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11th Hour - 2 problems...HELP!

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Richard Ellis

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Dec 26, 1995, 3:00:00 AM12/26/95
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Just got the game. I had several problems at first, but managed to get
it down to these two remaining problems:

1. I can't get it to run in Windows95 without having to boot to dos
(which I'd rather NOT do). I keep getting an error stating "System has
no linear frame buffer. Cannot create virtual frame buffer in
windows(tm) shell. Exit windows...."

How do I solve this?

2. The only way I've gotten the game to run is rebooting into MS-Dos
mode. However, the game will ONLY run in 8bpp mode. I know my card can
handle more. In fact, my top-of-the-line system should make the game
scream!

I've tried many of the suggestions (uvconfig -d27, page flip=off,
selecting generic RAM DAC, etc.) all to no avail.

Here's my system:

Dell Pentium-133
32 MB Ram
NEC 4xi CD-Rom
Number 9 Imagine 128bit video with 4mb vram
Soundblaster AWE32

PLEASE HELP ME! I want to get playing, but not in black-and-white only!!

Thanks in advance,
-Richard Ellis
rel...@conline.com


Gareth Blades

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Dec 26, 1995, 3:00:00 AM12/26/95
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On 26 Dec 1995 19:07:13 GMT, rel...@conline.com (Richard Ellis) wrote:

>Just got the game. I had several problems at first, but managed to get
>it down to these two remaining problems:
>
>1. I can't get it to run in Windows95 without having to boot to dos
>(which I'd rather NOT do). I keep getting an error stating "System has
>no linear frame buffer. Cannot create virtual frame buffer in
>windows(tm) shell. Exit windows...."
>

Go to the 11H directory and run UVCONFIG.

Does it detect your video card correctly?

Unless it detects a linear frame buffer then you will have to run the game from
DOS.

Going by your second problem my guess is that UniVbe does not yet know about
your video card. Install UniVbe off the CD and have a look through the manual
that comes with it for the email address of Scitech who sell it.
See if they can tell you how to make it support your card or when they are
releasing a new version.

--
------------------------------------------------------------
Gareth Blades (gar...@blades.tcp.co.uk)
Homepage: http://www.tcp.co.uk/~blades/index.html
PGP key available from hompage

Douglas P Marien

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Dec 27, 1995, 3:00:00 AM12/27/95
to
In article <4bph51$g...@news.unicomp.net>,

Richard Ellis <rel...@conline.com> wrote:
>1. I can't get it to run in Windows95 without having to boot to dos
>(which I'd rather NOT do). I keep getting an error stating "System has
>no linear frame buffer. Cannot create virtual frame buffer in
>windows(tm) shell. Exit windows...."
>
>How do I solve this?

You can't if your card does not have a linear framebuffer.

>2. The only way I've gotten the game to run is rebooting into MS-Dos
>mode. However, the game will ONLY run in 8bpp mode. I know my card can
>handle more. In fact, my top-of-the-line system should make the game
>scream!

Well, I consider a top-of-the-line system to also be one that is very
loaded in features. Your video card is not.

>Number 9 Imagine 128bit video with 4mb vram

As far as I know, the Number 9 cards use a Cirrus chipset for VGA performance,
very poor VGA performance at that. The VGA memory partition is 512K which
puts you below the 11th Hour minimum requirements. I have heard that there
is a way to disable this, but have not seen anybody post if it worked or
not. If you just purchased your video card, perhaps you could return it for
Matrox Millenium or an ATI Mach64 (with the supported chipset, i.e. not that
AT&T one).

--
Doug Marien | "[DOS] sucks dead bunnies
sl...@acm.cs.umn.edu | through a bent straw."
http://acm.cs.umn.edu/~slug/ | -Paul Close
Life's Short. Slug Hard. +

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