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LONGEST JOURNEY STUTTERING

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randwill

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Jun 23, 2000, 3:00:00 AM6/23/00
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Here is the response I received from FunCom
regarding the Stuttering
Sound Problem in The Longest Journey:

Hi!

I'm sorry to hear that you have problems with
TLJ.
I regret to inform you that there is no patch
in the works for this (at
least not yet), and I'm not sure if there
will be. The problem with the
sound is that the guy who made the
soundsystem quit the company 2 years
ago, and it would require a major effort to
debug that code and fix it
(if it CAN be fixed).
The strange thing is that the sound has
worked perfectly on all our
test-machines, and only some (external)
machines seem to have problems
with the sound. There is no consistent
similarity between the machines
that have problems with the sound, and we
can't seem to reproduce the
problem in-house ;-/

Anyway, what you could try is opening Control
Panel\Multimedia and
reduce the Audio\Advanced
properties\performance\Hardware Acceleraction

so it's not on maximum. Also make sure you
don't have any programs
running in the background, as they might
interfere with TLJ.

I'm sorry that this is probably not the
answer you wanted to hear, but
this is the current situation.

I hope the above advice helps.

Regards,
Rune Espeseth - programmer - TLJ

--------------------------------------------
Managed by Request Tracker


Me again:

I had already tried the suggestions given,
plus many others from other sources,
none of which stopped the stuttering.

If there is anyone here who DIDN'T have this
problem in the game; what sound card
do you have?

Randwill


MaryJ

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Jun 23, 2000, 3:00:00 AM6/23/00
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randwill wrote in message <3953E469...@bellsouth.net>...

>Here is the response I received from FunCom
>regarding the Stuttering
>Sound Problem in The Longest Journey:
>
>Hi!
>
>I'm sorry to hear that you have problems with
>TLJ.
>I regret to inform you that there is no patch
>in the works for this (at
>least not yet), and I'm not sure if there
>will be. The problem with the
>sound is that the guy who made the
>soundsystem quit the company 2 years
>ago, and it would require a major effort to
>debug that code and fix it
>(if it CAN be fixed).

Not very reassuring!. I am like you I would like to know of anyone who had
no problems at all with the sound and not only what sound card do they have,
but what system components they have.

MaryJ

David Adrien Tanguay

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Jun 23, 2000, 3:00:00 AM6/23/00
to
Susan wrote:
> Well, just out of wild curiosity, did either of you try running the game
> from the CD (a minimum install) to see if the stuttering affect changes any?

I did: No effect, neither better nor worse.
--
David Tanguay d...@Thinkage.ca http://www.thinkage.ca/~dat/
Thinkage, Ltd. Kitchener, Ontario, Canada [43.24N 80.29W]

MaryJ

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Jun 23, 2000, 3:00:00 AM6/23/00
to
Jeanne wrote in message
<_qT45.20597$Xx5.1...@bgtnsc06-news.ops.worldnet.att.net>...
>MaryJ <rain...@sprint.ca> wrote in message news:ZVR45.40456$>

>> Not very reassuring!. I am like you I would like to know of anyone who
had
>> no problems at all with the sound and not only what sound card do they
>have,
>> but what system components they have.
>
>MaryJ,
>I had no problems with the sound.
>I have a P3 667 with 128 MB, and use a SB Live card.
>Jeanne

Yes, but I can see you have a fast system -P3 667 - WOW! thats WAY over even
the recommended requirements. I wonder if thats why you had no problem.

MaryJ


randwill

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Jun 23, 2000, 3:00:00 AM6/23/00
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> Well, just out of wild curiosity, did either of you try running the game
> from the CD (a minimum install) to see if the stuttering affect changes any?
>
>

I haven't tried running with minimum install yet. I'm not optimistic though.
It took me so long to get the darn thing installed and running that I am
hesitant to uninstall.

Randwill


GG

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Jun 23, 2000, 3:00:00 AM6/23/00
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Running:

PII 333, 128 RAM, SB AWE 64, Diamond Monster Voodoo II.

No problems whatsoever, vid or sound, from the get go.

Sorry...


"randwill" <rand...@bellsouth.net> wrote in message
news:3953E469...@bellsouth.net...


> Here is the response I received from FunCom
> regarding the Stuttering
> Sound Problem in The Longest Journey:
>
> Hi!
>
> I'm sorry to hear that you have problems with
> TLJ.
> I regret to inform you that there is no patch
> in the works for this (at
> least not yet), and I'm not sure if there
> will be. The problem with the
> sound is that the guy who made the
> soundsystem quit the company 2 years
> ago, and it would require a major effort to
> debug that code and fix it
> (if it CAN be fixed).

MaryJ

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Jun 23, 2000, 3:00:00 AM6/23/00
to
randwill wrote in message <3954182C...@bellsouth.net>...

Randwill: since you and I are having problems with the same thing, I am
curious to know what kind of system you have. I have P1, 233 cpu, ATI AGP
video card with 8 megs ram, 40 speed cdrom, 64 megs ram - SB16 Creative
labs. Maybe a P1 with a 233 cpu is not fast enough for this game?
I wonder if anyone with a similar system as mine got the game to run with no
speech problems.

And I know what you mean you are reluctant to install. I did that last
night. The full install of 1000 megs takes a long long time.
Well I am going to fiddle with some of the settings in preferences as
suggested on longestjourney.com and see if it makes any difference.

MaryJ

randwill

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Jun 23, 2000, 3:00:00 AM6/23/00
to

MaryJ wrote:

Mary J:

I have:
Intel Celeron, MMX, 400 MHz
96 MB RAM
10 Gig HD
48x CD Rom
SoundMAX Integrated Digital Audio
Voodoo3 3000 Video

Yes, I know the sound card is a wimpy motherboard native
but folks with Soundblasters have written me with the same
stuttering problem.

Perhaps the critical difference between success I failure here
is a matter of Memory?

Alright you proud techies, here's a real challenge!

Randwill


Jeanne

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Jun 24, 2000, 3:00:00 AM6/24/00
to

MaryJ

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Jun 24, 2000, 3:00:00 AM6/24/00
to
randwill wrote in message <3954218D...@bellsouth.net>...

>> Randwill: since you and I are having problems with the same thing, I am
>> curious to know what kind of system you have. I have P1, 233 cpu, ATI AGP
>> video card with 8 megs ram, 40 speed cdrom, 64 megs ram - SB16 Creative
>> labs. Maybe a P1 with a 233 cpu is not fast enough for this game?
>> I wonder if anyone with a similar system as mine got the game to run with
no
>> speech problems.
>>
>> And I know what you mean you are reluctant to install. I did that last
>> night. The full install of 1000 megs takes a long long time.
>> Well I am going to fiddle with some of the settings in preferences as
>> suggested on longestjourney.com and see if it makes any difference.
>>
>> MaryJ
>
>Mary J:
>
>I have:
>Intel Celeron, MMX, 400 MHz
>96 MB RAM
>10 Gig HD
>48x CD Rom
>SoundMAX Integrated Digital Audio
>Voodoo3 3000 Video
>
>Yes, I know the sound card is a wimpy motherboard native
>but folks with Soundblasters have written me with the same
>stuttering problem.

Your system seems fine, about the Soundmax - I presume its the same as a
SB16 compatible ? I I have a Creative Labs SB16 and have the stuttering
problem. can only think of your problem being with your sound card - some
sound cards that are integrated into the motherboard aren't the best. But I
had a Houston motherboard a couple of years ago with sound and video onboard
and they worked fine with any games. Other than your sound card, I can't see
anything wrong with your system at all. Its certainly fast enough, you have
enough RAM, and your video card is fine.

You have a faster system than me. P2 is recommended and I only have P1. So I
meet the minimum requirements as far as motherboard and CPU, but not the
recommended for the motherboard, and just under the recommended for the CPU.

>Perhaps the critical difference between success I failure here
>is a matter of Memory?

I would doubt that very much. The game only calls for 64 megs even at the
recommended level. You should be ok.

MaryJ

Jenny

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Jun 24, 2000, 3:00:00 AM6/24/00
to
"randwill" <rand...@bellsouth.net> wrote in message
news:3953E469...@bellsouth.net...
>
>
> If there is anyone here who DIDN'T have this
> problem in the game; what sound card
> do you have?
>
> Randwill
>

I have some very minor problems with a sound or word at the end of
a cut scene occasionally being repeated 2 or 3 times. I think it may
have to do with the game insisting on running videos off the CD even
though I did the full install. (Why does it do that anyway?) Anyway,
that's the only stuttering I got. I defragged just before installation.

My system is PII 400
SBLive
128 MB RAM
384 MB fixed size swap file
ABit motherboard
48X generic CD-ROM drive

I wonder if the sound problems some people have could be related
to the type of chipset used in certain motherboards. Maybe TLJ sound
doesn't get along with certain chipsets.

Jenny


WernerP

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Jun 24, 2000, 3:00:00 AM6/24/00
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On Sat, 24 Jun 2000 00:21:22 -0400, "MaryJ" <rain...@sprint.ca>
wrote:

>
>
>>Perhaps the critical difference between success I failure here
>>is a matter of Memory?
>
>I would doubt that very much. The game only calls for 64 megs even at the
>recommended level. You should be ok.

It definitely is not the problem I hava a Dual Celeron 533 board with
256Megs of mem and a sblive and a GeForce and a DVD driveand I have
the same problem, as far as I can see I'm way over the minimum requs.

Werner

---
Memory Dragon

¼ Mådñês§

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Jun 24, 2000, 3:00:00 AM6/24/00
to
Hmm, I don't reckon it's a memory or sound card issue since it's the same
problem across different systems, more likely a DirectX thing (if all else fails
blame Microsoft). I mentioned in a previous thread to try turning down the
*Sound* Hardware Acceleration...

Control Panel > Multimedia > Audio Tab / Playback > Advanced Properties >
Performance Tab > Hardware Acceleration > Turn Down the Slider (try one notch at
a time?).

I'm repeating myself here incase you missed it before, (I think the news server
at my end has gone dead). That's actually a DirectSound feature I think,
because it's also on the DirectX Diagnostic > Sound Tab as well along with a
Test button. Anyway this is my only suggestion for the moment.., I'll be
interested to see if it helps..

~ M ł
"Corduroy pillows: They're making headlines!"


randwill <rand...@bellsouth.net> wrote...


>
> I have:
> Intel Celeron, MMX, 400 MHz
> 96 MB RAM
> 10 Gig HD
> 48x CD Rom
> SoundMAX Integrated Digital Audio
> Voodoo3 3000 Video
>
> Yes, I know the sound card is a wimpy motherboard native
> but folks with Soundblasters have written me with the same
> stuttering problem.
>

> Perhaps the critical difference between success I failure here
> is a matter of Memory?
>

¼ Mådñês§

unread,
Jun 24, 2000, 3:00:00 AM6/24/00
to
Okay, now I see you would've tried that already, I'm missing half a dozen
beginnings of threads all over the place, hate it when that happens..

Wonder if the st-st-stuttering it has something to do with what DMA / IRQ
settings the sound card is on? There is a sound / directx troubleshooter in
windows help but that probably won't help. Oh well,

~ M ł
"To err is human, to moo bovine."


suntiger

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Jun 24, 2000, 3:00:00 AM6/24/00
to
> > Not very reassuring!. I am like you I would like to know of anyone who
had
> > no problems at all with the sound and not only what sound card do they
> have,
> > but what system components they have.
I had no problems on my system besides troubles with a bad burned CD2. When
it was replaced everything worked just fine:
AMD 350, 256MD RAM, sound blaster 64 gold, TNT(1).

suntiger

Joan Hansen

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Jun 24, 2000, 3:00:00 AM6/24/00
to
HI,

I have two computers

Dell Dimension XPS 233s (Just a Pentium)
Sound Blaster Vibra 16 Awe 32 (On board)
Video Matrox Millennium 8 meg Memory
64 megs memory
Windows 95 ORS2.0 (Second OEM Version of Win 95.)
12X-24X Nec CD Rom
Video 16 bit

(When I installed game it removed all video features) disabled 3d Accelerated,
etc. I also
removed all features in the setup which were for faster computers.)

The game played with the repeat words (echo sound sort of)

I went into my Control\Multimedia\Midi and changed the driver to 鼎reative
advanced wave
effects synthesis for Awe 32" (The driver it was on was Stereo Music
Synthesizer)

The sound now plays without any stuttering or repeating.
The Graphics are very decent
Just loads and changes scenes slower.
I have Sony 17 Trinitron Monitor

Next

Dell Dimension XPS PII R450
Sound is TBS Montego A3D
NVIDIA RIVA TNT Video card with 16 meg memory AGP
Video 32 bit
DVD Rom Drive Pioneer DVD 113
Windows 98 SE
128 megs of memory

The game plays perfect with no changes in setup, everything is checked
including the 3D
accelerator.

The game is just beautiful and moves along with no jerks or hitches. Loads
much faster then the
233s system.

I think the stuttering problem might be with the Sound Blaster Cards. It sure
was with mine.
Hope this helps someone.

Joan

WernerP wrote:

> On Sat, 24 Jun 2000 00:21:22 -0400, "MaryJ" <rain...@sprint.ca>
> wrote:
>
> >
> >

> >>Perhaps the critical difference between success I failure here
> >>is a matter of Memory?
> >

randwill

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Jun 24, 2000, 3:00:00 AM6/24/00
to

MaryJ wrote:.

>
> Your system seems fine, about the Soundmax - I presume its the same as a
> SB16 compatible ?

I honestly don't know what "SB 16 compatible" refers to but the SoundMAX
is on the motherboard.

Randwill


randwill

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Jun 24, 2000, 3:00:00 AM6/24/00
to

Jenny wrote:

>
> I have some very minor problems with a sound or word at the end of
> a cut scene occasionally being repeated 2 or 3 times. I think it may
> have to do with the game insisting on running videos off the CD even
> though I did the full install. (Why does it do that anyway?)

Yeah, why does it do that? Some games, when fully installed, require only

the #1 CD to ever be in the drive.

Randwill


Jenny

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Jun 24, 2000, 3:00:00 AM6/24/00
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"randwill" <rand...@bellsouth.net> wrote in message
news:3954D61F...@bellsouth.net...

I found a cracked Game.exe file for TLJ at gamecopyworld.com
and tried it this morning. The game still wants the CD in the drive
and insisted on playing videos off the CD. I was hoping the video
sound would improve, but it didn't. The game also insisted I insert
CD2 when I reached that point in the game. I think I'll replace the
cracked Game.exe and go back to using the original one.

At the moment I'm stuck in the computer room at the police
station. For some reason April thinks she has to print out
something more than the info on Warren.

Jenny


MaryJ

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Jun 24, 2000, 3:00:00 AM6/24/00
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suntiger wrote in message ...

In my case, I think the stuttering is due to me having a P1 with 233 CPU. I
meet the minimum requirements of the game and most of the Recommended, but
the Recommended calls for a P2 with 266 CPU and if yuo don't have that, it
could cause sound problems by the CPU and motherboard combination not being
fast enough to process the sound part of the game. That is my guess anyway.
You can't really go by minimum requirements for a game because a lot of
themanufacturers understate the kind of system and components you need. Its
better to go by the Recommended requirements.

But in the case of people who hve the recommended requirements and over who
are having the stuttering problem, I don't know but I think funcom should
come out with a patch for the sound problems many are having with the
English version.

MarJ


MaryJ

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Jun 24, 2000, 3:00:00 AM6/24/00
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Susan wrote in message ...

>randwill <rand...@bellsouth.net> wrote:
>
>>Alright you proud techies, here's a real challenge!
>
> Yes, try still more memory -- borrow and up it to 128 MB and see what
>affect it has... Randwill and MaryJ. Not sure how you borrow RAM though.
>Sorry.

There is a possibility it is the memory, but I would really doubt it. I
suspect in my case its because I have a Pentium 1 and 233CPU. Even though it
meets the minimum requirements, the motherboard and CPU do not meet the
recommended requirements.
I think Joan's message of today where she has compared two computers is a
good example to see the difference in a slower system and a faster one. You
need to tweak the slower system, which she seems to have done and got it
working ok, but that might not always work with everybody.
She has the same system as me, except she has a SB16 AWE, and I have just a
SB 16. I think the AWE although also SB16 is a little more advanced.

MaryJ

MaryJ


Jenny

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Jun 24, 2000, 3:00:00 AM6/24/00
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"Susan" <Sus...@concentric.net> wrote in message
news:d83als88ufkqv6f8k...@4ax.com...

> "MaryJ" <rain...@sprint.ca> wrote:
>
> >I would doubt that very much. The game only calls for 64 megs even at
the
> >recommended level. You should be ok.
>
> The trick with memory and games sometimes (qualifier) is to keep the
game
> in RAM and avoid it file-swapping to the hard drive. By having more
then
> enough RAM so that you avoid this swapping you may improve the sound
> performance even though a game's specs don't show any need for it.
However,
> there are no guarantees in this and I didn't even try to verify this
myself as
> to the minor stuttering I had with TLJ. All I know is I have 128 MB
> available, less the OS overhead, and have manually configured a 'Virtual
> Memory' on my hd drive of 128 MB minimum to 256 MB maximum. Win98 runs
> virtual memory for file swapping dynamically when it runs out of
physical RAM
> and 'normally' you don't have to configure it otherwise. At some point
in my
> computing past setting up the manual size for VM made a difference and I
have
> just left it this way ever since. For all I know VM dynamically might
have
> worked better for TLJ if I had given it a try but it wasn't worth the
effort
> for me. I mention it here in consideration of the problem as another
'thing'
> that can be tweaked that might make a difference. Adjusting VM carries
a
> Microsoft warning (they really don't want you to tinker with their OS)
and
> there are suppose to be some ground rules in what sizes to use which I
don't
> believe I am following in any case. If you are interested it is located
in
> the Control Panel | System | Performance tab | Virtual Memory... button.
If
> you get into trouble with this adjustment it could be very bad and you
will
> have to get yourself out. I would get more feedback from people here or
in
> one of the appropriate Microsoft newsgroups first. But it is yet
another
> thing that might make a difference.
>

My brother told me that having a dynamic VM can cause all sorts of
problems in games. He told me to set a fixed memory size of 3x my
RAM (384 MB). I think the computer wants to reboot at that point.
After that, defrag so all your VM is at one place on your hard disc.
This cuts down access time. I am not sure how having dynamic
VM, which is always changing size, would affect the sound. But if
you defrag with a dynamic VM, the VM may end up in several
physical locations on the hard disc while you use your computer.
If you set a fixed VM, make sure it is large enough for this game.
Setting it to 3X the size of your RAM is usually safe, but if you have
too little RAM to start with and try to limit the size to only 3X and
play a game like TLJ, it might make problems.

Jenny

MaryJ

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Jun 24, 2000, 3:00:00 AM6/24/00
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Jenny wrote in message <8j38qh$aka$1...@slb7.atl.mindspring.net>...

snip

>My brother told me that having a dynamic VM can cause all sorts of
>problems in games. He told me to set a fixed memory size of 3x my
>RAM (384 MB). I think the computer wants to reboot at that point.
>After that, defrag so all your VM is at one place on your hard disc.
>This cuts down access time. I am not sure how having dynamic
>VM, which is always changing size, would affect the sound. But if
>you defrag with a dynamic VM, the VM may end up in several
>physical locations on the hard disc while you use your computer.
>If you set a fixed VM, make sure it is large enough for this game.
>Setting it to 3X the size of your RAM is usually safe, but if you have
>too little RAM to start with and try to limit the size to only 3X and
>play a game like TLJ, it might make problems.
>
>Jenny

I thought you are supposed to just leave windows to manage VM. ? I just left
the checkmark to let windows manage it. I have never tried to change that
setting, but you have given me some guides anyway so that I might try. So if
I have 64 megs RAM, I should not set it for any more than 212? is that what
you mean?

MaryJ

Ashikaga

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Jun 24, 2000, 3:00:00 AM6/24/00
to
The stuttering thing does not happen to me on TLJ, but I do realize my
SB Live's driver and my HP LJ 1100A's bundled software have some
conflicts, and cause serious stuttering after a while, so if that is
the case for you, then get that Desktop Assistant thing out of the
Start Up folder under the Start Button in your Win95/98 (it's not
necessary, and when you want to scan things, you can load it
manually).

If that is not the case, when you start your TLJ, there should be a
pop up menu ask you about which graphic card to use. Well, there is
an Advance button, click it. There is a sound tweak section, just try
to play with it, and see if that helps.

Ashikaga
"¼ Mådñês§" <mad...@paradise.net.nz.earth.milkyway> wrote in message
news:96184469...@shelley.paradise.net.nz...

> ~ M ³

Jenny

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Jun 24, 2000, 3:00:00 AM6/24/00
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"Susan" <Sus...@concentric.net> wrote in message
news:jg5alscoevu4tqb65...@4ax.com...
> >
>
> Anyway, 'Virtual CD', when it works is beautiful. It creates any number
> (within some reason) of virtual drives on your hard drive. You then
create CD
> image files which in cases I have tried so far cut through the copy
protection
> even.

I think a lot would depend on your CD-ROM's ability not to be
conflummoxed by the copy protection when you copied the
CD's to your hard drive. I don't know if the full install installs
"everything" onto the hard drive. Maybe the install skips over the
bad files which are used for copy protection. Would trying to
copy these dummy files to your hard drive manually louse
up the copying process?

My understanding is that CD-ROM emulators only make the
computer think a folder is really a CD-ROM drive and do
not help with copying the CD.

> When all was said and done the CD image of the CD you would normally
> have to keep in your CD player is loaded into your Virtual CD player (in
your
> hard drive) and you are in business with your CD empty.
www.microtest.de
> There is a UK site and version too. I really liked the product the few
times
> I used the 'broken' demo version. I'm going to look into getting a full
> featured import version if I can -- see what the current status is.
>
> Hmmm... If the stuttering occurs in conjunction with video off the CD
> player then a Virtual CD is yet _another_ possible solution.
Unfortunately,
> while playing TLJ I cannot recall the CDs being accessed though I knew
they
> had to be present, one at a time, regardless of the full install.
>
> *Susan* Sus...@concentric.net 5.1*@7.0#
> SETI & Beyond -- www.delphi.com/setib

MaryJ

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Jun 24, 2000, 3:00:00 AM6/24/00
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Ashikaga wrote in message ...

>The stuttering thing does not happen to me on TLJ, but I do realize my
>SB Live's driver and my HP LJ 1100A's bundled software have some
>conflicts, and cause serious stuttering after a while, so if that is
>the case for you, then get that Desktop Assistant thing out of the
>Start Up folder under the Start Button in your Win95/98 (it's not
>necessary, and when you want to scan things, you can load it
>manually).
>
>If that is not the case, when you start your TLJ, there should be a
>pop up menu ask you about which graphic card to use. Well, there is
>an Advance button, click it. There is a sound tweak section, just try
>to play with it, and see if that helps.

I think we have all tried those things Louie. We are hoping for some kind of
miracle to fix the game for us.

MaryJ


Jenny

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Jun 24, 2000, 3:00:00 AM6/24/00
to
"MaryJ" <rain...@sprint.ca> wrote in message
news:cJ955.40968$mP2.1...@newscontent-01.sprint.ca...

>
> I thought you are supposed to just leave windows to manage VM. ?

That's what Microsoft wants you to think.

> I just left
> the checkmark to let windows manage it. I have never tried to change
that
> setting, but you have given me some guides anyway so that I might try.
So if
> I have 64 megs RAM, I should not set it for any more than 212? is that
what
> you mean?

I asked my brother and he said to try 256 MB. You have a large hard
disc so you can accommodate that without trouble. He said don't
skimp. Set the maximum and minimum size to be the same.

Jenny

Jenny

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Jun 24, 2000, 3:00:00 AM6/24/00
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TragedyTrousers

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Jun 24, 2000, 3:00:00 AM6/24/00
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Lovin' you, randwill... is easy cos you're beautiful:

>If there is anyone here who DIDN'T have this
>problem in the game; what sound card
>do you have?

SB live on my old machine, and an SB live 1024 on this one. Both were
absolutely fine with TLJ. Both machines had 128mb RAM.
Sorry if this isn't any help. :)


--
TragedyTrousers.

MaryJ

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Jun 24, 2000, 3:00:00 AM6/24/00
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TragedyTrousers wrote in message ...

Do you have a P2 or P3 motherboard and what CPU do you have? That is also
very important when playing games. Also, what video card?

MaryJ


MaryJ

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Jun 24, 2000, 3:00:00 AM6/24/00
to
Jenny wrote in message <8j3blm$tl4$1...@slb6.atl.mindspring.net>...

After I saw your message, I checked what was in VM and it says 12,897 , so
you had said to make it 3 times the amount of your RAM, which would be 192 -
is that megs? what is 12,897 then? I have never touched those settings, so
want to be sure what I am doing before I change it.
So you say the max and min should be the same?

MaryJ

Jenny

unread,
Jun 24, 2000, 3:00:00 AM6/24/00
to
"MaryJ" <rain...@sprint.ca> wrote in message
news:sid55.41026$mP2.1...@newscontent-01.sprint.ca...

Is the 12,897 where it says Hard disc?

Do you have the
Let me specify my own virtual memory settings
option chosen?

The interface may look a little different if you don't. Or it may
look different in Win 95b.

Mine says
Hard disc C:\ 5270MB Free

Below that it says

Minimum 384
Maximum 384

I'd guess the 12,897 is the free space on your hard disc
in MB. What else could it be? You said you had a 15 GB drive.

Jenny


Jenny

unread,
Jun 24, 2000, 3:00:00 AM6/24/00
to
"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote in
message news:uva9ls0l4uechb03q...@4ax.com...

>
>
> SB live on my old machine, and an SB live 1024 on this one. Both were
> absolutely fine with TLJ. Both machines had 128mb RAM.
> Sorry if this isn't any help. :)
>

This is a little off subject, but what is the difference between an
SBLive and an SBLive 1024?

Jenny

MaryJ

unread,
Jun 24, 2000, 3:00:00 AM6/24/00
to
Jenny wrote in message <8j3p9h$rfi$1...@nntp9.atl.mindspring.net>...

>> >I asked my brother and he said to try 256 MB. You have a large hard
>> >disc so you can accommodate that without trouble. He said don't
>> >skimp. Set the maximum and minimum size to be the same.

I said:

>> After I saw your message, I checked what was in VM and it says 12,897 ,
>so
>> you had said to make it 3 times the amount of your RAM, which would be
>192 -
>> is that megs? what is 12,897 then? I have never touched those settings,
>so
>> want to be sure what I am doing before I change it.
>> So you say the max and min should be the same?
>>
>> MaryJ
>
>Is the 12,897 where it says Hard disc?

yes.

>Do you have the
>Let me specify my own virtual memory settings
>option chosen?

No, I have "let windows manage hard drive settings" or whatever exactly it
says.

>The interface may look a little different if you don't. Or it may
>look different in Win 95b.
>
>Mine says
>Hard disc C:\ 5270MB Free

>Below that it says
>
>Minimum 384
>Maximum 384

>I'd guess the 12,897 is the free space on your hard disc
>in MB. What else could it be? You said you had a 15 GB drive.

I guess the 12,897 is gigs since I have a 15 gig drive.

I just looked and if I put the dot in "let me specifiy my own VM settings"
then it said "Hard drive c:\12,887MB free.

Minimum - 0
maximum 12,887.

It usually says the maximum of what drive space y ou have left in the
maximum box.

MaryJ

Jenny

unread,
Jun 24, 2000, 3:00:00 AM6/24/00
to
"MaryJ" <rain...@sprint.ca> wrote in message
news:bYd55.41040$mP2.1...@newscontent-01.sprint.ca...

>
> I just looked and if I put the dot in "let me specifiy my own VM
settings"
> then it said "Hard drive c:\12,887MB free.
>
> Minimum - 0
> maximum 12,887.
>
> It usually says the maximum of what drive space y ou have left in the
> maximum box.
>

So now you know what to do if you want to change to a fixed size
VM, right?
Set the maximum first. My brother recommended 256 for your
machine, but if you want to make it a bit larger, it won't hurt.
Then set the minimum to the same as the maximum.
Reboot if it says to.
Defrag.

This is if you want to change things. The object is to keep Windows
from constantly changing the size of your VM and scattering it in
various locations around your hard disc.

I don't know if this will get rid of the stutter problem or not.

Jenny

MaryJ

unread,
Jun 24, 2000, 3:00:00 AM6/24/00
to
Jenny wrote in message <8j3td0$ce5$1...@slb3.atl.mindspring.net>...

>"MaryJ" <rain...@sprint.ca> wrote in message
>news:bYd55.41040$mP2.1...@newscontent-01.sprint.ca...
>>
>> I just looked and if I put the dot in "let me specifiy my own VM
>settings"
>> then it said "Hard drive c:\12,887MB free.
>>
>> Minimum - 0
>> maximum 12,887.
>>
>> It usually says the maximum of what drive space y ou have left in the
>> maximum box.
>>
>
>So now you know what to do if you want to change to a fixed size
>VM, right?
>Set the maximum first. My brother recommended 256 for your
>machine, but if you want to make it a bit larger, it won't hurt.
>Then set the minimum to the same as the maximum.

Not sure if this is right.
You don't mean I should put 256 instead of 12,887 for the hard drive setting
do you? 256 is way under 12,887 - that can't be right.

>Reboot if it says to.
>Defrag.

I just defragged earlier. I think you have to defrag first don't you?

>This is if you want to change things. The object is to keep Windows
>from constantly changing the size of your VM and scattering it in
>various locations around your hard disc.

And how do you do that?

>I don't know if this will get rid of the stutter problem or not.

Me neither.
It only gives you a little more RAM memory and may not help sound problems.

MaryJ


Jenny

unread,
Jun 25, 2000, 3:00:00 AM6/25/00
to
"MaryJ" <rain...@sprint.ca> wrote in message
news:Haf55.41074$mP2.1...@newscontent-01.sprint.ca...

> Jenny wrote in message <8j3td0$ce5$1...@slb3.atl.mindspring.net>...
> >"MaryJ" <rain...@sprint.ca> wrote in message
> >news:bYd55.41040$mP2.1...@newscontent-01.sprint.ca...
> >>
> >> I just looked and if I put the dot in "let me specifiy my own VM
> >settings"
> >> then it said "Hard drive c:\12,887MB free.
> >>
> >> Minimum - 0
> >> maximum 12,887.
> >>
> >> It usually says the maximum of what drive space y ou have left in the
> >> maximum box.
> >>
> >
> >So now you know what to do if you want to change to a fixed size
> >VM, right?
> >Set the maximum first. My brother recommended 256 for your
> >machine, but if you want to make it a bit larger, it won't hurt.
> >Then set the minimum to the same as the maximum.
>
> Not sure if this is right.
> You don't mean I should put 256 instead of 12,887 for the hard drive
setting
> do you? 256 is way under 12,887 - that can't be right.
>

No. Leave the 12,887 where it says hard drive alone. That's just
telling you how much space is free on your hard drive.
Put 256 where it says maximum.
Then put another 256 where it says minimum.
That will make your VM a fixed size. It won't fluctuate according
to what Windows thinks you need.

> >Reboot if it says to.
> >Defrag.
>
> I just defragged earlier. I think you have to defrag first don't you?
>

Defragging first won't hurt, but you need to defrag afterwards.
Defragging gets your VM all in one place on the hard disk
so your computer is able to access it more quickly.

When Windows changes the size of your VM according
to its whim, it tends to get distributed in various locations on
your hard disk. It will be in one place immediately after you
defrag, but as Windows increases and decreases the size
of your VM, it tends to get fragmented.

> >This is if you want to change things. The object is to keep Windows
> >from constantly changing the size of your VM and scattering it in
> >various locations around your hard disc.
>
> And how do you do that?

By setting a fixed size VM as described earlier.

>
> >I don't know if this will get rid of the stutter problem or not.
>
> Me neither.
> It only gives you a little more RAM memory and may not help sound
problems.
>

It's supposed to cut down on unnecessary hard disk activity. When
the computer needs to access the VM, it's faster if it can find the
data all in one place rather than searching it out in various places.

> MaryJ
>

MaryJ

unread,
Jun 25, 2000, 3:00:00 AM6/25/00
to
Jenny wrote in message <8j45r5$9jd$1...@slb2.atl.mindspring.net>...

>> >Set the maximum first. My brother recommended 256 for your
>> >machine, but if you want to make it a bit larger, it won't hurt.
>> >Then set the minimum to the same as the maximum.
>>
>> Not sure if this is right.
>> You don't mean I should put 256 instead of 12,887 for the hard drive
>setting
>> do you? 256 is way under 12,887 - that can't be right.
>>
>
>No. Leave the 12,887 where it says hard drive alone. That's just
>telling you how much space is free on your hard drive.
>Put 256 where it says maximum.
>Then put another 256 where it says minimum.

I guess the 256 means 256MB of RAM? Of course, its not as good as physical
RAM because the hard drive needs to be accessed all the time if
applications or games go over the physical RAM, but in certain situations it
may help.

MaryJ


MaryJ

unread,
Jun 25, 2000, 3:00:00 AM6/25/00
to
Susan wrote in message <5eeblsg4v9npnfh1e...@4ax.com>...

>"MaryJ" <rain...@sprint.ca> wrote:
>
>>I guess the 256 means 256MB of RAM? Of course, its not as good as
physical
>>RAM because the hard drive needs to be accessed all the time if
>>applications or games go over the physical RAM, but in certain situations
it
>>may help.
>>
>>MaryJ
>
> Yes, it would be 'simulating' you having an _additional_ 256 MB of RAM,
>except it is virtual on your hd. Give it a try please. If it doesn't make
>matters better you can always set it back to dynamic again. You will have
to
>reboot the system each time. I believe the area set aside on your hd will
be
>created as one 256 MB chunk that will remain fixed and won't really need to
be
>defraged... but defraging will fill up all the other holes and move
>everything closer together. For this experiment I don't think you need to
>defrag.

I tried that last night - didn't work. I had just defragged before I tried
it, so didn't defrag after I changed the setting to 256.

> Win98's defrag program works but it pretty lame time wise. You might
>want to get something like Symantec's Speed Disk which will give you much
>better control over the defrag process and will do it all _much_ faster
too.

I have win 95b, and I won't be buying a program just to get this one game
going. I am not that bothered about it. I can always take the game back till
I get a faster system maybe later this year.

Thanks anyway.

MaryJ


Morten Lode

unread,
Jun 26, 2000, 3:00:00 AM6/26/00
to
MaryJ wrote:
>
> Jeanne wrote in message
> >I had no problems with the sound.
> >I have a P3 667 with 128 MB, and use a SB Live card.
> >Jeanne
>
> Yes, but I can see you have a fast system -P3 667 - WOW! thats WAY over even
> the recommended requirements. I wonder if thats why you had no problem.

That is also way above my current system, and I have upgraded since
developing TLJ.

TLJ was _developed_ on a Intel pII300 (last part of the project) with a
SB AWE 32 (ISA card) soundcard.
--
mvh
Morten Lode
http://home.sol.no/~molode/

Morten Lode

unread,
Jun 26, 2000, 3:00:00 AM6/26/00
to
MaryJ wrote:
>
> In my case, I think the stuttering is due to me having a P1 with 233 CPU. I
> meet the minimum requirements of the game and most of the Recommended, but
> the Recommended calls for a P2 with 266 CPU and if yuo don't have that, it
> could cause sound problems by the CPU and motherboard combination not being
> fast enough to process the sound part of the game. That is my guess anyway.
> You can't really go by minimum requirements for a game because a lot of
> themanufacturers understate the kind of system and components you need. Its
> better to go by the Recommended requirements.
>
> But in the case of people who hve the recommended requirements and over who
> are having the stuttering problem, I don't know but I think funcom should
> come out with a patch for the sound problems many are having with the
> English version.

As Ragnar posted, we are in the process of trying to reproduce the
problem in-house. If we are able to do that, I'm sure we can create some
kind of patch/fix.

TLJ has been tested on a variety of hardware, and with a computer from
the minimum specs and upwards we have not encountered any problems that
we could not configure our way out of (fiddling with controlpanel etc.).

However, there were some flaws in our testing; in-house we have been
testing mostly with Intel CPUs. Also, most of the soundcards tested were
Creative Labs products. Later, we have tested more different soundcards
ourselves (we did not discover any problems), and we are in the process
of buying misc. AMD processors and motherboards so we can look for
problems there.
--
rgds
Morten Lode
http://home.sol.no/~molode/

Rune Espeseth

unread,
Jun 26, 2000, 3:00:00 AM6/26/00
to
MaryJ wrote:

<SNIP>

> Randwill: since you and I are having problems with the same thing, I am
> curious to know what kind of system you have. I have P1, 233 cpu, ATI AGP
> video card with 8 megs ram, 40 speed cdrom, 64 megs ram - SB16 Creative

You say you have an AGP video-card, and you also have Windows95(b) ?
As far as I know, AGP wasn't supported properly until later versions of
Windows, and this might affect the performance of your computer.

Could someone correct me if I'm wrong here ? :)
--
Regards,
Rune Espeseth,
Programmer / Funcom / Current project: Anarchy Online
"Nothing is impossible. The impossible only takes more time."

¼ Mådñês§

unread,
Jun 26, 2000, 3:00:00 AM6/26/00
to
Rune Espeseth <run...@funcom.com> wrote...

> MaryJ wrote:
>
> <SNIP>
>
> > Randwill: since you and I are having problems with the same thing, I am
> > curious to know what kind of system you have. I have P1, 233 cpu, ATI AGP
> > video card with 8 megs ram, 40 speed cdrom, 64 megs ram - SB16 Creative
>
> You say you have an AGP video-card, and you also have Windows95(b) ?
> As far as I know, AGP wasn't supported properly until later versions of
> Windows, and this might affect the performance of your computer.

But wait, where do you plug in an AGP video card on a P1 motherboard? As far as
I know, AGP ports are only a feature of P2 m'boards and the like.. Maybe AGP
stands for something else in this case?

> Could someone correct me if I'm wrong here ? :)

Same here.

~ M ł
"I use to be indecisive... But now I'm not so sure."

Jenny

unread,
Jun 26, 2000, 3:00:00 AM6/26/00
to
I'm forwarding this message I received from MaryJ.
She's having newsserver problems again.

From: "MaryJ" <rain...@sprint.ca>

> Randwill: since you and I are having problems with the same thing, I am
> curious to know what kind of system you have. I have P1, 233 cpu, ATI
AGP
> video card with 8 megs ram, 40 speed cdrom, 64 megs ram - SB16 Creative

You say you have an AGP video-card, and you also have Windows95(b) ?
As far as I know, AGP wasn't supported properly until later versions of
Windows, and this might affect the performance of your computer.

Could someone correct me if I'm wrong here ? :)
--
Regards,
Rune Espeseth,

Rune and whoever else was asking:

I snipped some of the stuff above and have been having problems again with
receiving NG messages, and Jenny was good enough to forward me some
messages, but you are partly right about AGP - it was not supported in
windows 95(a) original version and not in windows 95(b) first version, but
AGP support and USB support was supported in windows 95(b) OSR2.1 version
which is what I have - I don't use USB so I don't know if it works, but my
video card shows up in Device manager correctly as an ATI TURBO 2X AGP
card,
which is sometimes referred to as ATI AGP RAGE PRO. On the card itself it
says AGP Turbo 2X. My card is supposed to support 3d.

MaryJ

David Adrien Tanguay

unread,
Jun 26, 2000, 3:00:00 AM6/26/00
to
Susan wrote:
> Stuttering, video freezing, and specific video affects like shadowing problems
> to one degree or another seems to go with the territory of software. To me
> though that means that it is high time the computer science of all these
> problems got understood and resolved once and for all.

It's a Windows program: science doesn't enter into it at all. If you don't
sacrifice the right critters in the right way, which randomly changes upon
the whims of the pit-daemons involved, you're SOL. You have no idea how
poorly designed the whole mess is, and on top of it their documentation
is pretty bad, too. The affects not just the game developer, but the
hardware device driver people as well.

It's so discouraging when you've seen it done right, then have to deal
Windows...
--
David Tanguay d...@Thinkage.ca http://www.thinkage.ca/~dat/
Thinkage, Ltd. Kitchener, Ontario, Canada [43.24N 80.29W]

Robert Norton

unread,
Jun 26, 2000, 3:00:00 AM6/26/00
to
David Adrien Tanguay wrote:

> It's a Windows program: science doesn't enter into it at all. If you don't
> sacrifice the right critters in the right way, which randomly changes upon
> the whims of the pit-daemons involved, you're SOL. You have no idea how
> poorly designed the whole mess is, and on top of it their documentation
> is pretty bad, too. The affects not just the game developer, but the
> hardware device driver people as well.
>
> It's so discouraging when you've seen it done right, then have to deal
> Windows...

Same sort of deal with Traitor's Gate, when I change CD's the sound goes into
stutter mode. I'm assuming that Windows is using the full 550MHz PIII CPU power to
eject the CD.


MaryJ

unread,
Jun 26, 2000, 3:00:00 AM6/26/00
to
TragedyTrousers wrote in message
<6spflsskgc053hio9...@4ax.com>...
>Lovin' you, MaryJ... is easy cos you're beautiful:

>
>>TragedyTrousers wrote in message ...
>>>SB live on my old machine, and an SB live 1024 on this one. Both were
>>>absolutely fine with TLJ. Both machines had 128mb RAM.
>>>Sorry if this isn't any help. :)
>>
>>Do you have a P2 or P3 motherboard and what CPU do you have? That is also
>>very important when playing games. Also, what video card?
>
>Apologies for slow response.
>
>My old machine was a PIII-450, slot 1 mobo, and my new one is an Athlon
>750, with a slot A Asus K7V mobo. The video card on the old machine was
>a TNT2 Ultra, and the new one is a Creative GeForce GTS.
>
>HTH somehow.
>
>Lovin' you, Jenny... is easy cos you're beautiful:

>>This is a little off subject, but what is the difference between an
>>SBLive and an SBLive 1024?
>
>This page on the Creative site has a comparison between cards:
>http://www.soundblaster.com/buyguide/
>
>It seems that the Live 1024 is just a pretty basic soundblaster card,
>which suits me, as I'm not musically inclined. :)

I thought the higher the number the more voices/instruments there is. It
starts at SB live 128, then there is a 245, then a 512. never knew there was
a 1024. So it wouldn't seem like a basic soundblaster. It would seem like a
newer card in the Sblive series.
Hope this makes it to the NG. All my newsgroups have had no messages for a
day and a half.

MaryJ


randwill

unread,
Jun 26, 2000, 3:00:00 AM6/26/00
to

David Adrien Tanguay wrote:

>
> It's a Windows program: science doesn't enter into it at all. If you don't
> sacrifice the right critters in the right way, which randomly changes upon
> the whims of the pit-daemons involved, you're SOL. You have no idea how
> poorly designed the whole mess is, and on top of it their documentation
> is pretty bad, too. The affects not just the game developer, but the
> hardware device driver people as well.
>
> It's so discouraging when you've seen it done right, then have to deal
> Windows...

> --
> David Tanguay d...@Thinkage.ca http://www.thinkage.ca/~dat/
> Thinkage, Ltd. Kitchener, Ontario, Canada [43.24N 80.29W]

I have a Mac and a PC. The Mac for work, the PC for play. When I have a
choice (rarely) of format when game buying, I choose the Macintosh version
every time with (so far) more consistently satisfactory results.

Hey FunCom, how about a Mac version of The Longest Journey?
It might be the solution to all these problems!

Randwill


randwill

unread,
Jun 26, 2000, 3:00:00 AM6/26/00
to

Robert Norton wrote:

> Same sort of deal with Traitor's Gate, when I change CD's the sound goes into
> stutter mode. I'm assuming that Windows is using the full 550MHz PIII CPU power to
> eject the CD.

Funny you should mention Traitors Gate. I picked it up at Best Buy the other day.
I noticed that they had put a white sticker on the bottom of the box obscuring the
Macintosh Specifications. No sweat, I figured, since I got both. Lo and behold
on the disks it says Windows/Macintosh. Sure enough I pop the first CD into the
Mac and the game loads right up. Ain't that something. Best Buy doesn't even want
you to know that they sell something that is Macintosh?

Randwill


Jenny

unread,
Jun 26, 2000, 3:00:00 AM6/26/00
to
"randwill" <rand...@bellsouth.net> wrote in message
news:395813E2...@bellsouth.net...

EB does that kind of thing too. They were selling Safecracker, another
Dreamcatcher game which is also a hybrid. Some of the games had a Mac
sticker and some had a Windows sticker pasted over the original specs.
Why? Who knows.

Jenny

TragedyTrousers

unread,
Jun 27, 2000, 3:00:00 AM6/27/00
to
Lovin' you, MaryJ... is easy cos you're beautiful:

>TragedyTrousers wrote in message ...
>>SB live on my old machine, and an SB live 1024 on this one. Both were
>>absolutely fine with TLJ. Both machines had 128mb RAM.
>>Sorry if this isn't any help. :)
>
>Do you have a P2 or P3 motherboard and what CPU do you have? That is also
>very important when playing games. Also, what video card?

Apologies for slow response.

My old machine was a PIII-450, slot 1 mobo, and my new one is an Athlon
750, with a slot A Asus K7V mobo. The video card on the old machine was
a TNT2 Ultra, and the new one is a Creative GeForce GTS.

HTH somehow.

Lovin' you, Jenny... is easy cos you're beautiful:
>This is a little off subject, but what is the difference between an
>SBLive and an SBLive 1024?

This page on the Creative site has a comparison between cards:
http://www.soundblaster.com/buyguide/

It seems that the Live 1024 is just a pretty basic soundblaster card,
which suits me, as I'm not musically inclined. :)


--
TragedyTrousers.

book...@my-deja.com

unread,
Jun 27, 2000, 3:00:00 AM6/27/00
to
In article <96201736...@shelley.paradise.net.nz>,

"¼ Mådñês§" <mad...@paradise.net.nz.earth.milkyway> wrote:
> Rune Espeseth <run...@funcom.com> wrote...
> > MaryJ wrote:
> >
> > <SNIP>
> >
> > > Randwill: since you and I are having problems with the same
thing, I am
> > > curious to know what kind of system you have. I have P1, 233 cpu,
ATI AGP
> > > video card with 8 megs ram, 40 speed cdrom, 64 megs ram - SB16
Creative
> >
> > You say you have an AGP video-card, and you also have Windows95(b) ?
> > As far as I know, AGP wasn't supported properly until later
versions of
> > Windows, and this might affect the performance of your computer.
>
> But wait, where do you plug in an AGP video card on a P1
motherboard? As far as
> I know, AGP ports are only a feature of P2 m'boards and the like..
Maybe AGP
> stands for something else in this case?
>
> > Could someone correct me if I'm wrong here ? :)
>
> Same here.

Yes, I have an AGP slot with a video card in it and on a P1
motherboard. It is definitely not a P2. So yes, I think you might be
wrong -;)

MaryJ


Sent via Deja.com http://www.deja.com/
Before you buy.

Rune Espeseth

unread,
Jun 27, 2000, 3:00:00 AM6/27/00
to
David Adrien Tanguay wrote:
>
> Susan wrote:
> > Stuttering, video freezing, and specific video affects like shadowing problems
> > to one degree or another seems to go with the territory of software. To me
> > though that means that it is high time the computer science of all these
> > problems got understood and resolved once and for all.
>
> It's a Windows program: science doesn't enter into it at all. If you don't
> sacrifice the right critters in the right way, which randomly changes upon
> the whims of the pit-daemons involved, you're SOL. You have no idea how
> poorly designed the whole mess is, and on top of it their documentation
> is pretty bad, too. The affects not just the game developer, but the
> hardware device driver people as well.
>
> It's so discouraging when you've seen it done right, then have to deal
> Windows...

Hear, hear! :)
I agree fully!

Can anyone say "Amiga" ? (Although that might or might not be what you
meant) :)

--
Regards,
Rune Espeseth,

Rune Espeseth

unread,
Jun 27, 2000, 3:00:00 AM6/27/00
to
randwill wrote:

> I have a Mac and a PC. The Mac for work, the PC for play. When I have a
> choice (rarely) of format when game buying, I choose the Macintosh version
> every time with (so far) more consistently satisfactory results.
>
> Hey FunCom, how about a Mac version of The Longest Journey?
> It might be the solution to all these problems!

Just get a PC-emulator for Mac -> Got a mail from someone who tried it,
and it worked (although sloooow) :)

randwill

unread,
Jun 27, 2000, 3:00:00 AM6/27/00
to

Rune Espeseth wrote:

I tried that with Virtual PC on my Mac. I got the following : "Error Starting
Program. The LAUNCHER.EXE file is linked to missing export MFC42.DLL:6663."
(I have no idea.) I was curious to see if the stuttering sound would be present
. Of course,
if it would launch and load I would expect performance through Virtual PC to be
worse, not
better, than on the PC.

Besides, the game SHOULD work properly on any system meeting the
advertised Recommended System Requirements. Which, as we have all
learned, it DOES NOT.

Randwill


Jan Erik Breimo

unread,
Jun 27, 2000, 3:00:00 AM6/27/00
to
Have you looked at
http://tlj.adventuregamer.com/news/2000/april/18_00.shtml ?
I haven't tried this out myself, though.

randwill <rand...@bellsouth.net> skrev:
: Here is the response I received from FunCom
: regarding the Stuttering
: Sound Problem in The Longest Journey:

: Hi!

: I'm sorry to hear that you have problems with
: TLJ.
: I regret to inform you that there is no patch
: in the works for this (at
: least not yet), and I'm not sure if there
: will be. The problem with the
: sound is that the guy who made the
: soundsystem quit the company 2 years
: ago, and it would require a major effort to
: debug that code and fix it
: (if it CAN be fixed).
: The strange thing is that the sound has
: worked perfectly on all our
: test-machines, and only some (external)
: machines seem to have problems
: with the sound. There is no consistent
: similarity between the machines
: that have problems with the sound, and we
: can't seem to reproduce the
: problem in-house ;-/

: Anyway, what you could try is opening Control
: Panel\Multimedia and
: reduce the Audio\Advanced
: properties\performance\Hardware Acceleraction

: so it's not on maximum. Also make sure you
: don't have any programs
: running in the background, as they might
: interfere with TLJ.

: I'm sorry that this is probably not the
: answer you wanted to hear, but
: this is the current situation.

: I hope the above advice helps.

: Regards,
: Rune Espeseth - programmer - TLJ

: --------------------------------------------
: Managed by Request Tracker


: Me again:

: I had already tried the suggestions given,
: plus many others from other sources,
: none of which stopped the stuttering.

: If there is anyone here who DIDN'T have this
: problem in the game; what sound card
: do you have?

: Randwill

--
Jan Erik Breimo
email: ja...@stud.ntnu.no

TragedyTrousers

unread,
Jun 27, 2000, 3:00:00 AM6/27/00
to
Lovin' you, MaryJ... is easy cos you're beautiful:

>>Lovin' you, Jenny... is easy cos you're beautiful:


>>>This is a little off subject, but what is the difference between an
>>>SBLive and an SBLive 1024?
>>
>>This page on the Creative site has a comparison between cards:
>>http://www.soundblaster.com/buyguide/
>>
>>It seems that the Live 1024 is just a pretty basic soundblaster card,
>>which suits me, as I'm not musically inclined. :)
>

>I thought the higher the number the more voices/instruments there is. It
>starts at SB live 128, then there is a 245, then a 512. never knew there was
>a 1024. So it wouldn't seem like a basic soundblaster. It would seem like a
>newer card in the Sblive series.

As far as I'm aware, the SB PCI 128-512 cards are not part of the SBLive
range. The site isn't working for me tonight, so I can't go and check,
though. I've been told the 1024 is just the new name for the
Soundblaster Live. It was pretty inexpensive, in as much as these
things are. I paid £39 for a OEM version.
You can pick up SB PCI 128 cards for about £20, but I believe that they
don't support EAX environmental audio, or 3D speaker setups.

(Hope those UK pound signs worked for anyone reading this. :)

Bear in mind that hardware specs can be changed for different regions,
so the names may have been changed to protect the innocent...

>Hope this makes it to the NG. All my newsgroups have had no messages for a
>day and a half.

Well I got *your* post at least!
If you didn't get this then, oh... er, never mind.


--
TragedyTrousers.

randwill

unread,
Jun 27, 2000, 3:00:00 AM6/27/00
to

Jan Erik Breimo wrote:

> Have you looked at
> http://tlj.adventuregamer.com/news/2000/april/18_00.shtml ?
> I haven't tried this out myself, though.

Yes, that was the first thing I tried but it made no
difference. If I
read that page correctly the writer had success with those
settings using Windows 2000. My understanding is that Windows
2000 is generally not game friendly. Since I use my PC
exclusively
for games it doesn't make sense for me to upgrade Windows
98, under which TLJ is SUPPOSED to work.

But thanks for taking notice of our dilemma and acting on it.
Now if
we could only get Funcom to do the same!

Randwill


Kjell Nedrelid

unread,
Jun 28, 2000, 3:00:00 AM6/28/00
to
On 27 Jun 2000 13:36:08 EDT, Susan <Sus...@concentric.net> wrote:

>
> Hmmm... What about Windows 2000? Has anyone successfully played TLJ
>with Win2K? Successfully means that it runs under that OS and that there was
>no stuttering. Thanks. I'm looking into possibly transitioning to 2000 as a
>solution to a totally different application problem.
>

Yes, I've played TLJ, or rather DLR excluselively under win2k.
And yes, it does stutters some times here too.
Most times negligible, but if I forces to one cpu it's much more
pronounced. But the tip linked from TLJ's homepage (nearly) removes
all stuttering.
System: Dual p3-600, 256MB, SCSI-only + SB128-pci (terrible drivers).
DLR, ver. 1.1 patched to 1.2; Install: 1.7 GB + save-games.

--
"I make so many mistakes. But then just think of all the mistakes
I don't make, although I might."

rju...@mailbox.bellatlantic.net

unread,
Jun 28, 2000, 3:00:00 AM6/28/00
to
I have generally been able to cure "stuttering" problems under Win98 by disabling
network card drivers. It seems that Win98 interrupts whatever is happening on a
periodic basis to check the network.

DVD playback is much smoother with the network card disabled. I hope this helps.

Ashikaga

unread,
Jun 28, 2000, 3:00:00 AM6/28/00
to
"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote
in message
<snip>

> As far as I'm aware, the SB PCI 128-512 cards are not part of the
SBLive
> range. The site isn't working for me tonight, so I can't go and
check,
> though. I've been told the 1024 is just the new name for the
> Soundblaster Live. It was pretty inexpensive, in as much as these
> things are. I paid £39 for a OEM version.
> You can pick up SB PCI 128 cards for about £20, but I believe that
they
> don't support EAX environmental audio, or 3D speaker setups.

I don't know about 128, but SB PCI 512 does support EAX and 4-point
surround, though I would avoid it, since people were complaining about
its poor DOS support. Anyways, SBLive value (I think XGamer and MP3+
replaced it) is very cheap, $99, and I think it should be much better.
Never heard of 1024 though, but there is a SB Live Platinum.

> (Hope those UK pound signs worked for anyone reading this. :)

Yes, for me at least. Anyways, £ (Alt+0163) is in everybody's
Character Map in Windows (so are ¢, ¥ and the B§ symbol), only certain
custom fonts don't have them.

> Bear in mind that hardware specs can be changed for different
regions,
> so the names may have been changed to protect the innocent...

Protect whom? What innocent? BTW, your wordings are always funny,
TT; they give me chuckles almost guaranteed. Very different from
Richard's (both kinds are funny, but very different indeed).

<snip>
> --
> TragedyTrousers.
Ashikaga

Morten Lode

unread,
Jun 28, 2000, 3:00:00 AM6/28/00
to
randwill wrote:
>
> . Of course,
> if it would launch and load I would expect performance through
> Virtual PC to be worse, not better, than on the PC.

So would I. I wish we had the resources and knowhow to create a
macversion for you, but sadly it would be too expensive and
timeconsuming for us to do that. If a mac version had been a stated goal
from the startup of TLJ, it might have been possible, but not now.

> Besides, the game SHOULD work properly on any system meeting the
> advertised Recommended System Requirements.

I totally agree. In fact I think it should work properly on any system
meeting the MINIMUM system requirements, and I did my best to make sure
of that before release.

> Which, as we have all learned, it DOES NOT.

Which is why we are still on the case, trying to reproduce the problem
so we can fix it! Nobody's perfect. We're just doing our best. And the
feedback from this newsgroup is helping us a lot.

Morten Lode

unread,
Jun 28, 2000, 3:00:00 AM6/28/00
to
Susan wrote:
>
> Hmmm... What about Windows 2000? Has anyone successfully played TLJ
> with Win2K? Successfully means that it runs under that OS and that
> there was no stuttering. Thanks.

Yes, we have tested also under windows 2000. However I do not recommend
w2k as a gamingplatform. It can be very hard to find drivers for "older"
(meaning more than a year old) hardware. TLJ is not intended to run
under w2k, which is why it only says w95 and w98 on the box.

Also, I can not guarantee that the copyprotection used by Empire (for
the UK TLJ) will work under w2k. The different language versions of TLJ
have different publishers, hence different copyprotection systems. Some
will work with w2k, others will not.

Jenny

unread,
Jun 28, 2000, 3:00:00 AM6/28/00
to
"Ashikaga" <citize...@hotmail.com> wrote in message
news:gih65.20248$pu6.3...@bgtnsc06-news.ops.worldnet.att.net...

>
>
> I don't know about 128, but SB PCI 512 does support EAX and 4-point
> surround, though I would avoid it, since people were complaining about
> its poor DOS support. Anyways, SBLive value (I think XGamer and MP3+
> replaced it) is very cheap, $99, and I think it should be much better.
> Never heard of 1024 though, but there is a SB Live Platinum.

You can get an SBLive Value for less than $99.00.
The Creative site lists this price but they're expensive.
My SBLive Value was $59.00.

The 1024 seems to be sold in Europe but not America. From this site
http://www.europe.creative.com/products/product.asp?lang=1&cate=2&prod=14

...(If that URL is too long to work, try
http://www.creative.com/products/
and choose 1024 from the menu)...

they say
"Up 1024-voice polyphony with multi-timbre capability"
so I guess that's where the 1024 comes from.

TragedyTrousers

unread,
Jun 30, 2000, 3:00:00 AM6/30/00
to
Lovin' you, Ashikaga... is easy cos you're beautiful:

>"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote
>in message
><snip>

>> (Hope those UK pound signs worked for anyone reading this. :)
>

>Yes, for me at least. Anyways, Ł (Alt+0163) is in everybody's
>Character Map in Windows (so are ˘, Ą and the B§ symbol), only certain


>custom fonts don't have them.

Glad to hear it - we probably won't be using pound signs all that much
longer, so I wanted to get some in while I had the chance.
The Euro sign just doesn't look the same, really...
(I do have a Euro symbol on my new keyboard, but am too stupid/lazy to
work out how to use it. )

>> Bear in mind that hardware specs can be changed for different
>regions,
>> so the names may have been changed to protect the innocent...
>
>Protect whom? What innocent? BTW, your wordings are always funny,
>TT; they give me chuckles almost guaranteed.

Thanks - yours have the same effect on me. :)

>Very different from
>Richard's (both kinds are funny, but very different indeed).

Well thats 'cos he's a lot older than me, you know.


--
TragedyTrousers.

TragedyTrousers

unread,
Jun 30, 2000, 3:00:00 AM6/30/00
to
Lovin' you, Jenny... is easy cos you're beautiful:

>"Ashikaga" <citize...@hotmail.com> wrote in message
>news:gih65.20248$pu6.3...@bgtnsc06-news.ops.worldnet.att.net...
>> I don't know about 128, but SB PCI 512 does support EAX and 4-point
>> surround, though I would avoid it, since people were complaining about
>> its poor DOS support. Anyways, SBLive value (I think XGamer and MP3+
>> replaced it) is very cheap, $99, and I think it should be much better.
>> Never heard of 1024 though, but there is a SB Live Platinum.
>
>You can get an SBLive Value for less than $99.00.
>The Creative site lists this price but they're expensive.
>My SBLive Value was $59.00.
>
>The 1024 seems to be sold in Europe but not America. From this site
>http://www.europe.creative.com/products/product.asp?lang=1&cate=2&prod=14

Yes, from what your links seem to say, the european range of SB cards is
very small (which makes things easier on poor confused idiots like
myself, if nothing else).

>"Up 1024-voice polyphony with multi-timbre capability"
>so I guess that's where the 1024 comes from.

Woohoo, I can play 1024 voices on my PC!
I feel almost as happy as when I got my hi-fi with a 17 band graphic
equaliser, and full spectrum analyser
.
I'd feel even happier if I'd ever come close to using any of that
gubbins. :)


--
TragedyTrousers.

Jenny

unread,
Jun 30, 2000, 3:00:00 AM6/30/00
to
"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote in
message news:5ooplsc7t3r30jub3...@4ax.com...

> Lovin' you, Ashikaga... is easy cos you're beautiful:
>
> >"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote
> >in message
> ><snip>
> >> (Hope those UK pound signs worked for anyone reading this. :)
> >
> >Yes, for me at least. Anyways, Ł (Alt+0163) is in everybody's
> >Character Map in Windows (so are ˘, Ą and the B§ symbol), only certain
> >custom fonts don't have them.
>

alt 156 = Ł for me.
alt 0163 works too, but is longer to type in.

> Glad to hear it - we probably won't be using pound signs all that much
> longer, so I wanted to get some in while I had the chance.
> The Euro sign just doesn't look the same, really...
> (I do have a Euro symbol on my new keyboard, but am too stupid/lazy to
> work out how to use it. )
>

alt 0128 = ?

Jenny

Ashikaga

unread,
Jun 30, 2000, 3:00:00 AM6/30/00
to
"Jenny" wrote:

> "TragedyTrousers" wrote:
> > Lovin' you, Ashikaga... is easy cos you're beautiful:
<snip>

> > Glad to hear it - we probably won't be using pound signs all that
much
> > longer, so I wanted to get some in while I had the chance.
> > The Euro sign just doesn't look the same, really...
> > (I do have a Euro symbol on my new keyboard, but am too
stupid/lazy to
> > work out how to use it. )
>
> alt 0128 = ?

I was going to tell TT the same.

> Jenny
Ashikaga

Ashikaga

unread,
Jun 30, 2000, 3:00:00 AM6/30/00
to
"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote
in message news:5ooplsc7t3r30jub3...@4ax.com...
> Lovin' you, Ashikaga... is easy cos you're beautiful:
<snip>
> Glad to hear it - we probably won't be using pound signs all that
much
> longer, so I wanted to get some in while I had the chance.
> The Euro sign just doesn't look the same, really...
> (I do have a Euro symbol on my new keyboard, but am too stupid/lazy
to
> work out how to use it. )

Answered that already in a following thread, ? is Alt-0128.

<snip>


> Thanks - yours have the same effect on me. :)

Thanks, though I thinks yours are funnier. I know I would never
thought of using words like gubbins and mobo.

> >Very different from
> >Richard's (both kinds are funny, but very different indeed).
>
> Well thats 'cos he's a lot older than me, you know.

So you have spotted Richard... How much older? (tss, not in cat's
year!)

> --
> TragedyTrousers.
Ashikaga

TragedyTrousers

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
Lovin' you, Jenny... is easy cos you're beautiful:

>"TragedyTrousers" wrote in


>> Lovin' you, Ashikaga... is easy cos you're beautiful:

>alt 156 = £ for me.


>alt 0163 works too, but is longer to type in.

Its just that I remember once hearing something about some people on
Usenet using a 7-bit form of ASCII, so that presumably anything after
0127 would not be included. (These trivial things just worry me, I
guess. :)

It would be nice if someone could explain the truth of this, so I can go
in the corner and silently blush for an hour.

>> Glad to hear it - we probably won't be using pound signs all that much
>> longer, so I wanted to get some in while I had the chance.
>> The Euro sign just doesn't look the same, really...
>> (I do have a Euro symbol on my new keyboard, but am too stupid/lazy to
>> work out how to use it. )
>

>alt 0128 = ?

Turns out it was laziness after all, as I also found that CTRL-SHIT-4
does the same function, thanks to character map. :)


--
TragedyTrousers.

TragedyTrousers

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
Lovin' you, Ashikaga... is easy cos you're beautiful:

>I know I would never


>thought of using words like gubbins and mobo.

Some words I enjoy intimate relations with:- chitlins, gamboge,
frambesia, bobbins, fongentula, expunge, grutch, and begum.

Particularly *gamboge*.


--
TragedyTrousers.

Robert Norton

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
TragedyTrousers wrote:

> Turns out it was laziness after all, as I also found that CTRL-SHIT-4
> does the same function, thanks to character map. :)

You must have found that by the process of elimination. :-)


Robert Norton

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
TragedyTrousers wrote:

> Particularly *gamboge*.

Main Entry: gam·boge
Pronunciation: gam-'bOj, -'büzh
Function: noun
Etymology: New Latin gambogium, alteration of cambugium, from or akin to
Portuguese Camboja Cambodia
Date: 1712
1 : an orange to brown gum resin from southeast Asian trees (genus
Garcinia) of the Saint-John's-wort family that is used as a yellow
pigment and cathartic
2 : a strong yellow

You learn something new every day, whether you want to or not.


Jenny

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote in
message news:iturlsssf2d84slb0...@4ax.com...
>
> >alt 0128 = ?

>
> Turns out it was laziness after all, as I also found that CTRL-SHIT-4
> does the same function, thanks to character map. :)
>

Ctrl-shift-4 does nothing for me.
I haven't tried ctrl-shit-4 because I didn't think that would work either.
Although alt0128 gives me the Eurodollar sign on my computer,
it shows up as a ? instead of a Eurodollar after the newsserver
processes it. A lot of things in my Character map don't seem
to work properly either. I select a character and copy it, but when
I paste it I get a different character.

Jenny

Jenny100

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
What is fongentula? That is the only one that is not in my
dictionary.

Jenny

"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote in
message news:votrls0fendhr40jn...@4ax.com...

TragedyTrousers

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
Lovin' you, Jenny... is easy cos you're beautiful:

>"TragedyTrousers" wrote:
>> >alt 0128 = ?
>>
>> Turns out it was laziness after all, as I also found that CTRL-SHIT-4
>> does the same function, thanks to character map. :)
>
>Ctrl-shift-4 does nothing for me.

Gah! CTRL-ALT-4, I meant! Oops. I use Ctrl-Shift (with an f) for all
my keyboard shortcuts so got mixed up.


--
TragedyTrousers.

TragedyTrousers

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
Lovin' you, Robert Norton... is easy cos you're beautiful:

Ha! I can't spell shift properly, but I can spell gamboge!

I'm glad you didn't point out that:

The noun frambesia has 1 sense (first 1 from tagged texts)
1. yaws, frambesia, framboesia -- (an infectious tropical disease
resembling syphillis in its early stages; marked by red skin eruptions
and ulcerating lesions)


--
TragedyTrousers.

Jenny100

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote in
message news:ifksls868smk0c5ff...@4ax.com...
> Lovin' you, Jenny... is easy cos you're beautiful:

>
> >"TragedyTrousers" wrote:
> >> >alt 0128 = ?
> >>
> >> Turns out it was laziness after all, as I also found that CTRL-SHIT-4
> >> does the same function, thanks to character map. :)
> >
> >Ctrl-shift-4 does nothing for me.
>
> Gah! CTRL-ALT-4, I meant! Oops. I use Ctrl-Shift (with an f) for all
> my keyboard shortcuts so got mixed up.

Ctrl-alt-4 doesn't do anything for me either. :哂


Ashikaga

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote
in message news:klksls0ci02hu4uft...@4ax.com...
<snip>

> I'm glad you didn't point out that:
>
> The noun frambesia has 1 sense (first 1 from tagged texts)
> 1. yaws, frambesia, framboesia -- (an infectious tropical disease
> resembling syphillis in its early stages; marked by red skin
eruptions
> and ulcerating lesions)

And yet you did... don't self-reveal too much.... :-)

> --
> TragedyTrousers.
Ashikaga

Ashikaga

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
"Jenny100" <Jenn...@nospam.com> wrote in message
news:8jl5v2$dgl$1...@slb3.atl.mindspring.net...

> What is fongentula? That is the only one that is not in my
> dictionary.

Fond of touching genital with a spatula? Just a guess.

> Jenny
Ashikaga

Ashikaga

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
That doesn't work either for me.

Ashikaga
"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote
in message news:ifksls868smk0c5ff...@4ax.com...


> Lovin' you, Jenny... is easy cos you're beautiful:
>
> >"TragedyTrousers" wrote:
> >> >alt 0128 = ?
> >>
> >> Turns out it was laziness after all, as I also found that
CTRL-SHIT-4
> >> does the same function, thanks to character map. :)
> >
> >Ctrl-shift-4 does nothing for me.
>
> Gah! CTRL-ALT-4, I meant! Oops. I use Ctrl-Shift (with an f) for
all
> my keyboard shortcuts so got mixed up.
>
>

> --
> TragedyTrousers.

Ashikaga

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
"Jenny" <Je...@nospam.com> wrote in message
news:8jl5l1$qmo$1...@slb7.atl.mindspring.net...
> "TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS>
wrote in
> message news:iturlsssf2d84slb0...@4ax.com...

> >
> > >alt 0128 = ?
> >
> > Turns out it was laziness after all, as I also found that
CTRL-SHIT-4
> > does the same function, thanks to character map. :)
> >
>
> Ctrl-shift-4 does nothing for me.
> I haven't tried ctrl-shit-4 because I didn't think that would work
either.

Where is that Shit button? You mean that button next to the Windows
button? :-)

> Although alt0128 gives me the Eurodollar sign on my computer,
> it shows up as a ? instead of a Eurodollar after the newsserver
> processes it. A lot of things in my Character map don't seem
> to work properly either. I select a character and copy it, but when
> I paste it I get a different character.

Which font you are using? Most major fonts (Times New Romans, Arial,
etc) should work alright

> Jenny
Ashikaga

Ashikaga

unread,
Jul 1, 2000, 3:00:00 AM7/1/00
to
"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote
in message news:iturlsssf2d84slb0...@4ax.com...
> Lovin' you, Jenny... is easy cos you're beautiful:
>
> >"TragedyTrousers" wrote in
> >> Lovin' you, Ashikaga... is easy cos you're beautiful:
> >alt 156 = £ for me.
> >alt 0163 works too, but is longer to type in.
>
> Its just that I remember once hearing something about some people on
> Usenet using a 7-bit form of ASCII, so that presumably anything
after
> 0127 would not be included. (These trivial things just worry me, I
> guess. :)

7-bit? I thought most things are in 8-bit or 2 to the whatever power.
Where is that missing bit? (pardon moi pun et bad français)

> It would be nice if someone could explain the truth of this, so I
can go
> in the corner and silently blush for an hour.

Somebody, quick, tell TT the truth, so he can blush.

<snip>


> Turns out it was laziness after all, as I also found that
CTRL-SHIT-4
> does the same function, thanks to character map. :)

Yeah, Character map is one thing I must make sure it's there when I
install my Windows.

> --
> TragedyTrousers.
Ashikaga

Jenny100

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Jul 1, 2000, 3:00:00 AM7/1/00
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"Ashikaga" <citize...@hotmail.com> wrote in message
news:WMu75.1901$oh5.1...@bgtnsc04-news.ops.worldnet.att.net...

>
> Which font you are using? Most major fonts (Times New Romans, Arial,
> etc) should work alright
>
> > Jenny
> Ashikaga

I'm using Arial in here. But I had my Character Map set to Symbol because
I wanted to get interesting symbols.
Anyway, I can get alt 0128 to give me a Eurodollar sign when I'm
composing the message, but when I get the message back from the
newsserver the Eurodollar has turned into a mere ?
€ should be a Eurodollar and it looks like one as I type this.
But let's see how it changes when the message is posted on
the newsserver.

Jenny

Robert Norton

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Jul 1, 2000, 3:00:00 AM7/1/00
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TragedyTrousers wrote:

> I'm glad you didn't point out that:
>
> The noun frambesia has 1 sense (first 1 from tagged texts)
> 1. yaws, frambesia, framboesia -- (an infectious tropical disease
> resembling syphillis in its early stages; marked by red skin eruptions
> and ulcerating lesions)

" Framboise" is (as I vaguely recall) is french for raspberry, it paints a
picture, does it not?


Robert Norton

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Jul 1, 2000, 3:00:00 AM7/1/00
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Arian Hokin wrote:

> Robert Norton wrote:


>
> > TragedyTrousers wrote:
> >
> > > Turns out it was laziness after all, as I also found that CTRL-SHIT-4
> > > does the same function, thanks to character map. :)
> >

> > You must have found that by the process of elimination. :-)
>

> <grin> I was racking my brains for something witty to say about that - you
> got in before me. :-)

Thanks! I had thought up a few cruder ones first, but abandoned them. Can
you say what you had thought up?


Jenny100

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Jul 1, 2000, 3:00:00 AM7/1/00
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"P12" <nom...@all.com> wrote in message
news:t22tlsc1u89tjc191...@4ax.com...
> >
> I have and AMD K62 450 and everything seems to be o.k. with the sound
> although I only just started playing the game. I have just a
> regular soundblaster card. I did the full 1 gig install which may
> be what makes the difference. In the best whenever I have had
> choppy video or sound it was often related to the CD. People may
> try a full install. Or try lowering the CD buffer so the CD doesn't
> have to spin up and down so frequently.

Where is the CD buffer? Is it in the game settings or is there a
CD buffer in the Windows settings somewhere?

Arian Hokin

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Jul 2, 2000, 3:00:00 AM7/2/00
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Robert Norton wrote:

> TragedyTrousers wrote:
>
> > Turns out it was laziness after all, as I also found that CTRL-SHIT-4
> > does the same function, thanks to character map. :)
>
> You must have found that by the process of elimination. :-)

<grin> I was racking my brains for something witty to say about that - you
got in before me. :-)

Arian


MaryJ

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Jul 2, 2000, 3:00:00 AM7/2/00
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P12 wrote in message ...

>Creative SoundBlaster AWE 64. It says it is Soundblaster 16
>compatible. I just checked in the device manager and there is a 3d
>stereo box I don't have checked.

P12: I am thinking of getting the SB awe value. Is it a good card? I just
bought the sb live Xgamer but I can take it back within 7 days and I asked
the girl to order me an AWE value. The AWE gold is a lot more money.
The sb live didn't solve my problems with the stuttering in TLJ and the AWE
might not either, but I just wondered if it was a good card for older DOS
games as well as new games?

>I only just got through the prologue. But don't appear to have any
>problems. As a matter of fact her voice is very sexy. I had to
>replay the undies comment over a few times to get the full effect.

Imust have gone through the prologue a thousand times and the sound broke up
a little at the prologue and it was worse at the scene with the old woman.

MaryJ


MaryJ

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Jul 2, 2000, 3:00:00 AM7/2/00
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Ashikaga wrote in message
<3Eu75.1888$oh5.1...@bgtnsc04-news.ops.worldnet.att.net>...

Louie? where do you get such weird ideas?

MaryJ


TragedyTrousers

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Jul 2, 2000, 3:00:00 AM7/2/00
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Lovin' you, Jenny100... is easy cos you're beautiful:

>What is fongentula? That is the only one that is not in my
>dictionary.

Well spotted! You deserve a prize for that. :)

A few weeks ago, I woke from a dream, and the word FONGENTULA was
floating in front of my eyes in neon letters, and I haven't been able to
stop wondering where the hell it came from...
I was hoping to get someone to do my dirty work for me, but I guess it
didn't quite work, sadly.


--
TragedyTrousers.

TragedyTrousers

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Jul 2, 2000, 3:00:00 AM7/2/00
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Lovin' you, Jenny100... is easy cos you're beautiful:

>TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote in


>> >Ctrl-shift-4 does nothing for me.
>>

>> Gah! CTRL-ALT-4, I meant! Oops. I use Ctrl-Shift (with an f) for all
>> my keyboard shortcuts so got mixed up.
>

>Ctrl-alt-4 doesn't do anything for me either. :珄

€€€€€€ - Does for me. {:0)
Perhaps it only works on european setups, but if you go to character
map, and select the Euro symbol (left of 4th row), it displays the
keystroke in question on the bottom right.


--
TragedyTrousers.

TragedyTrousers

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Jul 2, 2000, 3:00:00 AM7/2/00
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Lovin' you, Ashikaga... is easy cos you're beautiful:

>"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote


>> Its just that I remember once hearing something about some people on
>> Usenet using a 7-bit form of ASCII, so that presumably anything
>after
>> 0127 would not be included. (These trivial things just worry me, I
>> guess. :)
>
>7-bit? I thought most things are in 8-bit or 2 to the whatever power.
>Where is that missing bit? (pardon moi pun et bad français)

Well with 8 bits, you can have up to 256 characters, but with 7, you'd
be limited to 128, so you'd miss out on the extended character set,
which might include £ and € signs.
I don't know if the 8th bit is used as some kind of error checking bit,
or what. I'm definitely no expert here.

>Yeah, Character map is one thing I must make sure it's there when I
>install my Windows.

Isn't it crazy that it doesn't come installed on the default settings?


--
TragedyTrousers.

TragedyTrousers

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Jul 2, 2000, 3:00:00 AM7/2/00
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Lovin' you, Robert Norton... is easy cos you're beautiful:

In deepest gamboge.


--
TragedyTrousers.

Jenny100

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Jul 2, 2000, 3:00:00 AM7/2/00
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"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote in
message news:ffuulskjiueb9fpdt...@4ax.com...
> >
> ?????? - Does for me. {:0)

> Perhaps it only works on european setups, but if you go to character
> map, and select the Euro symbol (left of 4th row), it displays the
> keystroke in question on the bottom right.

OK. Let's try it.
?
That looks like a Eurodollar as I'm typing this.
Let's see what it looks like after the newsserver processes it.
??????????????
朵?

Jenny

Jenny100

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Jul 2, 2000, 3:00:00 AM7/2/00
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"TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote in
message news:cfuulsgia04del7rn...@4ax.com...

So Ashikaga's guess could be right.
Scary, isn't it. 8暍

Jenny100

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Jul 2, 2000, 3:00:00 AM7/2/00
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"Jenny100" <Jenn...@nospam.com> wrote in message
news:8jo2s4$3dk$1...@slb7.atl.mindspring.net...
> "TragedyTrousers" <tragedy....@btinternet.comEDY_TROOSERS> wrote in

> message news:ffuulskjiueb9fpdt...@4ax.com...
> > >
> > ?????? - Does for me. {:0)
> > Perhaps it only works on european setups, but if you go to character
> > map, and select the Euro symbol (left of 4th row), it displays the
> > keystroke in question on the bottom right.
>
> OK. Let's try it.
> ?
> That looks like a Eurodollar as I'm typing this.
> Let's see what it looks like after the newsserver processes it.
> ??????????????
> 朵?
>
> Jenny

Rats. It doesn't work that way either.
It's the newsserver's fault.

Jenny again

MaryJ

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Jul 2, 2000, 3:00:00 AM7/2/00
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P12 wrote in message <6pptls4918dbrpfh0...@4ax.com>...

>On Sun, 2 Jul 2000 01:52:55 -0400, "MaryJ" <rain...@sprint.ca> wrote:
>
>>P12: I am thinking of getting the SB awe value. Is it a good card? I just
>>bought the sb live Xgamer but I can take it back within 7 days and I asked
>>the girl to order me an AWE value. The AWE gold is a lot more money.
>>The sb live didn't solve my problems with the stuttering in TLJ and the
AWE
>>might not either, but I just wondered if it was a good card for older DOS
>>games as well as new games?
>
>Well I am not no sound Guru. I don't know much about sound. I
>had to just look up and see if it was the value card and it is. I
>told you before I have had problems with my ATI card since day one.

I have never had any problems that I know of, with my ATI Rage PRO AGP card
(which acts as a PCI card) because I don;'t have the AGP activated. The only
problem I can see with the ATI cad is when I played the demo of Indy Jones
and the Infernal machine, parts of Indy became invisible when he turned and
I saw in the demo readme that there was a problem with ATI Rage Pro cards
with this.
That was the only trouble I had with video in games so far.

When you go on the ATI newsgroup, many people say they like ATI cards, but
the problem is after people get new video cards, ATI take so long to get new
drivers out, that people become very dissatisfied and who can blame them?
ATI are also in Toronto - they seem to make tons of money and always trade
well on the stockmarkets. Makes me wonder how they stay in business when
their video card drivers support is so bad.
I consider myself lucky that I haven't had any problems with my video card,
but it has put me off and I wouldn't buy another ATI card - I don't care if
they are Canadian or not -;)

>So as you have found you spend more time getting your computer to work
>than actually using it for positive stuff. I think I finally
>stabilized it this week. But the only drivers that work are very
>poor with movies.

I ordered a new video card this week. And a
>controller card for my hard drives. I am hoping this will improve
>things some since my motherboard drivers are poor. That is the main
>problem with the ATI. I am tired of playing with the ATI all the
>time so I am looking forward to something that works.

ATI cards would be fine if ATI paid more attention to issuing updated
drivers and spent less time on just selling video cards.
What kind of card did you buy this time? not ATI I hope?

>Well anyhow because of all that I haven't had a chance to try any DOS
>games yet to see how everything works. But with the windows games I
>have played I haven't had any problems at all. As a matter of fact
>I have heard about lots of problems with the SB Live so I am glad I
>stuck with the lower end card. You said your card is showing up on
>IRQ 11 but I think the ATI card is hardcoded for that.

I took out sb live for now, so can't look at the IRQ at the moment. Jenny
has the same sblive card as I have. The first time I installed sblive the
other day, it installed ok. It was only when I began to fiddle and uninstall
it that I have problems reinstalling it now.

So that is
>one potential problem. But I have heard of all kinds of others.
>None of the problems I have had on this computer are related to the
>sound card. I think you would be better off going with the AWE 64
>value over the soundblaster live. I don't know if it will solve
>this problem. But in general I think there are a lot less
>compatibility problems. But because I am not too keen on the sound
>senses I couldn't tell you the difference in the sound quality.
>Another reason for me to stick with the low end card.

The girl at the computer store where Ibought the sblive is supposedly
ordering me the AWE64 value and will get it on Tuesday. We had our Canada
day holiday yesterday, so most people are off work tomorrow (Monday). So I
will see if she has it on Tuesday and try it out. The sblive has a lot of
features I don't need.
I know AWE is ISA card. I have two ISA slots, but I have a P1.

I wonder if SBAWE 64 value has a SB emulator like the SB live ?

>>Imust have gone through the prologue a thousand times and the sound broke
up
>>a little at the prologue and it was worse at the scene with the old woman.
>

>I haven't got that far yet so I will see.

Yes, you have- ;). The prologue and the old woman scene is at the very start
of TLJ.

MaryJ

Jenny100

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Jul 2, 2000, 3:00:00 AM7/2/00
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"P12" <nom...@all.com> wrote in message
news:on9vls81dinag9g1r...@4ax.com...

> On Sun, 2 Jul 2000 15:37:26 -0400, "MaryJ" <rain...@sprint.ca> wrote:
>
> > >Yes, you have- ;). The prologue and the old woman scene is at the
very start
> >of TLJ.
>
> I guess you must mean the lizard thing. I guess I still need to
> read my manual to figure out what everything means. I thought maybe
> she was a dragon or something.
>

Maybe you missed a video. There is one in the very beginning -
before the dragon in the prologue. A couple of "young folk" are
begging a story off an old woman. She ends up telling
April's story and the game begins. You can probably get the
opening video to repeat if you choose Video Replay from that
list that comes up when you click on the book at the top of the
screen. It should also appear if you start a new game.

Jenny100

Ashikaga

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Jul 2, 2000, 3:00:00 AM7/2/00
to
Somehow I think you are just teasing me. I got the idea from the look
of the word, nothing personal.

Ashikaga
"MaryJ" <rain...@sprint.ca> wrote in message
news:PbB75.45602$mP2.2...@newscontent-01.sprint.ca...
<snip>

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