I can get the AWE sound effects just fine but the music is the problem.
It crashes with either AWE music selection or General MIDI selection.
Help!
I'm running Duke with a Soundblaster 32 PnP which works just fine...but
the problem is that the wave music for this game really sucks!!! I
recommend finding some good .MID files and using them as the background
music in the .CON files in the Duke directory
Craig P.
Doesn't the 32 in AWE32 stand for 32 voices or something anyway, not 32
bit?
Brett...
>JeffG <jeff....@segaoa.com> wrote:
>
>>Anyone else having a hard time running Duke with an AWE32? I can get it
>>to emulate a SB16 no prob. but I didn't buy a 32 bit sound card so I
>>could emulate a 16 bit card.
>>
>>I can get the AWE sound effects just fine but the music is the problem.
>>It crashes with either AWE music selection or General MIDI selection.
>>Help!
the "32" doesn't stand for bits...I believe it's the polyphony...32
notes at one time...
I'm running the AWE32 (Value ed.) & have had no probs with Duke at all.
My Settings are: IRQ 5, DMA 1, HDMA 5.
Hope this helps
Pug
: I can get the AWE sound effects just fine but the music is the problem.
: It crashes with either AWE music selection or General MIDI selection.
: Help!
I had exactly the same problem, until I added E620 to my BLASTER configuration
line in autoexec.bat.
Enjoy,
Paul.
go...@fsl.com http://www.fsl.com/ Fusion Systems Ltd.
I haven't needed this for any other game, and my SB setup programs
never specified this...but it works! Without it, DN3D locks up or
refuses to run. I don't get it, considering you have to specify
all the addresses in the SETUP program anyway...
In article <4eo5t0$p...@gambit.segaoa.com>,
>Anyone else having a hard time running Duke with an AWE32? I can get it
>to emulate a SB16 no prob. but I didn't buy a 32 bit sound card so I
>could emulate a 16 bit card.
>
>I can get the AWE sound effects just fine but the music is the problem.
>It crashes with either AWE music selection or General MIDI selection.
>Help!
>
>
Try loading AWEUTIL /E:GM switch enable general midi. Works fine for
me. cya
Michael Bowen
My SB AWE 32 - full version works without a hitch with Duke.
>I'm running Duke with a Soundblaster 32 PnP which works just fine...but
>the problem is that the wave music for this game really sucks!!!
Duke doesn't use "wave" music. Either way, while some of the music is a
bit on the cheesy side, some it isn't half bad.