This is a classic Blitzkrieg scenario. You need to quickly
break through the French line at Sedan and try and get to the other
three objective cities as quickly as possible. DO NOT try and capture
every city along the way, it will only slow you down. Only take a
city if it is convenient, like if there is an open city an the at or
near the end of a units movement range, e.g.. What I do is divide my
forces into two groups. After Sedan falls one heads south then west
towards the southern most objective city, the other then heads west
then north to the remaining two. If you have one, use a recon unit or
two to scout ahead, make sure the way is clear. The French army will
began to arrive on the southern edge of the map after a few turns.
This is only a minor problem, you forward divisons can ignore then and
keep heading towards their objectives. I usally leave one infantry
unit in Sedan to hold them off until I can finish the sceniaro
(learned this one the hard way :-) ). Good luck.
>Love this game. Running into some serious difficulty with this
>scenario. Anybody been able to pull off a brilliant or regular
>victory yet? All I've gotten so far is a tactical. Any winning hints
>would be appreciated.
Figured it out last night finally!!! I found out a quick way to make
it to all the objectives. I set up all my forces to the north besides
one pioneer and one PzIIIe which were located next to the closest
objective on startup. This way only one river had to be crossed and
most of the defenders could be bypassed. Took the two objectives to
the north right away and then rearmed and refueled my units before the
final push to the far southern objective. Meanwhile, the PzIIIe and
the pioneer captured as many extra cities in the middle as possible.
Had fair weather on the last day possible for the brilliant victory
conditions and used my stukas to soften up the defenders to the south
and rolled on in just in time. Now onto Dunkirk.
By the way, anyone know of game editor for PGII??? Or is it still too early?
>Received email from another PzGenII player, about the prestige working
>incorrectly (paraphrased: when prestige is moved from the default 100 to 50
>it made the game harder and it should be easier). I haven't verified that
>yet, however, that sounds like it's working fine. My understanding is that
>a 50 prestige will give the player 50% of the normal prestige allotment, a
>setting of 250 will give you 2.5 times as much prestige. It does appear to
>work correctly in the battle editor, but I've been playing on the default
>level so far. Anyone have similar problems?
Received email from another PzGenII player, about the prestige working
incorrectly (paraphrased: when prestige is moved from the default 100 to 50
it made the game harder and it should be easier). I haven't verified that
yet, however, that sounds like it's working fine. My understanding is that
a 50 prestige will give the player 50% of the normal prestige allotment, a
setting of 250 will give you 2.5 times as much prestige. It does appear to
work correctly in the battle editor, but I've been playing on the default
level so far. Anyone have similar problems?
Ray
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col...@mitec.net wrote in article <344a7b6...@news.mitec.net>...
Raymond Schroder <RCSCH...@worldnet.att.net> wrote in article
<01bcdd25$5f33f3e0$5001460c@pentium-200>...
> You should be OK if you just used the default settings, but if you were
> planning on setting the campaign up to be a little easier the first time
> through (and turned the prestige dial to 50) then you actually cut your
own
> prestige in half. The easiest setting is 300... even though the icon
> indicates it changes the computer's prestige,
> it changes the human player's prestige. I don't think SSI intended there
to
> be only one level of greater difficulty and many levels easier than the
> default settings. But at
> least it appears to work the intended way all other times. For many
players
> it may not be significant (?), but hopefully this will still get
corrected
> in the future.
>
> Ray
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> Ray Schroder
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>
> Bond Masuda <bm...@home.com> wrote in article
> <62epm6$o42$1...@ha1.rdc1.sdca.home.com>...
> > Shit, if that is true, no wonder I'm have a hard time (well, doing
pretty
> > well still with brilliant victories so far... but barely) ... when I
keep
> > hearing people claiming it was easy. I run into supply problems
> immediately
> > as the battle begins usually with less than 600 prestige.... I thought
> that
> > was weird, since I intended to play on the easy side to get an initial
> feel.
> > At the end of every battle, i've barely lived through it with almost
all
> my
> > troops counting less than 5 out of 10 power points.
> >
> > By the way, anyone know of game editor for PGII??? Or is it still too
> early?
> >
Andrew C Easterly <east...@acsu.buffalo.edu> wrote in article
<Pine.GSO.3.96.971020...@hercules.acsu.buffalo.edu>...
> I don't have the game, but do the French tanks have poor command and
> control? The French had a type of tank that could maul whatever German
> panzer it encountered, but that tank was few in number. They also only
> put radios in their command tanks...big mistake.
>
> A. Easterly
> SILS student
> 206b Clinton Hall, UB
>
> "I find your lack of faith disturbing."
>
> "Mudhole? Slimy? My home this is!"
>
>
Ray
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Bond Masuda <bm...@home.com> wrote in article