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System Shock VGA vs SVGA Differences

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Susan

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Apr 10, 1997, 3:00:00 AM4/10/97
to

I picked up the old demo version of System Shock that is in VGA
only, started playing it and started getting hooked immediately. All
I can say is it seems to be far more intuitive then Daggerfall. :)

Question: The demo is in VGA though and the pixelized graphic
texture and text are bad -- just like Daggerfall. I understand that
the full blown version out is in SVGA and would like to know how much
better the graphics and text appear to be? Thank you.

* Susan * <Sus...@concentric.net>

Werner Punz

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Apr 10, 1997, 3:00:00 AM4/10/97
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Sus...@concentric.net (Susan) wrote:

Much better. The SVGA version is also CD only therfore you get full
speech at the e-mail function. Get it its definitle worth it. One of
the best games ever made.

Werner

mailto://we...@inflab.uni-linz.ac.at
http://witiko.ifs.uni-linz.ac.at/~werpu/
----------------------------------------------
Check out ftp://ftp.gmd.de/if-archive/ for something
which has been forgotten years ago.

llertnac cire

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Apr 10, 1997, 3:00:00 AM4/10/97
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we...@inflab.uni-linz.ac.at (Werner Punz) writes:

>Sus...@concentric.net (Susan) wrote:

>> I picked up the old demo version of System Shock that is in VGA
>>only, started playing it and started getting hooked immediately. All
>>I can say is it seems to be far more intuitive then Daggerfall. :)
>>
>> Question: The demo is in VGA though and the pixelized graphic
>>texture and text are bad -- just like Daggerfall. I understand that
>>the full blown version out is in SVGA and would like to know how much
>>better the graphics and text appear to be? Thank you.
>>
>> * Susan * <Sus...@concentric.net>
>Much better. The SVGA version is also CD only therfore you get full
>speech at the e-mail function. Get it its definitle worth it. One of
>the best games ever made.

I got a copy at Electronics Boutique for $4.99. Best $5 game I ever bought.

-eric

Kroagnon

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Apr 10, 1997, 3:00:00 AM4/10/97
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Werner Punz wrote in article <33516107...@news.uni-linz.ac.at>...
>Sus...@concentric.net (Susan) wrote:

>> I picked up the old demo version of System Shock that is in VGA
>>only, started playing it and started getting hooked immediately. All
>>I can say is it seems to be far more intuitive then Daggerfall. :)
>>
>> Question: The demo is in VGA though and the pixelized graphic
>>texture and text are bad -- just like Daggerfall. I understand that
>>the full blown version out is in SVGA and would like to know how much
>>better the graphics and text appear to be? Thank you.
>>>> * Susan * <Sus...@concentric.net>
>Much better. The SVGA version is also CD only therfore you get full
>speech at the e-mail function. Get it its definitle worth it. One of
>the best games ever made.

The performance is so slow at 640x480. Do you need 200MHz for this? It's
unplayable with a 90-MHz at that resolution.

Kroagnon
Remove the "nospam-" in my E-Mail address to respond via E-Mail.

Gunther Schmidl

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Apr 11, 1997, 3:00:00 AM4/11/97
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It runs well & smooth with my P-166 and Matrox Millenium card :)
--

Gunther...@jk.uni-linz.ac.at
"This is not a signature."

Kroagnon <nospam-...@starnetinc.com> schrieb im Beitrag
<334db...@news1.starnetinc.com>...

Chris McMullen

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Apr 11, 1997, 3:00:00 AM4/11/97
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In article <01bc4648$107f5060$c905...@slip.edvz.uni-linz.ac.at>,

"Gunther Schmidl" <Gunther...@jk.uni-linz.ac.at> wrote:
>It runs well & smooth with my P-166 and Matrox Millenium card :)

Yeah, but System Shock was released ages ago, and only *now* are
people able to play it smoothly. In SVGA mode, I still find it's
not particularly smooth.. what on earth were Looking Glass thinking?
Was that really the *fastest* they could get it to run?

Chris McMullen (who thinks it's all a conspiracy to flog more PC chips..)

Chris McMullen.. Chr...@lspace.org or C.S.Mc...@cms.salford.ac.uk
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Visit the Discworld Game Page:http://www.lspace.org/games/discworld/ *
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Reviewer for the GD Review - http://www.gamesdomain.co.uk/gdreview *
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* 'And remember.. loose feet are a very *real* problem...' Vic Reeves. *
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Kirk Macdonald

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Apr 11, 1997, 3:00:00 AM4/11/97
to

Kroagnon wrote:
>
> Werner Punz wrote in article <33516107...@news.uni-linz.ac.at>...
> >Sus...@concentric.net (Susan) wrote:
>
> >> I picked up the old demo version of System Shock that is in VGA
> >>only, started playing it and started getting hooked immediately. All
> >>I can say is it seems to be far more intuitive then Daggerfall. :)
> >>
> >> Question: The demo is in VGA though and the pixelized graphic
> >>texture and text are bad -- just like Daggerfall. I understand that
> >>the full blown version out is in SVGA and would like to know how much
> >>better the graphics and text appear to be? Thank you.
> >>>> * Susan * <Sus...@concentric.net>
> >Much better. The SVGA version is also CD only therfore you get full
> >speech at the e-mail function. Get it its definitle worth it. One of
> >the best games ever made.
>
> The performance is so slow at 640x480. Do you need 200MHz for this? It's
> unplayable with a 90-MHz at that resolution.
>
> Kroagnon
> Remove the "nospam-" in my E-Mail address to respond via E-Mail.

I run it at one of the lower resolutions to pick up the speed and
scrolling smoothness. The game is so engrossing that you hardy notice
the rougher graphics after a while! I have P90 also, but a crappy
Diamond Stealth 64 PCI. Runs quite well at the second from the lowest
video mode.

Good luck! I pulled it off the shelf last week (didn't play it very far
when I first got it; too slow on my old 386) and I'm still wondering
around the first level looking for security cameras!
--
Kirk Macdonald
Reply to : hag...@gte.net

"Age does not bring wisdom, ...but it does give perspective."
-- Robert Heinlein

These are my own opinions and do not reflect those of The Boeing Co.

Franklin Lee

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Apr 11, 1997, 3:00:00 AM4/11/97
to

Chris McMullen (C.S.Mc...@cms.salford.ac.uk) wrote:
: In article <01bc4648$107f5060$c905...@slip.edvz.uni-linz.ac.at>,

: "Gunther Schmidl" <Gunther...@jk.uni-linz.ac.at> wrote:
: >It runs well & smooth with my P-166 and Matrox Millenium card :)
:
: Yeah, but System Shock was released ages ago, and only *now* are
: people able to play it smoothly. In SVGA mode, I still find it's
: not particularly smooth.. what on earth were Looking Glass thinking?
: Was that really the *fastest* they could get it to run?

I agree. On my above average p166 (by benchmarks), I find it choppy at full screen on
svga. It's playable, but definitely choppy compared to lower resolutions. And you also notice
the age of the graphics engine compared to games such as Quake. The walls 'warp' when you look
up or down. But overall, it's still one of the best games I've ever played.

Franklin Lee
ez04...@ucdavis.edu


:
: Chris McMullen (who thinks it's all a conspiracy to flog more PC chips..)

Jason Doyama

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Apr 11, 1997, 3:00:00 AM4/11/97
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In article <01bc4648$107f5060$c905...@slip.edvz.uni-linz.ac.at>,
Gunther Schmidl <Gunther...@jk.uni-linz.ac.at> wrote:

I have a P90 and SS runs very well in SVGA. I'm not sure why it
didn't run fine for teh previous poster. I suspect that they do not have
a very good video card perhaps.

But, if you can get your hands on SS, esp the SVGA enhanced
version you won't be dissapointed. It's so much better when shodan talks
to you, makes you feel like you're agains HAL's brother ^.^

I regret taht nothing even close has ever come out that has a real
good mix of shoot-em-up and adventure-type gaming. Though Realms of the
Haunting comes pretty close, and has lots of good adventure gaming, but it
doesn't have enough shootem up action like SS did.

Jason Doyama



>It runs well & smooth with my P-166 and Matrox Millenium card :)

>--
>
>Gunther...@jk.uni-linz.ac.at
>"This is not a signature."
>
>Kroagnon <nospam-...@starnetinc.com> schrieb im Beitrag
><334db...@news1.starnetinc.com>...

>> Werner Punz wrote in article <33516107...@news.uni-linz.ac.at>...
>> >Sus...@concentric.net (Susan) wrote:
>>
>> >> I picked up the old demo version of System Shock that is in VGA
>> >>only, started playing it and started getting hooked immediately. All
>> >>I can say is it seems to be far more intuitive then Daggerfall. :)
>> >>
>> >> Question: The demo is in VGA though and the pixelized graphic
>> >>texture and text are bad -- just like Daggerfall. I understand that
>> >>the full blown version out is in SVGA and would like to know how much
>> >>better the graphics and text appear to be? Thank you.
>> >>>> * Susan * <Sus...@concentric.net>
>> >Much better. The SVGA version is also CD only therfore you get full
>> >speech at the e-mail function. Get it its definitle worth it. One of
>> >the best games ever made.
>>
>> The performance is so slow at 640x480. Do you need 200MHz for this? It's
>> unplayable with a 90-MHz at that resolution.
>>
>> Kroagnon
>> Remove the "nospam-" in my E-Mail address to respond via E-Mail.
>>
>>
>>


--
email doy...@vrg.toronto.edu
WWW-page http://www.ecf.toronto.edu/~doyama/
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The KOR Project and The Ranma 1/2 Project Archives

Led Mirage

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Apr 11, 1997, 3:00:00 AM4/11/97
to

In article <334db...@news1.starnetinc.com>,

Kroagnon <nospam-...@starnetinc.com> wrote:
>
>The performance is so slow at 640x480. Do you need 200MHz for this? It's
>unplayable with a 90-MHz at that resolution.
>
You mean a 486? I played it at SVGA on my 486/66. Granted it was choppy,
but it should scream at that resolution on a Pentium.

Tom Pancoast

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Apr 11, 1997, 3:00:00 AM4/11/97
to

I could have sworn "Kroagnon" <nospam-...@starnetinc.com> wrote:

>The performance is so slow at 640x480. Do you need 200MHz for this? It's
>unplayable with a 90-MHz at that resolution.

The performance was bearable on a 120Mhz with a middle'n video card, but I
played in 320x480 anyway to get the better frame rate, especially since it
still looked pretty good at that res.

----------------------------------------
tpan...@pobox.com (Tom Pancoast)
Remove "KaKa." from the address to reply
"An object at rest cannot be stopped!"

Werner Punz

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Apr 11, 1997, 3:00:00 AM4/11/97
to

John McGrath <joh...@indigo.ie> wrote:
>
>I've been looking at the box in the local game shops (£9.99)and as far
>as I can see System Shock only runs in VGA, not SVGA ...was there an
>enhanced version released? It's a budget release but it is a CD.
>
There is a SVGA version out with more speech etc... Origin/EOA
released it almost a year after the first System Shock. I got this
version as a Origin Classics low budget version and those were the
best 10$ I spent on a computer game (besides the 15 I spent for the
Infocom Masterpieces CD, and the 15-20 or so I spent on the Legend
Lost Adventures)

Anthony Ross

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Apr 11, 1997, 3:00:00 AM4/11/97
to

In article 287...@news.uni-linz.ac.at, we...@inflab.uni-linz.ac.at (Werner Punz) writes:
>Sus...@concentric.net (Susan) wrote:
>
>> I picked up the old demo version of System Shock that is in VGA
>>only, started playing it and started getting hooked immediately. All
>>I can say is it seems to be far more intuitive then Daggerfall. :)
>>
>> Question: The demo is in VGA though and the pixelized graphic
>>texture and text are bad -- just like Daggerfall. I understand that
>>the full blown version out is in SVGA and would like to know how much
>>better the graphics and text appear to be? Thank you.
>>
>> * Susan * <Sus...@concentric.net>
>Much better. The SVGA version is also CD only therfore you get full
>speech at the e-mail function. Get it its definitle worth it. One of
>the best games ever made.
>

I definitely agree!!!

Tony

---

| W. Anthony Ross, III \\\\\\\\\\\\\\\\\ Email: Anthon...@Ericsson.com|
| Ericsson Inc. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ eus...@exu.ericsson.se|
| Wireless Communications Division \\\\\\\\\\\\\\\\\\\\\ to...@airmail.net|
| 740 East Campbell Road, M/S J-01, Richardson, TX 75081 \\\\\\\\\\\\\\\\|
| X-Disclaimer: My views/comments/opinions are my own, not Ericsson's.\\\|

John McGrath

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Apr 11, 1997, 3:00:00 AM4/11/97
to

Led Mirage wrote:
>
> In article <334db...@news1.starnetinc.com>,

> Kroagnon <nospam-...@starnetinc.com> wrote:
> >
> >The performance is so slow at 640x480. Do you need 200MHz for this? It's
> >unplayable with a 90-MHz at that resolution.
> >
> You mean a 486? I played it at SVGA on my 486/66. Granted it was choppy,
> but it should scream at that resolution on a Pentium.

Anson

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Apr 13, 1997, 3:00:00 AM4/13/97
to

On Fri, 11 Apr 1997 22:04:53 +0100, John McGrath <joh...@indigo.ie>
wrote:

>Led Mirage wrote:
>>
>> In article <334db...@news1.starnetinc.com>,
>> Kroagnon <nospam-...@starnetinc.com> wrote:
>> >
>> >The performance is so slow at 640x480. Do you need 200MHz for this? It's
>> >unplayable with a 90-MHz at that resolution.
>> >
>> You mean a 486? I played it at SVGA on my 486/66. Granted it was choppy,
>> but it should scream at that resolution on a Pentium.
>

Yeah, It's smooth as silk on my P100, even under win95.


Kroagnon

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Apr 13, 1997, 3:00:00 AM4/13/97
to

Kirk Macdonald wrote in article <334E4D...@see.sig.for.mail>...

>> >Much better. The SVGA version is also CD only therfore you get full
>> >speech at the e-mail function. Get it its definitle worth it. One of
>> >the best games ever made.

>> The performance is so slow at 640x480. Do you need 200MHz for this?


It's
>> unplayable with a 90-MHz at that resolution.

>I run it at one of the lower resolutions to pick up the speed and


>scrolling smoothness. The game is so engrossing that you hardy notice
>the rougher graphics after a while! I have P90 also, but a crappy
>Diamond Stealth 64 PCI. Runs quite well at the second from the lowest
>video mode.

Same thing here. :) My Stealth 64 has the S3 864 chip and DRAM. Yours might
have the 764.

>Good luck! I pulled it off the shelf last week (didn't play it very far
>when I first got it; too slow on my old 386) and I'm still wondering
>around the first level looking for security cameras!

I've had it on my hard disk for years and would you believe that I still
haven't finished it? ;)

But really, their SVGA engine needs some serious speed improvement work.

Kroagnon

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Apr 13, 1997, 3:00:00 AM4/13/97
to

Led Mirage wrote in article <5ilpip$3...@gold.interlog.com>...

>>The performance is so slow at 640x480. Do you need 200MHz for this? It's
>>unplayable with a 90-MHz at that resolution.

>You mean a 486? I played it at SVGA on my 486/66. Granted it was choppy,


>but it should scream at that resolution on a Pentium.

No, I said and Pentium and I mean a Pentium. I've never played it on a 486
but if speed is any indication on my system...

It most certainly does not scream on a Pentium, maybe on a 200-MHz
Pentium.

Kroagnon

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Apr 13, 1997, 3:00:00 AM4/13/97
to

Chris McMullen wrote in article <5ilmdg$eqs...@salford.ac.uk>...

>In article <01bc4648$107f5060$c905...@slip.edvz.uni-linz.ac.at>,
> "Gunther Schmidl" <Gunther...@jk.uni-linz.ac.at> wrote:
>>It runs well & smooth with my P-166 and Matrox Millenium card :)

>Yeah, but System Shock was released ages ago, and only *now* are


>people able to play it smoothly. In SVGA mode, I still find it's
>not particularly smooth.. what on earth were Looking Glass thinking?
>Was that really the *fastest* they could get it to run?

What I don't understand is what logic is there is to releasing a game that
won't run smoothly on the PCs available today? Nobody's going to say "OK,
I'll buy it today, but I'll wait two years until the 200-MHz Pentium comes
out to play it". Look at Wing Commander III - it was released in December
1994, and it would run on a 486 DX2/66, but it would scream on the high-end
at the time - a 90-MHz Pentium. And the graphics and animation were
absolutely great. That could make sense, but to release a game where nobody
can enjoy it at its best is pretty dumb, IMO.


I really like the game but have not played it in SVGA for very long, for
the aforementioned reasons.

Werner Punz

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Apr 13, 1997, 3:00:00 AM4/13/97
to

John McGrath <joh...@indigo.ie> wrote:
>
>I've been looking at the box in the local game shops (£9.99)and as far
>as I can see System Shock only runs in VGA, not SVGA ...was there an
>enhanced version released? It's a budget release but it is a CD.
>

Paul Middleton

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Apr 16, 1997, 3:00:00 AM4/16/97
to

Anson writes

> >> You mean a 486? I played it at SVGA on my 486/66. Granted it was choppy,
> >> but it should scream at that resolution on a Pentium.
> >

> Yeah, It's smooth as silk on my P100, even under win95.

Does SS take any specail setup to run under win 95 ?

I have purchased a P166 (MMX) which is highly likely to have win95 loaded. Just
waiting for delivery now - If I can play SS on this I will be a happy man.

--
Thanks

PaulM

Kevin Badgett

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Apr 18, 1997, 3:00:00 AM4/18/97
to

If you're interested in this game you might also try looking at your local
Toys R Us. I think I saw the CD version of System Shock there for $2.99 a
couple of weeks ago.

Enjoy,
Kevin

In article <5ijo9c$h...@sauron.msfc.nasa.gov>, cant...@sauron.msfc.nasa.gov
says...

Tim Bolin

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Apr 19, 1997, 3:00:00 AM4/19/97
to

In article <E8HF...@ecf.toronto.edu>, doy...@ecf.toronto.edu (Jason Doyama) wrote:
> I regret taht nothing even close has ever come out that has a real
>good mix of shoot-em-up and adventure-type gaming. Though Realms of the
>Haunting comes pretty close, and has lots of good adventure gaming, but it
>doesn't have enough shootem up action like SS did.

I'm glad im not the only one who sees RotH as a gothic-horror System Shock...
after playing RotH for a few hours i kept thinking "this game is like... like
SOMETHING ive played before" and it wasnt until i sat down to write the review
that it clicked for me... I guess because the settings for the two are so
different...

I agree that there isnt as much combat it RotH, but im not sure that's a bad
thing... SS was annoying at times (for me) with the sheer volume of bad guys
roaming around... and RotH is plenty hard at the higher difficulties... even
though the combat isnt frequent, it isnt too difficult to wind up dead if you
arent careful...

I highly recommend RotH to anyone who liked system shock, but wished there had
been just a little more adventure and just a bit less shoot-em-up...

Tim

K A

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Apr 20, 1997, 3:00:00 AM4/20/97
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The puzzles were pretty darned easy in ROTH and the story line lost itself on
more than a few occassions. System Shock was hugely better in both ways then
ROTH. Really, the only thing ROTH has going for it is the beautifully
constructed and drawn 3D environments (which, alas, are mostly
non-interactive walls and floors and furniture). Where are the WRITERS in
this adventure game???

Tim Bolin

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Apr 20, 1997, 3:00:00 AM4/20/97
to

I have to disagree... so far, anyway... im about halfway through the game...

so far, i like the story... and for me, the puzzles are about right... i cant
stand getting a headache and staring at a screen for two hours just to move
forward through the game... im looking for entertainment, not a mensa entrance
exam... and for the most part, the puzzles make sense in the overall context
of the story, as opposed to some of system shocks puzzles, that seemed to be
there just to slow you down...

it might just be that i prefer the setting over the sci-fi stuff in system
shock... and so the weaker puzzle element is mitigated by the enjoyment i gain
from the environment...

Tim

shemp

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Apr 21, 1997, 3:00:00 AM4/21/97
to

On 18 Apr 1997 12:41:24 GMT, bad...@cyberramp.net (Kevin Badgett)
wrote:

12.99 today at K-Mart....GLAD I FOUND IT

Gyro

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