Anyway, I lost the thread and I don't remeber which of you made the post in
the first place. There were some people who disagreed, and I was wondering
why. So sorry for bringing this up again, but I'm curious.
Filip
<snip>
>Anyway, I lost the thread and I don't remeber which of you made the post in
>the first place. There were some people who disagreed, and I was wondering
>why. So sorry for bringing this up again, but I'm curious.
>
>Filip
You can view the whole thread "PST on film? Memento!" on the Google
archive. Go to this page::
http://groups.google.com/groups?hl=en&lr=&safe=off&ic=1&th=a40f557ba36ced7
c,7&seekm=3A51962B.449B2881%40prodigy.net#p
I haven't seen the movie so can't comment.
I remember that article, too. And after I saw Memento, I definitely saw
where the author (unfortunately I don't remember who it was either ;-) )
was coming from. There were some definite parallels that could be drawn
between Memento and PST. (Except I think you mean that TEDDY and Morte
were of the same type, since Lenny was the main character.)
Memento did a better job of making characters seem untrustworthy than PST
did, in my opinion. In PST, it's hard _not_ to trust Morte or Annah or
your recovered memories, and the game definitely rewards your trust; in
Memento, it's easy to see reasons why Lenny shouldn't trust anyone or
anything, ever. After seeing the movie, I kinda wish that PST had been
more ambiguous in some ways. It would have been interesting to have had
more serious doubts about everyone's motives at some point, but on the
other hand, that might not have been very playable.
But, yeah, people who liked PST should definitely think about seeing
Memento; it's an excellent film that (wonder of wonders) manages to have a
plot that is complex enough to grab your attention, and never becomes
gratuitously and annoying complicated or insultingly dumbed-down. It's a
smart, well-made film with great acting, clever writing, and an
interesting premise. For that matter, people who didn't like PST but who
like good movies should think about seeing it, too. ;-)
The short summary I gave to my friends and family was that Memento had at
least 3 "Oh, fuck" moments; points where parts of the story suddenly click
into place and all I could do was gape at the screen and mutter "Oh,
_fuck_" at what was happening.
--
TNO had more force of will and less problems than lenny
ry...@cobweb.scarymonsters.net
That's a good point. And in general, I'm always very loyal to my long-term
CRPG companions -- for instance Minsc and Iolo and Dupre. I guess that's
reading "Don't Trust [snip]" in the tomb at the bottom of Drowned Nations
was so effective!
--
Lucian Wischik, Queens' College, Cambridge CB3 9ET. www.wischik.com/lu