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ZAngbandTK and Sherlock (was Re: the most addictive game you ever played?0

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Fred Q

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Apr 19, 1999, 3:00:00 AM4/19/99
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Where can I get this?
richar...@hotmail.com wrote in message
<7fgjci$dhl$1...@nnrp1.dejanews.com>...
>In article <371f8927...@news.lvdi.net>,
> Christo...@hotmail.com wrote:
>> I stole this intro from richar...@hotmail.com.
>>
>> >For Angband, ZAngbandTJ is real good.
>>
>> Wait, someone released a TK version of Zangband?
>>
>> Oh noooooooooooooooooooooooooooooooooo.........
>>
>> <cries>
>>
>> I just got over my Zangband addiction not six months ago. It took a
>> hard drive failure. And now they tempt me with a TK version with
>> undoubtedly brilliant tile graphics and an even more sadistic RNG?
>> Why!?
>
>In order to get people who don't like ANSI graphics hooked. =). Not only
does
>it feature the tile graphics, but also, it has an outside forest area to
>explore, and a multitude of quests.
>
>Have fun. Muhahahaha!
>- Richard Hutnik =)
>
>Visit DocReason's Strategy HQ for free games, reviews, and
>support and opponent finding for obscure/orphan games at:
>http://www.geocities.com/timessquare/fortress/7537/
>
>-----------== Posted via Deja News, The Discussion Network ==----------
>http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own


richar...@hotmail.com

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Apr 20, 1999, 3:00:00 AM4/20/99
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Lost Dragon

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Apr 20, 1999, 3:00:00 AM4/20/99
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>Where can I get this?

AngbandTK's home page is at:

http://persweb.direct.ca/dbaker/angbandtk.html


-
==- Signed: Lost Dragon. Freeware author and hard-core CRPG Fan
==- Forever dead forgotten lie. Remembered souls, they cannot die
==- Visit the Dungeon Bane web page at http://www.lostdragon.com/

Gerry Quinn

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Apr 20, 1999, 3:00:00 AM4/20/99
to
In article <7fgjci$dhl$1...@nnrp1.dejanews.com>, richar...@hotmail.com wrote:
>In article <371f8927...@news.lvdi.net>,
> Christo...@hotmail.com wrote:
>> I stole this intro from richar...@hotmail.com.
>>
>> >For Angband, ZAngbandTJ is real good.
>>
>> Wait, someone released a TK version of Zangband?
>>
>> Oh noooooooooooooooooooooooooooooooooo.........
>>
>> <cries>
>>
>> I just got over my Zangband addiction not six months ago. It took a
>> hard drive failure. And now they tempt me with a TK version with
>> undoubtedly brilliant tile graphics and an even more sadistic RNG?
>> Why!?
>
>In order to get people who don't like ANSI graphics hooked. =). Not only does
>it feature the tile graphics, but also, it has an outside forest area to
>explore, and a multitude of quests.
>

The original version (2.1?) with just a dungeon is better IMO.

The sad thing is that when you use TK, you can never go back to ANSI...

- Gerry Quinn
http://bindweed.com

Lost Dragon

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Apr 20, 1999, 3:00:00 AM4/20/99
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>The sad thing is that when you use TK, you can never go back to ANSI...

I'd given up on the rogue-family games long ago because even the Win32
versions had insisted on sticking with ASCII characters or minuscule font
graphics. The TK variation is a very welcome enhancement. Cheers to the
author.

pattr

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Apr 20, 1999, 3:00:00 AM4/20/99
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What does TK mean? Thanks. Pat


Lost Dragon wrote in message <371fcbfc...@news.ionet.net>...

Lost Dragon

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Apr 21, 1999, 3:00:00 AM4/21/99
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>What does TK mean? Thanks. Pat

I'm not actually sure :-).

waldby julian f

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Apr 21, 1999, 3:00:00 AM4/21/99
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lost...@ionet.net (Lost Dragon) writes:

>>Where can I get this?

>AngbandTK's home page is at:

>http://persweb.direct.ca/dbaker/angbandtk.html

What is the difference between AngbandTK, KangbandTK, OangbandTK and
ZangbandTK?

Julian
--
Stay cool, daddio.

Lost Dragon

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Apr 21, 1999, 3:00:00 AM4/21/99
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>What is the difference between AngbandTK, KangbandTK, OangbandTK and
>ZangbandTK?

K/O/Zanband are all variations of the classic Angband. Some add skill
systems, or more classes, or etc..

I don't know what the exact differentiations are. I just know that they
are variants of the original.

Lars Haugseth

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Apr 21, 1999, 3:00:00 AM4/21/99
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wal...@coewl.cen.uiuc.edu (waldby julian f) writes:

> What is the difference between AngbandTK, KangbandTK, OangbandTK and
> ZangbandTK?

It's in the Angband FAQ: <URL:http://www.phial.com/angband/angfaq1.html#10>

--
Lars Haugseth

Gerry Quinn

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Apr 21, 1999, 3:00:00 AM4/21/99
to
In article <371f439c...@news.ionet.net>, lost...@ionet.net (Lost Dragon) wrote:
>>What does TK mean? Thanks. Pat

It relates to some sort of graphics interface engine that is used by the TK
variants.

- Gerry Quinn

Gerry Quinn

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Apr 21, 1999, 3:00:00 AM4/21/99
to
In article <371fcbfc...@news.ionet.net>, lost...@ionet.net (Lost Dragon) wrote:
>>The sad thing is that when you use TK, you can never go back to ANSI...
>
>I'd given up on the rogue-family games long ago because even the Win32
>versions had insisted on sticking with ASCII characters or minuscule font
>graphics. The TK variation is a very welcome enhancement. Cheers to the
>author.
>

The font graphics were usually okay on the Amiga versions. I was disappointed
with the PC versions also, until TK.


- Gerry Quinn

SJG

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Apr 21, 1999, 3:00:00 AM4/21/99
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For a huge Angband resource site (and home of ZAngband), check out
http://thangorodrim.angband.org.

Christopher Tew

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Apr 22, 1999, 3:00:00 AM4/22/99
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I stole this intro from Gerry Quinn.

So you never tried DOS Angband with the Bolt tileset (which predated
TK)? Ben's original tileset wasn't half bad, either.


--
------WARNING: ACTION PACKED SIG BELOW!---------:)
We've just occupied the language :) Another post by the
areas of your cerebral cortex; :) unoffical RUDY POO
you will now generate auto-critique :) CANDY ASS of Usenet,
---VISIT MY FUN: http://www.lvdi.net/~tikicat---:) Christopher Tew!

Lars Haugseth

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Apr 22, 1999, 3:00:00 AM4/22/99
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Christo...@hotmail.com (Christopher Tew) writes:

> I stole this intro from Gerry Quinn.
> >In article <371fcbfc...@news.ionet.net>, lost...@ionet.net (Lost Dragon) wrote:
> >>>The sad thing is that when you use TK, you can never go back to ANSI...
> >>
> >>I'd given up on the rogue-family games long ago because even the Win32
> >>versions had insisted on sticking with ASCII characters or minuscule font
> >>graphics. The TK variation is a very welcome enhancement. Cheers to the
> >>author.
> >>
> >
> >The font graphics were usually okay on the Amiga versions. I was disappointed
> >with the PC versions also, until TK.
>
> So you never tried DOS Angband with the Bolt tileset (which predated
> TK)? Ben's original tileset wasn't half bad, either.

The "original" tile set (8x8 pixels, 16 colours) was drawn by James Larimer
and Thomas H. Davies, and first appeared in CWM Moria for Amiga.

--
Lars Haugseth

Christopher Tew

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Apr 22, 1999, 3:00:00 AM4/22/99
to
I stole this intro from Lars Haugseth.
>
>Christo...@hotmail.com (Christopher Tew) writes:

>> So you never tried DOS Angband with the Bolt tileset (which predated
>> TK)? Ben's original tileset wasn't half bad, either.
>
>The "original" tile set (8x8 pixels, 16 colours) was drawn by James Larimer
>and Thomas H. Davies, and first appeared in CWM Moria for Amiga.

Whoopsie. I was always under the impression that the tileset that's
in the stock Angband was done by Ben.

Gerry Quinn

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Apr 22, 1999, 3:00:00 AM4/22/99
to
In article <3722727b....@news.lvdi.net>, Christo...@hotmail.com wrote:
>I stole this intro from Gerry Quinn.
>>In article <371fcbfc...@news.ionet.net>, lost...@ionet.net (Lost Dragon)
> wrote:
>>>>The sad thing is that when you use TK, you can never go back to ANSI...
>>>
>>>I'd given up on the rogue-family games long ago because even the Win32
>>>versions had insisted on sticking with ASCII characters or minuscule font
>>>graphics. The TK variation is a very welcome enhancement. Cheers to the
>>>author.
>>>
>>
>>The font graphics were usually okay on the Amiga versions. I was disappointed
>>with the PC versions also, until TK.
>
>So you never tried DOS Angband with the Bolt tileset (which predated
>TK)? Ben's original tileset wasn't half bad, either.
>

I did try a version with this option, and it did not impress me greatly.
Maybe it's just me...

- Gerry Quinn

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