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Daggerfall- Practicing Dodge

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Falchion

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Oct 7, 1996, 3:00:00 AM10/7/96
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Has anyone figured out a good way to practice dodge? All my primaries are
advancing nicely with the exception of dodge which never seems to increase
without training (which ends at 50%)


Scott Bennett

GComfort

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Oct 7, 1996, 3:00:00 AM10/7/96
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From an earlier message, someone said that you had to battle without
armor to get dodge to increase. I did that in one dungeon, and did
notice my dodge skill had increased (unfortunately, the dang messages go
too fast, so I'm not sure if this was it or not). Increasing dodge this
way seems unrealistic - I don't quite understand why the program
shouldn't increase your dodge skill for every swing the opponent makes
that misses. As I created a character with this as a primary skill, its
even more a pain!

Gary

John Mooney

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Oct 8, 1996, 3:00:00 AM10/8/96
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In article <01bbb48f$19619850$603cf1cc@falchon>, sben...@iss.net says...

>
> Has anyone figured out a good way to practice dodge? All my
primaries are
>advancing nicely with the exception of dodge which never seems to
increase
>without training (which ends at 50%)
>
>
>Scott Bennett

I've found one boring way of doing it... but it does work, just go
to a dungeon with rats/bats/wimpy humans/orcs/etc and let them attack you
while you keep a heal spell handy. You can get it to raise pretty good if
you find some spots with a few wimpy monters in the same room, just let
them all attack you at once for a few minutes, run away, rest(and
hopefully raise your dodge skill), go back to monsters, repeat. :)

Robert Berryhill

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Oct 8, 1996, 3:00:00 AM10/8/96
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"Falchion" <sben...@iss.net> wrote:
> Has anyone figured out a good way to practice dodge? All my primaries are
>advancing nicely with the exception of dodge which never seems to increase
>without training (which ends at 50%)

Just move around when in a fight. I always move in, swing, then try to
move out before getting hit - in other words DODGE - & mine goes up
all the time. The idea in this game is to UTILIZE the skills to
improve in them. The addage, "Practice makes perfect" can definitely
be applied to this game.


X-Signature: Rob

Rob
ind...@bga.com
.


Bruce Rennie

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Oct 8, 1996, 3:00:00 AM10/8/96
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John Mooney (jmo...@prolog.net) wrote:
: In article <01bbb48f$19619850$603cf1cc@falchon>, sben...@iss.net says...
: >
: > Has anyone figured out a good way to practice dodge? All my
: primaries are
: >advancing nicely with the exception of dodge which never seems to
: increase
: >without training (which ends at 50%)
: >
: >
: >Scott Bennett

:
: I've found one boring way of doing it... but it does work, just go
: to a dungeon with rats/bats/wimpy humans/orcs/etc and let them attack you
: while you keep a heal spell handy. You can get it to raise pretty good if
: you find some spots with a few wimpy monters in the same room, just let
: them all attack you at once for a few minutes, run away, rest(and
: hopefully raise your dodge skill), go back to monsters, repeat. :)
:
:

I just have to laugh at this. Is this an example of the vaunted ROLE playing
that all the fanboys and fangirls (good terms those) are talking about in
DF ?

What character are you playing ? Some sort of half-moron, half-masochist with
a fetish for small, furry animals ? :^}

/bruce

--
*******************************************************************************
* Bruce Rennie Q: Are We Not Men ? *
* bre...@interlog.com *
* *
*******************************************************************************

Bill Seurer

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Oct 8, 1996, 3:00:00 AM10/8/96
to

In article <53caaj$o...@news.ptd.net>, jmo...@prolog.net (John Mooney) writes:
|> In article <01bbb48f$19619850$603cf1cc@falchon>, sben...@iss.net says...
|> >
|> > Has anyone figured out a good way to practice dodge? All my
|> primaries are
|> >advancing nicely with the exception of dodge which never seems to
|> increase
|> >without training (which ends at 50%)
|>
|> I've found one boring way of doing it... but it does work, just go
|> to a dungeon with rats/bats/wimpy humans/orcs/etc and let them attack you
|> while you keep a heal spell handy. You can get it to raise pretty good if
|> you find some spots with a few wimpy monters in the same room, just let
|> them all attack you at once for a few minutes, run away, rest(and
|> hopefully raise your dodge skill), go back to monsters, repeat. :)

At the same time practice your pickpocket skill. Yes, while that nasty
rat is chewing on your boots you can be going through his pockets. I got
almost 100 gold from one last night although it wouldn't let me take the
several pairs of dice I found in his pockets. My pickpocket skill went
from 4 to 12 over the course of 9 rats! And the thieve's guild must have
contacts in the Rat Underground 'cause when I went back to town they
contacted me saying they knew what I was up to.
--

- Bill Seurer ID Tools and Compiler Development IBM Rochester, MN
Business: BillS...@vnet.ibm.com Home: BillS...@aol.com
WWW: http://members.aol.com/BillSeurer

Dave Scidmore

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Oct 8, 1996, 3:00:00 AM10/8/96
to

> I just have to laugh at this. Is this an example of the vaunted ROLE playing
> that all the fanboys and fangirls (good terms those) are talking about in
> DF ?
>
> What character are you playing ? Some sort of half-moron, half-masochist with
> a fetish for small, furry animals ? :^}

It may sound weird, but is it unrealistic. What if the character your
playing really did want to practice dodging. One way to do it would be
to find a place with some not so dangerous crawly things and just let
them attack while you try to keep from getting hit. Doesn't sound so
far fetched to me.

However, I have a better, and more challenging strategy. First you
don't need to seek out dungeons with just low level creatures, there
are usualy plenty of them lurking in most dungeons. Whenever I find
one, instead of just standing there I switch to my weakest weapon,
hand-to-hand and whipe them out that way. Not only does my dodging
skill go up nicely, but I get better at hand-to-hand. Both skills
seem to go up fastest from extended battles and this method insures
that. I started with rats and bats and am now I am up to killing
mages and thiefs using hand-to-hand, and I'm only level 3.

Dragon Slayer

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Oct 8, 1996, 3:00:00 AM10/8/96
to

GComfort wrote:

> > Scott Bennett
> From an earlier message, someone said that you had to battle without
> armor to get dodge to increase. I did that in one dungeon, and did
> notice my dodge skill had increased (unfortunately, the dang messages go
> too fast, so I'm not sure if this was it or not). Increasing dodge this
> way seems unrealistic - I don't quite understand why the program
> shouldn't increase your dodge skill for every swing the opponent makes
> that misses. As I created a character with this as a primary skill, its
> even more a pain!
>
> Gary

True. My thief, who cannot wear ANY armor increases his dodge skyrocket! now I got
dodge 86% and no one seems to be able to hit me with anything! who says you cannot
finish the game with a thief? :)

--
\
O===l===Dragon Slayer===> ty...@po-box.mcgill.ca
\_/ bu...@musicb.mcgill.ca

Dragon Slayer

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Oct 8, 1996, 3:00:00 AM10/8/96
to

Well, I kill zombies and vampire with hand to hand and it works well ( the only
two weapons I can use is hand to hand or archery ). Anyway, I'm just trying to
creat an impossible charactor and see if even him can finish the game. I'm LVL 19
now and survives fine. :)

Igor Obraztsov

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Oct 9, 1996, 3:00:00 AM10/9/96
to

In article <53dr8q$1i...@news.rchland.ibm.com>,

Bill Seurer <seu...@nordruth.rchland.ibm.com> wrote:
>
>At the same time practice your pickpocket skill. Yes, while that nasty
>rat is chewing on your boots you can be going through his pockets. I got
>almost 100 gold from one last night although it wouldn't let me take the

Lucky you. 100 gold from a rat???
I tried to pickpocket a bat the other day. Looks like I mistook some other
hole for a pocket since I ended up with a load of bat's guano. Go figure...


____________________________________________< > < >_________
/ ______I_G_O_R____O_B R_A_Z_T_S O_V______ V )_.._( V \
| / ______/ _____/__ // ___/_ // // __ / \\ <____> // |
| \____ \/ /___/ /_/ // // /_/ // // /_/ / ~ <______> ~ > |
| /_____/_____/_____//_// ____//_//_____/ /~\______/~\ // |
| /_/ /~\_____/~\ /_\ |
| ***The Mad Evil Wizard*** /~\____/~\ /_\ |
| iobr...@its.brooklyn.cuny.edu /~\___/\~\ _/_\/ |
\___________________________________________________\___/\__/__\/_______/
\___/__\/

Stuart Sonoda

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Oct 10, 1996, 3:00:00 AM10/10/96
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Igor Obraztsov wrote:
>
> In article <53dr8q$1i...@news.rchland.ibm.com>,
> Bill Seurer <seu...@nordruth.rchland.ibm.com> wrote:
> >
> >At the same time practice your pickpocket skill. Yes, while that nasty
> >rat is chewing on your boots you can be going through his pockets. I got
> >almost 100 gold from one last night although it wouldn't let me take the
>
> Lucky you. 100 gold from a rat???
> I tried to pickpocket a bat the other day. Looks like I mistook some other
> hole for a pocket since I ended up with a load of bat's guano. Go figure...

I was picking a rat in a crypt the other night and grabbed... a dead
rat!
--
Stuart Sonoda
<><
--> A polar bear is a rectangular bear after a coordinate transform.

Robert Gaines

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Oct 10, 1996, 3:00:00 AM10/10/96
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Stuart Sonoda <stu...@sr.hp.com> wrote:
>Igor Obraztsov wrote:
>>
>> In article <53dr8q$1i...@news.rchland.ibm.com>,
>> Bill Seurer <seu...@nordruth.rchland.ibm.com> wrote:
>> >
>> >At the same time practice your pickpocket skill. Yes, while that nasty
>> >rat is chewing on your boots you can be going through his pockets. I got
>> >almost 100 gold from one last night although it wouldn't let me take the
>>
>> Lucky you. 100 gold from a rat???
>> I tried to pickpocket a bat the other day. Looks like I mistook some other
>> hole for a pocket since I ended up with a load of bat's guano. Go figure...
>
>I was picking a rat in a crypt the other night and grabbed... a dead
>rat!

Maybe the rat was a pallbearer. You have to be careful...interfering
with a religious ceremony can hurt your rank in the temples. :-)

Or maybe you just grabbed the rat too roughly and killed him. (I have
images of a burly fighter petting a dead rat saying, "Tell me about
the rabbits, George...")

- Rob

Alex

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Oct 14, 1996, 3:00:00 AM10/14/96
to

A great way to practice dodge is:

Get a regeneration spell. These things are *cheap* - I have a spell that
heals 20 hp* level and lasts 20 rounds * level and costs about 60 mana - of
course my restoration is in the mid 50s, but still, even in the 20s and
30s, the spell shouldn't cost more th an 100 - just be sure to set the
initial length to a short amount of time, and then make the increase per
level large. This seems to be true for all spells.

So anyway, put on all your armor, cast your regeneration spell, and go to a
dungeon, and let the rats/bats have fun with you. You can sit there all day
letting him whack at you, but be aware, your skill will only increase 1
point per rest. So after he's taken a good 30 whacks at you or so, kill
him, take a nap, recast your regen spell, and find another one. With rats,
be aware that they may give you a disease, so keep checking your status
often, and have a cure disease spell handy.

You do not have to be buck nekkid for your dodge to work. Altho, I know
that if I was flapping in the breeze, with some rat tryng to nip my family
jewels, I'd be dodging a *lot* harder.

-Alex
Solaris Dragon

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