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BG2: Rogue Stone bug: Help!

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Mike Schneider

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Jul 5, 2001, 12:33:40 AM7/5/01
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In the Bridge district in the lower left of the map, there's a house with
a trapped door, with a black void behind it. If you have a rogue stone
(I've been carting one around forever), it teleports you into a battle
with some powerful mages who'll kill you pretty quick if you're not ready.
The game auto-saves before teleporting you -- but *after* the door
"confiscates" your rogue stone! -- so there's no way to try again.
Unfortunately, I quick-saved in the antechamber (just after teleportation)
to the wizard lair, which means both my most recent quick-save and
auto-saves "destroyed" my rogue stone!

(BTW, right next to this house is another with a door that is barred from
inside? How do you get through it?)

I need the following:

1. Location of a shop or place location with a *convenient* rogue stone
(money isn't a problem).
2. Exactly what utility to edit my save game file in order to give back a
rogue stone. (ShadowKeeper doesn't add items that I can see.)

Help!

Bill Seurer

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Jul 5, 2001, 1:00:25 AM7/5/01
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Mike Schneider wrote:
> (BTW, right next to this house is another with a door that is barred from
> inside? How do you get through it?)

That's one of the Lich lairs. I've never seen it barred unless maybe
you have to hit the master lich dude in the Docks district first.



> 1. Location of a shop or place location with a *convenient* rogue stone
> (money isn't a problem).

There are rogue stones all over the place; I think my group has 5 or 6
of them now. I'm pretty sure one of the stores in the promenade sells
one if you just have to go back immediately.

Brian H.

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Jul 5, 2001, 1:38:51 AM7/5/01
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Mike Schneider <super...@dot.com> wrote in message
news:supertitan-04...@c4-110.xtlab.com...

> In the Bridge district in the lower left of the map, there's a house with
> a trapped door, with a black void behind it. If you have a rogue stone
> (I've been carting one around forever), it teleports you into a battle
> with some powerful mages who'll kill you pretty quick if you're not ready.
> The game auto-saves before teleporting you -- but *after* the door
> "confiscates" your rogue stone! -- so there's no way to try again.
> Unfortunately, I quick-saved in the antechamber (just after teleportation)
> to the wizard lair, which means both my most recent quick-save and
> auto-saves "destroyed" my rogue stone!
>

Hm... you can get more than one rogue stones from the game. I can remember
that you can buy one from the reception in MaeVaer's house, one picked from
a trapped box in MaeVaer's house, one dropped from the Shadow Lord...
anyway, just ignore this house and come back later.

> (BTW, right next to this house is another with a door that is barred from
> inside? How do you get through it?)
>

Just remove the trap and lockpick it to open. Or if you mean the house with
the hostage within then you have to dig out the buried alive person from the
graveyard district to initiate that quest first.

> I need the following:
>
> 1. Location of a shop or place location with a *convenient* rogue stone
> (money isn't a problem).
> 2. Exactly what utility to edit my save game file in order to give back a
> rogue stone. (ShadowKeeper doesn't add items that I can see.)
>

No, you should be able to add an item into your character's inventory using
Shadowkeeper.

> Help!


Jason McCullough

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Jul 5, 2001, 4:10:09 AM7/5/01
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1. Add debug mode=1 to your baldur.ini file.
2. Hit control-space to bring up the debug window.
3. Type in 'CLUAConsole:CreateItem("MISC45")' without the
apostrophes.

It should now be in your inventory. You probably want to turn debug
mode off afterwards, as it enables some wierd hotkeys
(control-anything does all sorts of stuff).


Jason McCullough
blortkar...@yahoo.com
Remove "blort" from the front of my email address to contact me.

Mike Schneider

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Jul 5, 2001, 5:15:20 PM7/5/01
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In article <3B43F469...@seurer.net>, Bill Seurer <Bi...@seurer.net> wrote:

> Mike Schneider wrote:
> > (BTW, right next to this house is another with a door that is barred from
> > inside? How do you get through it?)
>
> That's one of the Lich lairs. I've never seen it barred unless maybe
> you have to hit the master lich dude in the Docks district first.


Hmm... I have killed that lich...


> > 1. Location of a shop or place location with a *convenient* rogue stone
> > (money isn't a problem).
>
> There are rogue stones all over the place; I think my group has 5 or 6
> of them now. I'm pretty sure one of the stores in the promenade sells
> one if you just have to go back immediately.

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