Could you be more specific about which magic floor puzzle?
I can think of two -- one with hexagonal floor tiles, one with an
apparently random pattern. (Or a third, if you count floors which go
up and down. :)
--Z
"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."
*
* Make your vote count. Get your vote counted.
"Andrew Plotkin" <erky...@eblong.com> schreef in bericht
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You say you've read hints files, so I'll just give the full solution:
The hint for this puzzle is one of the stained-glass windows in the
Kadish cathedral. (You link to this room from a book on a large
tree-stump near the beginning of Kadish Tolesa. It's actually part of
the D'ni city, not the Age of Kadish, but you can't get out of the
room except by linking back.)
The window indicates which buttons you should press. Start with them
all off, then press buttons 2, 3, and 5.
The floor pattern should now be approximately the same as the pattern
shown in the stained-glass window. Go downstairs and walk partway
around the *outside* edge, counterclockwise -- don't actually enter
the pattern yet. You're heading for a spot which is marked (on the
stained-glass window) with a red dot.
From this spot, you can follow a path to the center. It's a dark path,
not light -- or do I have that backwards? It's not the one you think
it is, anyway. Move slowly; don't use the run key.
When you reach the center, if you've stayed on the path, the exit
should open.
My floor is like this:
http://members.home.nl/pimpy/uru.jpg
The gallery thing I found:
http://members.home.nl/pimpy/gallery.jpg
The floor I found from someone else:
http://members.home.nl/pimpy/uru_001.jpg
What am I missing here? or is my videocard screwing things up? :( i really
want to move on to finish the game
"Andrew Plotkin" <erky...@eblong.com> schreef in bericht
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Hm. Your screenshot does look strange. I don't know whether it's a
real software problem, or a hardware problem, or your gamma/contrast
settings.
Have you tried resetting the Age book? (Push in the lower tab on your
Relto shelf.) You'll have to start the Age over from the beginning,
but you're not very far in.
(uru_001.jpg is what it looked like to me. You can see the "dark path"
starting on the right and zig-zagging in to the small circle in the
center.)
If it is a graphics problem, you can probably set the buttons
correctly, and then walk in blindly, following someone else's screen
shot.
> My floor is like this:
>
> http://members.home.nl/pimpy/uru.jpg
Can you reduce the gamma setting on your video card? Your screen shot
looks like the lighting is being "washed out" on your video settings.
--
Murray Peterson
Email: murray_...@shaw.ca (remove underscore)
URL: http://members.shaw.ca/murraypeterson/
"Murray Peterson" <m...@home.com.invalid> schreef in bericht
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"Andrew Plotkin" <erky...@eblong.com> schreef in bericht
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I wonder if this is like the problem some people had with
the puzzle at the end of Schizm 2, where the four columns were
supposed to have some number symbols on top - but with some
computers the symbols didn't appear. That was apparently
related to the video card - or maybe the driver version.
Walking on the floor shouldn't cause anything to light up or go dark.
That's controlled solely by the buttons.
When the exit opens, you'll know. It's clearly visible.
thanks for all the suggestions!
"Ja" <j...@gmx.net> schreef in bericht
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