>>I hate this dungeon!
Yeah, I've reached my limit with this one too.
>Join the crowd. It sucks royally, doesn't it? It took me at least 6
>hours of play to do it.
>
>>killed everything and been everywhere, but I still can't find the Book
>>of Liches.
>
>In the big room, activate the blue box by clicking on the plaque on
>the (north?) wall near where you found the memory crystal. That will
>turn the box red, click on the box, and you'll be teleported to a
>small room (no monsters, btw). On the lectern is the Book. :)
OK, but I haven't even gotten to the crystal yet. I can hear it
humming so I know I'm in the right area. However, There is a glass
wall (for lack of a better term) that I haven't been able to find a
way through. I tried clicking on the box in the center of a large
room but it hasn't gotten me anywhere that does me any good, as far as
I can tell. How do I get that into that room blocked by the glass
wall?
--
Live Long & Prosper!
Warren A. Smith Jr.
Pearl River, NY
I hate this dungeon too. My characters are around level 60 and we keep
getting our butts kicked! I normally like to figure things out for
myself, but I am just plain tired of this dungeon. Can anyone give me
suggestions on how to kill the floating eyes? or, at least, how I can be
better protected from them?
- Chris
du...@indirect.com
What kind of party do you have? It makes concrete suggestions more
helpful. Saying to use dragon's breath doesn't help if you don't have
any dark magic casters. :)
Having said that, dragon's breath will take out a whole group of them
in one shot. Flying Eyes (ie., proper name) usually died with one
shot of incinerate. The others I used Acid Burst or Implosion, but I
don't recall anything working consistently well on them. Acid Burst
was probably the most consistent spell but never really did a lot of
damage. However, relatively speaking, eyes don't have a lot of
hitpoints, so if you have a strong melee party, you should be able to
hack them apart fairly easily provided you can keep from falling
asleep, etc.
And there really is no way to be better protected since they will just
strip your protections from you. So, it's just best to realize you
are going to get pounded and concentrate on getting a few of them
before you have to bail out. Probably the best thing, though, is to
wait until you gain 10 or 20 levels, then try again.
Try toxic cloud. It will do wonders on the eyes. Usually, I just dragon
breath once or twice then toxic cloud the survivors.
Actually fire-based attacks work against Maddening Eyes too. The
only sub-type that's immune to fire-based magic is the Terrible
Eye type.
>damage. However, relatively speaking, eyes don't have a lot of
>hitpoints, so if you have a strong melee party, you should be able to
>hack them apart fairly easily provided you can keep from falling
>asleep, etc.
All flying creatures have an annoying habit of flying beyond
the melee range, i.e., right on top of you. This has got to
go in MM7. NWC has got to make a choice, either let us fly
indoor or let the melee fighters have their chance at closing
in and hacking the critters to pieces.
>And there really is no way to be better protected since they will just
>strip your protections from you. So, it's just best to realize you
>are going to get pounded and concentrate on getting a few of them
>before you have to bail out. Probably the best thing, though, is to
>wait until you gain 10 or 20 levels, then try again.
I waited till the last moment before doing Darkmoor. It makes
life a lot easier when your big guns all have 800+ spell points.
Later...
--
-------------------------------------------------------------------------
K I R A T I L A I S A T H I T kir...@u.washington.edu
Robert Olesen.
Also, someone posted a message about clicking on a plaque etc to activate
hanging the hanging red/blue cubes. So far I have only found one plaque.
When I clicked on the plaque, a lever opened up right next to the plaque. I
pulled the lever. When I went back out the first hanging cube had turned
red. When I clicked on it the message read "The way has been cleared".
Worked my around and fought a bunch of monsters in a large room with another
hanging blue cube. Haven't found any plaque that turns it red. If I click
on it, it teleports me back to the room with the red hanging cube. What am
I doing wrong.
Thanks
Tom
>Can someone post an answer on how to get past the "forcefield", glass wall,
>or whatever it is the prevents you from entering the big room right next to
>the room that generates liches if you step on the brown pads.
Try going around from the outside. Use the side entrance and jump into
the room.
>Also, someone posted a message about clicking on a plaque etc to activate
>hanging the hanging red/blue cubes. So far I have only found one plaque.
>When I clicked on the plaque, a lever opened up right next to the plaque. I
>pulled the lever. When I went back out the first hanging cube had turned
>red. When I clicked on it the message read "The way has been cleared".
>Worked my around and fought a bunch of monsters in a large room with another
>hanging blue cube. Haven't found any plaque that turns it red. If I click
>on it, it teleports me back to the room with the red hanging cube. What am
>I doing wrong.
There's nothing wrong. The next "blue-turn-red" cube is in that room
you're trying to get into.
-----------------------------------------------------------------------
#include <stdio.h>
int main(void) {
char *s = "\xA\x2C\0#my$~od$iclcikzJgcfdc|foa\"*gcF*dc|foA*gexL", *i;
for(i=s+*(s+1);i-s-1;) printf("%c", *i--^*s); return 0; }
-----------------------------------------------------------------------
Tom
>The room I can't get into appears to only have one entrance, the one blocked by a
>forcefield. There don't appear to be any side openings. I had no problem
>getting into the room with the second blue/red cube. It is in the first big
>room, surrounded by a cavern you can access after you touch the first red cube.
>
>Tom
There's another entrance, from a balcony. As I've mentioned
previously, you need to go from a side entrance. What I meant was that
you had to go around the outside of the building... instead of heading
in by the main entrance, go left of it, and follow the wall until you
reach a flight of stairs along the outside wall.