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Wiz 8 Fairy Ninjas and other thoughts

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DeAnn Iwan

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Feb 10, 2002, 10:47:34 AM2/10/02
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After spending 10 levels training my little ninja for thrown
criticals (and just starting to get thrown criticals), I got the cain
of corpus. Nice enough weapon, but my bishop can't uncurse it, so
those thrown criticals are unachievable. Still, Tweetie does damage
comparable to my Fighter now. She is useful for throwing firebombs
and the like (it really is annoying when those hit the party instead
of the foes). Sigh. What do other people do with ninjas? Do you use
them for ranged criticals, or does everyone go for the cane? I think
if I do another ninja, I'd go for Felpur (for the speed) and forget
the cane.

Since she has to fight close up, I went ahead and gave Miles
two thieves daggers. He is now doing damage comparable to a fighter,
too. But the close-combat-only pair puts a dent in my ranged party
concept. Despite these two, I'm still working at enhancements for
speed and range ( high-initiative weapons, ranged skills, light-weight
armor and the like) since that's been working well.

I have also managed to make triple shot crossbows (a single
plus a double, and engineering somewhere over 50). I have not managed
to merge any normal items other than light crossbows. And trying to
merge even gadgets soon gets tedious. Very tedious. Has anyone seen
an in-game hint for these? Boy, having three tripleshot crossbows
eats ammo fast!

It's a great game. I've only gotten as far as my first
mission for the Trang, but am having a blast.

Alma Engels

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Feb 10, 2002, 5:07:44 PM2/10/02
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I have a fairy ninja too -- newly lev 11. Got the Corpus Cane when she was
lev 9 or 10. Also have a Dracon fighter (had a lizardman once who was a bit
better except he was always afraid or asleep. Fighter has the cursed sword
and cursed daggar. Means neither can fight from a distance. They can be
trained to throw things however which I will let them do. Have 2 Bishops
and both can uncurse. You don't need the spell for a priest. Look at the
options at the bottom of the screen.

Personally, I dropped Miles immediately and have Vi and the robot monk --
got him when group was level 9. Haven't been able to get my gadgeteer to
merge crossbows yet though her engineering is over 75 and I think around 90.
Have a bard too who is very powerful in early game as can spell higher than
the bishops. Bard can spell magic screen and heal all. One bishop has rest
all.

How do you handle your bishop? Does s/he specialize? I have one bishop
specializing in divine-wizard and is the more powerful one at the moment as
he has three protective spells for any time. The other specializes in
mental-alchemy and is somewhat less developed.

One thing I do sometimes is have my four spellcasters cast spells before
resting. Even the Ninja can now spell heal and stamina on a low level
though she does not use it. By having them use 'anytime'spells this way,
they increase their magic. The only one to beware of is Sonic Boom. Do not
do this in a room with any other characters as it will turn them hostile.

As for light crossbows -- I have yet to find any crossbows and regularly
sell their ammuntion. If you thorougly went throgh Arnika including the
locked houses, your gadgeteer should have a merged weapon.
DeAnn Iwan <deann...@verizon.net> wrote in message
news:3c669255...@news.bellatlantic.net...

Gerry Quinn

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Feb 10, 2002, 6:34:27 PM2/10/02
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In article <QaC98.25445$Hb6.2...@newsread1.prod.itd.earthlink.net>, "Alma Engels" <ael...@earthlink.net> wrote:
>I have a fairy ninja too -- newly lev 11. Got the Corpus Cane when she was
>lev 9 or 10. Also have a Dracon fighter (had a lizardman once who was a bit
>better except he was always afraid or asleep.

What I've never been able to figure out is how they can be both. Maybe
they are having terrible nightmares!

>One thing I do sometimes is have my four spellcasters cast spells before
>resting. Even the Ninja can now spell heal and stamina on a low level
>though she does not use it. By having them use 'anytime'spells this way,
>they increase their magic. The only one to beware of is Sonic Boom. Do not
>do this in a room with any other characters as it will turn them hostile.

Slow can do it too, at least in a fight.

- Gerry Quinn

Alfred Hailey

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Feb 10, 2002, 9:12:41 PM2/10/02
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> Personally, I dropped Miles immediately and have Vi and the robot monk --
> got him when group was level 9. Haven't been able to get my gadgeteer to
> merge crossbows yet though her engineering is over 75 and I think around 90.

You can only merge light crossbows this way - it won't work with heavy
ones.

--

| Neutronium Dragon | Dragon Code: DC2.D* Gm L+++ W T+++! Phfwlt Sks |
| neutroniumdragon@ | Cwh^ Bpl A+++! Fr+++ N^ M--- O/ H+++! $---! |
| shaw.ca | Fo--- R+ Ac+++ J+ S+ U! I-- V+++! Q--- Tc+ |
|--------------------------------------------------------------------|
| Quoth the necromancer: How dare you infringe upon my wights! |

DeAnn Iwan

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Feb 11, 2002, 8:21:46 AM2/11/02
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My bishop can uncurse most items, but NOT the cane. A trick is to use uncurse
to change to range weapons; then a PC with a curse weapon can fight at range
until they switch to close weapons. However, it does not work with the cane as
the uncurse fails.

I am running the bishop primarily Wizardry+Divine, with the other points going
to miscellaneous places (artifacts and the other two spell books). Since almost
everyone else in the party has some spellcasting ability (used to heal and
practice spells), this is working ok.

I have not found the monk yet. From Trynton, I went through the swamp to
Martin's bluff (getting the first Trang quest) and have been tooling around Mt.
Gigas since then. I'm only now headed back to Trynton. Presently, I am wasting
resurection powders trying to keep Sparkle alive until I find a better
replacement (Miles won't go where to the Trang and Umpani, which is where I am
going a lot).

I have also switched most of the party to modern weapons, although the triple
shots (LIGHT crossbows, combined) do more damage--I figure I will need the
modern weapons stats soon.

My party, that I am mostly happy with:

lizardman fighter (Strength+Vitality to 100, then Dex + Speed), rawulf lord (mix
of Strength,piety, vitality), fairy ninja (dex+speed, with vitality+ dex
initially), mook ranger (dex+sense), human gadgeteer (strength+intellegence),
elven bishop (intelligence+mix of piety, vitality, dex). Initially, I maxed
them all out in vitality, then their two highest traites for their class. I've
siphoned off a point or two per upgrade into vitality for everyone, more for the
fairy, bishop and lord. I'm starting to feel everyone could use more dex
(except the characters who've been maxing dex all along), but other than that
the characters are developing ok. Maybe next game I'll put one point into
vitality and one into dex at each upgrade. The fighter leads in kills, with the
lord close behind. Everyone else has half as many (ninja, ranger, gadgeteer,
bishop from most to least kills), but seems to be a suitably contributing member
of the party. The ninja has become the bombadeer (throwing cherry bombs, dust
devils, etc.) during the tougher fights. She seldom toasts the party (I built
up her throwing skills prior to the cane.) I think of her as the artilliary
unit.

Alma Engels wrote:
>
> I have a fairy ninja too -- newly lev 11. Got the Corpus Cane when she was
> lev 9 or 10. Also have a Dracon fighter (had a lizardman once who was a bit
> better except he was always afraid or asleep. Fighter has the cursed sword
> and cursed daggar. Means neither can fight from a distance. They can be
> trained to throw things however which I will let them do. Have 2 Bishops
> and both can uncurse. You don't need the spell for a priest. Look at the
> options at the bottom of the screen.
>
> Personally, I dropped Miles immediately and have Vi and the robot monk --
> got him when group was level 9. Haven't been able to get my gadgeteer to
> merge crossbows yet though her engineering is over 75 and I think around 90.
> Have a bard too who is very powerful in early game as can spell higher than
> the bishops. Bard can spell magic screen and heal all. One bishop has rest
> all.
>
> How do you handle your bishop? Does s/he specialize? I have one bishop
> specializing in divine-wizard and is the more powerful one at the moment as
> he has three protective spells for any time. The other specializes in
> mental-alchemy and is somewhat less developed.
>

>.......

Gerry Quinn

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Feb 11, 2002, 9:59:47 AM2/11/02
to
In article <3C67C56A...@mitre.org>, DeAnn Iwan <di...@mitre.org> wrote:
>
>I have not found the monk yet. From Trynton, I went through the swamp to
>Martin's bluff (getting the first Trang quest) and have been tooling around Mt.
>Gigas since then. I'm only now headed back to Trynton. Presently, I am
> wasting
>resurection powders trying to keep Sparkle alive until I find a better
>replacement (Miles won't go where to the Trang and Umpani, which is where I am
>going a lot).

I haven't found anyone I wanted to keep yet except Vi. My party of
seven seems balanced enough, though. I carried Sparkle and Urq for a
while, but they were a waste of time (except Urq gave me some nectars).

Sparkle is too cute to die, but she's a waste of powders ;-)

- Gerry Quinn

Olaf

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Feb 11, 2002, 11:53:10 AM2/11/02
to
DeAnn Iwan <deann...@verizon.net> wrote in message
news:3c669255...@news.bellatlantic.net...
> After spending 10 levels training my little ninja for thrown
> criticals (and just starting to get thrown criticals), I got the cain
> of corpus. Nice enough weapon, but my bishop can't uncurse it, so
> those thrown criticals are unachievable. Still, Tweetie does damage
> comparable to my Fighter now. She is useful for throwing firebombs
> and the like (it really is annoying when those hit the party instead
> of the foes). Sigh. What do other people do with ninjas? Do you use
> them for ranged criticals, or does everyone go for the cane? I think
> if I do another ninja, I'd go for Felpur (for the speed) and forget
> the cane.

I have a Human Ninja...level 14 or 15. He is really not a good character.
For one, I can never find enough thrown items to keep him full of ammo. I
believe there is a magic shuriken somewhere that returns to the wielder,
but I havent found it (hint hint). For two, he flat out doesnt get insta
kills that often, even with the skill at about 80+ right now. My Rogue
with two thieves daggers gets more, even my fighter with an offhand
stiletto seems to get more.


> I have also managed to make triple shot crossbows (a single
> plus a double, and engineering somewhere over 50). I have not managed
> to merge any normal items other than light crossbows. And trying to
> merge even gadgets soon gets tedious. Very tedious. Has anyone seen
> an in-game hint for these? Boy, having three tripleshot crossbows
> eats ammo fast!

Heh. I need to find another light crossbow.

> It's a great game. I've only gotten as far as my first
> mission for the Trang, but am having a blast.

Agreed. Great game.

olaf


Alma Engels

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Feb 11, 2002, 1:37:26 PM2/11/02
to
Hi -- the joy of the game is that there is more than one way to do things.

Some thoughts -- I would let Sparkle go. You have a ranger. If you have
only 7 characters, the points are split 7 ways instead of 8 and you progress
faster. As a matter of fact, you don't ned a ranger as you can set search
on. This means you are surprised more times and may miss a few goodies but
that is the tradeoff. I have a bard. And in many ways the Bard is the most
powerful character at the start -- this depends of course on what
instruments s/he finds. At level 12 she can play/ cast a powerful heal all,
armormelt, haste, hex, the magic protective spell from divine school, etc.
In the beginning her sleep often saved the day though I don't use it now.
She is also a reasonable but not excellent sword fighter.

Re assigning points -- with rare exceptions such as one of my bishops, a
mook, was too low in senses so I upped them a bit, I keep plugging away at
the highest ones heading for 100. I also would suggest you focus the Bishop
on two areas and hit the primary stats first. Spells are available to you
only when your Bishop has enuf points. One of my Bishops got the Portal
spells at lev 11, I think, the other can't yet.

Re the robot who is probably the best NPC -- you have to go through the
mines to Martens Bluff (and there are a few goodies there though not msny).
The mines are on the other side of the bridge and to the extreme East.

As for modern weapons -- outside of the gadgeteer's omnigun, none are using
that though in anticipation I have put a few points in that. I buy really
good weapons when I can and I have 4: dracon fighter, npc monk, npc valkerie
and fairy ninja who can do a lot of damage. My problem is lining them up so
that they can hit.
DeAnn Iwan <di...@mitre.org> wrote in message
news:3C67C56A...@mitre.org...

Mark Blunden

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Feb 11, 2002, 2:50:38 PM2/11/02
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"DeAnn Iwan" <di...@mitre.org> wrote in message
news:3C67C56A...@mitre.org...
> My bishop can uncurse most items, but NOT the cane. A trick is to use
> uncurse to change to range weapons; then a PC with a curse weapon can
> fight at range until they switch to close weapons.

With the cursed sword from the Arnika vault (can't remember its name), I
used a Dracon fighter, that way I could use her Dracon Breath at range and
the sword close-up. That doesn't help with Faerie ninjas, though. :)

--
Mark.
mark.b...@ntlworld.com

* Pride, humility... oh, and there's the mind-numbing fear

Alma Engels

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Feb 12, 2002, 3:30:55 AM2/12/02
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Mark Blunden <mark.blun...@ntlworld.com> wrote in message
news:a49b8m$1dov4v$2...@ID-36588.news.dfncis.de...

My Dracon fighter uses the same sword and a daggar that is cursed. But I
don't think to have her breath acid. The one time I did it was very weak.
Think thatmay have been toned down. BTW at level 12-13 she has trouble
connecting with the sword in what I think is a double biserk mode -- the
sword and the fighter. Did you encounter that? and do you know what
attribute needs to be raised? She is maxed in strength and dexterity..

Vi has a special spear I bought I think from Bela. And she is quite
powerful as is the robot monk who has more experience points than anyone
else. Because the group has to stay together in most situations there is
an overabundance of power where they can hit.

Right now I am stuck. I can't find the room with the dummy in Marten's
Bluff. Where am I going wrong?
>
>


Kathy

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Feb 12, 2002, 3:44:02 AM2/12/02
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"Alma Engels" <ael...@earthlink.net> wrote in message
news:3p4a8.820$P21....@newsread1.prod.itd.earthlink.net...

It's the room next to the elevator when you come in from the swamp. If you
look through the glass wall, you'll see a lever, go pull it to drop the
dummy down.

Kathy


Mark Blunden

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Feb 12, 2002, 6:06:04 PM2/12/02
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"Alma Engels" <ael...@earthlink.net> wrote in message
news:3p4a8.820$P21....@newsread1.prod.itd.earthlink.net...

> My Dracon fighter uses the same sword and a daggar that is cursed. But I


> don't think to have her breath acid. The one time I did it was very weak.

It does seem to improve with levels, but it's hardly worth using on
individuals. With groups, though, you can inflict a pretty high total amount
of damage, spread across several creatures.

> Think thatmay have been toned down. BTW at level 12-13 she has trouble
> connecting with the sword in what I think is a double biserk mode -- the
> sword and the fighter. Did you encounter that? and do you know what
> attribute needs to be raised? She is maxed in strength and dexterity..

Your problem may be dual-wielding. I used a Lord, who was specialised in
dual wielding, and he still couldn't hit things half as well as my fighter
could with even an ordinary sword. Dual-wielding spreads your skill points
across two different weapon types and two different combat skills, which
basically means your character's attack skills advance half as fast. For the
extra damage you can do with a dagger attack, it's just not worth it.

My Dracon fighter used the cursed sword plus a shield, and that seemed to
work very well - she could hit easily, and was hardly ever hit in combat
except by spells.

One more thing: The spell Superman is incredibly powerful, especially later
in the game. My Gadgeteer had a gadget that simulated that spell, and when
she used it on my front-line warriors, they would hit practically every
time, even against tough critters. In the end, I had my Lord casting
Superman spells as well, to get my party souped-up as early in a battle as
possible.

--
Mark.
mark.b...@ntlworld.com

* These men have taken a supreme vow of celibacy, like their fathers and
their fathers before them


Alma Engels

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Feb 12, 2002, 9:03:40 PM2/12/02
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I will try removing the daggar. At the moment she hits more with that than
the sword. I don't think the poison makes much of a difference as the
opponents only last for a few rounds. I have superman and something with
another name but the same thing potions. My more advanced Bishop could have
learned it but I opted for a different spell. I use those when there is a
particularly tough opponent -- Golems in particular. My party really
doesn't have a problem with monsters several levels higher but they
sometimes take a lot of damage from pincers, etc., when surrounded.

It is a fun game and doesn't play exactly the same two times in a row. This
made the two in there to come out and battle. When battle ended they stayed
outside and I could not pass them though I could go into the room.


Mark Blunden <mark.blun...@ntlworld.com> wrote in message

news:a4c752$1eagkm$1...@ID-36588.news.dfncis.de...

ne...@andreasmattern.mailshell.com

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Feb 13, 2002, 2:50:47 AM2/13/02
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Olaf <ola...@swbell.net> wrote:
> I have a Human Ninja...level 14 or 15. He is really not a good character.
> For one, I can never find enough thrown items to keep him full of ammo. I
> believe there is a magic shuriken somewhere that returns to the wielder,
> but I havent found it (hint hint).

It´s in the Wilderness Temple, SE I think it was. Lots of good stuff there,
a great Sword, the shuriken and some more good stuff that I forgot. Tough
fight though, you´ll need Soul Shield or you won´t last long.

Drew

Mark Blunden

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Feb 13, 2002, 12:56:48 PM2/13/02
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<ne...@andreasmattern.mailshell.com> wrote in message
news:a4d5sn$i81$1...@news.rz.uni-karlsruhe.de...

Olaf <ola...@swbell.net> wrote:
>> I have a Human Ninja...level 14 or 15. He is really not a good
>> character. For one, I can never find enough thrown items to keep him full
>> of ammo. I believe there is a magic shuriken somewhere that returns to
>> the wielder, but I havent found it (hint hint).
>
>It愀 in the Wilderness Temple, SE I think it was. Lots of good stuff there,

>a great Sword, the shuriken and some more good stuff that I forgot. Tough
>fight though, you惻l need Soul Shield or you won愒 last long.

A couple of the best Gadgeteer gadget components.

When I did the fight here it was quite comical.

SPOILERS...
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
There are two Death Lords, a Sorceress and around 10 acolytes in the temple.
I had very carefully initiated combat in the doorway so that I could duck
round the corner and cast my protection spells whilst the enemies took their
time moving towards me, but still, during the first round things looked
bad - as I waited to move, I watched each Acolyte cast a Summon Elemental
spell, so that by the time I got to move, I was facing over 20 opponents. I
thought, "I'm gonna die here, aren't I?"

Next round, safely round the corner, I cast Soul Shield, Element Shield and
Bless. The following round, I cast Eye for an Eye and the first Death Lord
reached the doorway. The second one followed, but with the first one
blocking his field of view, he couldn't attack me, so lived up to his name
by casting Death Wish in every subsequent round. Big mistake.

My Soul Shielded party shrugged off those Death Wishes, but the Eye for an
Eye spell sent them straight back, and each one killed several of the
acolytes and elementals. By the time I'd finished off the first Death Lord
in melee, only the second Death Lord and the Sorceress were still standing.
They were still a tough fight, but nothing compared to the twenty-plus
opponents I thought I'd be facing. :)

--
Mark.
mark.b...@ntlworld.com

* Halt stranger, friend or faaargh!

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