Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Pools of Darkness

493 views
Skip to first unread message

Subaru Sumeragi

unread,
Aug 17, 1995, 3:00:00 AM8/17/95
to
Well, I finally got to Gothmenes. I have went through all the game (even
Moander's Heart, which was @#$% annoying...), by myself, without any cheats
or hints. I finally got to Gothmenes, the final three waves fight. I have
a question. ARE SSI TOTALLY OFF THEIR TROLLEY ? The battle is IMPOSSIBLE.
My party: (all 37+ level)
Human Fighter
Human Fighter
Human Paladin
Human Mage
Elven Thief
Human Cleric
It took me 3 hours to get to third wave, after I figured out the way to survive
first fight, which was pretty damn impossible. I mean the @#$$%@#$%ing Blue
Minions fry you all with their lighting bolts in two rounds.
Then I noticed, that for some reason (probably Globe of Invulnerability
spell), they never aim bolts at my mage. Then I had other 5 members of my party,
to hide in one of side "compartents", out of the sighT of all monsters. I had
mage to cast Iron Skin on himself, which made it nearly impossible for
monsters to hit him, and theN I just had mage to stand in the middle of
monsters, Delayed Blast Fireball-ed all Kalistes Pets and Bane Minions, and
Hold Monster-ed all Dracoliches. After that I had my Fighters and Paladin to
come out of hiding, and to finish off Bits O' Moander. Then I healed everyone
up, cast haste again, and prepared myself for second wave.
Damn Beholders. First two times I got to them, they wiped me out quickly,
but 6 more hours later I got lucky, and had one fighter, to hide, so that they
do not cast the Slow spell on him. Then when other Fighter and Paladin were
killed (taking half of Beholders with them though), he came out, and finished
off the rest of Beholders. With only to charas left (Fighter and Mage) I
braced myself for third wave.
Then they took away my magic. And sent 8+ Blue Minions against me. Now
let's do simple bit of arithmetics... Even if I spend couple more hours, until
I will be luckly enough to get all my party members through first two waves
intact, and even supposing I would mysteriously find some way to avoid
the Blue Minion's Lighting Bolts (I haven't seen either Ring of Electrical
Immunity or Protection From Dragon Breath scroll anywhere in Dark Phlan, but
even if I missed them: without Magic the only way to kill Minion is to attack
him with Fighters. There are at least 8 of them. Total of 360 hit points. Which
means that double damage they inflict back on me is 720+ hit points. My whole
party's hit points added together is less than that...
So the third wave is simply impossible. What gives ? Is there some way to
avoid having double damage inflicted back on you (Do not mention ranged
weapons. You will be dead, by the time you kill even two Minions with bow, and
there are 8+ of them). Or at least is there an item anywhere in Dark Phlan,
that protects you from Dracolich/Blue Minion Lightning Bolt ? IS THERE ANY WAY
TO WIN THE FIGHT FAIRLY ?????????
NB: Although I give SSI credits for guts. What was the last RPG, in which
you spend more than 5 hours at last battle ?
--
Subaru "Show must go on..." Sumeragi
TOKYOBABYLONTOKYOBABYLONTOKYOBABYLONTOKYOBABYLONTOKYOBABYLONTOKYOBABYLONTOKYOBA
Subaru "CLAMP no otaku" Sumeragi X I am not a magician,
Konton Dragon X but I am learning to be one.
-==(UDIC)==- X
u949...@queens-belfast.ac.uk) X
CLAMPCLAMPCLAMPCLAMPCLAMPCLAMPCLAMPCLAMPCLAMPCLAMPCLAMPCLAMPCLAMPCLAMPCLAMPCLAM
Secretary of Mokona Protectors Society X President of Yuzu-chan's Fan Club
REIEARTHREIEARTHREIEARTHREIEARTHREIEARTHREIEARTHREIEARTHREIEARTHREIEARTHREIEART

Wildboy

unread,
Aug 18, 1995, 3:00:00 AM8/18/95
to
You want a real fight. Try Curse, the tower in Dagger falls, ther's a room
with 15 Beholders, a bunch of Drow Lords, Rakshasha, & High Priests. Doesn't
sound too tough? Did I forget to remind you that the highest level for PC's is
11 (give or take a couple).

Wildboy


Subaru Sumeragi

unread,
Aug 18, 1995, 3:00:00 AM8/18/95
to
Wildboy (wildboy) wrote:
: You want a real fight. Try Curse, the tower in Dagger falls, ther's a room
: with 15 Beholders, a bunch of Drow Lords, Rakshasha, & High Priests. Doesn't
: sound too tough? Did I forget to remind you that the highest level for PC's is
: 11 (give or take a couple).
Duh ! That one was EASY. :-) You forgot to mention that you had Dust of
Disappearance with you, in CAB. Dust, IMHO, allows you to win ANY fight
they care to throw at you without much trouble. What I was really annoyed
about, is that after I HAD beaten the Beholder Corps, I only got some
lame-o XP in reward. I thought they would give me some REALLY good magic
item.
WHat really annoyed me, is that in POR, CAB, SSB or POD there is NO vorpal
sword to be found. That is one treasure I REALLY wanted to find. :-)

George

unread,
Aug 18, 1995, 3:00:00 AM8/18/95
to
: WHat really annoyed me, is that in POR, CAB, SSB or POD there is NO vorpal
: sword to be found. That is one treasure I REALLY wanted to find. :-)

i might be wrong- but i remember finding a vorpal sword in POD.
i think you get it in connection with fighting either the drow or
moander. but i do remember getting a vorpal sword. the only magical
item i could take everywhere.

anyway- back to what the original topic was- in POD i had
something like this for the final fight.

30+ level paladin
35+ level ranger
35+ level fighter
15/31 level fighter/mage
15/31 level fighter/mage
35+ level cleric

this could have been strengthened by converting the fighter to a
thief- i think after level 18 or so i no longer improve the THAC0. could
also have switched the fighter/mages with ranger mages - i believe that
then i would have been able to use magical armor. plus, replace the
cleric with a 15/30 paladin/cleric and you've got a rather dangerous
group, with 6 characters capable of waving a sword twice in a round.

so, now look at this party. if you kept the cleric alive thru the first
2 fights and used the heal spell as much as possible in the end of the
second fight- (go ahead, use every heal and cure spell you have) you
could have around 900 to 1000 hit points total in your party this way -
enabling you to get thru that last fight. I've noticed that the more
time you put into developing the dual class characters, the stronger
your party will be- since you'll have more skills. of course- its a pain
wasting time fighting giants when you want to go after the big guys. but
it pays at a time like this- when you get stuck in a really bad situation.

pity that the krynn (dragonlance) series doesn't allow dual class
characters.

george

Rick_Micha...@cup.portal.com

unread,
Aug 18, 1995, 3:00:00 AM8/18/95
to
Your party is basically sound enough, but it sounds like you may have
missed a couple of magical items that help you win the battle. I found
the Beholders to be the easiest. The ranged weapon of choice is:
Fine Long Bow +2
In the hands of a fighter type, it does something like 40 pts/round damage,
minions only have something like 36 HPs so they aren't a real problem.
Never hit a minion! When they come up to you just back away & let them
have it with a spell or a bow. For the Beholders, most of their spells only
reach 9 squares & they only move 3 squares/round. If you just stand back
12-20 squares you can pepper them all day with arrows. Don't have the guy
with the ring of blinking standing next to the other characters, move him/her
as far as possible. I won the battle with a single hacked character, the
only thing I hacked was to convert him from half elf fighter/magic user/
cleric to human. He was maybe level 33 cleric, 26 fighter, 21 mage,
6,000,000 or so points anyway. He had some trouble with the fight, but
I think it took less then 4 tries. You just have to develop your strategy
a little more.
Rick

Martin Eberhartinger

unread,
Aug 21, 1995, 3:00:00 AM8/21/95
to
u949...@qub.ac.uk (Subaru Sumeragi) wrote:

> Well, I finally got to Gothmenes. I have went through all the game (even
>Moander's Heart, which was @#$% annoying...), by myself, without any cheats
>or hints. I finally got to Gothmenes, the final three waves fight. I have
>a question. ARE SSI TOTALLY OFF THEIR TROLLEY ? The battle is IMPOSSIBLE.

I thought I forget something to try. I had the same problem and
stopped playing (I couldn't win that battle). The other end battles of
SSI where all to win, but this one is not.

Has anybody ever won this battle???

Bye
Harti Fastfingers

Computer people never die, they just loose their memory!
eber...@magnet.at oe...@atnet.co.at Fidonet:2:310/76.2


George

unread,
Aug 21, 1995, 3:00:00 AM8/21/95
to
Martin Eberhartinger (oe...@atnet.co.at) wrote:
: u949...@qub.ac.uk (Subaru Sumeragi) wrote:

: > Well, I finally got to Gothmenes. I have went through all the game (even
: >Moander's Heart, which was @#$% annoying...), by myself, without any
: >cheats
: >or hints. I finally got to Gothmenes, the final three waves fight. I have
: >a question. ARE SSI TOTALLY OFF THEIR TROLLEY ? The battle is IMPOSSIBLE.

: I thought I forget something to try. I had the same problem and
: stopped playing (I couldn't win that battle). The other end battles of
: SSI where all to win, but this one is not.

: Has anybody ever won this battle???

i did. had a ultra strong party- the one with the two multi
classed fighter mages previosuly posted. plus the ring of electrical
immunity- although i don't know how well it worked. look around new
phlan for items before you start going after gothmenes and his baddies.
it is a challenge- and probaly the second hardest fight i've been
through, after moander's heart. (remember- you have to bring every
character out alive in moanders heart. if everyone is obliterated except
for one character with one measly hit point- i think you win the game.
and have a deux ex machina restoration of you character's health

george

vjd...@rosie.uh.edu

unread,
Aug 21, 1995, 3:00:00 AM8/21/95
to
In article <4194p7$b...@atlantis.atnet.co.at>, oe...@atnet.co.at (Martin Eberhartinger) writes:
>u949...@qub.ac.uk (Subaru Sumeragi) wrote:
>
>> Well, I finally got to Gothmenes. I have went through all the game (even
>>Moander's Heart, which was @#$% annoying...), by myself, without any cheats
>>or hints. I finally got to Gothmenes, the final three waves fight. I have
>>a question. ARE SSI TOTALLY OFF THEIR TROLLEY ? The battle is IMPOSSIBLE.
>
>I thought I forget something to try. I had the same problem and
>stopped playing (I couldn't win that battle). The other end battles of
>SSI where all to win, but this one is not.
>
>Has anybody ever won this battle???

Yes, but it takes great perserverance (sp?) and a lot of thinking
to get your strategy right. I even went so far as to go back to
Secret of the Silver Blades (or Curse of the Azure Bonds) so that
I could start with "perfect" characters and bring them forward
without losing any CON points. It still took quite a few tries
at the final battle itself...but it was SUCH a feeling of
satisfaction and achievemtn to actually win!! (Of course, I
don't think I've gone back for a second win...maybe in a few
more years!)
Vickie

Subaru Sumeragi

unread,
Aug 21, 1995, 3:00:00 AM8/21/95
to
George (ko...@be.seas.upenn.edu) wrote:
: i did. had a ultra strong party- the one with the two multi
: classed fighter mages previosuly posted. plus the ring of electrical
: immunity- although i don't know how well it worked. look around new
: phlan for items before you start going after gothmenes and his baddies.
: it is a challenge- and probaly the second hardest fight i've been
: through, after moander's heart.
?????? I didn't think Moander's heart fight was tough... Which fight do you
mean ? IMHO, Tanetal was nowhere NEAR as tough as Gothemenes...

George

unread,
Aug 21, 1995, 3:00:00 AM8/21/95
to
: George (ko...@be.seas.upenn.edu) wrote:
: : i did. had a ultra strong party- the one with the two multi
: : classed fighter mages previosuly posted. plus the ring of electrical
: : immunity- although i don't know how well it worked. look around new
: : phlan for items before you start going after gothmenes and his baddies.
: : it is a challenge- and probaly the second hardest fight i've been
: : through, after moander's heart.
: ?????? I didn't think Moander's heart fight was tough... Which fight do you
: mean ? IMHO, Tanetal was nowhere NEAR as tough as Gothemenes...

actually- i consider the whole thing inside moander's heart to be
one long battle. for some reason, i could never rest, and kept running
out of spells- and dying from the bits of moanders touch. plus, the
whole sequence of events was rather unwieldy, although satisfying in
the end when i succeeded. in contrast, the final battle with gothemenes
was rather simple- it was just a survival-thon. given i had spent a lot
of time doing the dual class thing- (actually, the dual classes were left
overs from silver blades)- so i was stronger than average and had 5
characters with 140+ hit points, and a cleric at about 100. i geared my
party to having high hit points- preferring a combat oriented group for
the computer games. i was weak in clerical spells, which meant i would
run out of gas in moander's heart- but didn't seem to pose a problem in
bane's realm.

Sunny Au

unread,
Aug 22, 1995, 3:00:00 AM8/22/95
to
In article <41297h$p...@netnews.upenn.edu>,

George <ko...@be.seas.upenn.edu> wrote:
> i might be wrong- but i remember finding a vorpal sword in POD.
> i think you get it in connection with fighting either the drow or
> moander. but i do remember getting a vorpal sword. the only magical
> item i could take everywhere.

No, you're right. Shal gives the Vorpal Sword to you after you
finish Marcus' tower and are ready to jump into the pool to Moander's
dimension. It's only a +3, though.

There's also a Ring of Electrical Immunity, but I don't remember where
I got it from.


In article <1995Aug17....@queens-belfast.ac.uk>,
Subaru Sumeragi <u949...@qub.ac.uk> wrote:

> Well, I finally got to Gothmenes. I have went through all the game (even
> Moander's Heart, which was @#$% annoying...), by myself, without any cheats
> or hints. I finally got to Gothmenes, the final three waves fight. I have
> a question. ARE SSI TOTALLY OFF THEIR TROLLEY ? The battle is IMPOSSIBLE.

You'll love Dave's final challenge (although having access to your magic
items will make things easier).

Some hints below:

> the Blue Minion's Lighting Bolts (I haven't seen either Ring of Electrical
> Immunity or Protection From Dragon Breath scroll anywhere in Dark Phlan, but

I'm pretty sure my Ring of Electrical Immunity survived the trip to Bane's
Dark Dimension.

> So the third wave is simply impossible. What gives ? Is there some way to
> avoid having double damage inflicted back on you (Do not mention ranged
> weapons. You will be dead, by the time you kill even two Minions with bow,
> and
> there are 8+ of them). Or at least is there an item anywhere in Dark Phlan,
> that protects you from Dracolich/Blue Minion Lightning Bolt ? IS THERE ANY
> WAY TO WIN THE FIGHT FAIRLY ?????????

Here's what I had: (All without cheats)
lvl 39 paladin + Ring of Blinking + Fire Resistance
lvl 40/13 cleric/paladin + Electrical Immunity + Fire Resistance
lvl 30+/10 mu/fighter
lvl 26+/16 mu/ranger
lvl 27+/16 ranger/cleric
lvl 7/11/22 elven fighter-mu-thief

I think I got some good magic weapons and armor from a random encounter
in Dark Phlan (against Dark Warriors and Clerics). In any event, I made
sure I had at least non-magic equivalents before entering the Pool. Most
magic rings from POD will survive the trip through the Pools. I had some
from SSB that didn't.

I encamped right before the Tantalus Clock ran out, and cast all my
protective spells + fire touch + enlarge, etc. I *didn't* attempt
to use the Dark Ring to force the horde back. I don't think it does
anything except hose a character.

I don't remember exactly how the battles were laid out, but from your
description:
Round 1: DB-Fireball, Ice Storm and Cone of Cold everything. (Cold
works well on Bits of Moander, I forget if it works on
Dracoliches)
Round 2: Hit the Beholder(s) with arrows from Fine Long bows while
keeping out of the range of their eyes. Fireball, etc
everything else. (I don't remember if there anything else.)
Round 3: Don't engage the Blue minions in hand-hand combat, and don't
stand in front of any walls.

I think I got passed the Blue minions by firing arrows from Fine Long
Bows at them (which you can *purchase* in either Mulmaster or Zhentil Keep).
Cast Enlarge (before the battle) on your fighters to get the extra
strengh bonus (up to STR22, I think, with a high level mage). Having
three guys protected by (minor) globes of invulnerability, four blinking,
and everyone fire touched probably helped alot.

> Human Fighter
> Human Fighter
> Human Paladin
> Human Mage
> Elven Thief
> Human Cleric

With only one mage and one cleric, I think you are kind of hosed.
The thief is probably worthless in the above fight. I don't know
if he can use a Fine Long Bow, but there *might* be a composite short
bow +4 in Dark Phlan or hidden away in Gothmenes' lair. (There's magic
items in the Library and the Museum.) Since you don't have any Rangers,
you can't use Druidic Protection from Fire or get attack bonuses for
larger than man-sized creatures (?). Make sure you use up your Paladin's
Lay on Hands in between combats.

Good luck!

vjd...@rosie.uh.edu

unread,
Aug 22, 1995, 3:00:00 AM8/22/95
to
In article <DDp00...@murdoch.acc.Virginia.EDU>, sa...@holmes.acc.Virginia.EDU (Sunny Au) writes:
>I don't remember exactly how the battles were laid out, but from your
>description:
>Round 1: DB-Fireball, Ice Storm and Cone of Cold everything. (Cold
> works well on Bits of Moander, I forget if it works on
> Dracoliches)
>Round 2: Hit the Beholder(s) with arrows from Fine Long bows while
> keeping out of the range of their eyes. Fireball, etc
> everything else. (I don't remember if there anything else.)
>Round 3: Don't engage the Blue minions in hand-hand combat, and don't
> stand in front of any walls.
>
>I think I got passed the Blue minions by firing arrows from Fine Long
>Bows at them (which you can *purchase* in either Mulmaster or Zhentil Keep).
>Cast Enlarge (before the battle) on your fighters to get the extra
>strengh bonus (up to STR22, I think, with a high level mage). Having
>three guys protected by (minor) globes of invulnerability, four blinking,
>and everyone fire touched probably helped alot.
>
>> Human Fighter
>> Human Fighter
>> Human Paladin
>> Human Mage
>> Elven Thief
>> Human Cleric
>
>With only one mage and one cleric, I think you are kind of hosed.

Actually , I managed to win with almost the same line-up...
except I had two Paladins and one Fighter.

Did anyone else discover the trick to get all your magic
items past a Pool? I was "forced" to try everything I
could think of since I had a character equipped with a
Cloak of Displacement that had "something wrong with it"
so that I could not unequip it. After trying every way
possible to "uncurse" the thing, I thought I'd just
destroy it by taking him through a Pool. Instead, it
hung up my computer...every time I tried it. I eventually
figure out that I could remove that person from my party
and pick him up on the other side of the Pool. This quickly
led to stripping one character of magical equipment, giving it
to the others, and removing all the others from the party. (Of
course, this only works if there's no fight on the other end!)
Then, just step back up to Elminster and add the rest of the
characters back to the party.

Vickie

Rick_Micha...@cup.portal.com

unread,
Aug 22, 1995, 3:00:00 AM8/22/95
to
Vickie, I found out if you're willing to exit to DOS, you can do this
just about anywhere. All you do is when you start the game, you add/remove
characters as necessary to get what you need, then begin adventuring. You
don't have to be at a well or Hall to pull it off. For instance, I was
running a single character through Marcus Tower when he was stupified!
Couldn't even cure himself. Added a player that had the proper cleric
scroll to hand him, then removed the messenger so I had my almost solo
run at the tower fairly intact.
Rick

0 new messages