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MM7 - Loren Steel (Spoilers)

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Jen 526

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Jun 27, 1999, 3:00:00 AM6/27/99
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Hi all. :) Quick Question(s):

In the Tularean Caves while saving Loren Steel,
there is a message scroll (apparently that Loren
was delivering?) from Person A to Person B, telling
Person B to talk to "us" about stopping the war
between Cath & the elf-king. The note said person B
could get more info. from Loren.

NOW, when I freed Loren, both my NPC slots were
filled (with the golem and the Cavalier-Quest-Guy...so I
can't get rid of them easily), so Loren never actually
showed up as an NPC.

My Question: Did I miss a possible path-choice
by not being able to talk to Loren as an NPC? Is there
a path to take that doesn't involve taking sides in the war?
Does anything ever come of this note? Or am I
expecting too much from one little throwaway note in a
chest? <grin>

Thanks in advance for any help!
Jen

mark edward hardwidge

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Jun 27, 1999, 3:00:00 AM6/27/99
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Jen 526 <jen...@aol.com> wrote:
> NOW, when I freed Loren, both my NPC slots were filled (with the
> golem and the Cavalier-Quest-Guy...so I can't get rid of them
> easily), so Loren never actually showed up as an NPC.

Yes he did. There are little tiny arrows by the pictures (to
the left and right). They're pretty easy to miss, but you use those
to scroll through your NPC's. He'll be there until you take him back
to the Queen. You are limited to two 'employees', but you can have as
many 'other' followers as the plot allows (which I think is
four... golem + either Crusader or girl...but maybe you could fit a
fifth in at one time; I'm not sure)

> My Question: Did I miss a possible path-choice
> by not being able to talk to Loren as an NPC?

I don't think he says anything, but you'll be able to see for
yourself now.

> Is there a path to take that doesn't involve taking sides in the
> war?

Well, I think you can basically do nothing. My guess
(programmers are free to correct me!) that the judge dying and such
are tied to either your level, or quests you've done, and you probably
can totally ignore both the elves and the humans until after you pick
a new judge.

> Does anything ever come of this note?

I don't think any of the notes have any functional use (maybe
one or two that I'm forgetting...but I don't think so). Most of them
are there only to keep you from thinking your four characters are the
only people in the whole world who do anything besides sit in their
house and respond to one question with the same answer every time ;)
Personally, my 'common sense'/'packrat nature' keeps me from
doing it like I should, but I believe that most things that aren't
clearly marked "QUEST ITEM" or are obviously useful or valuable should
just be thrown away. I'll accumulate a dozen message scrolls before I
finally drop them all in a chest (why does it have to be in a chest,
and not just on the floor? I dunno, I guess I can't keep from
thinking _they MIGHT be valuable_)
Likewise with the 'artifact axe of + to earth magic' that it
sounds like nearly -no one- uses...I carried that around for a long
time, even though -no one- would buy it, and I knew I'd never use it.
And at the end I carried around (spoiler removed) about a
dozen of those "end of the game weapons", for no particular reason. I
guess I figured "I might need some extras". ;)

I really like the message scrolls and such...but for MM8, I'd
prefer if when you find one, your characters say "great, a new message
scroll...we'll copy the message into our journal (so you can re-read
it when you want), and now burn the scroll, because it serves no
functional purpose whatsoever besides giving you some story and info,
and we don't want you to have to take the trouble to move it around
your inventory, worry about it, and eventually throw it away".

--
Mark E. Hardwidge
hard...@uiuc.edu

DBlizzard

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Jun 27, 1999, 3:00:00 AM6/27/99
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Actually. When you rescue the dwarves they are in those slots, also. Which
brings the total possible up another 7.

David A. Blizzard
Send any Email replies to:
RuefulR<at>aol.com

Christoph Nahr

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Jun 27, 1999, 3:00:00 AM6/27/99
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On 27 Jun 1999 04:23:15 GMT, mark edward hardwidge
<hard...@students.uiuc.edu> wrote:

> Yes he did. There are little tiny arrows by the pictures (to
>the left and right). They're pretty easy to miss, but you use those
>to scroll through your NPC's. He'll be there until you take him back
>to the Queen. You are limited to two 'employees', but you can have as
>many 'other' followers as the plot allows (which I think is
>four... golem + either Crusader or girl...but maybe you could fit a
>fifth in at one time; I'm not sure)

I heard that the dwarfs you freed in the mines will ALL join you as
NPCs until you return to the dwarven king... talk about an army of
followers!

> Personally, my 'common sense'/'packrat nature' keeps me from
>doing it like I should, but I believe that most things that aren't
>clearly marked "QUEST ITEM" or are obviously useful or valuable should
>just be thrown away. I'll accumulate a dozen message scrolls before I
>finally drop them all in a chest (why does it have to be in a chest,
>and not just on the floor? I dunno, I guess I can't keep from
>thinking _they MIGHT be valuable_)

Many scrolls do have useful (quest-related) information. I store them
in the chests in my castle.

> Likewise with the 'artifact axe of + to earth magic' that it
>sounds like nearly -no one- uses...I carried that around for a long
>time, even though -no one- would buy it, and I knew I'd never use it.

Well, are there any classes that can use (a) an axe and (b) earth
magic? The Archer... but only with Expert Axe. The Ranger... but for
him it's Earth Magic only up to Expert. Pretty nonsensical artifact.

> I really like the message scrolls and such...but for MM8, I'd
>prefer if when you find one, your characters say "great, a new message
>scroll...we'll copy the message into our journal (so you can re-read
>it when you want), and now burn the scroll, because it serves no
>functional purpose whatsoever besides giving you some story and info,
>and we don't want you to have to take the trouble to move it around
>your inventory, worry about it, and eventually throw it away".

That would be a great idea for MM8.
--
Chris Nahr (christo...@uumail.xxde, remove xx to reply by e-mail)
Please don't e-mail me if you post! PGP key at wwwkeys.ch.pgp.net

QurqirishD

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Jun 27, 1999, 3:00:00 AM6/27/99
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>Actually. When you rescue the dwarves they are in those slots, also. Which
>brings the total possible up another 7.

I had the dwarves, and Quixote and a partial golem at one time, add in two
hirelings and that makes 11...
The Qurqirish Dragon, of the Xanadu Dragons
--==<<{{ UDIC }}>>=--
Remember- my address is no laughing matter

Zachary S Tseng

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Jun 27, 1999, 3:00:00 AM6/27/99
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Christoph Nahr <s...@sig.invalid> wrote in message
news:377e2716...@news1.newscene.com...

> > Yes he did. There are little tiny arrows by the pictures (to
> >the left and right). They're pretty easy to miss, but you use those
> >to scroll through your NPC's. He'll be there until you take him back
> >to the Queen. You are limited to two 'employees', but you can have as
> >many 'other' followers as the plot allows (which I think is
> >four... golem + either Crusader or girl...but maybe you could fit a
> >fifth in at one time; I'm not sure)
>
> I heard that the dwarfs you freed in the mines will ALL join you as
> NPCs until you return to the dwarven king... talk about an army of
> followers!


Oh yes. The most number of NPCs I have following me around is 11: 2 hirelings,
the Crusader dude, the golem, and 7 dwarves. Funny that the monsters pay
absolutely no attention to them when fighting me.


Cheers,

Zach
ts...@math.psu.edu


Richard

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Jun 27, 1999, 3:00:00 AM6/27/99
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got you beat by one, had Loren Steel tagging along too. (did the Tularean
caves early)

Richard

Zachary S Tseng <ts...@math.psu.edu> wrote in message
news:7l5o8c$v...@r02n01.cac.psu.edu...

Randy Buckland

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Jun 28, 1999, 3:00:00 AM6/28/99
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"Zachary S Tseng" <ts...@math.psu.edu> writes:


>Christoph Nahr <s...@sig.invalid> wrote in message
>news:377e2716...@news1.newscene.com...

>> > Yes he did. There are little tiny arrows by the pictures (to
>> >the left and right). They're pretty easy to miss, but you use those
>> >to scroll through your NPC's. He'll be there until you take him back
>> >to the Queen. You are limited to two 'employees', but you can have as
>> >many 'other' followers as the plot allows (which I think is
>> >four... golem + either Crusader or girl...but maybe you could fit a
>> >fifth in at one time; I'm not sure)
>>
>> I heard that the dwarfs you freed in the mines will ALL join you as
>> NPCs until you return to the dwarven king... talk about an army of
>> followers!


>Oh yes. The most number of NPCs I have following me around is 11: 2 hirelings,
>the Crusader dude, the golem, and 7 dwarves. Funny that the monsters pay
>absolutely no attention to them when fighting me.


>Cheers,

>Zach
>ts...@math.psu.edu


How about Loren Steel and the fake Loren Steel? 13
--
Randy Buckland "It's difficult to work
Independent computer consultant in a group when you're
r...@nospam.ipass.net omnipotent" -- Q
(Remove the "nospam." from the above address. Just say no to spam!)

Lyle Craver

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Jun 29, 1999, 3:00:00 AM6/29/99
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On 27 Jun 1999 04:23:15 GMT, mark edward hardwidge
<hard...@students.uiuc.edu> wrote:

>to the Queen. You are limited to two 'employees', but you can have as
>many 'other' followers as the plot allows (which I think is
>four... golem + either Crusader or girl...but maybe you could fit a
>fifth in at one time; I'm not sure)

Actually in the Red Dwarf Mines there are seven dwarves all of
which temporarily join your party.
------------------------------------
To reply to me remove 1 from address

Lyle Craver

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Jun 30, 1999, 3:00:00 AM6/30/99
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On Mon, 28 Jun 1999 13:16:56 GMT, r...@nospam.ipass.net (Randy
Buckland) wrote:

>How about Loren Steel and the fake Loren Steel? 13

Are you saying you got both of them together? I tried everything
I could to get that cell door open (with the Fake LS tagging
along) to no avail...

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