While its nice to have vocals in the game they sure get old in a hurry.
Its either silence or repetitive voice taunts, neither are a great thing
to have.
Anyone have a solution on how to keep this feature
cool/interesting/funny yet not a pain in the ass and annoying after 10
min of 'My house!' over and over?
I think they need to increase the amount of taunts by 10x and allow them
occur much less often.
Destroy <d...@duh.com> wrote in message
news:37f678d6$0$10...@news.execpc.com...
Mike
Destroy wrote in message <37f678d6$0$10...@news.execpc.com>...
Dr. Bones
Destroy <d...@duh.com> wrote in message
news:37f678d6$0$10...@news.execpc.com...
Not really. All they need to do is bind an audio taunt to a single
keystroke. Epic needs to not allow audio keystroke binds also.
> Also, they should put in equally as many
> compliments as taunts.
This is a great idea. "Nice shot!" or "Sweet move!" would definitely be a
good addition.
Just to show off the one fact about history I happen to know, the
Gettysburg Address was actually rather short when compared to other
speeches. I beleive it was only 4 minutes. While still a tad long for
a taunt, saying the checkers speech or the 'i did not have sex with
that woman - Monica Lewinsky' one would be even worse.
Huh??
Why would you want 10x the taunts occuring at less frequent intervals. That
would only get 10x as annoying, just not as quickly.
Joe Johnson <JJoh...@nospam.com> wrote in message
news:7t6r5a$9js$1...@oak.prod.itd.earthlink.net...
Jim K wrote in message ...
>Yes, they should remove the auto-taunt "feature" of Unreal Tournament.
>If somebody wants to taunt, make them stop to select a taunt. After
>they get fragged a few times while in the taunt menu, they will taunt
>a lot less frequently. Also, they should put in equally as many
>compliments as taunts. Right now there are no complimentary voice
>commands, which makes for an immature, juvenile unsportsmanlike
>environment. You contantly hear a barrage of negative comments, and
>it is a real turn-off after awhile. When I am in a deathmatch in Q2,
>especially if it's one-on-one, people tend to type stuff to the other
>player like "nice shot," etc. if their opponent frags them by using a
>good maneuver.
I'd also love to see a complement feature - like "Amazing aim!", "I am
honored to die by your hand". Or, more meaningful taunts like "The next
time you camp, you'd better have enough marshmellows for EVERYONE" after
you kill someone who's been in the same spot for more than thirty seconds.
What I was thinking would also be cool (and at first what I thought it
might have) is to have a voice synthizier (sp?!) sound out all the comments
that go by... with some sort of option to lock out the words of a few
idiots that just keep saying the same thing over and over or just love to
swear. There are too many times where I miss comments that go by because
I'm too busy playing, if we had them all vocalized I wouldn't miss
anything.
Actually, independant of the ability to turn text to speech, I'd be happy
with just the ability to lock out some players messages/taunts altogether.
Kendall kgel oot.com
Gelner elner@bigfoo <---- Anti-spam e-mail address
Yeah, or how about other exclamations like...
"Pardon me, do you have any Gray Poupon"
or
"Excuse me, is this your endtrail or mine?"
or
"Terribly Sorry, is this camping spot already taken?"
:o)
"It's time to kick ass and chew bubble gum... and I'm all out of gum."
"You bottom feeding, scum suckin, algea eater."
"You're an insipiration for birth control"
--
http://listen.to/these - MP3 Trading
http://switch.to/newlook - Get paid to look @ ads while surfing
Gonzo <go...@n-link.com> wrote in message
news:o8RJ3.15$Zd.2...@news.n-link.com...
I mean, there's no gratification if no effort is done to say those words.
Even with an assigned hot key it still feels good to know that your opponent
put forth SOME kind of effort in telling you to "eat &#$@".
It lets you know that they care. :-)
Down with Auto-taunt.
Jazar
Ultima Horizons
www.allgaming.com
Okay, I never understand that line in the film, and neither do any of my
friends. This could be because I'm English, or perhaps just stupid.
Someone - what the hell is Gray Poupon??!
BTW, Descent3 is a nice example of taunts, because they are customisable.
You can only have 4 audio taunts, so they get old, but at least you can
change them. One nice taunt I have is 'thank you sir, may I have another',
from Animal House. And if someone else in the game plays you a taunt, it's
automatically saved in your HD for future use if you want.
Rob
--
BOBBIE BATTISTA: And if only we could eat the Earth's crust.
BILL NYE, SCIENCE GUY: We do in a sense, you know.
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! ? unk_bob wrote in message <37f8a...@newsread3.dircon.co.uk>...
yrs,
Titus
--
"Jesus saves, Allah protects, Cthulhu thinks
you'd make a nice sandwich."
http://www.crosswinds.net/~titus/index.html
Sent via Deja.com http://www.deja.com/
Before you buy.
>Not really. All they need to do is bind an audio taunt to a single
>keystroke. Epic needs to not allow audio keystroke binds also.
Nahh, Firaxis already solved this problem in Tribes. You can selectively
mute any player that you want to. No more having to listen to screaming
kids, AND your bandwidth to the server improves slightly.
>> Also, they should put in equally as many
>> compliments as taunts.
>This is a great idea. "Nice shot!" or "Sweet move!" would definitely be a
>good addition.
Yep, I agree. It would be nice to see FPS designers encouraging some good
sportsmanship.
--
Jim Smilanich | "A man should be able to pilot a
jsm...@tiny.net | starship, plan an invasion, diaper
Tiny (not) is my access | a baby.... specialization is
provider, so don't blame | for insects!" -- Lazarus Long
them for my opinions! | =PCI=SgtRock