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Darksun I: optimal party?

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Brian Gibbons

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Dec 9, 1995, 3:00:00 AM12/9/95
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I'm just starting shattered lands, and wanted to find out what people who had
played it through thought the ideal party was. I'd appreciate suggestions on
what the ideal class/race mixes are, and how much multi-classing should be
used.

--
Brian Gibbons | I don't think I'm alone when I say I'd like
br...@virginia.edu | to see more and more planets fall under the
| ruthless domination of our solar system.

Robert K. Gresham

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Dec 11, 1995, 3:00:00 AM12/11/95
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In <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian

IMO, 4 half-elf fighter/preserver/druid... don't waste time with
psionicist,gladiator,cleric or thief classes. Let them get up to 4th
level in each class (this takes a good deal of time) before breaking
out of the arena. Clerics, though, can be useful in Wake of the
Ravager, so you might make one or two fighter/preserver/clerics
instead.


Gerald Hayes

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Dec 16, 1995, 3:00:00 AM12/16/95
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In article <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian Gibbons) writes:
>From: br...@virginia.edu (Brian Gibbons)
>Subject: Darksun I: optimal party?
>Date: Sat, 9 Dec 1995 20:02:49 GMT

>I'm just starting shattered lands, and wanted to find out what people who had
>played it through thought the ideal party was. I'd appreciate suggestions on
>what the ideal class/race mixes are, and how much multi-classing should be
>used.

>--
>Brian Gibbons | I don't think I'm alone when I say I'd like
>br...@virginia.edu | to see more and more planets fall under the
> | ruthless domination of our solar system.

The easiest I found was 4 giant gladiators.


Gerald Hayes
e-mail: gha...@mailnet.rdc.cl
_____________________________

---> Insert witty quote here. <---

Jon Velapoldi

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Dec 17, 1995, 3:00:00 AM12/17/95
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Robert K. Gresham (r...@ix.netcom.com) wrote:
: In <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian
: Gibbons) writes:
: >
: >I'm just starting shattered lands, and wanted to find out what people

: who had
: >played it through thought the ideal party was. I'd appreciate
: suggestions on
: >what the ideal class/race mixes are, and how much multi-classing
: should be
: >used.

: IMO, 4 half-elf fighter/preserver/druid... don't waste time with


: psionicist,gladiator,cleric or thief classes. Let them get up to 4th
: level in each class (this takes a good deal of time) before breaking
: out of the arena. Clerics, though, can be useful in Wake of the
: Ravager, so you might make one or two fighter/preserver/clerics
: instead.

Hmm, I had 2 figter preserver druids, a fighter preserver thief and a
fighter preserver psionic. it seems the thief was better than useless in
some cases at least, but the psionic was close to worthless (except for
the fact that they coul be made immune to any energy based attack
including fireball and other such destructive spells...

--


Jon

ast...@glue.umd.edu

GAE -d+ p c+ l-- u(---) e++(*) m s++/- !n h f(?) !g w++(++++) t+ r+ y+(?)


Ben Hsieh

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Dec 18, 1995, 3:00:00 AM12/18/95
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On Sat, 9 Dec 1995, Brian Gibbons (br...@virginia.edu) wrote:
: I'm just starting shattered lands, and wanted to find out what people who had
: played it through thought the ideal party was. I'd appreciate suggestions on
: what the ideal class/race mixes are, and how much multi-classing should be
: used.

I found the default party that you get when you just started the game
without creating characters to be pretty useful. They are half-giant
gladiator, thri-keen fighter/cleric(fire)/psionic, human dual class
preserver*/gladiator, half-elf preserver/cleric(earth)/thief.

--
Ben Hsieh
Georgia Institute of Technology, Atlanta Georgia, 30332
Internet: gt1...@prism.gatech.edu

Timothy Dransfield

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Dec 21, 1995, 3:00:00 AM12/21/95
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Jon Velapoldi (ast...@glue.umd.edu) wrote:

: Robert K. Gresham (r...@ix.netcom.com) wrote:
: : In <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian
: : Gibbons) writes:
: : >
: : >I'm just starting shattered lands, and wanted to find out what people

: : who had
: : >played it through thought the ideal party was. I'd appreciate
: :
: : IMO, 4 half-elf fighter/preserver/druid... don't waste time with

: : psionicist,gladiator,cleric or thief classes. Let them get up to 4th
: : level in each class (this takes a good deal of time) before breaking
: : out of the arena. Clerics, though, can be useful in Wake of the
: : Ravager, so you might make one or two fighter/preserver/clerics
: : instead.

: Hmm, I had 2 figter preserver druids, a fighter preserver thief and a
: fighter preserver psionic. it seems the thief was better than useless in
: some cases at least, but the psionic was close to worthless (except for
: the fact that they coul be made immune to any energy based attack
: including fireball and other such destructive spells...

Hmmmmm.... interesting. I had a half-giant gladiator (talk about a
tank!), a halfling psionicist/ranger, and then a human fighter-preserver
and fighter-druid. I realize that other parties get more bang for the
buck with 3 classes each, etc, but my party tore up Shattered Lands, and
they're only limited by my stupidity in Wake. I also had a thief with no
other classes who I'd bring in to pick a lock or climb a wall, etc. It
worked really well for me, anyway. Just a few thoughts.

Tim


Sebastian Kowalski

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Dec 25, 1995, 3:00:00 AM12/25/95
to

What ever characters you choose, be sure to include a preserver, cleric
and thief. Multi-class when you can, but I have played the game through a
couple of times and I find having a half-giant Gladiator makes life easier
for your party.

Don't touch the Thri-Kreen as they can't wear armour.

My last party consisted of a Half-Giant Gladiator, a Mul (or any other
strong race) fighter/cleric, an Elf Fighter/Preserver/Thief and a Dwarf
Fighter/Psionicist. I've also used parties with combinations of the above.

Most dual class characters will be at level 10 (highest) by the end of the
game.

Have fun.

----------------------------------------------------------------------
Sebastian Kowalski
Carleton University

Email address: skow...@chat.carleton.ca
----------------------------------------------------------------------

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tafree...@gmail.com

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Apr 5, 2017, 12:03:55 PM4/5/17
to
On Saturday, December 9, 1995 at 3:00:00 AM UTC-5, Brian Gibbons wrote:
> I'm just starting shattered lands, and wanted to find out what people who had
> played it through thought the ideal party was. I'd appreciate suggestions on
> what the ideal class/race mixes are, and how much multi-classing should be
> used.
>
> --
> Brian Gibbons | I don't think I'm alone when I say I'd like
> br...@virginia.edu | to see more and more planets fall under the
> | ruthless domination of our solar system.

Half Giants are the best race in the game. 3 Half Giant Fighter/psionics or you can change that to 1 half giant gladiator and 2 Half Giant Fighter/psionics. Equip them all with two weapons.
The third member is Half elf druid/preserver/fighter-with this member also equip them with two weapons. Make sure to learn i think it was called Iron skin. makes u invincible to attacks. But most important spell is haste. This doubles everyones attacks and they get more turns. It becomes even more broken in wake of the ravager with the advanced haste spell(forgot the name). You will dominate this game with ease.
With this team you can still get all the secrets, access every place, get all items etc. Don't need thief.

This team is the most overpowered team you can use. Unless you want to take the long route of duel classing humans and maxing out each class level fighter/preserver/druid... then play through the game more than once to equip everyone with the str belt to be like the half giants. and have all best euipment... But that takes too long and will not be optimum in the beginning. And is kinda boring cus everyone is the same class and race.

for the psionic abilities don't waste your time on any except for the p-Metab abilities for character enhancement like upping their strength, etc. The only ability outside of that that is good is mass domination. Enhance all those abilities. waste no time with anything else.
For druid/preserver spells- Enhancment spells, healing, protection like iron skin, and haste are the most important. Fireball is okay too. Any other damage spells are a waste of time. It is a waste of a turn when you can use it to mass dominate or wade in hasted duel wielding weapons. Don't need any wall spells it is a waste of time and hurts NPCS who walk through them. I like to keep all NPCs alive in my play throughs. Also, U really don't need them, they are weak compared to your enhanced and hasted duel wielding half giants. With this team you can dominate the game on the hardest mode with ease. Also, be sure to cast all enhancing spells before a battle. A fireball spell is good to cast to start a battle. Don't want to waste your turns casting spells in battle except mass dominate is okay but don't really need that either lol probably better off just attacking really... But it is fun for added meat shields.
Also, the best sphere to choose for druid is the Earth sphere. Earth elemental makes the best meat shield and the earth skin or whatever forgot thee name is good enhancment to your defense. Like Iron skin i think. Don't do any other sphere... They are pointless. Ca't even dual wield the flame blade.

Warning: This team is broken and way too over powered.

Xocyll

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Apr 6, 2017, 7:48:15 AM4/6/17
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tafree...@gmail.com looked up from reading the entrails of the porn
spammer to utter "The Augury is good, the signs say:

You made five different replies to a post and not once did you take note
of the fact that the question is over 21 YEARS old.

>On Saturday, December 9, 1995 at 3:00:00 AM UTC-5, Brian Gibbons wrote:

Somehow I don't think Brian is still waiting for an answer.

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr

Justisaur

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Apr 6, 2017, 12:21:38 PM4/6/17
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On 4/5/2017 9:03 AM, tafree...@gmail.com wrote:
> On Saturday, December 9, 1995 at 3:00:00 AM UTC-5, Brian Gibbons wrote:
---------------------------^^^^

Welcome to Usenet tafreeman. Check what you're replying to, a 20 year
old question.

Let's do the time warp again!

- Justisaur


lieb...@gmail.com

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Aug 7, 2018, 4:33:10 AM8/7/18
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Thanks tafreeman, i recently found the game on an old hard drive and was considering playing it in dosbox again for nostalgia's sake, yhis will help in party building :)

coduso...@gmail.com

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Oct 31, 2018, 4:23:12 AM10/31/18
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I love this game forever, something about it can't explain it and I want a remake just with more options better graphics. But yes I love it. More cgi cut scenes against bad guys. I love the rare weapon sprites. I often wonder that I would like to live in the world of Ivalice or darksun lol

coduso...@gmail.com

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Oct 31, 2018, 4:24:20 AM10/31/18
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Love it!

jethr...@gmail.com

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Dec 28, 2019, 10:13:11 PM12/28/19
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On Friday, April 7, 2017 at 12:21:38 AM UTC+8, Justisaur wrote:
> On 4/5/2017 9:03 AM, tafreeman417 wrote:
> > On Saturday, December 9, 1995 at 3:00:00 AM UTC-5, Brian Gibbons wrote:
> ---------------------------^^^^
>
> Welcome to Usenet tafreeman. Check what you're replying to, a 20 year
> old question.
>
> Let's do the time warp again!
>
> - Justisaur


Well, i found it interesting. Just because the topic is old, doesn't mean it won't pop up in searches :D

joseph.m....@gmail.com

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Jun 23, 2020, 1:51:03 PM6/23/20
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Bingo. I just bought these games on Good Old Games. I played them on DOS, WAAAAYYY back in the day. I'm flipping through message boards to figure out things like why you would get a fighter rather than a gladiator, if you're going to single-class.
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