Random monster encounter will be done away with to a large extent. The
design
team feels that if you clean-out a dungeon it should stay cleaned out -
but
over a period of time monster can and will return to the dungeon.
Bethesda Softworks
That's how mountains are built. Long ago, the world was full of holes,
like swiss cheese. The monsters filed the holes so fast that they
compressed themselves into solid rock and out of existance. If they did
it quick enough, a mountain of rock would form as the hole filled in.
The reason why they didn't do the same thing above ground is left as an
exercise to the reader.
:-)
Rob
------------------------------------------------------------------------
Robert Laddish, Hewlett-Packard (Santa Rosa) ro...@sr.hp.com 707-577-3767
"A hundred thousand lemmings can't be wrong." ... Author unknown
------------------------------------------------------------------------
Wendell G. Wren
Wen...@Maine.Maine.Edu
00:25:12 Wednesday, 25 Oct 1995
Well, actually, the monsters appearing out of nowhere have irritated me too.
Most frustrating were the ones that appeared when you werein the middle of
the room.
As for monsters getting tougher with experience - I'd say better make them
get tougher with LOCATION. Say if you are high level, but want easy kick-butt,
go to dungeon X, populated by weenies, and a treasure total of 100coins and
a scroll of cure desease. If you feel yourself in shape, go to dungeon Y,
populated by woozles, and totalling 2000 coins and a wand of lightning.
But if you are really beefed up, and want to find out what you are really
made of, go to dungeon Z, populated by superdupers and packing 100000 coins
and a Sword of Ultimate Dismemberization. :)
In short, give a player a choice of enemy regardless of level.
____________________________________________< > < >_________
/ ______I_G_O_R____O_B R_A_Z_T_S O_V______ V )_.._( V \
| / ______/ _____/__ // ___/_ // // __ / \\ <____> // |
| \____ \/ /___/ /_/ // // /_/ // // /_/ / ~ <______> ~ > |
| /_____/_____/_____//_// ____//_//_____/ /~\______/~\ // |
| /_/ /~\_____/~\ /_\ |
| ***The Mad Preferancist*** /~\____/~\ /_\ |
| iobr...@its.brooklyn.cuny.edu /~\___/\~\ _/_\/ |
\___________________________________________________\___/\__/__\/_______/
\___/__\/
: Another idea is to not force a random encounter if an enemies level is
: much less than your own. (or allow a config switch that we can turn off
: or a magic foozle bug-zap amulet) These monsters must be real stupid!
: (Hmm I'm a 10hp lvl2 orc & I think I'll attack a 100 level fighter, who
: know's maybe I'll get lucky!)
Two very nice ideas! I'd really love to see critters fleeing in terror
from the approach of my awesome character... :)
Another thing I'd like to see included in the greater variety of
monsters is some (even one) which are immune to magic. I think that
this would really help level out the disparity between mages and
non-mages (that Daggerfall will let us custom make items as well
as spells will help, but not enough). And/or regions of magic
suppression could be created, in which no spells would work. Yes
my sorceror would be cussing up a blue streak in such areas, but
the challenge! As it was in the later portions of Arena, I had
the attitude of "Another day, another lich... <yawn>"
Melissa
--
A dragon's vanity is exceeded only by its reasons for being so.
wonderfull idea! one of the main reasons arena got boring so swiftly for Me,
is that once i could cast a powerfull enough passwall spell i could just pick
a direction that looked good and start burrowing <kinda makes dungeon
archecture meaningless, and i'm bethhesda spent a Long time setting those up>
elf
AHHHHH!!! I AM STRICKEN TO THE CORE!!! That was one of my favorite
spells. Ah well, I suppose the dungeons will offer challenge and interest,
then ;).
--Nathan (Liked Arena, but Daggerfall looks PHENOMENAL!)
______________________________________________________________________________
Kinslayer Dragon | "All was shattered, and all but memory lost, and one
-==(UDIC)==- | memory above all others, of him who brought the Shadow
satan | and the Breaking of the World. And him they named
@csd.uwm.edu | Dragon." ----Eye of the World
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~