just a poll i guess. . .
etc
mtKafka <mcu...@prodigy.net> wrote in message
news:3A4F1BF9...@prodigy.net...
It's a tough call which one. I will probably end up getting both.
Neverwinter nights looks very nice, however there seem to be growing amounts
of isometric sorts of roleplaying games coming out. From what I hear the
ability to dungeon master could well maintain it's longevity.
Morrowind looks absolutely gorgeous. However so did Ultima Ascension. I
think that it's main challenge like it's predecessors The Elder Scrolls and
Daggerfall is to reduce or avoid bugs. If it plans to be as large as those
two, then it will be almost impossible to stamp all of them out. Also if it
plans to be that size, then the quests MAY become rather repetitive.
I figure that Neverwinter nights will probably come out before Morrowind.
But I'll wait a month or so so read all the newsgroups opinions and
hopefully a demo will be available. I realise that I haven't really
answered the question.
TTFN
Mike
Kyle <dai...@home.com> wrote in message
news:anG36.175375$4U6.5...@news1.rdc2.on.home.com...
~~~~~~~~~~~~~~~~~~~~
"mtKafka" <mcu...@prodigy.net> wrote in message
news:3A4F1BF9...@prodigy.net...
How about a better question. Which one will have more bugs?
Given BS's record of shipping buggy, impcomplete, and buggy (have to
say it twice, they're so bad) games, I'd have to go with Morrowind...
you forgot to mention that you can create ANYTHING with the full game
editor...the very same editor that the programmers used to make the main
quest!
--
"I told you my name already. Its Duran...Duran!...what is so funny? Please,
please tell me now. Is there something I should know?" Duran, Starcraft
Brood War.
Simpson or Futurama quote of the moment:
Homer: hello, I'd like to buy a copy of Spiderman #1...
Store Clerk: Yes, and I'd like a date on the Holodeck with Seven of Nine.
Homer: *shows a suitcase of money, given by Mr. burns*
Store Clerk: Yes sir! right away, sir!
Store Clerk: Will you be needing a paper bag to carry it in?
Homer: No, I believe that I'll be eating it here *rips out pages and eats
it*
Store Clerk: *doubled-over in pain* NNNNOOOO! THE PAIN! THE HORROR!
MY Website(s):
http://kwarlord.tripod.com/index.html
The Dex Drive webpage!
http://kwarlord.tripod.com/DexDrive.html
Anyway Id get neverwinternights as soon as it gets released, Id probably get
Morrowind too, depending if it doesn't suffer the same problems as
daggerfall.
"Jeremy Reaban" <j...@Xconnectria.com> wrote in message
news:t4v1gd9...@corp.supernews.com...
what i like about these two games is ones catered to multiplayer and the others
solo. . . as well MW is a solo first person rpg and NWN is a party 3rd person
rpg. . .
both look rich in graphics. . . way more than i actually would want or need!
personally i can't decide what i'd rather play. . . both seem to be games that
are pushing rpg's a bit further. . . and of course i'll buy em both!
my fear is that either NWN will turn out to be like a Vampire game in Diablo
clothing (which isn't so bad). . . and/or Morrowind will appear to be a less
buggy version of Ultima IX. . . but based on readings of preiviews on both
games, I really dont think they will be like that. . . both developers have
there own vision (no not that word)) of what they want to make, whereas a game
like U9 was repeatedly changed during development. . .
etc
Morrowind, because I am starved for Underworld-style 1st person fantasy
RPGs, and because Redguard was so cool. (BTW, Arx is another such game
which will probably be out a lot sooner than Morrowind.)
Neverwinter Nights looks cool, too.
--
Knut Arild Erstad
>Morrowind is gonna be a first person rpg with a openended story that
>will let you do whatever you want.
Yeah, sure... Everyone publishing a CRGP claims this.
--
Please use domain "gmx.net" when responding via smtp.
"Martin Pazderka" <m_pazderka@x_m_g.net> wrote in message
news:3a51f040...@news.chello.at...
>Since both are far in the future. . . which would you prefer?
BOTH. Assuming Morrowind doesn't have the standard Bethesda "quality."
--
Knight37
"Be born then, gasp wind, screech at the surgeon's slap,
seek manhood, taste a little of godhood, feel pain,
give birth, stuggle a little while, succumb.
(Dying, leave quietly by the rear exit, please.)"
-- A Canticle for Leibowitz
Unfortunately, Daggerfall was what Arena should have been and they ended up
mucking it up pretty good. They promised so much with Daggerfall and I was
severly dissappointed. I remeber reading a CGW article about a year before
the game came out. The developers promised way too much in that article and
many of the "features" that they mentioned were either poorly implemented or
not there at all. It is hard not to be cynical about Morrowind. Hopefully
they have learned a lesson.
FQ
BS = Bethsoft not Black Isle.
>
>Unfortunately, Daggerfall was what Arena should have been and they ended up
>mucking it up pretty good. They promised so much with Daggerfall and I was
>severly dissappointed. I remeber reading a CGW article about a year before
>the game came out. The developers promised way too much in that article and
>many of the "features" that they mentioned were either poorly implemented or
>not there at all. It is hard not to be cynical about Morrowind. Hopefully
>they have learned a lesson.
Nevermind a CGW article a year before release. They were hyping the
same thing a couple weeks before the fucked up release. The Pathesda
guys should change jobs and sell real estate in Florida. They'd make a
fortune doing it.
I do not buy many games, too busy with research,...BUT BUT BUT...when it
comes to role playing there is DAGGERFALL..I am sure the other game will be
cool as well; but daggerfall and i guess morrowind now too, is more like a
way of life! ;)
LONG LIVE THE ELDER SCROLLS :)
Sorry that was a tad sad ;)
Net
Alan Beaudoin wrote in message
<02p35tkv7kdog5t1n...@4ax.com>...
|Jeez. It's only the sequel to Daggerfall, and has some of the
|best-looking screenshots one could hope for...
|
|Kyle's cat walked on the keyboard and this got sent to
|comp.sys.ibm.pc.games.rpg:
|---
|There are 2 secrets to ultimate success:
|1) Never tell everything you know.
|---
I emailed the producer himself the other day (that french bloke) and he
sounded real nice; i was making some suggestions about the game. Alas, it
seems there will be limited blah blah, 'cause for some reason the industry
thinks we 're thick or something and want not many words; personally i love
huge intricate plots, dunno about you... :)
Anyway, know any news about Arx? (deviating from topic a little here)
Net
It is a pretty new team working on Morrowind, led by Todd Howard, who
also did the highly underrated RedGuard. RedGuard was stable, involved,
and looked great. In a lot of ways, it was the game that Return to
Krondor and Ultima Ascension should have been.
Desslock
--
Desslock's RPG News: http://desslock.gamespot.com
I really liked Redguard, in fact it is the main reason why I'm looking
forward to Morrowind, but "stable" isn't a word I would use about it,
considering that it is basically a DOS game that for some reason has to be
run under Windows. I was lucky enough to have a Voodoo card and a
Soundblaster when playing it, so it could run it reasonably well, but it
is a shame they never did a proper Windows port of the game. It is still
a wonderful game, though, and today's computers may be fast enough to run
it in software (non-3dfx) mode...
BTW, fans of Redguard should definitely check out Outcast, it is similar
in style but even better IMO. Ultima IX seems pretty sad in comparison.
--
Knut Arild Erstad
>Since both are far in the future. . . which would you prefer?
>
>just a poll i guess. . .
>
>etc
Well if you bought any of Bethesda's products in the past, you
probably wouldn't be asking this question. I got burned twice with
Arena and Daggerfall, never again. I they gave Morrowind away, I
might consider patching it.
-jason
Ick. I hate that "keep-it-short" attitude... hopefully it won't be too
bad.
: Anyway, know any news about Arx? (deviating from topic a little here)
Nothing really new, but the RPGVault's interview can be found at
http://rpgvault.ign.com/features/interviews/arx.shtml
And www.ttlg.com is a good place to look for news.
--
Knut Arild Erstad
In article <3a4f44d0$0$25...@echo-01.iinet.net.au>,
Sent via Deja.com
http://www.deja.com/
>Led Mirage wrote:
>>
>> Nevermind a CGW article a year before release. They were hyping the
>> same thing a couple weeks before the fucked up release. The Pathesda
>> guys should change jobs and sell real estate in Florida. They'd make a
>> fortune doing it.
>
>It is a pretty new team working on Morrowind, led by Todd Howard, who
>also did the highly underrated RedGuard. RedGuard was stable, involved,
>and looked great. In a lot of ways, it was the game that Return to
>Krondor and Ultima Ascension should have been.
I'll agree with you about Redguard, and I've never played RtK, but I have
to disagree with you about U9. U9 never should have been 3D action/RPG, it
should have used a similar POV but spruced up engine as in U7, and kept
that same kind of gameplay, rather than being Super Avatar World Deluxe.
--
Knight37
"I had great expectation on this group. But you all
f_cking people have only big mouse."
-- Sokwoo Lee, csipg.strategic
yeah most ultima fans dont really want super duper graphics . . . something
like u7 ala Nox graphics (Nox interface and movement is alot like UO/U7) i
think would have been a best seller for a u9. . .
ah well . . . all we have left then is UO2
and i dont think there is enough fans to support all these upcoming mmorpg's.
. . uhm
etc
Todd Howard has also said publicly that the goal for Morrowind
is -zero- bugs (or at least as close as -any- piece of windows
software can come :P ), and that they have hired a small team who's
main purpose is to find and squash the little shits.
Anyone who is interested in how the game is doing, check out
the forum on the official Morrowind site.
also what i find interesting is that they are dead set on releasing it in
y2k1. . . so at least they have motivation to . . . hurry up you could say. .
. and im happy that we may get it this year hopefully!
as well the game-editor will hopefully keep this game replayable. . . could
be the solo rpg to play for the rest of my life or something!
etc
And no, that wasn't a pun about the state of Bethesda or the Elder Scrolls.
"mtKafka" <mcu...@prodigy.net> wrote in message
news:3A5DA372...@prodigy.net...
etc