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Grim Fandango- Funniest Lines/Scenes?

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Johnny Rhyne

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Dec 28, 1998, 3:00:00 AM12/28/98
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Well, I just finished Grim Fadango, and I enjoyed it alot, though I
thought the ending seemed a little imcomplete(I would have liked to see
what the 9th underworld looked like).


I just want to know what other people thought were funny lines and
scenes.


Some I remember:

When on the rooftop in year one, trying to get the eggs, use a balloon
that looks like a face with a pipe in it on the birds.
Manny will hold it out and say "Die birds! It's Robert Frost!"

I just thought that was funny.

Also, when you are under the sea in year three, when you try to walk into
the dark water, Glottis Says that you shouldn't go out there and warns you
about monsters. You then walk out anyway, and a guy with a light on his
head walks by.

Well, then there was that kinda creepy scene where the guy with the light
on his head flashes the light out into the dark water and shows all the
creepy monsters. Sorry, but I had to mention that.

Tesiae

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Dec 28, 1998, 3:00:00 AM12/28/98
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Johnny Rhyne wrote:

>
> Well, I just finished Grim Fadango, and I enjoyed it alot, though I
> thought the ending seemed a little imcomplete(I would have liked to see
> what the 9th underworld looked like).
>
> I just want to know what other people thought were funny lines and
> scenes.
>

Well in my opinion, anything with Glottis in it was absolutely hilarious.
I especially liked it when he was in the parked Bone Wagon and made
those engine noises! LOL! Some found it annoying, but I found it
amusing and cute. If they ever make a sequel, Glottis would be a good
choice for a protagonist.


Thomas j. Evans

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Dec 29, 1998, 3:00:00 AM12/29/98
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On 28 Dec 1998 18:59:15 GMT, Tesiae <ord...@worldnet.att.net> wrote:

>Johnny Rhyne wrote:

>> I just want to know what other people thought were funny lines and
>> scenes.
>>

>Well in my opinion, anything with Glottis in it was absolutely hilarious.
>I especially liked it when he was in the parked Bone Wagon and made
>those engine noises! LOL! Some found it annoying, but I found it
>amusing and cute. If they ever make a sequel, Glottis would be a good
>choice for a protagonist.

I thought Glottis was funny too. I laughed at the absurdity of how he
ripped out his own heart and tossed it into the woods. But I don't
think he really stole the show the way Murray did in CMI, for example.
Manny had too much personality to be overshadowed by Glottis - but
they made a great pair. "Glottis... are you loco?"

It's been a while since I played it so I can't remember which scenes I
found especially funny, but the year 2 and 3 transitions were totally
cool. After Guybrush Threepwood, it's fun to play a character that is
actually successful at being "cool."

-T

Tesiae

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Dec 29, 1998, 3:00:00 AM12/29/98
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I thought Glottis was funny too.  I laughed at the absurdity of how he
ripped out his own heart and tossed it into the woods.  But I don't
think he really stole the show the way Murray did in CMI, for example.
Manny had too much personality to be overshadowed by Glottis - but
they made a great pair.  "Glottis... are you loco?"

It's been a while since I played it so I can't remember which scenes I
found especially funny, but the year 2 and 3 transitions were totally
cool.  After Guybrush Threepwood, it's fun to play a character that is
actually successful at being "cool."

-T

Oh don't get me wrong.. I absolutely loved Manny.. It has been a
very long time since I have seen a characters be as "cool" as he.
All of the praise has to go to the great Tony Plana. He perfectly
conveyed 40's Mexican/American accent and its respective
mannerisms and sayings. I wonder if some of the catch phrases
like, "Hay te watcho." were part of the original dialogue or
whether Mr. Plana suggesed them... Anyway, bravo to Lucasarts
for picking the perfect actors to portray the characters...
 

JUNONUJ

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Dec 29, 1998, 3:00:00 AM12/29/98
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> I just want to know what other people thought were funny lines and
>scenes.

Try having Manny pick up some litter from the giant kitty box at the Cat Track.
Manny's reaction actually made me laugh out loud.

Two other things that I found very funny:
When Manny tries some beat-poetry at open mike night at The Blue Casket.

When the girl (forgot her name) who works security at the airship above the cat
track, finally takes Manny to the back room for a strip search and ends up
going on a long rambling tirade about her unhappy childhood.

Time Goddess

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Dec 29, 1998, 3:00:00 AM12/29/98
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I liked when Toto was talking in his sleep (Year Three), and said, "You
*asked* for bunny..."

John Ochenduszko

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Dec 29, 1998, 3:00:00 AM12/29/98
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Early in the game for sure but I thought the balloon clown was a riot. The
whole family laughed at the sequence between he and Manny.

Regards,
John O.


Johnny Rhyne wrote in message <01be31ff$9697b9e0$b7dc2581@default>...


>
> Well, I just finished Grim Fadango, and I enjoyed it alot, though I
>thought the ending seemed a little imcomplete(I would have liked to see
>what the 9th underworld looked like).
>
>

Andrew Ryan Chang

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Dec 30, 1998, 3:00:00 AM12/30/98
to

Glottis ripping out his own heart.

Eagles on pogo sticks.

"What do they pack canned hams in, anyways?" This scene had me
laughing the hardest, I think.

"It's the mug rack at the end of the world!", and "They are already
hurting. They do not need the teachings of the Bust-All," which really
get their humour from Tony Plana's delivery.

"Is that why it's called El Marrow then?" "Huh... Never thought of
that... MAYBE SO!" and "She's been..." "Booby-trapped!" "By who? WHO???"
for Glottis' goofiness and the skill of the animators.

"Yes! I've been working for this moment all my life."

--
"Don't take this to heart, but, you're arguing about OS's, and you're
-not- a geek? I'm not saying that there's anything wrong with being
a geek if you are one, but let us evaluate the nature of the argument."
-jmbuddha(at)infinet.com


Lord Kinbote

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Dec 30, 1998, 3:00:00 AM12/30/98
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Michael Frankel (SayItRealFast) wrote in message ...
>
>
>How about when Manny tries to talk to various skeletons in the Blue
>Casket saying, "What's *your* name!?"
>
>So much for being cool. <grin>
>
>--

How about:

"'Bust-All' my ass!"

in the vault in year 3. Actually, all the "Bust-All" lines were great, as
in "I can't 'Bust-All' that" and, of course, "I don't want to Bust the
wheel...the wheel's my friend!"


Lord Kinbote

Joonas Linkola

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Dec 31, 1998, 3:00:00 AM12/31/98
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> I just want to know what other people thought were funny lines and
> scenes.

Glottis scenes were probably the funniest. The one in the beginning when
you talk to him in the garage was hilarious ("Hmmm... Yes, you're right.
You could say that."), as well as the heart-ripping scene in the
Petrified Forest. There were some great moments in the underwater act
("This little light of mine, I'm gonna let it shine. Hide it under
seaweed - NO!"), too. No specific lines come to mind, though.

--
+-------------------------------------------------+
Joonas Linkola - http://wwnet.fi/users/linkola/
email: lin...@nospam.wwnet.fi (REMOVE NOSPAM!)
+-----------------------------+
A Contributing Reviewer for Games Domain Review
Visit us at http://www.gamesdomain.com/gdreview
+-------------------------------------------------+

athol-brose

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Dec 31, 1998, 3:00:00 AM12/31/98
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In article <Je8i2.44$d01...@typhoon01.swbell.net>, Time Goddess wrote:
> I liked when Toto was talking in his sleep (Year Three), and said, "You
>*asked* for bunny..."

Perhaps a hidden appearance of Max :) (I was actually going to post
this line as my reply to this thread.)

For some reason, "It looks like more of that cat meat, or whatever it
is" was pretty funny to me. I also liked Glottis' "Who could have done
this? Who?" about the domino maze.

Some of the funniest stuff was dry delivery of unlikely things. "It's
a turkey baster filled with dirty hookah water."

--
r. n. dominick -- cinn...@one.net

Very very very very very very good!

Scott H

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Jan 2, 1999, 3:00:00 AM1/2/99
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I've only played the demo, but in the beginning, when you're being
shown the slide show, if you try to "pick up" (P) the girl in the camo
outfit, Manny says "I suppose I could....we're not working together
anymore." :)

Lambo

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Jan 2, 1999, 3:00:00 AM1/2/99
to
Johnny Rhyne wrote:
>
>
> Well, I just finished Grim Fadango, and I enjoyed it alot, though I
> thought the ending seemed a little imcomplete(I would have liked to see
> what the 9th underworld looked like).
>
> I just want to know what other people thought were funny lines and
> scenes.
>
> Some I remember:
>
> When on the rooftop in year one, trying to get the eggs, use a balloon
> that looks like a face with a pipe in it on the birds.
> Manny will hold it out and say "Die birds! It's Robert Frost!"
>
> I just thought that was funny.
>
> Also, when you are under the sea in year three, when you try to walk into
> the dark water, Glottis Says that you shouldn't go out there and warns you
> about monsters. You then walk out anyway, and a guy with a light on his
> head walks by.
>
> Well, then there was that kinda creepy scene where the guy with the light
> on his head flashes the light out into the dark water and shows all the
> creepy monsters. Sorry, but I had to mention that.

Well there were so many great lines and scenes. One that really sticks
out is the scene with the clown with the bad Jack Nicholson voice. He
comments on twisting up all those balloons and says "It's bad for my
carpull tunnel syndrome". Manny comments how he doesn't have any nerves
and the clown retorts "Well you don't have a brain..." I don't know who
said it but there was also a very funny line "Stop making that noise,
it's enough to wake the dead again". The look of the people at the
poisoning was another funny moment especially when Manny tried talking
to them "Boo". I agree with you the ending was a disappointment in an
otherwise brilliant and very enjoyable game. I hope there is a sequel
after of course they make the next Monkey Island game. Hey if they can
make a fourth STAR WARS movie why not a fourth Monkey Island.

Peter

Well Rounded Entertainment

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Jan 2, 1999, 3:00:00 AM1/2/99
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Lambo <pjl...@home.com> wrote:

>to them "Boo". I agree with you the ending was a disappointment in an
>otherwise brilliant and very enjoyable game. I hope there is a sequel

Not to guide this thread off its subject, but I disagree. Grim
Fandango was more a cinematic experience than a gaming one. (I saw
Manny as Bogey without skin.) If you think back to the films of the
1940s, they all ended as GF did, with a quippy saying and room for the
audience to imagine a story beyond the story.

The movie-as-game idea worked well throughout the rest of the game. To
tack on a modern "here's how everything turned out" ending would have
seemed cheap, in my opinion.

Win a free copy of Heretic II!
Well Rounded Entertainment - Games, Movies, Music News and Reviews; All in one convenient place
http://www.well-rounded.com

Andreas Baus

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Jan 4, 1999, 3:00:00 AM1/4/99
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Lambo <pjl...@home.com> wrote:
> Well there were so many great lines and scenes.

Yep... definitely. Some of them won't come to you until you've played the
game at least twice, like the foreshadowing of upcoming events in
dialogues: For example, at the beginning of year 2, when Manny is fished
out of the water by Velasco, the latter asks whether Manny plans on doing
that every year (falling into the sea and being rescued by Velasco), and
Manny responds with something like "Don't worry, next time I'll stay under
water" - and in fact he does: near the pearl :)
Then there's this line when Manny looks at the picture of the ship in the
lobby of the DOD: "If I was on one of them, I wouldn't get to rest until I
was the captain of it" :)

Something I also only noticed on my second way through is that the game is
neatly tied together by some kind of 'visual arc'... Just take a look at
the *very first* shot (small figurines of a mexican band standing next to
the Ashtray on Manny's desk) and the *very last* shot (an actual mexican
quartet standing next to a little basin which, upon a closer look, bears
an uncanny resemblance to... guess what :)

--
----
-----------------------------------------------------------------------
Andreas Baus ----
an...@fsinfo.cs.uni-sb.de --
an...@studcs.uni-sb.de

Andrew Ryan Chang

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Jan 4, 1999, 3:00:00 AM1/4/99
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Andreas Baus <an...@fsinfo.cs.uni-sb.de> wrote:
>dialogues: For example, at the beginning of year 2, when Manny is fished
>out of the water by Velasco, the latter asks whether Manny plans on doing
>that every year (falling into the sea and being rescued by Velasco), and
>Manny responds with something like "Don't worry, next time I'll stay under
>water" - and in fact he does: near the pearl :)

He does fall into the water in year 4 as well. =)

>Something I also only noticed on my second way through is that the game is
>neatly tied together by some kind of 'visual arc'... Just take a look at
>the *very first* shot (small figurines of a mexican band standing next to
>the Ashtray on Manny's desk) and the *very last* shot (an actual mexican
>quartet standing next to a little basin which, upon a closer look, bears
>an uncanny resemblance to... guess what :)

The transition from year 1 to year 2 features Manny mopping up,
the camera turns skyward, and then finds Manny leaning over the railing,
clearly in charge of the place he was formerly mopping up. It's very
similar to the year 2 - year 3 transition.


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