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Blade Runner Developer Cut?

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Nicholas R. Eads

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Nov 23, 1997, 3:00:00 AM11/23/97
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Has anyone else out there noticed that in the setup screen there is a small
checkbox at the bottom that says "Developer Cut"? There is nothing in the
docs about it. Any clues as to what this might do? I would really like to
know what this does!

Patrick Bauer

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Nov 23, 1997, 3:00:00 AM11/23/97
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Nicholas R. Eads wrote:

I don´t know either what it does, but my guess is the following;

As some parts of the plot of Blade Runner (for example the suspects
being replicant or human) change every time you play it, the creators at

Westwood might have one plot possibility they like the most.
So you could possibly activate that plot with the checkbox.

Well, just a guess...

Patrick Bauer

Robert T. Buttram

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Nov 23, 1997, 3:00:00 AM11/23/97
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Patrick Bauer wrote:

> Nicholas R. Eads wrote:
>
> > Has anyone else out there noticed that in the setup screen there is a
> > small
> > checkbox at the bottom that says "Developer Cut"?
>

> I don´t know either what it does, but my guess is the following;

I seem to recall a posting to this group a day or two ago that indicated the
"developer's cut," (or is it "designers cut") was a device for trimming down
the dialogue considerably. Apparently the idea is to improve the pace of
the game for those playing it the second, third, fourth, . . . . Nth time.

Bob


Patrick Harsdorf

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Nov 24, 1997, 3:00:00 AM11/24/97
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Patrick Bauer wrote:
>
> Nicholas R. Eads wrote:
>
> > Has anyone else out there noticed that in the setup screen there is a
> > small
> > checkbox at the bottom that says "Developer Cut"? There is nothing in
> > the
> > docs about it. Any clues as to what this might do? I would really like
> > to
> > know what this does!
>
> I don´t know either what it does, but my guess is the following;
>
> As some parts of the plot of Blade Runner (for example the suspects
> being replicant or human) change every time you play it, the creators at
>
> Westwood might have one plot possibility they like the most.
> So you could possibly activate that plot with the checkbox.
>
> Well, just a guess...
>
> Patrick Bauer

Like the directors cut of BR did not have voiceovers the "Designers Cut"
checkbox disables voiceovers in the game. I do not know if it does
anything
beside that.

hope this helps
Patrick

Susan

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Nov 24, 1997, 3:00:00 AM11/24/97
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>> As some parts of the plot of Blade Runner (for example the suspects
>> being replicant or human) change every time you play it, the creators at
>>
>> Westwood might have one plot possibility they like the most.
>> So you could possibly activate that plot with the checkbox.

>Like the directors cut of BR did not have voiceovers the "Designers Cut"


>checkbox disables voiceovers in the game. I do not know if it does
>anything beside that.

Just me speaking but an adventure game looses its value if it
somehow forces me to play it over and over again to observe different
behavior, different characters, or a different ending. How
significant are these changes, i.e., do you get any value out of
playing it all over again? What value do you get? Ripper was ruined
IMHO because of the different endings scheme just to just to have
every major character turn up to be the killer.

* Susan * <Sus...@fix.net>

RASPUTINXS

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Nov 25, 1997, 3:00:00 AM11/25/97
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Someone posted that Westwood replied that the designers cut took out the
expansive dialogue and keeps just the important stuff in. This way for those
who have already beat the game, they can play through it quicker to discover
all the different endings.

Rasputin

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