Um.... I have never heard about the water.
The game just sound good.
/S
"Paul" <no...@youarejoking.right?> wrote in message
news:qDUj8.18851$lM...@news2.bloor.is...
All I've seen are the same couple of screenshots you have. And even from
those I can say that there is NO CRPG out now (or soon to be out) that
compares graphically. You must play a lot of shooters.
To be totally honest, the game could look like Wizardry 8 and I'd still love
it. Daggerfall was about the role-playing system, not the purty graphics,
because we all know how damn ugly that game was. For the ex-Daggerfall crowd
(like myself), the hype is justified, as Daggerfall was (and still is) the
best CRPG I've ever played. There are many others on this board who feel the
same way; hence the hype factory is in full-swing.
--CB
Water effects? Who cares about water effects? I certainly don't... I found
most of the screenshots posted rather uninteresting, because they showed
nothing of the game itself - only a recent batch actually showed some
details of the UI (giving at least a slight impression of the gameplay)
instead of just a bunch of useless eye candy...
> Wait a minute, basically that's all people say when they mention the
> graphic's(most anyway)
People who only care about the gfx are not the people this game is intended
for (I hope) - as long as the game mechanics are keeping what was promised,
I would not care if the gfx were 320x200 un-accelerated flat-shaded ...
--
----
-----------------------------------------------------------------------
[Insert joke here.] ----
--
an...@studcs.uni-sb.de (Andreas Baus)
> All I've seen are the same couple of screenshots you have. And even from
> those I can say that there is NO CRPG out now (or soon to be out) that
> compares graphically. You must play a lot of shooters.
>
Naw... not true... I haven't seen the same screenshots apparently (No water
in any of those I have seen) but I still say that Anarchy online looks
better.
/S
I am pumped up big time for this one. From what I have seen, the graphics
are at the very least acceptable. The screens dont look bad by any means,
and when I think low rent CRPG graphics, I still think Arcanum. Compare
the two, and Morrowind kicks its ass graphicly speaking.
The main reason why I am excited is that I enjoyed Daggerfall to a point.
This game sounds like they took most of what was good from Daggerfall, and
then changed almost all of what was bad. The game sounds HUGE, with only a
small portion of it 'random', unlike Daggerfall.
Picking nits, about the only downside I see right now is the combat system,
but it didnt bother me enough to make me not play Daggerfall, and it sounds
similar to Gothic, which I also recently enjoyed.
olaf
> (graphics are *irrelevant* in CRPG's)
I wouldn't say they are irrelevant. They are not a high priority compared to
many other aspects, but certainly a great game with great graphics is a lot
better than the same game with bad graphics.
--
Knight37
Scott Evil: Wait, aren't you even going to watch them? They could get away!
Dr. Evil: No, no, no. I'm going to leave them alone and not actually witness
them dying. I'm just gonna assume it all went to plan. ...What?
-- "Austin Powers"
--CB
--CB
Don't bother explaining your reasoning to him. Marcus here along with
his buddy Cleve have been hanging around this group since Daggerfall
was released, never missing the slightest chance to drag up their
hatred for Bethesda, Sir-Tech, or <insert random game company here>
and bleat on endlessly when no one cares.
ark...@spamnothotmail.com
Remove 'spamnot' to reply by email
Mega Man fans visit alt.games.megaman
Quint's page of Rockman manga scans: http://www.crosswinds.net/~sakugarne
"We may be pirates, but we're not barbarians. We'll let them keep the toilet paper." - Teisel Bonne
Actually, the developers said in an interview that there'd be no nudity in
the game. (Apparently, because the game has higher resolution than earlier
ones, any nudity now would require an "adult" classification)
--
Lucian Wischik, Queens' College, Cambridge CB3 9ET. www.wischik.com/lu
Yes, I picked that up from the "Dracon"-ian Dragon thing (aka Lord Marcus
Dracon). It will be enjoyable to finally see the "Pathesda Pays Beta Sux"
stuff put to rest. I wasn't trying to reason with him (ne're impossible to
do), I was trying to convince others that Daggerfall really was that good.
From Rich Laporte's comments at http://www.gonegold.com Morrowind addresses
all of Daggerfall's shortcomings. Need to see some actual reviews (of the
finished product), but I have to say the game is looking promising.
--CB
>Paul <no...@youarejoking.right?> wrote:
>>[Morrowind: the King has no clothes on]
>
>Actually, the developers said in an interview that there'd be no nudity in
>the game. (Apparently, because the game has higher resolution than earlier
>ones, any nudity now would require an "adult" classification)
Within a week of the release lots of sites will have nude mods to
download.
Reply to ykalon at subdimension dot com
>Within a week of the release lots of sites will have nude mods to
>download.
For the king? That's gross.
--
http://www.kynosarges.de
I haven't seen the water but the past screenshots I've seen have been
amazing. It will probably require a GeForce 2 GTS to play smoothly with the
majority of details turned on but I need a video card upgrade any ways. ;)
Some of the recent previews have been giving me moments of doubt. The
polygon count in some of the entities looks alarmingly less than the promo
shots. I suppose this is the sacrifice needed to make it run on slower
systems but that's fine. Just as long as the details can be maxed out for
when I have a super computer then I'll be happy on that count.
I am sure the gameplay will be fun and the design to be very atmospheric. I
ended up enjoying Daggerfall and Battlespire (not to mention Future Shock,
SkyNET, and Redguard) a great deal. Bethesda just seems to have a nack for
making fun games with a good amount of story. The only thing that seemed to
be missing from those X-ngine games was high quality graphics and that's
something Morrowind will largely deliver on (or at least will once I have my
uber-computer). I'm sold already on Morrowind.
--
MåT W¡££¡åM§
-=-=-=-=-=-=-=-=-
np: Junction 18 - Lucky As Mars
*meep*
"I hate when lanes end."
Let's see how I do taking this point for point (even if they are just off
the top of the head type questions)...
> character creating in Daggerfall was nice, but the rest involved
> stupid quests,
It sounds like the quests will be fun and have nice (not jerking) twists to
some of them. This is something that will have to be judged when actually
experienced.
>inane random dungeons,
That's done away with in Morrowind. Instead of the maze like chaos found in
Daggerfall's randomly generated dungeons, Morrowind features designed
dungeons. They should look great and actually have distinctions.
>hundreds of identical towns,
This is definately not as issue with Morrowind. There are a limited amount
of towns in the game with their own layout.
> a carpal tunnel inducing combat system,
The combat was never a problem for me and I actually enjoyed the system used
in Daggerfall and Battlespire. I guess I like a bit of action. Tastes
vary of course.
>and boredom. Finishing the
> game felt like a chore. The questions really is, is Morrowwind just
> more of the same, but with better graphics? (graphics are
> *irrelevant* in CRPG's)
From all I've read and seen Morrowind seems like more of the same good stuff
from Daggerfall (character generation, fairly open gameplay, logical skill
advancement, etc.) and less of the bad filling (random chaotic dungeons and
towns, lack of direction, limited variety in quests, etc.).
Graphics are irrelevant in CRPGs as I am finding the Bard's Tale 3 just as
enjoyable as I did nearly ten years ago. Still, I do enjoy nice graphics in
modern games. I don't think I could stand a game coming out looking like
the Bard's Tale unless the characters involved were ones I recognized and
had loved from previous titles. I'm glad that Wizardry 8, Gothic, and
Morrowind all have nice worlds to explore with great.3D graphics (not that
3D has ANY bearing on a game's enjoyability [Fallout, Diablo, etc. being
prime examples]).
--
MåT W¡££¡åM§
-=-=-=-=-=-=-=-=-
np: Junction 18 - Granite Knife Fight
>On Fri, 15 Mar 2002 15:21:42 GMT, Ykalon Dragon <yka...@softhome.net>
>wrote:
>
>>Within a week of the release lots of sites will have nude mods to
>>download.
>
>For the king? That's gross.
Don't think Phaerie Queen Jeff would agree:-)
>"Cabel Blacke" <nu...@nospam.net> writes:
>
>> I wasn't trying to reason with him (ne're impossible to
>> do), I was trying to convince others that Daggerfall really was that good.
>
>A big part of the problem with those on a jihad against Daggerfall, is
>that whenever I say "I didn't really like Daggerfall", I wonder if
>others just think "there's another wacko like Marcus, I'll discount
>what he says".
Don't worry about it. To get us to think that you would have to reply
to every single thread about Daggerfall just to say how bad it is and
that it is only suitable as a clockface.
>Paul <no...@youarejoking.right?> wrote:
>>[Morrowind: the King has no clothes on]
>
>Actually, the developers said in an interview that there'd be no nudity in
>the game. (Apparently, because the game has higher resolution than earlier
>ones, any nudity now would require an "adult" classification)
Let's hope for a patch. :)
--
Bunnies aren't cute like everybody supposes !
They got them hoppy legs and twitchy little noses !
And what's with all the carrots ?
What do they need such good eyesight for anyway ?
Bunnnies ! Bunnies ! It must be BUNNIES !
I've always felt that, in a world where magic works, the stereotypical
dungeon makes perfect sense. I mean, if you're a powerful <blank>, hell
bent on <blank>, what better place to protect your secret machinations
than in a fortified, underground bunker?