--
Best regards,
Charles Herold - che...@pathfinder.com
http://deskchairadventurer.homepage.com
http://selfindulgent.homepage.com
Sent via Deja.com http://www.deja.com/
Before you buy.
Hello.
Sorry I'm not helping but I have never heard of this game.
Is it a good adventure though, that's worth my trying to find ??
Cheers.
Mad.
>Is it a good adventure though, that's worth my trying to find ??
It's really a kid's game, although that doesn't mean adults can't play
it. It's about a girl called Pepper who goes back in time after her
uncle messes up the past and the British maintain control of the USA.
I never finished it because I was politically opposed to the ending
and spent the entire time walking Pepper around the world shouting
"ALL HAIL ENGLAND AND THE MIGHTY BRITISH PEOPLE! I AM AN ANNOYING
TROUBLEMAKER, PLEASE HAVE ME EXECUTED NOW AND ALLOW THE GREAT BRITISH
PEOPLE TO RULE WITHOUT QUESTION!"
(:-))
- Richard
Somehow that doesn't sound so bad. We'd have a queen instead
of a horny president. ;-)
Jenny
Somehow I feel so lucky that the U.S. got independent after reading
that above statement. ;-)
> (:-))
>
> - Richard
Ashikaga
>> ....snip...
I never finished it because I was politically opposed to the ending
>> and spent the entire time walking Pepper around the world shouting
>> "ALL HAIL ENGLAND AND THE MIGHTY BRITISH PEOPLE! I AM AN ANNOYING
>> TROUBLEMAKER, PLEASE HAVE ME EXECUTED NOW AND ALLOW THE GREAT
>BRITISH
>> PEOPLE TO RULE WITHOUT QUESTION!"
>
>Somehow I feel so lucky that the U.S. got independent after reading
>that above statement. ;-)
>
>> (:-))
>>
>> - Richard
>Ashikaga
Hehehe. If Richard was regarded as a typical example of ANYTHING we would
all be shaking in our shoes !!
Cheers.
Mad.
>
Thaanks for the info. Hehehe. Sounds quite intriguing !!
Cheers.
Mad.
Not quite true... you'd have a horny prince instead of a horny president :-D
Hans
Hans
Jenny wrote:
> "Charybdis" <char...@floor-13.co.uk> wrote in message
> news:3932d922...@news.freenetname.co.uk...
> > Did you know that "Mad" <m...@ydbp.freeserve.co.uk> is ancient
> > Babylonian for "person who posts on Usenet?" I may have made that up.
> >
> >
> > >Is it a good adventure though, that's worth my trying to find ??
> >
> > It's really a kid's game, although that doesn't mean adults can't play
> > it. It's about a girl called Pepper who goes back in time after her
> > uncle messes up the past and the British maintain control of the USA.
>
> Somehow that doesn't sound so bad. We'd have a queen instead
> of a horny president. ;-)
>
> Jenny
You might get a horny queen.
NO! THE IMAGES! AAARAAAAAAARGH!
- Richard
I agree !! ;-D
Cheers.
Mad.
>
>
See what I mean about a "Charybdis" response ?? Gems all !! Hehehe.
Cheers.
Mad.
>
Ha... bad influence, bad influence, lalalalala, hear no evil...
> Cheers.
>
> Mad.
Ashikaga
The great thing is, even though I can't get through chapter 3 it doesn't
matter, because you can start at any chapter in the game. So I just
went on to chapter 4, which didn't give me any troubles at all.
I am a bit bothered by the game's attitude towards 1968. The idea seems
to be that the sixties was a time of mellow, shiftless hedonism, when
really that was more 1975. The idea that people infused with the spirit
of 1968 would be too self-involved and laid back to rebel against the
crown is insupportable given the constant uproar and protest of the
time. But it's a good game none-the-less.
In article <8gugnp$79i$1...@news8.svr.pol.co.uk>,
"Mad" <m...@ydbp.freeserve.co.uk> wrote:
>
> che...@pathfinder.com wrote in message
<8gu1hn$hhi$1...@nnrp1.deja.com>...
> >I'm trying to empty the jar in chapter 3 of Peppers Adventures.
>
> Hello.
>
> Sorry I'm not helping but I have never heard of this game.
>
> Is it a good adventure though, that's worth my trying to find ??
>
> Cheers.
>
> Mad.
"Hans C. Andersen" wrote:
>
> <snip>
> Somehow that doesn't sound so bad. We'd have a queen instead
> of a horny president. ;-)
> <snip>
>
> Not quite true... you'd have a horny prince instead of a horny president :-D
LOL!
--
'I didn't fight my way to the top of the food chain to be a vegetarian'
Polyrakis Alkis
University of Patra, Greece
Electrical engineering department
ICQ #: 10123551
URL: http://i.am/alkis
(Click on the English flag if you're not Greek)
Grimfarrow
Ashikaga
"Grimfarrow" <rpha...@calpoly.edu> wrote in message
news:3934DF52...@calpoly.edu...
>I love it too, and it is designed by Jane Jensen.
Just out of interest whenever you think of Jane Jensen, do you think
of the lesbian hooker in the Laura Bow II Speakeasy? Or of Roberta
Williams and the bathtub in SoftPorn Adventure
Maybe it's just me then...
- Richard
Read: don't ask me if you are Mike Mercury.
> <citize...@hotmail.com>, who recently commented:
>
> >I love it too, and it is designed by Jane Jensen.
>
> Just out of interest whenever you think of Jane Jensen, do you think
> of the lesbian hooker in the Laura Bow II Speakeasy? Or of Roberta
> Williams and the bathtub in SoftPorn Adventure
>
> Maybe it's just me then...
Yeah... it's just you... ;-)
> - Richard
Ashikaga
>Yeah... it's just you... ;-)
Phew!
- Richard
However, Day of the Tentacle probably has the best puzzles of any game
every created, fantastically ingenious and certainly more logical than
either the tomato or the sheet puzzles in Pepper. And complexity !=
convolution.
Anyway, if you played the game can you explain why I can't feed that
jar of cabbage to that goat?
In article <3934DF52...@calpoly.edu>,
Grimfarrow <rpha...@calpoly.edu> wrote:
> I actually really loved that game. IMO, it blows away
> that other overrated LucasArts time-travelling game with
> illogical puzzles and convoluted story: Day fo the Tentacle.
>
> Grimfarrow
>
che...@pathfinder.com wrote:
> I noticed the resemblance between the two games; they both have time
> travel, involve a befouled history, have a colonial aspect and are
> played with multiple characters.
>
> However, Day of the Tentacle probably has the best puzzles of any game
> every created, fantastically ingenious and certainly more logical than
> either the tomato or the sheet puzzles in Pepper. And complexity !=
> convolution.
I remembered being completely disinterested playing through DOTT.
It wasn't as agonizing as trying to finish Sam & Max (which I didn't,
because I'd rather have my teeth pulled out than play that "game" again),
but I never felt very compelled to finish it. In fact, I couldn't even
remember
what the plot was! I still have the game,and can choose to pop it back in
again,
but the game never stuck out in my mind. I did finish it, BTW (with hints,
too, because I just couldn't seem to make much logic of the game's puzzles)
Oh, wait, yeah, purple tentacle trying to take over the world.
I remember *something*
Funnily, both games (Pepper & DOTT) featured kites. Hmm.....
I may have to replay DOTT again some time, but I dunno, my recollection
of it isn't full of fondness.....I jsut dont' recollet, period.
> Anyway, if you played the game can you explain why I can't feed that
> jar of cabbage to that goat?
Yikes...it's been a LONG time since I played that game. Actually, I
tried replaying it recently, but the game gives me a weird "out of resource"
error right after I "cured" Ben Franklin. So I never got past that.
Did you have the same problem at all? Maybe it's because I'm running
at 450MHZ rather than my old 486 that I used to have to play the game....
What I'm saying is that I found a certain charm to Pepper's ADv in Time
that I thought DOTT was just lacking. Of course, each to his own.
Grimfarrow
> I remembered being completely disinterested playing through DOTT.
> It wasn't as agonizing as trying to finish Sam & Max (which I didn't,
> because I'd rather have my teeth pulled out than play that "game"
again),
It's fascinating to see how differently people react to games. I loved
DOTT *and* Sam and Max. S&M's puzzles got a little old, it was pretty
much an inventory scavenger hunt, but it was very funny. DOTT was very
funny and had really ingenious puzzles. I love puzzles that manage to
involve several steps but where the steps don't involve a lot of tedious
busywork and unapparent steps. Thus I love getting the tentacle suit in
DOTT or working with the masks in Zork Nemesis whereas I was annoyed by
almost every puzzle in Discworld, which is too much work even with a
walkthrough.
> > Anyway, if you played the game can you explain why I can't feed that
> > jar of cabbage to that goat?
>
> Yikes...it's been a LONG time since I played that game. Actually, I
> tried replaying it recently, but the game gives me a weird "out of
resource"
>
> error right after I "cured" Ben Franklin. So I never got past that.
> Did you have the same problem at all? Maybe it's because I'm running
> at 450MHZ rather than my old 486 that I used to have to play the
game....
I didn't get that error, but I did get an "out of heap" error in chapter
one while Pepper is spying on her uncle. Fortunately Pepper allows you
to play the next chapter without solving the previous one so I skipped
to Chapter two and then when I couldn't get through Chapter three I
skipped to Chapter four. I wish all games let you do that: sick of
trying to figure out how to get through that maze in Myst? Skip to the
next island! Ah well, one can always wish.
> What I'm saying is that I found a certain charm to Pepper's ADv in
Time
> that I thought DOTT was just lacking. Of course, each to his own.
Pepper was very charming, but except for a couple of puzzles I didn't
like it was generally a little too easy to be a great adventure game.
But I do think it was one of Sierra's best games.