On Mon, 29 May 2023 09:32:04 -0400, Mike S. <
Mik...@nowhere.com>
wrote:
>On Sun, 28 May 2023 19:22:41 -0400, Rin Stowleigh
><
rstow...@x-nospam-x.com> wrote:
>
>>Thus the lack of give-a-fuckness that has accumulated over the years
>
>I stopped caring about release dates long ago for two reasons. First,
>I already own so many unplayed games, I really just don't care when
>yet another one is coming out for the most part. Second reason is
>because those release dates are going to be pushed back anyway.
Ditto and ditto, with the addendum that I don't buy day-one games
anymore anyway. The game might be coming out in October, but I
probably won't play it until two years down the line, when it finally
shows up on sale.
Buying games on release is a sucker's deal. Especially now, you're
paying full price for a beta product that won't work well until six
months of patches; it's not worth the hassle. Plus, you've no idea
what the gameplay is really like, or if the developers are going to
radically change the gameplay for the worse with the addition of MTX
and other nonsense.
'Back in the day' there was a point to buying a game soon after it
released; there was only limited shelf-space in stores, and if you
didn't snag a copy when you saw it, it might not be there next time
you visited. I think one reason I hoard^h^h^h^h^h collect^h^h^h^h^h
acquire so many games these days is because that happened so often to
me in the past.
But in these days of digital sales, it's unlikely that any game won't
be available for years to come. Sure, some games are occassionally
removed from digital storefronts (usually do to licensing issues) but
those events are fairly rare, and almost never occur less than two or
three years after release. So there's never any rush to buy a game
immediately. Especially if it is a single-player game - like Alan Wake
- not dependent on high server populations.
TL;DR: I'm waiting for the "Game of the Year Platinum Ultimate
Collection" version of the game... and even then I'll wait until it's
on sale. ;-)