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Whatever happened to "EMPIRE II: The Art of War" developers?

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Bob_in_Fla

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Jul 23, 2000, 3:00:00 AM7/23/00
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Imho, one of the most enjoyable PC wargames of all time was the 1995
release "EMPIRE II: The Art of War", developed by White Wolf Productions,
Inc. and published by New World Computing, Inc.. Anyone know what the
programmers, Mark Baldwin & Bob Rakosky, are doing these days? I would
_love_ to see an "EMPIRE III - The Art of War".

John DiFool

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Jul 23, 2000, 3:00:00 AM7/23/00
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Bob_in_Fla wrote:

Well, that title tanked as far as sales go, and as an operational-level
wargame has now been superseded by The Operational Art of War...
what Baldwin really should do is come up with a revamped version of
the more strategic Empire Deluxe (but I'm not going to hold my breath...).

John DiFool

Heikki Sairanen

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Jul 23, 2000, 3:00:00 AM7/23/00
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Mark Baldwin seems to have worked on Worms 2 and Worms Armaggedon and Bob
Rakosky seems to have worked on HOMM1. But after that there's nothing... If
some information here is wrong/right blame www.mobygames.com (by the way who
here use this fabulus informaiton site?)


"John DiFool" <jdi...@earthlink.net> wrote in message
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Eric Dybsand

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Jul 23, 2000, 3:00:00 AM7/23/00
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The last time I spoke to Mark or Bob face-to-face (several
months ago), Mark had finished his work on Metal Fatigue
and was now doing non-game software development and
Bob was still a Programming Manager at Masque Publishing.

AFAIK, neither had anything to do with the games mentioned
in the post below, nor does the quoted site suggest such.

Eric

Heikki Sairanen <hej...@yahoo.com> wrote in message
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Heikki Sairanen

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Jul 24, 2000, 3:00:00 AM7/24/00
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ok I seem to have done something REALLY stupid... sorry about that to all
who were involved...
"Eric Dybsand" <noj...@nospam.com> wrote in message
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Heikki Sairanen

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Jul 24, 2000, 3:00:00 AM7/24/00
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this is what I get on Mark Baldwin
Programming - gameography
Empire II: The Art of War (1996), New World Computing, Inc.
Ancients 1: Deathwatch (1993), Epic MegaGames, Inc.
Empire Deluxe (1993), New World Computing, Inc.

Design - gameography

Empire II: The Art of War (1996), New World Computing, Inc.
Empire Deluxe (1993), New World Computing, Inc.

Documentation - gameography

Empire II: The Art of War (1996), New World Computing, Inc.
Empire Deluxe Scenarios (1993), New World Computing, Inc.

Graphics / Artwork - gameography

Empire II: The Art of War (1996), New World Computing, Inc.
Empire Deluxe (1993), New World Computing, Inc.

Level / Scenario Design - gameography

Empire II: The Art of War (1996), New World Computing, Inc.
Empire Deluxe Scenarios (1993), New World Computing, Inc.

Quality Assurance - gameography

Worms Armageddon (1999), MicroProse
Worms 2 (1997), Electronic Arts, MicroProse

Additional Programming - gameography

Radix: Beyond the Void (1995), Epic MegaGames, Inc.

Original Concept - gameography

Empire Deluxe (1993), New World Computing, Inc.

Eric Dybsand

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Jul 24, 2000, 3:00:00 AM7/24/00
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Funny, Mark never has mentioned any of the Worms or Epic work.
He is usually not shy about the games he works on.

Also interesting, is that the data does not include Metal Fatigue, on which
Mark was working on during 1998-9. I saw early versions of it on his
computer system in early 1999.

The interesting thing about the data (this site has) on Bob Rakosky, is
that it fails to mention that he has been working at Masque Publishing
for about 3 years now. It also omits all his Amiga work.

Eric


Heikki Sairanen <hej...@yahoo.com> wrote in message

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Heikki Sairanen

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Jul 24, 2000, 3:00:00 AM7/24/00
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Yeah it's purely a PC site... And it still has the "work in progress" feel
to it...

"Eric Dybsand" <noj...@nospam.com> wrote in message
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