I've been playing this game 12 hrs a day for the past 3 days!
So far I have been to all the lands except Okaar.
I have 3 Mons, all weapons and most of the upgrades - all execpt the sniper
rifle upgrade - anyone know where to get this upgraded?
I'm wandering around between zones lost at the moment - I have just saved
Jan from being killed in okarsankar and have fought korax for the 1st time.
Could someone be kind enough to give me some hints
BTW the guns are soooo much better after they have been upgraded!
Thanks
Ian Beardsworth.
Ian Beardsworth wrote:
How do you upgrade the guns ? Also what do you do with the 4th essence idol the
one 'naarth' (I think ) gives you ? tia
will.
Remember this is not as simple as putting the respective idols in their
respective temples.
I'll start you off - the fae idol goes in the Eluiee Temple, figure out the
rest.
As for the guns - you have to travel through the gate to the city.
Will <paul.w...@virgin.net> wrote in message
news:377726F1...@virgin.net...
I'm about to upgrade to a pII 350/400 at least 64mb ram and a TNT1 (not that
that matters for Outcast, I heard it even doesn't support 3D accelerators)
Thanks anyway
Bastiaan
P.s Check www.outcastcentral.com a very cool and complete site!
Ian Beardsworth <Ian_Bea...@btinternet.com> schreef in berichtnieuws
7l67vd$fpe$1...@neptunium.btinternet.com...
I'm planning to buy the game in a few days. It is a french game so of course
all this stuff gets released in Europe first.
In France, a magazine released a demo, it is yet illegal to distribute it.
(it's some kind of exclusivity, but you should get it soon.)
I wasn't sure if I wanted to buy the game, now that I played it, I am :-)
> And what computer do you have? My system is:
> P200MMX
> 32 megs of RAM
This seems real weak to me. Outcast asks for HUGE requirements.
Try the demo at the lowest detail possible.
> and a V2 12mb
Outcast doesn't use hardware acceleration. It is Voxel rendered, not
polygons.
The result is awesome.
Moa,
>> I want to buy it, but first I want to play a demo to see how it goes, do
>you
>> know it's release (the demo, the full version is out, I know)?
>
>I'm planning to buy the game in a few days. It is a french game so of course
>all this stuff gets released in Europe first.
It's a Belgium game.
**[CG]Abyss**
***The Chain Gang***
****http://cg.gamepoint.net****
._o_O ?
Isn't Infogrammes french ?
Moa,
> > I want to buy it, but first I want to play a demo to see how it goes, do you
> > know it's release (the demo, the full version is out, I know)?
>
> I'm planning to buy the game in a few days. It is a french game so of course all this stuff gets released in Europe first.
> In France, a magazine released a demo, it is yet illegal to distribute it. (it's some kind of exclusivity, but you should get it soon.) I wasn't sure if I wanted to buy the game, now that I played it, I am :-)
Actually, Appeal (Outcast developers) is based in Belgium. And as for exclusivity, warez sites had it at least a week ago. ;P
> > And what computer do you have? My system is:
> > P200MMX
> > 32 megs of RAM
>
> This seems real weak to me. Outcast asks for HUGE requirements. Try the demo at the lowest detail possible.
I have a P233/MMX, 64MB RAM, and an ATI 3D Xpression+PC2TV (Rage II+ chip)--a shit 3D card by today's standards, yet it runs Outcast (at any of its resolutions) and most other current 3D games (Half-Life, Dungeon Keeper 2, and even Trespasser) fine.
> > and a V2 12mb
> Outcast doesn't use hardware acceleration. It is Voxel rendered, not polygons. The result is awesome.
Actually, Outcast's engine uses voxels AND polygons. http://www.outcast-game.com/99/html/paradise.html to learn more about it.
This just goes to illustrate that one persons "fine" is another persons "nightmare".
>I have a P233/MMX, 64MB RAM, and an ATI 3D Xpression+PC2TV (Rage II+ chip)--a shit 3D card by today's standards, yet it runs Outcast (at any of its resolutions) and most other current 3D games (Half-Life, Dungeon Keeper 2, and even Trespasser) fine.
No offense, but you clearly have a very low tolerance for huge pixels
and slow frame-rates. As someone else so succintly put it, Outcast got
hit a little to hard with the ugly stick.
Joe
A "high" tolerance, I think you meant to say. :)
>> No offense, but you clearly have a very low tolerance for huge pixels
>> and slow frame-rates.
>
>A "high" tolerance, I think you meant to say. :)
Yup, thanks.
Joe
Joe wrote:
> Eep² <e...@tnlc.com> wrote:
>
> >I have a P233/MMX, 64MB RAM, and an ATI 3D Xpression+PC2TV (Rage II+ chip)--a shit 3D card by today's standards, yet it runs Outcast (at any of its resolutions) and most other current 3D games (Half-Life, Dungeon Keeper 2, and even Trespasser) fine.
>
> No offense, but you clearly have a very low tolerance for huge pixels
Mils wrote:
> > >I'm planning to buy the game in a few days. It is a french game so of course
> > >all this stuff gets released in Europe first.
> >
> > It's a Belgium game.
>
>LOW tolerance? I'd say I have a very HIGH tolerance considering my system.
Sorry, that's what I meant.
Joe