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nwn2 - wtf? i cant be evil yet?

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Highlandish

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Nov 23, 2006, 5:25:39 AM11/23/06
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I started up the game today, I built an evil character, neutral evil
with necromancer tendencies, a teifling at that.

then I enter some kindly old gents house and start off by having to
trade furs and play nice with companions at the fair.

fuck that, I wanna kill stuff and get loot straight away. why let me
create an evil character and then make me play nice at a country fair?
if I choose an evil character, place me in an evil map

I hate that I cant figure out how to turn off the chase camera, I hate
that I cant drag on the ground with the mouse to direct the camera, I
hate that I cant configure the keyboard whilst in a game, I hate that
I'm locked into ppls conversations and cant click out...

I was "demo'ing" this game to see if I wanted to play online and buy it
for good, but I am not happy at all.

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chainbreaker

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Nov 23, 2006, 9:14:09 AM11/23/06
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I'd hand you a tissue but can't find any.

Sorry.
--
chainbreaker


Flo 'Irian' Schaetz

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Nov 23, 2006, 10:04:16 AM11/23/06
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"Highlandish" <ckreskay...@dodo.com.au> schrieb

> fuck that, I wanna kill stuff and get loot straight away. why let me
> create an evil character and then make me play nice at a country fair? if
> I choose an evil character, place me in an evil map

1. You can skip the tutorial.

2. To make a game perfect for every alignment is IMPOSSIBLE. Nobody can code
a game where you really have 100% freedom to do what you want.

3. Running around and killing almost everything is not evil, it's idiotic.
People often confuse that, but trust me, it's not the same.

> I hate that I cant figure out how to turn off the chase camera,

Options.

Flo

Nostromo

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Nov 23, 2006, 5:14:11 PM11/23/06
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Thus spake "Highlandish" <ckreskay...@dodo.com.au>, Thu, 23 Nov 2006
21:25:39 +1100, Anno Domini:

Hey High!

Well, that's what "shareware" version are for! :)

But, if you can't find the camera options under, funnily enough, Options, &
you can't pretend to be an evil orphan just biding your time to screw over
this village of goodie-two-shoes sheep, if you can't work out that skipping
the tutorial puts you straight into the game itself...then perhaps NWN2
ain't the game for you...? ;-p

Tried Gothic 3 yet mate? <g>

--
"Gothic is nothing for noobs." - Gabriele Neukam 31/10

Nostromo

Nostromo

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Nov 23, 2006, 5:15:04 PM11/23/06
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Thus spake "Flo 'Irian' Schaetz" <ir...@gmx.de>, Thu, 23 Nov 2006 16:04:16
+0100, Anno Domini:

>"Highlandish" <ckreskay...@dodo.com.au> schrieb
>
>> fuck that, I wanna kill stuff and get loot straight away. why let me
>> create an evil character and then make me play nice at a country fair? if
>> I choose an evil character, place me in an evil map
>
>1. You can skip the tutorial.
>
>2. To make a game perfect for every alignment is IMPOSSIBLE. Nobody can code
>a game where you really have 100% freedom to do what you want.
>
>3. Running around and killing almost everything is not evil, it's idiotic.
>People often confuse that, but trust me, it's not the same.

LOL - we used to call this alignment "Chaotic Stoopid" in out group, back in
my PnP days :)

>> I hate that I cant figure out how to turn off the chase camera,
>
>Options.
>
>Flo

--

Highlandish

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Nov 24, 2006, 12:31:36 AM11/24/06
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Quoth The Raven; Nostromo <nos...@forme.org> in
<l37cm21c5reclfkug...@4ax.com>

I am glad I "sharewared" this one. maybe if I can fiddle for a few hours
before I can get the control system downpat, or diablo'esqe, like NWN1
was, and maybe if I find I can quickly be evil and kill "foster-dad" and
steal his furs for myself, then I might consider buying this one.
otherwise I'll be back to guildwars.

I decided to give gothic3 a miss, it seems like I have to invest too
much time in the storyline, and frankly I found I wasn't much good in
open ground games like this and elderscrolls. I get lost, sidetracked
and eventually bored with it before I even discover the main plot.

I guess I like linear casual games on rails.


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Nostromo

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Nov 24, 2006, 1:04:59 AM11/24/06
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Thus spake "Highlandish" <ckreskay...@dodo.com.au>, Fri, 24 Nov 2006
16:31:36 +1100, Anno Domini:

>> Tried Gothic 3 yet mate? <g>
>
>I am glad I "sharewared" this one. maybe if I can fiddle for a few hours
>before I can get the control system downpat, or diablo'esqe, like NWN1
>was, and maybe if I find I can quickly be evil and kill "foster-dad" and
>steal his furs for myself, then I might consider buying this one.
>otherwise I'll be back to guildwars.

Heh, you are an evil little munchkin, ain't ya? ;-p

>I decided to give gothic3 a miss, it seems like I have to invest too
>much time in the storyline, and frankly I found I wasn't much good in
>open ground games like this and elderscrolls. I get lost, sidetracked
>and eventually bored with it before I even discover the main plot.
>
>I guess I like linear casual games on rails.

Fair nuff. Me, I like games I have a chance of finishing, which is a big
call these days *sigh*.

Highlandish

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Nov 24, 2006, 8:55:42 AM11/24/06
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Quoth The Raven; Nostromo <nos...@forme.org> in
<eq2dm2lajgq70k6ha...@4ax.com>

>>I am glad I "sharewared" this one. maybe if I can fiddle for a few
>>hours before I can get the control system downpat, or diablo'esqe,
>>like NWN1 was, and maybe if I find I can quickly be evil and kill
>>"foster-dad" and steal his furs for myself, then I might consider
>>buying this one. otherwise I'll be back to guildwars.
>
> Heh, you are an evil little munchkin, ain't ya? ;-p
>

well it took a few hours, but I fine tuned the controls and camera to
something useable, I fixed the black and white garbled sky and got rid
of the extra "black chat box" covering the history window.

now I recall about DebugMode from previous nwn iterations, you always
get those big fancy blue crosses on the ground where npc interaction is
to occur, and god mode still doesn't work. once I figure out these
annoyances, I might get a legit serial and play online

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Nostromo

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Nov 24, 2006, 4:02:17 PM11/24/06
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Thus spake "Highlandish" <ckreskay...@dodo.com.au>, Sat, 25 Nov 2006
00:55:42 +1100, Anno Domini:

>Quoth The Raven; Nostromo <nos...@forme.org> in
><eq2dm2lajgq70k6ha...@4ax.com>
>>>I am glad I "sharewared" this one. maybe if I can fiddle for a few
>>>hours before I can get the control system downpat, or diablo'esqe,
>>>like NWN1 was, and maybe if I find I can quickly be evil and kill
>>>"foster-dad" and steal his furs for myself, then I might consider
>>>buying this one. otherwise I'll be back to guildwars.
>>
>> Heh, you are an evil little munchkin, ain't ya? ;-p
>>
>
>well it took a few hours, but I fine tuned the controls and camera to
>something useable, I fixed the black and white garbled sky and got rid
>of the extra "black chat box" covering the history window.
>
>now I recall about DebugMode from previous nwn iterations, you always
>get those big fancy blue crosses on the ground where npc interaction is
>to occur, and god mode still doesn't work. once I figure out these
>annoyances, I might get a legit serial and play online

God mode already? I guess even I could finish a game like that! ;-p

Seriously, it will kill all the challenge & flow in the game if you can just
whack things to death w/o any thought to tactics, spells to memorise/cast,
buffs to prepare, etc. That's most of the fun of NWN anyway!

Adam Russell

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Nov 24, 2006, 4:26:17 PM11/24/06
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"Nostromo" <nos...@forme.org> wrote in message
news:5cnem2lmo3eg1ck1u...@4ax.com...

Heck, its one of the easiest rpg's in awhile anyway.


Highlandish

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Nov 24, 2006, 4:53:30 PM11/24/06
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Quoth The Raven; Nostromo <nos...@forme.org> in
<5cnem2lmo3eg1ck1u...@4ax.com>

well there isn't a true god mode anyway so I am playing it the way it
should be done.

however it just isn't Diablo or guildwars. I'm uninstalling this one.
the time investment isn't worth it to me for all my complaints.


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Michael Vondung

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Nov 25, 2006, 12:14:53 AM11/25/06
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On Sat, 25 Nov 2006 08:53:30 +1100, Highlandish wrote:

> however it just isn't Diablo or guildwars. I'm uninstalling this one.

Of course not. Guildwars isn't Diablo, either.

M.

chainbreaker

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Nov 25, 2006, 9:28:48 AM11/25/06
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Nowadays, sadly enough, even Diablo (2) isn't Diablo (2).

--
chainbreaker


Michael Vondung

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Nov 25, 2006, 9:54:14 AM11/25/06
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On Sat, 25 Nov 2006 09:28:48 -0500, chainbreaker wrote:

> Nowadays, sadly enough, even Diablo (2) isn't Diablo (2).

I played a couple hours today. An untwinked necromancer, HC! Offline,
though, not willing to deal with lag or any other artificial difficulties.
(And I like the /players x command.)

M.

chainbreaker

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Nov 25, 2006, 11:01:53 AM11/25/06
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Playing online HC nowadays takes a lot of familiarity with recognizing lag's
onset, and setting your character's situation up to constantly deal with it
in the event you *don't* immediately recognize it. The type of lag
prevalent now isn't at all like the old "blackwall" lag.

Playing SP without using a trainer of some kind is apt to be a pretty rough
row to hoe, though, simply because now almost all characters/builds are
equipment-dependent to some degree, even those that formerly could play
almost naked. Of course, you can still manage to a great extent with
nec/sorc, so long as you have some familiarity with 1.10/1.11, which I think
you have, so maybe you'll do all right. :-)

And of course, one thing I've always found to be true with D2 that's *not*
so with almost everything else I've ever played, is that even *failing* is a
lot of fun, too.
--
chainbreaker


Werewolf

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Nov 25, 2006, 4:52:34 PM11/25/06
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Flo 'Irian' Schaetz wrote:
> "Highlandish" <ckreskay...@dodo.com.au> schrieb
>
>> fuck that, I wanna kill stuff and get loot straight away. why let me
>> create an evil character and then make me play nice at a country fair?
>> if I choose an evil character, place me in an evil map
>
>
> 1. You can skip the tutorial.
>
> 2. To make a game perfect for every alignment is IMPOSSIBLE. Nobody can
> code a game where you really have 100% freedom to do what you want.
>
> 3. Running around and killing almost everything is not evil, it's
> idiotic. People often confuse that, but trust me, it's not the same.
>


Replace idiotic with psychotic and you've truly defined players that
kill and destroy for no reason other than to kill and destroy. All
psychotic killing would result in on the individual level is having
torch wielding villagers come for you. At the macro level you get armies
coming for you.

True evil kills and destroys when it benefits it to do so. However the
potential benefits must be such that the concurrent risk is acceptable.

As Flo pointe out there truly is a difference between evil and insanity.

Nostromo

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Nov 25, 2006, 5:00:04 PM11/25/06
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chainbreaker wrote:

> And of course, one thing I've always found to be true with D2 that's *not*
> so with almost everything else I've ever played, is that even *failing* is a
> lot of fun, too.

Oh yes, don't I know it! >8^D

Have they removed that Warden filthware as yet? Caused far more bad
blood & ppl to leave the game than innocent little apps like Maphack
ever did. Getting a 1-2sec spike randomly every 30-60secs sure killed HC
for me. Such dumb fucks Buzzard are. If it wasn't for the sour taste I
might have even tried WoW in the early days, but chose EQ2 instead.
That'll learn em. Way to kill THE most successful (free) online game of
all time >:-(

chainbreaker

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Nov 25, 2006, 5:17:30 PM11/25/06
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Nah, Warden is there to stay. I think in its present form/use it's fairly
imperceptible, though. Much worse is a duping method that, as I understand,
lags and/or crashes servers. Although these things can kill you, I only
ever lost one character to any kind of lag, ever, and that one was a maybe.
You can survive HC on bnet, but you have to be aware of the signs,
constantly look for it, and constantly use play strategems/tactics to help
survive it when you *do* miss it.

Unfortunately, *your* most usual play style would likely get you
lag/disconnect-killed within minutes. :D
--
chainbreaker


Nostromo

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Nov 25, 2006, 5:33:19 PM11/25/06
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Ahhh, the good 'ol suicide-squad days! :)

Then again, I could just start another char & go for it with my club or
dagger again every few minutes - muhaha!

--
Nostromo

Message has been deleted

Highlandish

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Nov 26, 2006, 8:31:38 PM11/26/06
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Quoth The Raven; Zaghadka <zagh...@hotmail.com> in
<750km25r6ou48t003...@4ax.com>
> That's the tutorial dopey, you can safely skip it. Generally, people
> who don't know how to play a game would be turned off by a
> threatening tutorial that asked you to kill a bunch of folks, ya'
> think?

i have since left the tutorial and am halfway to neverwinter, i somehow
managed to pick up 3 do gooders as companions who keep complaining about
my morals. i am gunna push them harder, either they tow the line or i
kill em.

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Nostromo

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Nov 27, 2006, 12:34:44 AM11/27/06
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Highlandish wrote:

> i have since left the tutorial and am halfway to neverwinter, i somehow
> managed to pick up 3 do gooders as companions who keep complaining about
> my morals. i am gunna push them harder, either they tow the line or i
> kill em.

LOL, no one can ever say you ain't rolplaying the damn game *your* way
High! ;)

--
Nostromo

Highlandish

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Nov 27, 2006, 12:51:25 AM11/27/06
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Quoth The Raven; Nostromo <nost...@nospam.org> in
<ekdtao$cvm$1...@registered.motzarella.org>

i played the KOTOR games as evil too

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I'm not sure about the former." - Albert Einstein


Nostromo

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Nov 27, 2006, 12:55:05 AM11/27/06
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Highlandish wrote:
> Quoth The Raven; Nostromo <nost...@nospam.org> in
> <ekdtao$cvm$1...@registered.motzarella.org>
>> Highlandish wrote:
>>
>>> i have since left the tutorial and am halfway to neverwinter, i
>>> somehow managed to pick up 3 do gooders as companions who keep
>>> complaining about my morals. i am gunna push them harder, either
>>> they tow the line or i kill em.
>> LOL, no one can ever say you ain't rolplaying the damn game *your* way
>> High! ;)
>
> i played the KOTOR games as evil too

Never really been able to stomach playing a game as an evil char from
start to finish for some reason. I guess I get my fill on Usenet >;-)

--
Nostromo

Highlandish

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Nov 27, 2006, 4:07:55 AM11/27/06
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Quoth The Raven; Nostromo <nost...@nospam.org> in
<ekdugu$dua$1...@registered.motzarella.org>

i'm too much of a nice guy in real life, i need my release.

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Justisaur

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Nov 27, 2006, 6:48:27 PM11/27/06
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Nostromo wrote:
> Thus spake "Flo 'Irian' Schaetz" <ir...@gmx.de>, Thu, 23 Nov 2006 16:04:16
> +0100, Anno Domini:
>
> >"Highlandish" <ckreskay...@dodo.com.au> schrieb
> >
> >> fuck that, I wanna kill stuff and get loot straight away. why let me
> >> create an evil character and then make me play nice at a country fair? if
> >> I choose an evil character, place me in an evil map
> >
> >1. You can skip the tutorial.
> >
> >2. To make a game perfect for every alignment is IMPOSSIBLE. Nobody can code
> >a game where you really have 100% freedom to do what you want.

I was able to killify everyone in some of the homemade mods I ran
across. Of course I had to leave some of them alone or I found I
couldn't progress. My own homemade mod the point *Was* to kill
everyone.

I'm not entirely happy with some of the alignment points I seem to come
across, almost all of the actions the game considers chaotic I would
consider more on the evil side (and often both are), and there are no
chaotic & good actions I've come across yet. Most of the just good or
lawful actions also apply lawful and or good. Apperantly asking for
rewards & payment is evil too. I wouldn't consider just wanting to be
paid for your efforts evil.

The main quests appear to all be lawful as well. Either you are lawful
good, or lawful evil, but there's no way to do anything chaotic.

I have to say I really wanted to whack a certain bitch that kept
dicking around with me, and asking me to do really really bad things,
but I wasn't given the option, I hate that.

> >
> >3. Running around and killing almost everything is not evil, it's idiotic.
> >People often confuse that, but trust me, it's not the same.
>
> LOL - we used to call this alignment "Chaotic Stoopid" in out group, back in
> my PnP days :)

I thought Stupid = Good, as in Lawful Stupid = Lawful Good. Chaotic
Stupid would be Chaotic Good.

Neutral = Munchin.

And of course Evil = Teen.

Chaotic Teen. Lawful Teen.

> >> I hate that I cant figure out how to turn off the chase camera,
> >
> >Options.

or *

- Justisaur

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Highlandish

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Nov 28, 2006, 5:57:35 PM11/28/06
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Quoth The Raven; Zaghadka <zagh...@hotmail.com> in
<e9bpm2hv2oip9d9mj...@4ax.com>

> On Mon, 27 Nov 2006 16:51:25 +1100, in comp.sys.ibm.pc.games.rpg,
> "Highlandish" <say no to spam> wrote:
>
>>Quoth The Raven; Nostromo <nost...@nospam.org> in
>><ekdtao$cvm$1...@registered.motzarella.org>
>>> Highlandish wrote:
>>>
>>>> i have since left the tutorial and am halfway to neverwinter, i
>>>> somehow managed to pick up 3 do gooders as companions who keep
>>>> complaining about my morals. i am gunna push them harder, either
>>>> they tow the line or i kill em.
>>>
>>> LOL, no one can ever say you ain't rolplaying the damn game *your*
>>> way High! ;)
>>
>>i played the KOTOR games as evil too
>
> Oh man, I have to tell you, I've got several KoTOR save points with
> titles like "Is this game reaaaly gonna let me be evil?" and "Is evil
> dumb?" in that series. Total liberal brainwash city.
>
> I feel your pain, but because I'm evil, I'm enjoying it! ;^)

to top it off i still come across reviews of Dungeon Keeper 1+2. if city
of villains were SP or if Evil Genious didnt suck, i'd have my fill.

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Gerry Quinn

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Dec 5, 2006, 8:13:10 AM12/5/06
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In article <1164671307.5...@j44g2000cwa.googlegroups.com>,
just...@gmail.com says...

> I'm not entirely happy with some of the alignment points I seem to come
> across, almost all of the actions the game considers chaotic I would
> consider more on the evil side (and often both are), and there are no
> chaotic & good actions I've come across yet. Most of the just good or
> lawful actions also apply lawful and or good. Apperantly asking for
> rewards & payment is evil too. I wouldn't consider just wanting to be
> paid for your efforts evil.

Surely it is lawful characters who should insist on fair payment?
Whereas chaotic characters might do something for free, or might take
payment in a form of their choosing.

- Gerry Quinn

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