Justin Tribble
Sedona, Az.
Actually, I loved the game *because* of the graphics. It managed to pull
off very cool 3D graphics with nary a texture map in sight. The graphics
engine was spry even on my lame-o machine.
It also had a fairly large and well populated world to cruise around in. I
loved buzzing the small town at night (didn't it have a drive-in)? I spent
more time just flying around enjoying the scenery than I did actually
trying any of the stunts - although they were cool. And the stunt designer
and "film" editing were pretty breakthrough for the day, as well.
Definitely a classic worth seeing updated.
>Ever played Stunt Island?
>Released by Disney in 1992, this movie/game designer quickly became a
>cult hit. Anyone who has played SI has certainly enjoyed it. But the
>graphics are very dated. Nevertheless, the IDEA behind this game is
>well deserving of an update. It doesn't look like Disney is going to
>release a SI2, but hopefully another company will take this idea and
>incorporate it into a new realm of graphic improvment.
I loved Stunt Island! It`s sad that nobody has taken the idea and
updated it with more "stunts" and better graphics, yes.
Bjoern K Myskja
I second that. With todays processing power, and 3D card support, could you
imagine Stunt Island now?
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I, too, hope Disney or someone else updates it.
Sunny Chow
- Stan Trevena
> Released by Disney in 1992, this movie/game designer quickly became a
> cult hit. Anyone who has played SI has certainly enjoyed it. But the
> graphics are very dated. Nevertheless, the IDEA behind this game is
> well deserving of an update. It doesn't look like Disney is going to
> release a SI2, but hopefully another company will take this idea and
> incorporate it into a new realm of graphic improvment.
I liked the graphics when it came out. Lots of detail and ran smoothly
on the average pc of the time.
Great Concept! But Disney did not seem to know how to market it. It's
really a simulator for making flying movies. The camera capabilities and
controls, the editing, mixing sound effects and music - NOBODY has ever
done anything else like it!
Just imagine a "Longbow Movie Making" add-on to LB2. <sigh>
Yep, I played it until I wore my disks out :). The graphics were quite good,
excellent for their time, and no one has made trees as good to this day. But
the flight model was really shitty, it flew like a cow sinking through
molasses, couldn't turn, couldn't maneuver, couldn't anything. No wonder the
stunts were so hard to perform :).
But I agree that a remake would be in order though, perhaps with fewer planes
and more detailed flight modeling (LOTS of room for improvement there :).
Perhaps a helicopter as well....
Mats 'Rickenbacker' Nylund
mailto:rickenNOb...@innocent.com
http://home1.swipnet.se/~w-11503/
But that's missing the point of Stunt Island: make outrageous movies,
fly outrageous stunts, have the doctor remove your landing gear from
your spleen, etc. Whether the flight model is 100% realistic isn't the
point, and a "lighter" flight model is understandable in a game like
this that would appeal to gamers who weren't hardcore flight-sim
fanatics. The relaxed flight model also allowed for the widest range of
aircraft in any sim...
An updated Stunt Island would be great, but I hope they don't screw it
up by trying to make it into a realistic flight simulator.
the Mav
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