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Cyberpunk 2077 2.0 Update Rebuilds Its Gameplay To Make A Fantastic RPG

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Metal Guru

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Sep 19, 2023, 3:13:21 AM9/19/23
to
"To me, the sign of a great RPG is when you're excited to level up, and
the 2.0 update definitely delivers on that front."

https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/#comments-block-33609205

Caveat emptor: it's GameSpot after all so needless to say you should
take it with with a train of salt but I'm not gonna lie, I'm more
excited for this patch than any other game so far this year.

--
M icro-penis
A wareness
G roup of
A merica

Werner P.

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Sep 19, 2023, 5:33:49 AM9/19/23
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Am 19.09.23 um 09:13 schrieb Metal Guru:
Yes you basically are bringing up the main point, lets wait for a
credible source. IGN and Gamespot ... oh well

Spalls Hurgenson

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Sep 19, 2023, 8:01:19 AM9/19/23
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On Tue, 19 Sep 2023 03:13:15 -0400, Metal Guru <Meta...@IsItYou.com>
wrote:
Still, it is pretty much in line with what a lot of people have been
saying about the patch, so neither is it worth discounting entirely.

Having just finished "Cyberpunk 2070" a few months ago, I don't think
I'll be immediately reinstalling the game just to see how the patches
affect the gameplay (nor am I tempted by the $30 USD DLC), but I
suppose that eventually I'll give the game another try. I will admit I
am probably more interested in this /patch/ than any other /patch/ in
recent history.

(I'm trying to remember other game patches that had similar excitement
associated with them. There was that one for "Unreal" (or was it
"Unreal Tournament"?) which radically changed the menu interface and
added hardware-rendering support. "Ultima 9" promised the world too
(didn't actually deliver, but being a huge Ultima fan, I was being
hopeful). And, of course, there was the patch for "Outpost" (actually
mailed to registered users on a floppy disk!).

But generally, patches aren't something I care too much about.
Especially nowadays, when they are unexpectedly applied by Steam,
they're more often seen as necessary annoyances than anything to get
hyped up about.


Spalls Hurgenson

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Sep 20, 2023, 5:17:27 PM9/20/23
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On Tue, 19 Sep 2023 03:13:15 -0400, Metal Guru <Meta...@IsItYou.com>
wrote:

Side note: CD Projekt RED made an announcement the other day* about
how the patch is /so/ resource-consuming that you'd better make sure
your PC's cooling system is up to snuff as it will "use all what you
have".

Which is an odd boast to make. Yes, they want to point out that their
engine will render cutting-edge visuals, but the whole, "hey, this
game is so resource intensive it might make your PC crash" isn't
really the humble-brag they think it is. Especially for an engine that
was plagued with performance issues on its launch.

Then again, CD PRojekt RED (and subsidiary GOG) have /always/ had
problematic communications, with their odd sense of humor rarely
resulting in the hoped-for effect.





* https://gamerant.com/cyberpunk-2077-update-20-overheat-pc/


Zaghadka

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Sep 20, 2023, 6:25:41 PM9/20/23
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Yes. But can it run Crysis?

--
Zag

No one ever said on their deathbed, 'Gee, I wish I had
spent more time alone with my computer.' ~Dan(i) Bunten

Werner P.

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Sep 21, 2023, 4:05:14 AM9/21/23
to
Am 21.09.23 um 00:25 schrieb Zaghadka:
> Yes. But can it run Crysis?
Probably in one of the many in game screen terminals!

candycanearter07

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Sep 21, 2023, 4:08:45 AM9/21/23
to
Would be a pretty cool Easter egg.
--
--
user <candycane> is generated from /dev/urandom

JAB

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Sep 21, 2023, 5:11:42 AM9/21/23
to
Unfortunately yes, it's never a straight forward task of picking apart
articles from some of the big players in the games media to get a more
accurate picture of what's really happening.

Something that caught my eye, although this is a different issue, is
this "To me, the sign of a great RPG is when you're excited to level up,
and the 2.0 update definitely delivers on that front." Reviews from
people who want something quite different out of games are often just
not that useful. Steam is kinda littered with user reviews that are even
worse as they are writing bad reviews based on what they wanted the game
to be and not what the devs were trying to achieve.


Metal Guru

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Sep 21, 2023, 7:34:59 PM9/21/23
to
On 9/20/2023 5:17 PM, Spalls Hurgenson wrote:
> On Tue, 19 Sep 2023 03:13:15 -0400, Metal Guru
> <Meta...@IsItYou.com> wrote:
>
>> "To me, the sign of a great RPG is when you're excited to level
>> up, and the 2.0 update definitely delivers on that front."
>>
>> https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/#comments-block-33609205
>
> Then again, CD PRojekt RED (and subsidiary GOG) have /always/ had
> problematic communications, with their odd sense of humor rarely
> resulting in the hoped-for effect.

"rarely" being the key word here, who could ever forget their closing of
the GOG digital store prank as a "publicity stunt" that, as it turned
out, worked pretty darn well proving once again that there's no such
thing as bad publicity. All joking aside I'll be eternally grateful to
them for having brought the Infinity engine games back from the dead, so
to speak. Among many other classics, to be sure.

I have just downloaded the CP2077 2.0 patch (PS5) and started a new
playthrough as a female Nomad, the VA is so much better than the male
one, thank goodness (I'm loving Cherami Leigh's voice) I really couldn't
stand the male counterpart and the nomad start is incredibly well done I
thought. I'm about 2 hours in and pleasantly surprised so far - driving
feels good, no glitches of any kind yet and the gameplay in general
seems smoother but maybe that's just me. I just wish there was a way to
adjust the FOV, it should be absolutely mandatory in every 3D game - be
it First or 3rd person.

"All NPCs now scale to your level. Enemy difficulty is no longer
dependent on what area of Night City you're in."

Hmm, it's too early to tell but I'm probably not going to like this
feature. Some (most? all?) of my favorite games (like Piranha Bytes')
understandably don't have that - if the enemies just go up with you,
what exactly is the point of leveling up?

I'd been playing Immortals: Fenyx Rising (how's that for a stupid name?)
off and on but that will have to wait for now even though I'm enjoying
it a lot more than I expected from a Ubisoft title - the puzzles are
solid (and some are pretty damn hard, I'll admit) and the gameplay is
simple but fun with all the combo moves and whatnot. Next to AC:Origins
and Ghost Recon Wildlands I find I:FR is the best Ubi open world I've
ever played.

But I digress, back to Night City :)

--
The fact that Nazis can walk through Florida without concern for their
safety while trans people have to flee the state should tell you
everything you need to know about today's RepubliQan Party.





Zaghadka

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Sep 21, 2023, 8:18:09 PM9/21/23
to
That would make the 2.0 update worthwhile, IMO. It would be a great
inside joke.

candycanearter07

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Sep 22, 2023, 10:29:17 AM9/22/23
to
On 9/21/23 19:18, Zaghadka wrote:
> On Thu, 21 Sep 2023 10:05:10 +0200, in comp.sys.ibm.pc.games.action,
> Werner P. wrote:
>
>> Am 21.09.23 um 00:25 schrieb Zaghadka:
>>> Yes. But can it run Crysis?
>> Probably in one of the many in game screen terminals!
>
> That would make the 2.0 update worthwhile, IMO. It would be a great
> inside joke.
>

Is it really an "inside joke" at this point?

Justisaur

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Sep 22, 2023, 10:37:11 AM9/22/23
to
On Thursday, September 21, 2023 at 4:34:59 PM UTC-7, Metal Guru wrote:
> On 9/20/2023 5:17 PM, Spalls Hurgenson wrote:
> > On Tue, 19 Sep 2023 03:13:15 -0400, Metal Guru
> > <Meta...@IsItYou.com> wrote:
> >
> >> "To me, the sign of a great RPG is when you're excited to level
> >> up, and the 2.0 update definitely delivers on that front."
> >>
> >> https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/#comments-block-33609205
> >
> > Then again, CD PRojekt RED (and subsidiary GOG) have /always/ had
> > problematic communications, with their odd sense of humor rarely
> > resulting in the hoped-for effect.

> "rarely" being the key word here, who could ever forget their closing of
> the GOG digital store prank as a "publicity stunt" that, as it turned
> out, worked pretty darn well proving once again that there's no such
> thing as bad publicity. All joking aside I'll be eternally grateful to
> them for having brought the Infinity engine games back from the dead, so
> to speak. Among many other classics, to be sure.
>
> I have just downloaded the CP2077 2.0 patch (PS5) and started a new
> playthrough as a female Nomad, the VA is so much better than the male
> one, thank goodness (I'm loving Cherami Leigh's voice) I really couldn't
> stand the male counterpart and the nomad start is incredibly well done I
> thought.

Strong agree on that. I played all three origins, and both male and female.
I didn't play a female nomad, but female voice is infinitely better, and
nomad is by far my favorite origin. The only downside to the female
is no romancing the Panam.

> I'm about 2 hours in and pleasantly surprised so far - driving
> feels good, no glitches of any kind yet and the gameplay in general
> seems smoother but maybe that's just me. I just wish there was a way to
> adjust the FOV, it should be absolutely mandatory in every 3D game - be
> it First or 3rd person.

If they made driving good that's a huge improvement. Even with mods,
and having played it only a few months ago driving was garbage.

>
> "All NPCs now scale to your level. Enemy difficulty is no longer
> dependent on what area of Night City you're in."
>
> Hmm, it's too early to tell but I'm probably not going to like this
> feature. Some (most? all?) of my favorite games (like Piranha Bytes')
> understandably don't have that - if the enemies just go up with you,
> what exactly is the point of leveling up?

Ugh, yeah. I don't care for that. Witcher 3 has the option to do that if you
want. If they just make it an option like their other game, then that's fine,
but by default, no.

Still you do, or at least used to get relatively significantly more powerful the
more levels you had.

> But I digress, back to Night City :)

Too wrapped up in Baldurs' Gate 3 right now. I do very much want to do a
new playthrough of CP2077 with the new patch though. It's interesting,
I read my old review of it, and mentioned really capturing me in the feels.
BG 3 has only one instance where that happened so far and was very
brief, and I've been through half the game. In general the quality and
number of NPCs is far superior in BG 3, but CP's got a lot more higher
highs, but also probably too much barely interesting drek, where BG 3 is
more consistently good, but also consistently bad in non-rp ways.

At least it seems like the bugs are getting fixed in bg3 quickly. The two
worst ones I experienced seem to be gone or at least greatly reduced,
even on the same save game where I was experiencing them.

Yeah sorry, I brought it round to BG 3 again.

- Justisaur

Dimensional Traveler

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Sep 22, 2023, 11:03:37 AM9/22/23
to
On 9/22/2023 7:29 AM, candycanearter07 wrote:
> On 9/21/23 19:18, Zaghadka wrote:
>> On Thu, 21 Sep 2023 10:05:10 +0200, in comp.sys.ibm.pc.games.action,
>> Werner P. wrote:
>>
>>> Am 21.09.23 um 00:25 schrieb Zaghadka:
>>>> Yes. But can it run Crysis?
>>> Probably in one of the many in game screen terminals!
>>
>> That would make the 2.0 update worthwhile, IMO. It would be a great
>> inside joke.
>>
>
> Is it really an "inside joke" at this point?

It would be a joke inside the game, so, yes.

--
buy them buy them buy them buy them buy them buy them buy them buy them
buy them buy them

I've done good in this world. Now I'm tired and just want to be a cranky
dirty old man.

Werner P.

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Sep 22, 2023, 11:06:32 AM9/22/23
to
Am 22.09.23 um 16:37 schrieb Justisaur:
> Too wrapped up in Baldurs' Gate 3 right now. I do very much want to do a
> new playthrough of CP2077 with the new patch though.
Speaking of, BG Patch 3, a big one is coming today.

Mark P. Nelson

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Sep 22, 2023, 12:00:51 PM9/22/23
to
Justisaur <just...@gmail.com> wrote in
news:0d2048ee-a534-4e9f...@googlegroups.com:

> Strong agree on that. I played all three origins, and both male and
> female. I didn't play a female nomad, but female voice is infinitely
> better, and nomad is by far my favorite origin. The only downside to
> the female is no romancing the Panam.

There's a mod for that!

--
Clotho, Lachesis, Atropos -- the only sysadmins that matter

Spalls Hurgenson

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Sep 22, 2023, 12:01:58 PM9/22/23
to
On Thu, 21 Sep 2023 19:34:54 -0400, Metal Guru <Meta...@IsItYou.com>
wrote:

>On 9/20/2023 5:17 PM, Spalls Hurgenson wrote:
>> On Tue, 19 Sep 2023 03:13:15 -0400, Metal Guru
>> <Meta...@IsItYou.com> wrote:
>>
>>> "To me, the sign of a great RPG is when you're excited to level
>>> up, and the 2.0 update definitely delivers on that front."
>>>
>>> https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/#comments-block-33609205
>>
> > Then again, CD PRojekt RED (and subsidiary GOG) have /always/ had
>> problematic communications, with their odd sense of humor rarely
>> resulting in the hoped-for effect.
>
>"rarely" being the key word here, who could ever forget their closing of
>the GOG digital store prank as a "publicity stunt" that, as it turned
>out, worked pretty darn well proving once again that there's no such
>thing as bad publicity.

Yeah, that's one of the big ones. But even when they aren't trying to
prank their customers, their marketing and PR generally hasn't been up
to snuff. I don't know if this is just because they are a Polish
company and there's something getting lost in translation, but the
company really needs to work on its communications. It's even in
little things, like not disclosing what the price/discount of a game
is when they send you an email voucher until AFTER you claim it. It
seems endemic in the corporation.


>"All NPCs now scale to your level. Enemy difficulty is no longer
>dependent on what area of Night City you're in."

>Hmm, it's too early to tell but I'm probably not going to like this
>feature. Some (most? all?) of my favorite games (like Piranha Bytes')
>understandably don't have that - if the enemies just go up with you,
>what exactly is the point of leveling up?


Yuck. How annoying. I generally find scaling enemies quite annoying,
because they destroy both any sense of accomplishment and any sense of
immersion. With scaling enemies, even after I've fought and scrabbled
to upgrade all my skills and equipment until they are the best
available, those street punks in the alley still present me with the
same difficulty? It's an awful mechanic and usually a way for
developers to cheat their way out of creating actually challenging
foes and situations.



Metal Guru

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Sep 22, 2023, 2:21:49 PM9/22/23
to
On 9/22/2023 10:37 AM, Justisaur wrote:
> On Thursday, September 21, 2023 at 4:34:59 PM UTC-7, Metal Guru
> wrote:
>>
>> I have just downloaded the CP2077 2.0 patch (PS5) and started a new
>> playthrough as a female Nomad, the VA is so much better than the
>> male one, thank goodness (I'm loving Cherami Leigh's voice) I
>> really couldn't stand the male counterpart and the nomad start is
>> incredibly well done I thought.
>
> Strong agree on that. I played all three origins, and both male and
> female. I didn't play a female nomad, but female voice is infinitely
> better, and nomad is by far my favorite origin. The only downside
> to the female is no romancing the Panam.

True that, but I liked Judy better in my first playthrough anyway so I'm
hoping to get into her pants as a female V at some point :)

> If they made driving good that's a huge improvement. Even with mods,
> and having played it only a few months ago driving was garbage.

Can't mod on PS5 :( I thought the driving was fine before as well, it
was just a matter of getting the hang of the very peculiar physics of
the engine. I got used to it rather quickly, though. I don't drive in
first person (cockpit view), by the way - third (overhead) is not only
better but quite enjoyable.

>> "All NPCs now scale to your level. Enemy difficulty is no longer
>> dependent on what area of Night City you're in."
>
> Ugh, yeah. I don't care for that. Witcher 3 has the option to do
> that if you want. If they just make it an option like their other
> game, then that's fine, but by default, no.

I can't think of a single game I've played with level scaling, but I'm
sure that have been quite a few over the years. Didn't know W3 had an
option for that, I'm planning to play the DLC's after I'm done with CP2077.

--
Florida schools will begin using Clarence Thomas as an example of a
black man who developed great wealth and social standing as a result of
being owned by rich white men.


Dimensional Traveler

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Sep 22, 2023, 2:59:56 PM9/22/23
to
On 9/22/2023 9:00 AM, Mark P. Nelson wrote:
> Justisaur <just...@gmail.com> wrote in
> news:0d2048ee-a534-4e9f...@googlegroups.com:
>
>> Strong agree on that. I played all three origins, and both male and
>> female. I didn't play a female nomad, but female voice is infinitely
>> better, and nomad is by far my favorite origin. The only downside to
>> the female is no romancing the Panam.
>
> There's a mod for that!
>
There is ALWAYS a mod for "that", whatever "that" is.

Zaghadka

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Sep 22, 2023, 3:51:18 PM9/22/23
to
On Fri, 22 Sep 2023 09:29:14 -0500, in comp.sys.ibm.pc.games.action,
candycanearter07 wrote:

>On 9/21/23 19:18, Zaghadka wrote:
>> On Thu, 21 Sep 2023 10:05:10 +0200, in comp.sys.ibm.pc.games.action,
>> Werner P. wrote:
>>
>>> Am 21.09.23 um 00:25 schrieb Zaghadka:
>>>> Yes. But can it run Crysis?
>>> Probably in one of the many in game screen terminals!
>>
>> That would make the 2.0 update worthwhile, IMO. It would be a great
>> inside joke.
>>
>
>Is it really an "inside joke" at this point?

Yes. It's only recognizable by older gamers who were around for the
Crysis "gag."

Justisaur

unread,
Sep 23, 2023, 4:40:24 PM9/23/23
to
On Friday, September 22, 2023 at 9:00:51 AM UTC-7, Mark P. Nelson wrote:
> Justisaur <just...@gmail.com> wrote in
> news:0d2048ee-a534-4e9f...@googlegroups.com:
> > Strong agree on that. I played all three origins, and both male and
> > female. I didn't play a female nomad, but female voice is infinitely
> > better, and nomad is by far my favorite origin. The only downside to
> > the female is no romancing the Panam.
> There's a mod for that!

I'll try to remember that. I didn't find the romance options when you
played female v appealing. Really weird, because I usually like techy
girls.

I'm very tempted to get the DLC and start playing CP again now, and
not wait to finish BG3.

- Justisaur

Justisaur

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Sep 23, 2023, 4:53:38 PM9/23/23
to
On Friday, September 22, 2023 at 11:21:49 AM UTC-7, Metal Guru wrote:
> On 9/22/2023 10:37 AM, Justisaur wrote:
> > On Thursday, September 21, 2023 at 4:34:59 PM UTC-7, Metal Guru
> > wrote:

> > If they made driving good that's a huge improvement. Even with mods,
> > and having played it only a few months ago driving was garbage.

> Can't mod on PS5 :( I thought the driving was fine before as well, it
> was just a matter of getting the hang of the very peculiar physics of
> the engine. I got used to it rather quickly, though. I don't drive in
> first person (cockpit view), by the way - third (overhead) is not only
> better but quite enjoyable.

Oh no, definitely not in 1st person. I was able to complete the car
missions but they were just so bad, maybe it worked better on
console. I eventually did get a car I liked fairly well, one of the nomad
ones, but it was toward the end of the game and with the driving
improvement mod I used.

> >> "All NPCs now scale to your level. Enemy difficulty is no longer
> >> dependent on what area of Night City you're in."
> >
> > Ugh, yeah. I don't care for that. Witcher 3 has the option to do
> > that if you want. If they just make it an option like their other
> > game, then that's fine, but by default, no.
>
> I can't think of a single game I've played with level scaling, but I'm
> sure that have been quite a few over the years. Didn't know W3 had an
> option for that, I'm planning to play the DLC's after I'm done with CP2077.

Most of the newer Bethesda games enemies scale. Oblivion, Skyrim, to
a lesser extent Morrowind. Fallout 4 somewhat, even Fallout 3 in a way.

- Justisaur

JAB

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Sep 24, 2023, 4:08:00 AM9/24/23
to
On 23/09/2023 21:53, Justisaur wrote:
>> I can't think of a single game I've played with level scaling, but I'm
>> sure that have been quite a few over the years. Didn't know W3 had an
>> option for that, I'm planning to play the DLC's after I'm done with CP2077.
> Most of the newer Bethesda games enemies scale. Oblivion, Skyrim, to
> a lesser extent Morrowind. Fallout 4 somewhat, even Fallout 3 in a way.

The only one I really remember where I overly noticed it to the point of
thinking this is silly was Oblivion. Oh you remember those bears you
sometimes encounter when out in the wilderness, well as you've become
relatively powerful we've upped their stats to match you . For me that
breaks the immersion. Skyrim as far as I remember more used a system I
didn't mind where it changes the enemies you face in response to what
level you are.

A system a rather liked was Pillars Of Eternity II. In that as how you
progress through the various maps/areas is relatively open it places a
challenge rating above each area so you don't blunder into something
where the outcome will be bad luck you're dead.




Metal Guru

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Sep 25, 2023, 8:58:21 PM9/25/23
to
On 9/23/2023 4:53 PM, Justisaur wrote:
> On Friday, September 22, 2023, Metal Guru wrote:
>>
>> I can't think of a single game I've played with level scaling, but
>> I'm sure that have been quite a few over the years. Didn't know W3
>> had an option for that, I'm planning to play the DLC's after I'm
>> done with CP2077.
>
> Most of the newer Bethesda games enemies scale. Oblivion, Skyrim,
> to a lesser extent Morrowind. Fallout 4 somewhat, even Fallout 3 in
> a way.

I think you're on to something here, I've always wondered why Bethesda
games have never grabbed me - this may be the reason, even if
subconsciously.

The last one I've played and actually liked was RedGuard, believe it or
not, but it was mostly an adventure game with almost no RPG elements
that I can remember (it's been a minute).

Skipped Daggerfall for some reason - I think the idea of procedurally
generated maps put me off at the time - and I liked Morrowind when it
first came out but stopped playing it at some point due to a major bug
and just never went back. I couldn't get into Oblivion and Skyrim
despite many, many tries and several different mods. Fallout 3 was okay
for a while but something shinier came along (GTA IV I think) and that
was that. Put in about 10 hours into F4 recently (for the second time!)
and it was even worse than I remembered.

Needless to say I won't be buying Starfield even on a deep sale, the
gameplay videos I've watched since release have done nothing but confirm
my deep rooted dislike for Bethesda titles.

¯\_(ツ)_/¯

--
I'm thrilled to have my taxes go toward anyone's education because the
fewer stupid motherfuckers the better.


Justisaur

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Sep 26, 2023, 10:19:42 AM9/26/23
to
You can kind of make sense of it if you try - Oblivion, maybe the monsters
are all becoming a bit more demonic as time goes on or something. It's
harder in a sci-fi like Fallout or CP2077 though. More FEV I guess in Fallout,
but that doesn't make a lot of sense in 3+ as they're further from FEV
point zero in both time and distance, and only getting further.

- Justisaur

JAB

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Sep 27, 2023, 5:09:56 AM9/27/23
to
On 26/09/2023 01:58, Metal Guru wrote:
> Skipped Daggerfall for some reason - I think the idea of procedurally
> generated maps put me off at the time - and I liked Morrowind when it
> first came out but stopped playing it at some point due to a major bug
> and just never went back. I couldn't get into Oblivion and Skyrim
> despite many, many tries and several different mods. Fallout 3 was okay
> for a while but something shinier came along (GTA IV I think) and that
> was that. Put in about 10 hours into F4 recently (for the second time!)
> and it was even worse than I remembered.

I only played Daggerfall many years after it had been released and the
graphics, well they put me off somewhat. Oblivion, not a fan of as the
main story just felt repetitive and too much of the content was
procedurally generated and ended up as go here kill everything and grab
the loot. Skyrim is the one that gave me lots of playtime and I only
stopped after I stupidly installed a bunch of mods. that broke the game
and then realised that it wasn't just a case of uninstall the mods and
carry on. Will we ever see a VI, probably but I expect that it will be
stuffed with MTX and everything that made Skyrim great will be forgotten
about.

FO:3/NV, I loved both of them and spent many hours playing them even to
completion which is a rarity for me. FO:4, that was one of the few games
I bought on release and boy did I regret it. Compared to FO:NV in
particular the content in general just seemed bland and I even remember
doing a series of quests for a faction before realising that they were
just kill and fetch with no attached story. Even just wandering out into
the wasteland didn't have though moments when you came across something
interesting to explore. Fallout:76, never played it and never want to.
It's a case study in how to ruin an IP.



JAB

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Sep 27, 2023, 5:10:05 AM9/27/23
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On 26/09/2023 01:58, Metal Guru wrote:
> Skipped Daggerfall for some reason - I think the idea of procedurally
> generated maps put me off at the time - and I liked Morrowind when it
> first came out but stopped playing it at some point due to a major bug
> and just never went back. I couldn't get into Oblivion and Skyrim
> despite many, many tries and several different mods. Fallout 3 was okay
> for a while but something shinier came along (GTA IV I think) and that
> was that. Put in about 10 hours into F4 recently (for the second time!)
> and it was even worse than I remembered.

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