>> >
just...@gmail.com wrote:
>> > >
https://torment.inxile-entertainment.com/
>>
>> > >I'm surprised no one's mentioned this since Planescape: Torment was so
>> > >well loved here (although I wasn't one of those who did, I liked the
>> > >floating skull companion, that's about it.).
>>
>> > >It's Monte Cook's setting of Numenera, which I've never heard of
>> > >before, instead of planescape, though.
>>
>> > >I'm wondering how this is going to work (as well with Wasteland 2)
>> > >with the previous IP, I haven't read anything about licensing.
>>
>> > Are you talking about a video game insteasd of D&D?
>> > I never heard of it before.
>>
>> "Planescape Torment" is a famous computer role playing game, that stood
>> out from the crowd with its very different/unusual story telling.
>> It can be picked up
atwww.gog.com
>>
>> You might call it a classic. Many of us do. Granted, there have been
>> other crpg since then with quirky storytelling .. but in its day it was
>> a trailblazer. Particularly remarkable was that you have to make choices
>> in dialogue that would decide your further options, not always with
>> easily discernable/predictable results.
>>
>> "Tides of Numenera" is planned as the spiritual succesor to that game.
>
>It's also AD&D - 2e, somewhat similar to Balder's Gate IIRC.