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Indiana Jones and the Fate of Atlantis

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Geoff Phillips

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Jan 7, 2004, 4:48:39 PM1/7/04
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Picked up this ancient game in a charity shop. Quite fun, and amusing in
places, but a real pig - or perhaps I'm just too thick. For instance, it
was only now, when the game is almost done that I've realised the Plato book
had multiple pages in it, I wondered how I was supposed to know the answer
to the questions put to me, or align the disks with anything other than
guesswork. I did click the right of the page, just as you might expect with
a book, but it just closed the thing. I worked out most of the game, but
there's quite a few bits where it's a case of use random object against
other random object to produce result, e.g. a statue head on a pedestal.

Even with a walkthru, I am stuck towards the end - trying to find, according
to the walkthru, a canal with an octopus. I'm at the point where you are in
a big circular map, i.e. Atlantis's remains, but I see no canal anywhere!

Geoff.


Tom McEwan

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Jan 7, 2004, 4:57:22 PM1/7/04
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The canal is the gateway from the outer ring to the middle one. You can't
get to it without opening the large door with a small fish statue in front
of it, and a pool of water whose pressure is holding the door shut. It's in
the bottom right quadrant of the map.


Chris Simpson

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Jan 7, 2004, 5:05:04 PM1/7/04
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What are you running it on?

Geoff Phillips

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Jan 8, 2004, 2:41:49 PM1/8/04
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"Tom McEwan" <captain...@ONAYAMSPAYuk2.co.uk> wrote in message
news:bthve8$fjp$1...@newsg3.svr.pol.co.uk...
Thanks Tom, I'll give it a whirl.

Geoff.


Geoff Phillips

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Jan 8, 2004, 2:44:53 PM1/8/04
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"Chris Simpson" <waxma...@yahoo.com> wrote in message
news:-YednezBQfM...@mho.net...

> What are you running it on?
>
On a modern PC. I've noticed both it and one from the same stable has a
little difficulty in running on a modern speed PC - I suspect timing
difficulties - occasionally a short sequence of events just stops until you
save/load, and sometimes the sound packs in until you restart the game. I'll
not grumble at that though because I've found plenty of games from the pre
1995 Windows era just fail to work at all in the modern PC, due to
requirements for VESA, or DOS only mouse drivers.

Geoff.


Phil

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Jan 8, 2004, 11:34:00 PM1/8/04
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On Wed, 7 Jan 2004 21:48:39 +0000 (UTC), "Geoff Phillips"
<ge...@geffers.NOSPAMu-net.com> wrote:

>Picked up this ancient game in a charity shop. Quite fun, and amusing in
>places, but a real pig - or perhaps I'm just too thick. For instance, it
>was only now, when the game is almost done that I've realised the Plato book
>had multiple pages in it, I wondered how I was supposed to know the answer
>to the questions put to me, or align the disks with anything other than
>guesswork. I did click the right of the page, just as you might expect with
>a book, but it just closed the thing. I worked out most of the game, but
>there's quite a few bits where it's a case of use random object against
>other random object to produce result, e.g. a statue head on a pedestal.

FoA is hard, but never illogical, IIRC. In any case, it's arguably one
of the best adventure games of all times.

>Even with a walkthru, I am stuck towards the end - trying to find, according
>to the walkthru, a canal with an octopus. I'm at the point where you are in
>a big circular map, i.e. Atlantis's remains, but I see no canal anywhere!

You have to complete the map first. Hover the mouse cursor over every
room on the map, if it turns to a question mark (?), it means you
haven't been there yet. Note that some rooms have gratings that you
can open and crawl through to enter otherwise unreachable rooms. When
you're done, go to the room with a pool, and use an orichalcum <sp?>
bead with the eel statue (it will become too hot to hold and Indy will
throw it in the pool, thus evaporating all the water -- that's real
world physics for you! and allowing you to open the large door in this
room). Actually, come to think of it, I may be getting a little bit
ahead. You need to find a way to produce orichalcum beads first. Mmh.
I don't really know how much of the circular map you've completed, and
there's quite a lot of things to do in there. I suggest you either
figure it out on your own, or find a walkthrough that's more detailed.
The canal with an octopus comes at a later point in the game

Oh, and now that I think about it, it would be insensitive of me not
to give you the choice of knowing or not the solution to the most
frustrating puzzle in the game.

SPOILER ALERT! DO NOT READ IF YOU LIKE BEING FRUSTRATED!
=========================================================
To get rid of the octopus in the canal, you need to feed it a crab. To
get a crab, you have to go to the crab room (literally, it's the name
of the room on the circular map), use a human ribcage you found
elsewhere, put a sandwich, sausage, or whatever bait you have in your
inventory at that point, in the ribcage, and put the ribcage in the
water (in the middle of the crab room). Not the most intuitive
solution, is it? Actually, I take back what I said about FoA never
being illogical. ;-)

Hope this helps.

Phil
--
Phil, Canada

Geoff Phillips

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Jan 9, 2004, 5:08:12 AM1/9/04
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"Phil" <drac...@eudoramail.com> wrote in message
news:76asvvkv380mfqoi8...@4ax.com...

> On Wed, 7 Jan 2004 21:48:39 +0000 (UTC), "Geoff Phillips"
> <ge...@geffers.NOSPAMu-net.com> wrote:
> Oh, and now that I think about it, it would be insensitive of me not
> to give you the choice of knowing or not the solution to the most
> frustrating puzzle in the game.
>
> SPOILER ALERT! DO NOT READ IF YOU LIKE BEING FRUSTRATED!
>
Thanks Phil for all the details. The problem was that I simply hadn't
noticed the point on the circular map where one could exit into the canal -
unless the mouse hovers there, it's not shown. Thinking about it, I should
have realised that the inner area hadn't been explored, and logically that
was my purpose.

Geoff.


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