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Secret of Monkey island, VDMSound and WinXP...

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J.L.

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Apr 27, 2002, 1:23:20 PM4/27/02
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Hi everybody!

I heard about VDMSound a while ago in this newsgroup, and decided to give it
a try, since I was having problems running the old dos adventures in windows
XP.
So I downloaded and installed it, and although now I can get adlib sound in
SoMI, I can't save, pause or quit the game... is there a way to solve this?
Not being able to save games is extremely annoying...

Thanks in advance!
Best regards to everybody,

Joana


Vlad R.

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Apr 27, 2002, 7:01:57 PM4/27/02
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Don't think it's in any way related to VDMSound. More likely that you
have a badly hacked/cracked game. Try both AdLib/SB ("monkey a" or
"monkey s") and MT-32 ("monkey r"). I think by default (monkey) it's
Roland, and I've seen at least one game that was behaving weirdly in
Roland mode because the guy(s) who cracked it assumed nobody usues
Roland music anyway and stuck their patch, I guess, over the Roland
code of Monkey Island.

V.

"J.L." <nos...@nospam.com> wrote in message news:<1019928097.180614@newsfront1>...

J.L.

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Apr 28, 2002, 5:34:51 AM4/28/02
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No, actually it's the original game, not a cracked one...
And now I'm experiencing a somewhat erratic behaviour, sometimes I can't run
the game at all, and other times I can but the keyboard doesn't work when I
type the copy protection code, so it doesn't run either... When the keyboard
*does* work, I don't get any sound! I guess I'll have to end up creating a
dos partition after all.

Joana


"Vlad R." <vl...@usa.net> wrote in message
news:fc5733ab.02042...@posting.google.com...

Vlad R.

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Apr 28, 2002, 11:07:49 PM4/28/02
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Weird, to say the least. Do you have these kinds of problems with any
other games? Did the game come on a CD-ROM (e.g. Lucas Arts
Collection) or is it an original 3.5" floppy version?
In any case, given that you have a legal copy you may want to compare
with "abandonware" copies on the Net. I know for sure that MI2 (from
the Net) works flawlessly with VDMSound under NT4 and Win2k. Sounds
like your copy of the game could have been somehow corrupted -- also
check for viruses!

V.

"J.L." <nos...@nospam.com> wrote in message news:<1019986350.744447@newsfront2>...

J.L.

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Apr 29, 2002, 4:28:27 AM4/29/02
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It's the original 3.5" floppy 256 colors version (+ the 486 patch), and it
has always worked fine until I installed XP... Yesterday I tried it on
another computer, which has Windows ME, and it worked fine. I haven't tried
other DOS games on XP, so I don't know if this occurs with them or just with
SoMI... Am I the only one having this problem? Does SoMI usually run ok on
Windows XP with VDMSound? I guess I'll have to try it on another XP computer
then...

Joana

"Vlad R." <vl...@usa.net> wrote in message
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Travis Howell

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Apr 29, 2002, 7:33:42 AM4/29/02
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"J.L." <nos...@nospam.com> wrote in message
news:1019986350.744447@newsfront2...

> No, actually it's the original game, not a cracked one...
> And now I'm experiencing a somewhat erratic behaviour, sometimes I can't
run
> the game at all, and other times I can but the keyboard doesn't work when
I
> type the copy protection code, so it doesn't run either... When the
keyboard
> *does* work, I don't get any sound! I guess I'll have to end up creating a
> dos partition after all.

Try scummvm at http://scummvm.sourceforge.net/


J.L.

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Apr 29, 2002, 10:16:03 AM4/29/02
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Thanks to everybody who replied!
I finally got SoMI working on XP! I ran VDMSound manually (not through
windows explorer) and configured the game to run with Roland sounds (should
have tried it sooner like you said Vlad...) and now it runs with no problems
at all.

Thanks again!

Joana


"J.L." <nos...@nospam.com> wrote in message

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J.L.

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Apr 29, 2002, 10:44:58 AM4/29/02
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Forgot to mention something on my last post: I'm still having some keyboard
problems, but I guess that has to do with the fact that I'm using a wireless
keyboard... I tried the game on XP with a "normal" keyboard and it worked
fine.

Joana


"J.L." <nos...@nospam.com> wrote in message

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Vlad R.

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Apr 29, 2002, 2:07:05 PM4/29/02
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Hi,

I don't have XP and don't know how well MI works on XP, but I know
both MI1 and MI2 work fine on NT and 2k. I never heard of the 486
patch -- what is it supposed to do? Anyway, if, for whatever reason,
MI still refuses to work under XP's DOS box then you can try DosBox
(dosbox.cjb.net) rather than reboot. The catch is that DosBox doesn't
support MIDI (not yet, anyway), and you'd be stuck with AdLib music
only.

V.

"J.L." <nos...@nospam.com> wrote in message news:<1020068766.142838@newsfront2>...

noman

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Apr 29, 2002, 3:21:05 PM4/29/02
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On Mon, 29 Apr 2002 15:16:03 +0100, "J.L." <nos...@nospam.com> wrote:

>Thanks to everybody who replied!
>I finally got SoMI working on XP! I ran VDMSound manually (not through
>windows explorer) and configured the game to run with Roland sounds (should
>have tried it sooner like you said Vlad...) and now it runs with no problems
>at all.

I have seen a similar thing with IndyJones and Last Crusade. If I try
to run it directly via "Run with VDMSound", I get no sound, even
though the VDM stuff is loaded at start.

However if I go to WinXP DOS box and run VDMSound manually, it works
fine.

I see that very few games though.
--
Noman

J.L.

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Apr 29, 2002, 4:30:18 PM4/29/02
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The 486 patch is a patch for faster computers than the game was designed
for. I remember trying to run the game in my old Pentium 90 and getting an
error message, and the patch fixed that.

Vlad R.

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Apr 30, 2002, 10:25:02 AM4/30/02
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"Run with VDMS" enables EMS emulation, whereas plain DOS boxes (with
VDMSound started "manually") don't have EMS enabled. So that may be
the reason. Weird.
V.

ZZZYYno_...@yahoo.com (noman) wrote in message news:<3ccd9c2d....@News.CIS.DFN.DE>...

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