You don't have to destroy outpost to make a colony. Just colonize planet
with outpost and you have colony with marine barracks.
There is a bug though that makes colonizing planet a little bit difficult.
If you have outpost-ship and colony-ship orbiting system that has already
all planets outposted you cannot colonize them. Try to fly that outpost
ship away from that starsystem and then colonize planet in that
starsystem. If that fails fly that colony ship away and after that fly it
back.
--
Timo Pietila
Email: tpie...@ratol.ratol.fi
or
Email: timo.p...@ratol.fi
You do not need to destroy the outpost. Just colonize right on top
of it and you get a pleasant surprise as well.
--
Juris Baidins
bai...@udel.edu
Why do you want to destroy them? If colonize a planet with one of your
outposts you get a marine-barracks for free!
Magnus
John Wiggins <jwig...@comp.uark.edu> wrote in article
<5du9t2$6...@picayune.uark.edu>...
> I've practacily ran out of planets to colonize and
> realized that some of the planets I had, I
> created outposts on instead of colonizing (mistakenly
> back when I was first learning to play) Anyway
> I now need those planets back, anyway to destroy
> the outposts to make a colony?
You don't need to destroy them. Just land the colony ship on the
outpost world as normal. And you get a bonus too, the new colony
automatically has a marine barracks.
Cory S. Ridgway
c...@cts.com
Um, is this a trick question? ....
Send a colony ship to a planet with an outpost on
it and build a colony there. Since you'd built an
outpost you start out having a marine barracks.
Gee, it what I always do.......
Tom
So, is there any way of getting rid of an outpost without colonizing it?
To completely abandon the system. I would really like that. Here's my
situation. I am playing the Psilons in a large galazy, 5 players, average
difficulty. I started towards the center bottom of the map. The sakkras
(who are looking pretty scary) live towards the upper left. Off in the
lower right, however, were a few planets which were almost completely cut
off except for the side I owned. There was a system with a crystal above
them, and a black hole above and to the right. So only I could really get
to them. I figured it would be a great place to hide. So I put an outpost
on the system nearest the hidden group, and went to have a look. Well, the
three hidden systems were all owned by the Darloks. That's where they
started, and they really hadn't gone anywhere because of the isolation and
also most all the planets except Nazin II were crap. Argh, said I, now I
have contact with tech-hungry Darloks. I wish I could blast my outpost!
----------------------------------------------------------------------
Josh Carpman | Atheist / Furry / Artist / Foxboro Engineer
Paracelsus on FurryMUCK | Rice University BSChE '94
rac...@neosoft.com | *** DARE TO BE TRUE *** M.A. '90
----------------------------------------------------------------------
UNWANTED EMAIL SOLICITATION SUBJECT TO 500 DOLLAR FINE
>So, is there any way of getting rid of an outpost without colonizing it?
>To completely abandon the system. I would really like that. Here's my
>situation. I am playing the Psilons in a large galazy, 5 players, average
>difficulty. I started towards the center bottom of the map. The sakkras
>(who are looking pretty scary) live towards the upper left. Off in the
>lower right, however, were a few planets which were almost completely cut
>off except for the side I owned. There was a system with a crystal above
>them, and a black hole above and to the right. So only I could really get
>to them. I figured it would be a great place to hide. So I put an outpost
>on the system nearest the hidden group, and went to have a look. Well, the
>three hidden systems were all owned by the Darloks. That's where they
>started, and they really hadn't gone anywhere because of the isolation and
>also most all the planets except Nazin II were crap. Argh, said I, now I
>have contact with tech-hungry Darloks. I wish I could blast my outpost!
Josh,
Have you tried giving the system away to the other empires? I know
you can do this when you have a colony there, but I'm not certain if
outposts work that way. Just a thought.
Regards,
Steve
On 13 Feb 1997 05:47:14 GMT, jwig...@comp.uark.edu (John Wiggins)
wrote:
>I've practacily ran out of planets to colonize and
>realized that some of the planets I had, I
>created outposts on instead of colonizing (mistakenly
>back when I was first learning to play) Anyway
>I now need those planets back, anyway to destroy
>the outposts to make a colony?
You could always dial them up and demand megatechs from them. They'd
probably declare war on you and smash the outpost. Of course, it'd be a
lot more profitable and fun to use their spying as a pretext for smashing
them. You should be able to surprise them with better tech (or they
wouldn't be spying on you).
Sakkras will look a lot less scary to you after you capture some and
distribute them around your planets once assimilated, enjoying the
increase in planet size and making them worthy slaves. Production up by
50% when they breed to max, then let them build the vessels that storm in
to blow their mother nation to plasma.
Then again, the way I play it, it should be called 'Monster of Orion II'.
--
Jonathan
They do and you can. I've had computer races demand outposts from me
before. (I told them to go boink a Silicoid, of course. Insolent scum.)
Good idea!
--
Jonathan