Wildboy
i might be wrong- but i remember finding a vorpal sword in POD.
i think you get it in connection with fighting either the drow or
moander. but i do remember getting a vorpal sword. the only magical
item i could take everywhere.
anyway- back to what the original topic was- in POD i had
something like this for the final fight.
30+ level paladin
35+ level ranger
35+ level fighter
15/31 level fighter/mage
15/31 level fighter/mage
35+ level cleric
this could have been strengthened by converting the fighter to a
thief- i think after level 18 or so i no longer improve the THAC0. could
also have switched the fighter/mages with ranger mages - i believe that
then i would have been able to use magical armor. plus, replace the
cleric with a 15/30 paladin/cleric and you've got a rather dangerous
group, with 6 characters capable of waving a sword twice in a round.
so, now look at this party. if you kept the cleric alive thru the first
2 fights and used the heal spell as much as possible in the end of the
second fight- (go ahead, use every heal and cure spell you have) you
could have around 900 to 1000 hit points total in your party this way -
enabling you to get thru that last fight. I've noticed that the more
time you put into developing the dual class characters, the stronger
your party will be- since you'll have more skills. of course- its a pain
wasting time fighting giants when you want to go after the big guys. but
it pays at a time like this- when you get stuck in a really bad situation.
pity that the krynn (dragonlance) series doesn't allow dual class
characters.
george
> Well, I finally got to Gothmenes. I have went through all the game (even
>Moander's Heart, which was @#$% annoying...), by myself, without any cheats
>or hints. I finally got to Gothmenes, the final three waves fight. I have
>a question. ARE SSI TOTALLY OFF THEIR TROLLEY ? The battle is IMPOSSIBLE.
I thought I forget something to try. I had the same problem and
stopped playing (I couldn't win that battle). The other end battles of
SSI where all to win, but this one is not.
Has anybody ever won this battle???
Bye
Harti Fastfingers
Computer people never die, they just loose their memory!
eber...@magnet.at oe...@atnet.co.at Fidonet:2:310/76.2
: > Well, I finally got to Gothmenes. I have went through all the game (even
: >Moander's Heart, which was @#$% annoying...), by myself, without any
: >cheats
: >or hints. I finally got to Gothmenes, the final three waves fight. I have
: >a question. ARE SSI TOTALLY OFF THEIR TROLLEY ? The battle is IMPOSSIBLE.
: I thought I forget something to try. I had the same problem and
: stopped playing (I couldn't win that battle). The other end battles of
: SSI where all to win, but this one is not.
: Has anybody ever won this battle???
i did. had a ultra strong party- the one with the two multi
classed fighter mages previosuly posted. plus the ring of electrical
immunity- although i don't know how well it worked. look around new
phlan for items before you start going after gothmenes and his baddies.
it is a challenge- and probaly the second hardest fight i've been
through, after moander's heart. (remember- you have to bring every
character out alive in moanders heart. if everyone is obliterated except
for one character with one measly hit point- i think you win the game.
and have a deux ex machina restoration of you character's health
george
Yes, but it takes great perserverance (sp?) and a lot of thinking
to get your strategy right. I even went so far as to go back to
Secret of the Silver Blades (or Curse of the Azure Bonds) so that
I could start with "perfect" characters and bring them forward
without losing any CON points. It still took quite a few tries
at the final battle itself...but it was SUCH a feeling of
satisfaction and achievemtn to actually win!! (Of course, I
don't think I've gone back for a second win...maybe in a few
more years!)
Vickie
actually- i consider the whole thing inside moander's heart to be
one long battle. for some reason, i could never rest, and kept running
out of spells- and dying from the bits of moanders touch. plus, the
whole sequence of events was rather unwieldy, although satisfying in
the end when i succeeded. in contrast, the final battle with gothemenes
was rather simple- it was just a survival-thon. given i had spent a lot
of time doing the dual class thing- (actually, the dual classes were left
overs from silver blades)- so i was stronger than average and had 5
characters with 140+ hit points, and a cleric at about 100. i geared my
party to having high hit points- preferring a combat oriented group for
the computer games. i was weak in clerical spells, which meant i would
run out of gas in moander's heart- but didn't seem to pose a problem in
bane's realm.
No, you're right. Shal gives the Vorpal Sword to you after you
finish Marcus' tower and are ready to jump into the pool to Moander's
dimension. It's only a +3, though.
There's also a Ring of Electrical Immunity, but I don't remember where
I got it from.
In article <1995Aug17....@queens-belfast.ac.uk>,
Subaru Sumeragi <u949...@qub.ac.uk> wrote:
> Well, I finally got to Gothmenes. I have went through all the game (even
> Moander's Heart, which was @#$% annoying...), by myself, without any cheats
> or hints. I finally got to Gothmenes, the final three waves fight. I have
> a question. ARE SSI TOTALLY OFF THEIR TROLLEY ? The battle is IMPOSSIBLE.
You'll love Dave's final challenge (although having access to your magic
items will make things easier).
Some hints below:
> the Blue Minion's Lighting Bolts (I haven't seen either Ring of Electrical
> Immunity or Protection From Dragon Breath scroll anywhere in Dark Phlan, but
I'm pretty sure my Ring of Electrical Immunity survived the trip to Bane's
Dark Dimension.
> So the third wave is simply impossible. What gives ? Is there some way to
> avoid having double damage inflicted back on you (Do not mention ranged
> weapons. You will be dead, by the time you kill even two Minions with bow,
> and
> there are 8+ of them). Or at least is there an item anywhere in Dark Phlan,
> that protects you from Dracolich/Blue Minion Lightning Bolt ? IS THERE ANY
> WAY TO WIN THE FIGHT FAIRLY ?????????
Here's what I had: (All without cheats)
lvl 39 paladin + Ring of Blinking + Fire Resistance
lvl 40/13 cleric/paladin + Electrical Immunity + Fire Resistance
lvl 30+/10 mu/fighter
lvl 26+/16 mu/ranger
lvl 27+/16 ranger/cleric
lvl 7/11/22 elven fighter-mu-thief
I think I got some good magic weapons and armor from a random encounter
in Dark Phlan (against Dark Warriors and Clerics). In any event, I made
sure I had at least non-magic equivalents before entering the Pool. Most
magic rings from POD will survive the trip through the Pools. I had some
from SSB that didn't.
I encamped right before the Tantalus Clock ran out, and cast all my
protective spells + fire touch + enlarge, etc. I *didn't* attempt
to use the Dark Ring to force the horde back. I don't think it does
anything except hose a character.
I don't remember exactly how the battles were laid out, but from your
description:
Round 1: DB-Fireball, Ice Storm and Cone of Cold everything. (Cold
works well on Bits of Moander, I forget if it works on
Dracoliches)
Round 2: Hit the Beholder(s) with arrows from Fine Long bows while
keeping out of the range of their eyes. Fireball, etc
everything else. (I don't remember if there anything else.)
Round 3: Don't engage the Blue minions in hand-hand combat, and don't
stand in front of any walls.
I think I got passed the Blue minions by firing arrows from Fine Long
Bows at them (which you can *purchase* in either Mulmaster or Zhentil Keep).
Cast Enlarge (before the battle) on your fighters to get the extra
strengh bonus (up to STR22, I think, with a high level mage). Having
three guys protected by (minor) globes of invulnerability, four blinking,
and everyone fire touched probably helped alot.
> Human Fighter
> Human Fighter
> Human Paladin
> Human Mage
> Elven Thief
> Human Cleric
With only one mage and one cleric, I think you are kind of hosed.
The thief is probably worthless in the above fight. I don't know
if he can use a Fine Long Bow, but there *might* be a composite short
bow +4 in Dark Phlan or hidden away in Gothmenes' lair. (There's magic
items in the Library and the Museum.) Since you don't have any Rangers,
you can't use Druidic Protection from Fire or get attack bonuses for
larger than man-sized creatures (?). Make sure you use up your Paladin's
Lay on Hands in between combats.
Good luck!
Actually , I managed to win with almost the same line-up...
except I had two Paladins and one Fighter.
Did anyone else discover the trick to get all your magic
items past a Pool? I was "forced" to try everything I
could think of since I had a character equipped with a
Cloak of Displacement that had "something wrong with it"
so that I could not unequip it. After trying every way
possible to "uncurse" the thing, I thought I'd just
destroy it by taking him through a Pool. Instead, it
hung up my computer...every time I tried it. I eventually
figure out that I could remove that person from my party
and pick him up on the other side of the Pool. This quickly
led to stripping one character of magical equipment, giving it
to the others, and removing all the others from the party. (Of
course, this only works if there's no fight on the other end!)
Then, just step back up to Elminster and add the rest of the
characters back to the party.
Vickie