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Morrowind vs Neverwinter Nights

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mtKafka

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Dec 31, 2000, 6:43:53 AM12/31/00
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Since both are far in the future. . . which would you prefer?

just a poll i guess. . .

etc

Kyle

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Dec 31, 2000, 8:19:02 AM12/31/00
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Neverwinter Nights....haven't heard of (or care about) Morrowind


mtKafka <mcu...@prodigy.net> wrote in message
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Michael

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Dec 31, 2000, 9:41:19 AM12/31/00
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That's a bit rough passing judgement on a game you have no idea about.

It's a tough call which one. I will probably end up getting both.
Neverwinter nights looks very nice, however there seem to be growing amounts
of isometric sorts of roleplaying games coming out. From what I hear the
ability to dungeon master could well maintain it's longevity.

Morrowind looks absolutely gorgeous. However so did Ultima Ascension. I
think that it's main challenge like it's predecessors The Elder Scrolls and
Daggerfall is to reduce or avoid bugs. If it plans to be as large as those
two, then it will be almost impossible to stamp all of them out. Also if it
plans to be that size, then the quests MAY become rather repetitive.

I figure that Neverwinter nights will probably come out before Morrowind.
But I'll wait a month or so so read all the newsgroups opinions and
hopefully a demo will be available. I realise that I haven't really
answered the question.

TTFN
Mike

Kyle <dai...@home.com> wrote in message
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seffen

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Dec 31, 2000, 11:05:37 AM12/31/00
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Hey MtKafka........ well, after reading much about both games, I'm going to
vote for Morrowind. I hope it's as good as the producers say it'll be.
I liked Arena, but Daggerfall was way to boring with the dungeons and trying
to map them was impossible... even using the 3d map that came with the
game..

~~~~~~~~~~~~~~~~~~~~


"mtKafka" <mcu...@prodigy.net> wrote in message
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Jeremy Reaban

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Dec 31, 2000, 2:19:53 PM12/31/00
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mtKafka wrote in message <3A4F1BF9...@prodigy.net>...

>Since both are far in the future. . . which would you prefer?


How about a better question. Which one will have more bugs?

Given BS's record of shipping buggy, impcomplete, and buggy (have to
say it twice, they're so bad) games, I'd have to go with Morrowind...


Keldon Warlord 2000

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Dec 31, 2000, 5:57:55 PM12/31/00
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"Old One" <necro...@the.deep> wrote in message
news:c8hu4t0ue3ar59uo1...@4ax.com...

> On Sun, 31 Dec 2000 13:19:02 GMT, "Kyle" <dai...@home.com> wrote:
>
> >Neverwinter Nights....haven't heard of (or care about) Morrowind
>
> Morrowind is gonna be a first person rpg with a openended story that
> will let you do whatever you want.It will also have a very big
> playworld.You can choose between many classes and some races.
>
> Look at this url http://www.elderscrolls.com/
> Imho it will be the best rpg to date.
>

you forgot to mention that you can create ANYTHING with the full game
editor...the very same editor that the programmers used to make the main
quest!

--
"I told you my name already. Its Duran...Duran!...what is so funny? Please,
please tell me now. Is there something I should know?" Duran, Starcraft
Brood War.

Simpson or Futurama quote of the moment:
Homer: hello, I'd like to buy a copy of Spiderman #1...
Store Clerk: Yes, and I'd like a date on the Holodeck with Seven of Nine.
Homer: *shows a suitcase of money, given by Mr. burns*
Store Clerk: Yes sir! right away, sir!
Store Clerk: Will you be needing a paper bag to carry it in?
Homer: No, I believe that I'll be eating it here *rips out pages and eats
it*
Store Clerk: *doubled-over in pain* NNNNOOOO! THE PAIN! THE HORROR!

MY Website(s):
http://kwarlord.tripod.com/index.html
The Dex Drive webpage!
http://kwarlord.tripod.com/DexDrive.html


JCyo

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Dec 31, 2000, 4:30:10 PM12/31/00
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Ive played every BS games, only ran into the planescape slowdown bug and a
few rare crashes, while Morrowind's predecessor Daggerfall was hands down
the buggiest rpg of all time when it was first released.

Anyway Id get neverwinternights as soon as it gets released, Id probably get
Morrowind too, depending if it doesn't suffer the same problems as
daggerfall.

"Jeremy Reaban" <j...@Xconnectria.com> wrote in message
news:t4v1gd9...@corp.supernews.com...

mtKafka

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Jan 1, 2001, 6:42:44 AM1/1/01
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supposedly morrowind is stated by the head designer as a MUST-BE/WILL-BE 2001
release by Bethesda. . . so its possible both NWN and MW will be out at around
the same time . . .

what i like about these two games is ones catered to multiplayer and the others
solo. . . as well MW is a solo first person rpg and NWN is a party 3rd person
rpg. . .

both look rich in graphics. . . way more than i actually would want or need!

personally i can't decide what i'd rather play. . . both seem to be games that
are pushing rpg's a bit further. . . and of course i'll buy em both!

my fear is that either NWN will turn out to be like a Vampire game in Diablo
clothing (which isn't so bad). . . and/or Morrowind will appear to be a less
buggy version of Ultima IX. . . but based on readings of preiviews on both
games, I really dont think they will be like that. . . both developers have
there own vision (no not that word)) of what they want to make, whereas a game
like U9 was repeatedly changed during development. . .

etc

Knut Arild Erstad

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Jan 1, 2001, 12:46:16 PM1/1/01
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[mtKafka]
: Since both are far in the future. . . which would you prefer?

:
: just a poll i guess. . .

Morrowind, because I am starved for Underworld-style 1st person fantasy
RPGs, and because Redguard was so cool. (BTW, Arx is another such game
which will probably be out a lot sooner than Morrowind.)

Neverwinter Nights looks cool, too.

--
Knut Arild Erstad

Martin Pazderka

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Jan 1, 2001, 4:03:34 PM1/1/01
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On Sun, 31 Dec 2000 15:42:27 +0100, Old One <necro...@the.deep>
wrote:

>Morrowind is gonna be a first person rpg with a openended story that
>will let you do whatever you want.

Yeah, sure... Everyone publishing a CRGP claims this.
--
Please use domain "gmx.net" when responding via smtp.

tools-tech

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Jan 1, 2001, 4:42:20 PM1/1/01
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It is, essentially, what Arena and Daggerfall were. Since this is the 3rd
in the same series, you can expect Morrowind to be in the same mold. And
yes, those two previous games were very open ended. It just got to the
point where after a while there wasn't much left to do but finally follow
the plot.

"Martin Pazderka" <m_pazderka@x_m_g.net> wrote in message
news:3a51f040...@news.chello.at...

Knight37

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Jan 2, 2001, 12:46:11 PM1/2/01
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Quoting mtKafka <mcu...@prodigy.net> from Sun, 31 Dec 2000 11:43:53 GMT:

>Since both are far in the future. . . which would you prefer?

BOTH. Assuming Morrowind doesn't have the standard Bethesda "quality."

--

Knight37

"Be born then, gasp wind, screech at the surgeon's slap,
seek manhood, taste a little of godhood, feel pain,
give birth, stuggle a little while, succumb.
(Dying, leave quietly by the rear exit, please.)"
-- A Canticle for Leibowitz

FredQ

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Jan 2, 2001, 2:15:56 PM1/2/01
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> 1) a great single player game that is pretty open ended. What
> Daggerfall should have been.

Unfortunately, Daggerfall was what Arena should have been and they ended up
mucking it up pretty good. They promised so much with Daggerfall and I was
severly dissappointed. I remeber reading a CGW article about a year before
the game came out. The developers promised way too much in that article and
many of the "features" that they mentioned were either poorly implemented or
not there at all. It is hard not to be cynical about Morrowind. Hopefully
they have learned a lesson.

FQ


Ykalon Dragon

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Jan 1, 2001, 6:40:00 PM1/1/01
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JCyo wrote:
>
> Ive played every BS games, only ran into the planescape slowdown bug and a
> few rare crashes, while Morrowind's predecessor Daggerfall was hands down
> the buggiest rpg of all time when it was first released.
>

BS = Bethsoft not Black Isle.


>


Led Mirage

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Jan 3, 2001, 3:24:22 AM1/3/01
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On Tue, 02 Jan 2001 19:15:56 GMT, "FredQ" <fre...@earthlink.net>
wrote:


>Unfortunately, Daggerfall was what Arena should have been and they ended up
>mucking it up pretty good. They promised so much with Daggerfall and I was
>severly dissappointed. I remeber reading a CGW article about a year before
>the game came out. The developers promised way too much in that article and
>many of the "features" that they mentioned were either poorly implemented or
>not there at all. It is hard not to be cynical about Morrowind. Hopefully
>they have learned a lesson.

Nevermind a CGW article a year before release. They were hyping the
same thing a couple weeks before the fucked up release. The Pathesda
guys should change jobs and sell real estate in Florida. They'd make a
fortune doing it.

Net

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Jan 3, 2001, 5:42:35 PM1/3/01
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I agree! LOL

I do not buy many games, too busy with research,...BUT BUT BUT...when it
comes to role playing there is DAGGERFALL..I am sure the other game will be
cool as well; but daggerfall and i guess morrowind now too, is more like a
way of life! ;)

LONG LIVE THE ELDER SCROLLS :)

Sorry that was a tad sad ;)

Net


Alan Beaudoin wrote in message
<02p35tkv7kdog5t1n...@4ax.com>...
|Jeez. It's only the sequel to Daggerfall, and has some of the
|best-looking screenshots one could hope for...
|
|Kyle's cat walked on the keyboard and this got sent to
|comp.sys.ibm.pc.games.rpg:

|---
|There are 2 secrets to ultimate success:
|1) Never tell everything you know.
|---


Net

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Jan 3, 2001, 5:44:50 PM1/3/01
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Knut Arild Erstad wrote in message ...

|[mtKafka]
|: Since both are far in the future. . . which would you prefer?
|:
|: just a poll i guess. . .
|
|Morrowind, because I am starved for Underworld-style 1st person fantasy
|RPGs, and because Redguard was so cool. (BTW, Arx is another such game
|which will probably be out a lot sooner than Morrowind.)


I emailed the producer himself the other day (that french bloke) and he
sounded real nice; i was making some suggestions about the game. Alas, it
seems there will be limited blah blah, 'cause for some reason the industry
thinks we 're thick or something and want not many words; personally i love
huge intricate plots, dunno about you... :)
Anyway, know any news about Arx? (deviating from topic a little here)

Net

Desslock

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Jan 3, 2001, 7:34:01 PM1/3/01
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Led Mirage wrote:
>
> Nevermind a CGW article a year before release. They were hyping the
> same thing a couple weeks before the fucked up release. The Pathesda
> guys should change jobs and sell real estate in Florida. They'd make a
> fortune doing it.

It is a pretty new team working on Morrowind, led by Todd Howard, who
also did the highly underrated RedGuard. RedGuard was stable, involved,
and looked great. In a lot of ways, it was the game that Return to
Krondor and Ultima Ascension should have been.

Desslock

--
Desslock's RPG News: http://desslock.gamespot.com

Knut Arild Erstad

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Jan 3, 2001, 9:17:18 PM1/3/01
to
[Desslock]
: It is a pretty new team working on Morrowind, led by Todd Howard, who

: also did the highly underrated RedGuard. RedGuard was stable, involved,
: and looked great. In a lot of ways, it was the game that Return to
: Krondor and Ultima Ascension should have been.

I really liked Redguard, in fact it is the main reason why I'm looking
forward to Morrowind, but "stable" isn't a word I would use about it,
considering that it is basically a DOS game that for some reason has to be
run under Windows. I was lucky enough to have a Voodoo card and a
Soundblaster when playing it, so it could run it reasonably well, but it
is a shame they never did a proper Windows port of the game. It is still
a wonderful game, though, and today's computers may be fast enough to run
it in software (non-3dfx) mode...

BTW, fans of Redguard should definitely check out Outcast, it is similar
in style but even better IMO. Ultima IX seems pretty sad in comparison.

--
Knut Arild Erstad

JM

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Jan 3, 2001, 9:15:50 PM1/3/01
to
On Sun, 31 Dec 2000 05:43:53 -0600, mtKafka <mcu...@prodigy.net>
wrote:

>Since both are far in the future. . . which would you prefer?
>
>just a poll i guess. . .
>
>etc

Well if you bought any of Bethesda's products in the past, you
probably wouldn't be asking this question. I got burned twice with
Arena and Daggerfall, never again. I they gave Morrowind away, I
might consider patching it.

-jason

Knut Arild Erstad

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Jan 3, 2001, 9:56:53 PM1/3/01
to
[Net]
:
: I emailed the producer himself the other day (that french bloke) and he

: sounded real nice; i was making some suggestions about the game. Alas, it
: seems there will be limited blah blah, 'cause for some reason the industry
: thinks we 're thick or something and want not many words; personally i love
: huge intricate plots, dunno about you... :)

Ick. I hate that "keep-it-short" attitude... hopefully it won't be too
bad.

: Anyway, know any news about Arx? (deviating from topic a little here)

Nothing really new, but the RPGVault's interview can be found at
http://rpgvault.ign.com/features/interviews/arx.shtml

And www.ttlg.com is a good place to look for news.

--
Knut Arild Erstad

rco...@servicesoft.com

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Jan 4, 2001, 1:37:35 PM1/4/01
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Exactly, if they're both good games I'll get both. DaggerFall was too
buggy and repetitous for me to enjoy, but if Morrowwind meets it's
potential I'll buy it. I think Neverwinter Nights has a better chance
for success I think because the company making it has had success
making quality rpgs...

In article <3a4f44d0$0$25...@echo-01.iinet.net.au>,


Sent via Deja.com
http://www.deja.com/

Knight37

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Jan 5, 2001, 1:29:27 PM1/5/01
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Quoting Desslock <dess...@sympatico.ca> from Thu, 04 Jan 2001 00:34:01
GMT:

>Led Mirage wrote:
>>
>> Nevermind a CGW article a year before release. They were hyping the
>> same thing a couple weeks before the fucked up release. The Pathesda
>> guys should change jobs and sell real estate in Florida. They'd make a
>> fortune doing it.
>
>It is a pretty new team working on Morrowind, led by Todd Howard, who
>also did the highly underrated RedGuard. RedGuard was stable, involved,
>and looked great. In a lot of ways, it was the game that Return to
>Krondor and Ultima Ascension should have been.

I'll agree with you about Redguard, and I've never played RtK, but I have
to disagree with you about U9. U9 never should have been 3D action/RPG, it
should have used a similar POV but spruced up engine as in U7, and kept
that same kind of gameplay, rather than being Super Avatar World Deluxe.

--

Knight37

"I had great expectation on this group. But you all
f_cking people have only big mouse."
-- Sokwoo Lee, csipg.strategic

mtKafka

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Jan 5, 2001, 10:39:41 PM1/5/01
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yeah origin messed up with u9 . . .though without bugs i think u9 would have
been real nice . . .

yeah most ultima fans dont really want super duper graphics . . . something
like u7 ala Nox graphics (Nox interface and movement is alot like UO/U7) i
think would have been a best seller for a u9. . .

ah well . . . all we have left then is UO2

and i dont think there is enough fans to support all these upcoming mmorpg's.
. . uhm

etc

Dale Beaver

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Jan 9, 2001, 1:51:35 PM1/9/01
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On Thu, 04 Jan 2001 00:34:01 GMT, Desslock <dess...@sympatico.ca>
wrote:

Todd Howard has also said publicly that the goal for Morrowind
is -zero- bugs (or at least as close as -any- piece of windows
software can come :P ), and that they have hired a small team who's
main purpose is to find and squash the little shits.

Anyone who is interested in how the game is doing, check out
the forum on the official Morrowind site.

mtKafka

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Jan 11, 2001, 7:13:38 AM1/11/01
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well reading various interviews on morrowind. . . the developers definitely
want to keep away from any daggerfall type problems (daggerfall patched is
very good imo). daggerfall and wizardry type rpg's are what i envision true
rpgs to be. . . one is solo the other party . . . anyway i digress. . .

also what i find interesting is that they are dead set on releasing it in
y2k1. . . so at least they have motivation to . . . hurry up you could say. .
. and im happy that we may get it this year hopefully!

as well the game-editor will hopefully keep this game replayable. . . could
be the solo rpg to play for the rest of my life or something!

etc

tools-tech

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Jan 11, 2001, 11:03:13 PM1/11/01
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I'll believe the release date when it happens. They were dead set to
release Daggerfall up to a year before they actually did. Dead set doesn't
mean a thing. Unless of course were talking rigor mortis.

And no, that wasn't a pun about the state of Bethesda or the Elder Scrolls.

"mtKafka" <mcu...@prodigy.net> wrote in message

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Radiant

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Jan 13, 2001, 9:57:27 PM1/13/01
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I upgraded to a 1.2 ghz monster purely in anticipation of Morrowind. A good
sign - every single email I've sent, regardless of what team member, has
been answered within a day.


mtKafka

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Jan 14, 2001, 9:25:57 AM1/14/01
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i really have high hopes for this game. . . since i still think daggerfall had
one of the best concepts for an rpg and actually works with the latest patches.
. . though we still have til end of y2k1 for Morrowind. . . AND Lord of the
Rings the movie!!!!

etc

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