http://headline.gamespot.com/news/99_05/25_pc_ion/index.html
Quote: "A well-placed and reliable source has confirmed that Todd Porter and
Jerry O'Flaherty have been fired from ION Storm. The source stated that the two
were fired spontaneously by John Romero after a heated argument in Dallas."
Hopefully this will be good news for Deus Ex and Anachronax. Judging from the
article, it seems any official announcements will be made Friday.
I was looking through some older magazines the other day, and some of the ads
made me chuckle, especially the Ion Storm's "Roll Call" spot, in which we see a
picture of Todd Porter. Another humorous ad was for Dominion, which proudly
boasted "A Todd Porter Game." Hey dude, don't let the door hit you in the ass
on the way out.
-----> Trent
2 down, 1 to go.
I shouldn't have to say who the "one" is. :)
Hint: he believes he's a Japanese sex symbol.
the guys ego is as big as monica lewinskys ass. I hope Eidos buy out the
rest of ION and luiqidate it and fire Romeros ass.
Spag
Barney Gumble <jit...@home.com> wrote in message
news:EAJ23.23107$Q_5.4...@news2.rdc1.on.home.com...
I'm sure the official story will come out like this"
"Yes, Mr. Porter has decided to part ways with ION Storm, as other
opportunities have opened up for him allowing him to expand his career in
new, exciting areas. Despite persistent rumors, nothing dramatic happened
here in the Dallas offices. It was a very non-eventful parting on the
friendliest of terms, and we wish Todd the best in his future endeavors"
> This is joyous news. It looks like Porter and Flaherty's asses have been
> canned. Read all about it at Gamespot:
>
This rumour has been officially denied by Ion Storm. We'll have to
wait to see if the official line changes.
--
A Talent For War at http://atfw.intelligamer.com - The Space-sim Portal
John -
When struck by a falling jelly, Dominic Ramsey is reported to have said "Neearrgh!"
> the guys ego is as big as monica lewinskys ass. I hope Eidos buy out
> the rest of ION and luiqidate it and fire Romeros ass.
Well, they own a controlling interest in Ion Storm now as I
understand it so they could force him out if they really wanted to.
Eidos is probably keeping him as a figurehead for now, but hopefully
they'll realize he's long since lost what little credibility he had.
BTW, I read that they are not "fired" yet, but good as gone. Eidos
is disputing their severence package and given how they ran the
company into the ground while lining their own pockets I certainly
can't blame them.
Joel Mathis
--
Visit Gaming News and Analysis Daily for more of my insights
http://underworld.fortunecity.com/reflex/43
--== Sent via Deja.com http://www.deja.com/ ==--
---Share what you know. Learn what you don't.---
Todd Porter, CEO of beleaguered Ion Storm, left the building Tuesday, but
it's not
what you think.
Porter had been widely reported to be
the latest victim at Ion Storm with numerous
web sites saying he was escorted from
the building by security guards.
"No one was escorted anywhere,"
Porter told Maximum PC from his home in Dallas
late Tuesday afternoon. "The reason
I'm home is because I'm moving and have a
two-week old baby."
Rumors began circulating at
overclocked speeds Tuesday afternoon that Porter had
been physically escorted from Ion
Storm's plush Dallas offices.
At home unpacking, Porter said the
rumors swirling around Ion Storm have gotten
out of control.
"People seem to be almost
relentless," Porter said. "It's almost like Star magazine
now."
The rumors come at an especially
sensitive time for Ion Storm which is still trying to
get the highly-anticipated game,
Daikatana, out the door. Porter described the
rumors as "disruptive", but said the
team is still "working their butts off to finish the
game."
Source: VooDoo Extreme.
DrummGuy13 <drumm...@aol.com> wrote in message
news:19990525225507...@ng-ch1.aol.com...
| This is joyous news. It looks like Porter and Flaherty's asses have been
| canned. Read all about it at Gamespot:
|
-----> Trent
I wonder if his real surnames ryhmes with -itler or -talin ;-)
Bart
Barney Gumble wrote:
>
> DrummGuy13 <drumm...@aol.com> wrote in message
> news:19990525225507...@ng-ch1.aol.com...
> > This is joyous news. It looks like Porter and Flaherty's asses have been
> > canned. Read all about it at Gamespot:
>
>
>DrummGuy13 wrote in message
><19990525225507...@ng-ch1.aol.com>...
>>This is joyous news. It looks like Porter and Flaherty's asses have been
>>canned. Read all about it at Gamespot:
>
>
>I'm sure the official story will come out like this"
>
> "Yes, Mr. Porter has decided to part ways with ION Storm, as other
>opportunities have opened up for him allowing him to expand his career in
>new, exciting areas. Despite persistent rumors, nothing dramatic happened
>here in the Dallas offices. It was a very non-eventful parting on the
>friendliest of terms, and we wish Todd the best in his future endeavors"
>
>
If you send this little tidbit into our contest you have a chance to
win 1 of 2 Intensor Chairs we are giving away.
We're sponsoring a contest to see who can craft the best "official"
press release explaining this most recent corporate debacle to the
gaming public. The press release should generally try to describe, in
less than 300 words, why these two knuckleheads got the boot and what
is likely to happen in the wake of their booting.
There is more info at:
http://www.oldmanmurray.com/realnews.wc#PRCONTEST
Chet
Well, there was ANOTHER story AFTER the one that deinied the rumor
that reconfirmed it.
AND, today, Mike Wilson, of Gathering of Developers said in his plan
file that he predicted that a cure for a terrible cancer would be
found in dallas, and he said it was yesterday, and he congartulated
the guys in the ionstorm tower because they won't have to deal with a
tyrant anymore...
Now, one might assume that he wouldn't have written that just based on
some rumor which we don't know is true or not, and which is being
denied by IonStorm...
So does he know something? Does he have inside information? Or did
he just hear the rumor and take it for fact?
I think it's a strong possiblity that the rumor is true... And that
Ionstorm is just covering it up. They said in response to to queries
that Todd was not "escorted out of the building" and he wasn't
fired... well, assuming they aren't blatantly lying... which would
look bad later, they may be bending the truth. Perhaps porter wasn't
fired. Perhaps he was merely let go... or perhaps they let him quit.
Then Ionstorm's statement would be true, but the basic gist behind the
rumor is true, and Porter isn't there anymore. And maybe he wasn't
"escorted" out of the building, but perhaps someone went along with
him to talk to him.
Guess we'll find out friday... Ionstorm and Eidos are supposed to send
out an official press release about it then.
Now... why would they be sending out an official press release for an
unfounded rumor? Surely it's not that "out of control" and their
company isn't being hurt by it... Everyone on the inside knows if
it's true or not. Id didn't send out an official press release when
John Romero was rumored to be dead...
Time will tell... sooner or later, time will tell.
PS I had once read that Romero went away from ID software because he
didn't agree with Carmack on the content of Quake (Romero said that on
a PC Gamer interview). What did he mean? Did he maybe want more
Lovecraftian monsters/storyline? Or was it something else?
>hehe i read that too about how he thinks hed be mobbed by japanese girls...
>only to be quickly decapitated by a jealous japanese bofriend !! hehe
>
>the guys ego is as big as monica lewinskys ass. I hope Eidos buy out the
>rest of ION and luiqidate it and fire Romeros ass.
>> > This is joyous news. It looks like Porter and Flaherty's asses have been
>> > canned. Read all about it at Gamespot:
>>
I read that Romero wanted it to be more like a Virtua Fighter style game,
where you would run up to a monster and fight him from a third-person
perspective.
--
Andrew Gillett http://argnet.fatal-design.com/ ICQ: See homepage
Red sky at night, prepare to die!
Red sky in the morning, UFO warning.
I'd pay for that. I've often thought that a Virtua-Fighter game with a
storyline and open-ended movement would be a blast. Time Commando
seemed to make a pretty good try even though their single-path movement
was annoying.
>In article <7iftas$n9s$1...@eplet.mira.net.au>,
> "Spagnamoli" <spagn...@start.com.au> wrote:
>
>> the guys ego is as big as monica lewinskys ass. I hope Eidos buy out
>> the rest of ION and luiqidate it and fire Romeros ass.
>
>Well, they own a controlling interest in Ion Storm now as I
>understand it so they could force him out if they really wanted to.
>Eidos is probably keeping him as a figurehead for now, but hopefully
>they'll realize he's long since lost what little credibility he had.
>
>BTW, I read that they are not "fired" yet, but good as gone. Eidos
>is disputing their severence package and given how they ran the
>company into the ground while lining their own pockets I certainly
>can't blame them.
>
>Joel Mathis
While roaming the net looking for something else I ran into this
#quake .log from the day before the Q1 shareware release, when JR
dropped in to chat up the game.
http://www.quake.cz/idsoft/log1.txt
It gives a sharp reminder of how over the top fan idolotry can get,
and it looks like with people smelling a bit of blood after recent
events at Ion there's an equal & opposite reaction.
Sometimes I feel like a Martian when watching this, but even so, it's
hard not to get caught up in it.
--
zond
http://www.gravitydesign.net/luc/index.htm
LUC for Q2
> 'd pay for that. I've often thought that a Virtua-Fighter game with a
> storyline and open-ended movement would be a blast. Time Commando
> seemed to make a pretty good try even though their single-path movement
> was annoying.
Your wish is granted. Bungie is releasing Oni later this year - imagine a
combo of Tekken 3 and Tomb Raider, with some guns thrown into the mix, and
that's Oni. It looks pretty cool.
"Andrew R. Gillett" wrote:
>
> In comp.sys.ibm.pc.games.action, Ant.Hlk wrote:
> > PS I had once read that Romero went away from ID software because he
> > didn't agree with Carmack on the content of Quake (Romero said that on
> > a PC Gamer interview). What did he mean? Did he maybe want more
> > Lovecraftian monsters/storyline? Or was it something else?
>
> I read that Romero wanted it to be more like a Virtua Fighter style game,
> where you would run up to a monster and fight him from a third-person
> perspective.
>