> Hey, any remember Omikron: The Nomad Soul?
Nope
> I got it for 5 dollars at
> Software Etc. and I am LOVING it. The FPS is good, the fighting is
> good, the plot is good. Theres a David Bowie soundtrack even! (What,
> how many games has he been in now? Three?) Anyone else like
> Omikron?
Since you are asking this in the adventure newsgroup, I hope you aren't
going to be surprised by the answers. I consider the phrase "the fighting
is good" to be an oxymoron of the first water (in adventure games).
You might try asking this question in csipg.action -- the answers will
probably be quite different.
--
Murray Peterson
Email: murray_...@shaw.ca (remove underscore)
URL: http://members.shaw.ca/murraypeterson/
Actually, Omikron is adventure, ya know? Just with the occasional
fighting/FPS segment... Mainly adventure though.
If I remember correctly, I read mostly good things about this game in this
newsgroup. So, yes, a lot of people liked it! :-)
A mind is a terrible thing to... Oooh! Just a sec, more email.
Pascal
--
"Once you think you are someone, you stopped becoming somebody" - Dieter Nuhr
ICQ 72229281
HP http://www.tu-ilmenau.de/~peace
"Alephayin" <tmcco...@woh.rr.com> wrote in message
news:QJ278.11172$Hu6.2...@typhoon.neo.rr.com...
Murray Peterson wrote:
> "Alephayin" <tmcco...@woh.rr.com> wrote in
> news:sL378.11199$Hu6.2...@typhoon.neo.rr.com:
>
> > Actually, Omikron is adventure, ya know? Just with the occasional
> > fighting/FPS segment... Mainly adventure though.
>
> Here's where we will will have to disagree and leave it at that. When you
> try to mix an adventure game with a FPS game, the result isn't "mainly
> adventure" to me -- it's still a FPS.
>I thoroughly enjoyed my experience with this game also, except for the major
pain of retricted saves. (IIRC you collected [rare] rings that you
used for saving games). If anybody knows of a patch that gives you
unlimited saves I'd go back to the game like a shot!
Hendrik
I like the game, too, but I would definitely like that saves cheat, as well a
fighting cheat, even if it only meant you didn't have to train each new soul all
over again from scratch. That training is a pain. Also, I don't think there are
any puzzles in this game, at least no so far, except for the one on the doors in
the rebel headquarters in the church. As yet, I have no idea what to do with it.
~raj
>Then that's a limitation of your mind. Do you call a pickup truck an 18-wheeler? No, of course not. Do you call a mini-van a van? No. There are differences. If a game has FPS and adventure elements THEN IT IS BOTH. Learn to think relatively.
>
Learn to think from someone else's point of view besides just the one
that contains your big ego. If one doesn't like FPS's AT ALL, then
one isn't going to like a hybrid that contains it. Just because a
hybrid isn't really the same as either of the parts it contains,
doesn't mean anyone who likes one of the parts is automatically going
to like the hybrid. You're the one with the limitation of your mind
if you don't understand this simple concept.
You don't like text adventures. Why don't you consider that a
limitation of your mind? It's only when it's someone else, isn't it?
>Murray Peterson wrote:
>
>> "Alephayin" <tmcco...@woh.rr.com> wrote in
>> news:sL378.11199$Hu6.2...@typhoon.neo.rr.com:
>>
>> > Actually, Omikron is adventure, ya know? Just with the occasional
>> > fighting/FPS segment... Mainly adventure though.
>>
>> Here's where we will will have to disagree and leave it at that. When you
>> try to mix an adventure game with a FPS game, the result isn't "mainly
>> adventure" to me -- it's still a FPS.
>
erimess
Ambition is a Poor Excuse for
Not Having Enough Sense to be Lazy
> Murray Peterson <m...@home.com.invalid> wrote:
>
>>Here's where we will have to disagree and leave it at that. When you
>>try to mix an adventure game with a FPS game, the result isn't "mainly
>>adventure" to me -- it's still a FPS.
>
> Unfortunately it seems this is a hybrid indeed. Even GameSpot sorts
> it under Adventure whether it has a lot of FPS in it or not. GameSpot
> gave it a 6.0 but the Reader Reviews average to an 8.5. I haven't
> played it. All I can say about FPS and Action and RPG for that matter
> is that when there is _also_ a rich story development that is
> principle to the game I am interested in it.
That's why I was careful to have the "to me" in my sentence; I am well
aware that many people don't share my rabid anti-action stance, nor do I
expect them to.
> Does Omikron: The Nomad Soul leave you feeling you have played through
> a really neat adventure tale that you enjoyed or that you have just
> done a lot of shooting that you enjoyed?
That's a very good question -- maybe someone can answer it to my/your
satisfaction. There are adventure games that I liked which contained the
"dreaded" action sequences, so it's not necessarily a bad game.
It's actually a very simple puzzle which will be explained to you when you need
to solve it. It ends up just requiring a bit of very simple math.
The strength of Omikron is in it's immersive world and its adventure elements.
The fps elements are okay, but I could have done with a few less of them.
Fight sections are somewhat more diverting, and would have actually enjoyed a
few more of them.
But the game looks great, has a great soundtrack and an intriguing story.
Anyway you slice it, it's worth five bucks.
> <<Also, I don't think there
> are any puzzles in this game, at least no so far, except for the one on the doors
>
> in the rebel headquarters in the church. As yet, I have no idea what to do with
> it.>>
>
> It's actually a very simple puzzle which will be explained to you when you need
> to solve it. It ends up just requiring a bit of very simple math.
Why thank you! SO, someone's going to *tell* me about it. You've probably saved
me hours of trying to figure it out without a clue.
BTW, to correct myself, I remember that there was another puzzle in some big bad
guy's office, just before you get to the part with the god-awful huge dragon-thingy
that keeps bobbing up and down. I think there was also, but I'm not sure about
this, something like an inventory puzzle in police headquarters near the
beginning. And there's the amulet stuff.
SO, I might have misjudged the game in terms of puzzles.
~Raj
"Eep˛" <eepN...@tnlc.com> wrote in message
news:3C6023D7...@tnlc.com...
>By that logic no so-called "adventure" game is an adventure game. Regardless, games CAN be multi-genre, including adventure. It's all about learning to think relatively. I consider a game to have adventure elements if it involves finding (and perhaps combining) objects, exploration, and puzzles.
Not only can't you think -- you can't read. You have no clue what
Rough Rider just said. You have no clue that you're arguing against
something he didn't even say. He never once said that finding
objects, solving puzzles, etc. *weren't* adventure elements. He never
said games can't be multi-genre. So what the hell is your argument?
The point we're both trying to make, that you are very obviously
missing (and you told *me* to think? -- try doing it yourself -- try
READING while you're at it) is that mutli-genre games may not appeal
to those who don't like one of the genres involved. If the game
involves genre A and genre B, and a person doesn't like genre B at
all, they very likely could not like a hybrid. So if you tell this
person that the game is genre A when it's actually a hybrid, you have
misled them. What is so friggin' difficult about that to understand?
You yourself told Murray it can be both. If it can be both, then it
can involved FPS elements. Which is what Murray was talking about to
begin with -- he doesn't like FPS elements. And your only arguements
back have been about whether the damn game involves adventure
elements. And no one's arguing about whether it has adventure
elements.
You have said it can have both elements, which would include FSP. No
one has said it didn't contain adventure elements. No one has said it
can't be mutli-genre. (In fact, the fact that it's multi-genre is the
entire premise of our arguments.) So I have to ask again, what the
hell are you even arguing about?
erimess
>O U C H
>(don't ever want you annoyed with me!)
You're not Eep.
The problem with Rough Rider's statement is that he's thinking too "black and white" and NOT thinking relatively (which appears to be your problem as well).
What both Rough Rider and erimess wrote was that a hybrid game can have
adventure game elements, but if you add (too much) action or RPG to an
adventure game, it ceases to be an adventure game and becomes a hybrid.
It also becomes a game that many persons (including myself) wouldn't
want to play. A game is not automatically a better game if it mixes
different genres. Even if it does benefit from the mix and becomes a
better game it still won't appeal to people like me that prefer a pure
adventure game to an action/adventure.
Rikard
> "Eep²" <e...@tnlc.com> skrev i meddelandet
> news:3C6C3A39...@tnlc.com...
> > You're the one who can't read, erimess. Regardless of whether
> > or not Rough Rider likes action elements, just because a game
> > has action elements doesn't mean it still can't be a hybrid.
> > He said "Any game that has FPS and perhaps role playing
> > elements to it, would not be considered to be in the classic
> > sense of 'adventure' games." This is false because a game CAN
> > have action ("FPS") and RPG elements AND <gasp> also have
> > adventure elements. Duh.
> >
> > The problem with Rough Rider's statement is that he's
> > thinking too "black and white" and NOT thinking relatively
> > (which appears to be your problem as well).
>
> What both Rough Rider and erimess wrote was that a hybrid game can have
> adventure game elements, but if you add (too much) action or RPG to an
> adventure game, it ceases to be an adventure game and becomes a hybrid.
That's not what Rough Rider initially said. I simply clarified what he said and erimess jumped all over me for it. <shrug>
> It also becomes a game that many persons (including myself) wouldn't
> want to play. A game is not automatically a better game if it mixes
> different genres. Even if it does benefit from the mix and becomes a
> better game it still won't appeal to people like me that prefer a pure
> adventure game to an action/adventure.
Actually, as has been proven by hybrid 3D games since the mid-1990s with Tomb Raider (action-adventure), hybrid games are more likely to be MORE popular than single-genre games precisely BECAUSE they appeal to a WIDER audience.
>erimess wrote in news:3c6b4447...@news.newsguy.com:
>
>>>O U C H
>>>(don't ever want you annoyed with me!)
>>
>> You're not Eep.
>>
>
>I am surprised that you even bother. He's been on my killfile for a long
>time now -- it's just not worth the bother and aggravation.
I usually ignore him, but on occasion I just can't help myself. :-)
Of course, I always feel like telling everyone else to just ignore
him, but then when it's my turn....
>Rikard Peterson wrote:
>
>> "Eep²" <e...@tnlc.com> skrev i meddelandet
>> news:3C6C3A39...@tnlc.com...
>> > You're the one who can't read, erimess. Regardless of whether
>> > or not Rough Rider likes action elements, just because a game
>> > has action elements doesn't mean it still can't be a hybrid.
>> > He said "Any game that has FPS and perhaps role playing
>> > elements to it, would not be considered to be in the classic
>> > sense of 'adventure' games." This is false because a game CAN
>> > have action ("FPS") and RPG elements AND <gasp> also have
>> > adventure elements. Duh.
Let's try this one last time. We are speaking English.
NO ONE HAS SAID THAT A GAME CAN'T HAVE ELEMENTS OF MORE THAN ONE
GENRE. DUH.
<snipped more bullshit that doesn't pertain to things that any of us
have actually said>
Erimess Dragon
-==(UDIC)==-
> On Thu, 14 Feb 2002 06:33:51 GMT, Murray Peterson
> <m...@home.com.invalid> wrote:
>
>>erimess wrote in news:3c6b4447...@news.newsguy.com:
>>
>>>>O U C H
>>>>(don't ever want you annoyed with me!)
>>>
>>> You're not Eep.
>>>
>>
>>I am surprised that you even bother. He's been on my killfile for a
>>long time now -- it's just not worth the bother and aggravation.
>
> I usually ignore him, but on occasion I just can't help myself. :-)
You should probably restrain yourself -- it's not good for your blood
pressure :-)
> Of course, I always feel like telling everyone else to just ignore
> him, but then when it's my turn....
That's why I like a news reader with good filtering capabilities. With
those, it's really easy -- no posts are visible.
>>>
>>>I am surprised that you even bother. He's been on my killfile for a
>>>long time now -- it's just not worth the bother and aggravation.
>>
>> I usually ignore him, but on occasion I just can't help myself. :-)
>
>You should probably restrain yourself -- it's not good for your blood
>pressure :-)
It's not the replies that raise my blood pressure -- I get hyped up
whether I reply or not. So, you said, why do I read it? I don't
know. The same reason I open junk mail? After a while I do start
ignoring stuff though, and considering he's on another NG I read, and
how many total posts there are, I've actually restrained myself on
more occasions that you can imagine. :-)