--
"I found love but now I am sad."
- Seen on the wall of a bathroom stall
> I read an article on GameSpot News today saying Tim Cain has left
>Interpley. This is too bad, because he has been active on the newsgroup
>and apparently was a big part of Fallout. Hopefully his departure will
>not negatively affect Fallout II. Check out the article at:
>http://headline.gamespot.com/news/98_01/27_fallout/index.html
Does this mean that Fallout II is going to be produced by the Descent
to Undermountain folks? How come every time something good comes out
somebody has to go and mess it up???
> I read an article on GameSpot News today saying Tim Cain has left
>Interpley. This is too bad, because he has been active on the newsgroup
>and apparently was a big part of Fallout. Hopefully his departure will
>not negatively affect Fallout II. Check out the article at:
>http://headline.gamespot.com/news/98_01/27_fallout/index.html
Tim was a wonderful influence on Fallout and pulled everything
together and made it work. However, he is one of many, many people
that worked on Fallout and the team is still together. We regret that
he's leaving (from what I understand he is going independent and not
to another company; perhaps he can verify that if he's still keeping
up with the group). We don't anticipate that this will have a
negative effect on Fallout 2. :)
Meghan
=====================================================================
Meghan S. Jenks mje...@interplay.com
Interplay Productions - By Gamers. For Gamers. alt.games.interplay
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For online happenings, see http://www.interplay.com/events/index.html
>On 28 Jan 1998 16:56:03 GMT, bcr1...@pegasus.cc.ucf.edu (Brian C
>Robinson) wrote:
>
>> I read an article on GameSpot News today saying Tim Cain has left
>>Interpley. This is too bad, because he has been active on the newsgroup
>>and apparently was a big part of Fallout. Hopefully his departure will
>>not negatively affect Fallout II. Check out the article at:
>>http://headline.gamespot.com/news/98_01/27_fallout/index.html
>
>Does this mean that Fallout II is going to be produced by the Descent
>to Undermountain folks? How come every time something good comes out
>somebody has to go and mess it up???
Don't even mention DTUM? It's enough to give me nightmares!
:-)
It's not good to speculate but I consider it a real shame that
Tim had to part ways while Fallout 2 is still under
development. <sniff>
Good luck Tim, wherever you are!
Best regards
cheehui :-)
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Hmm, not good. Talk of other members leaving, mumbling about
litigation?
Too bad they couldn't keep it together. Is Chris Taylor still around to
work on it? He's on another project, right? Maybe Michael Dean can be
brought back from the small town life, also.
Dan
> Tim was a wonderful influence on Fallout and pulled everything
> together and made it work. However, he is one of many, many people
> that worked on Fallout and the team is still together. We regret that
> he's leaving (from what I understand he is going independent and not
> to another company; perhaps he can verify that if he's still keeping
> up with the group). We don't anticipate that this will have a
> negative effect on Fallout 2. :)
While I'm not saying Tim is the only creative guy around, producers have
a certain style, and I think his leaving will affect Fallout 2 (not saying
it's going to wreck the game or anything). You guys should have made him
stay (more royalties for the Timster), because if you somehow manage to
mangle Fallout 2, Interplay will be hurting after the latest series of
disasters you've released (DTUM, Star Trek, etc.), and a manged Fallout 2
after such a great Fallout 1 would be the straw that breaks the proverbial
camels back for a lot of gamers and their view of Interplay.
There still is Baldur's Gate however (yet it keeps getting pushed back),
as well as many other great CRPG's on the way, such as Revenant and the
like. So take a caution and tell Brian Fargo, that THIS GUY thinks he made
a mistake letting Tim go.
Zoss the Padre