No, it mustn't. The only thing that needs stopping is you. Time for the
killfile, twit.
>x-no-archive: yes
>
>pc game sales in 2005 are still falling and it must be stoped now
Tell the pc game developers to make better games.
--
Address no longer works.
try removing all numbers from
gafg...@2allstream3.net
--
Posted via NewsDemon.com - Premium Uncensored Newsgroup Service
------->>>>>>http://www.NewsDemon.com<<<<<<------
Unlimited Access, Anonymous Accounts, Uncensored Broadband Access
> x-no-archive: yes
You're still trying to cover your tracks. It does not help your
credibility.
> pc game sales in 2005 are still falling and it must be stoped now
> http://www.gamespot.com/news/2005/07/28/news_6129940.html
Good, perhaps the publishers will realise that their chosen direction is
not leading to commercial success. In capitalism, companies only adjust
their ways when it hurts financially. I hope these numbers go down further,
perhaps that will lead to the (re)emerging of some of the old values.
> . actively fight against piracy
I buy fewer PC games these days. Part of the reason for this is that copy
protection shemes get worse and interferre the daily operation of my
computer system. If I am unable to make a virtual copy of a CD/DVD I
legitimately bought and do own, then I think twice about the purchase. I
don't enjoy having to juggle discs and I'm uncomfortable to always play
with the original media in the drive.
Companies will need to find alternative ways of protection if they want to
continue getting money from me in the long run. I'll tolerate one-time
activations if I have to, but would prefer CD-key-oriented protection
systems: bonus downloads in protected web site areas (dynamically created,
CD-key-stamped files), CD-key-bound update mechanisms, etcetera.
Or, perhaps, they just need to make it more interesting and rewarding to
purchase their games. Right now I feel punished when I get a new game for
$50-60, just to be faced with a shabbily produced title with a trojan-like
protection system that disables other, also legally obtained, software
unrelated to the *game* I spent money on. People who just download cracks
don't have these troubles and they don't lose money. Somehow this isn't how
it should be, is it?
Projected and assumed losses because of piracy are theoretical. The money I
*did not* spend this year on PC games represents a real loss. I used to buy
an average of three to four PC games a month. On average in 2005, I'm now
down to one or two. Decreasing tendency. I can only think of two upcoming
PC games scheduled for the remainder of this year that I am looking forward
to. There are about eight or ten GBA titles I intend to buy in the same
period.
> . buy more pc games for yourself
There are barely any interesting titles coming out these days. And many of
those who do come out are terribly unfinished (Dungeon Lords). It's rather
daring of publishers to throw alpha/beta-state products on the market. I am
unlikely to buy anything from Dreamcatcher now, unless user feedback is
overwhelmingly positive. It does not surprise me that sales are shrinking.
> . buy more pc games to give as gifts to others
As a rule of thumb, 90% of the gifts I give to people are books.
> . don't lend, copy or give to others the pc games you own
None of your business if someone lends their legally purchased games to
other people. Once you manage to muster some courage, post with your real
name and don't try to cover your tracks, you *may* be in a position to
offer *suggestions*.
> . stop pc gamers from leaving the pc to become retard consolists
I bought a Gameboy Advance SP this week. It came with Zelda: Minish Cap,
and I picked up Muppet Pinball Mayhem and Rayman Advance. I am having more
fun with these than with most PC games I have bought in the past three
years. This is over $200 lost for the PC industry, for reasons mentioned
above. Next month, I'll get Advanced Wars and Advanced Wars 2, perhaps even
Final Fantasy Tactics.
> . try to bring relatives and friends to pc games turning them into
> pc gamers as well
Credibility is important to me. I will not "turn" anyone into "PC gamers",
if I am not convinced of what I am advocating. I am currently not convinced
of the PC gaming offerings. I'd recommend WoW, Diablo 2 and a few other
titles, but most of what's out there is not worth the money (let alone
buying a new video card). To casual gamers, I'd recommend a handheld
console. Quick, easy, problem-free fun. Games should contribute to
relaxation and recreation, not cause stress and frustration.
Should you. however, feel like supporting the PC gaming industry, please
don't hesitate to purchase original PC games for me. PO box available at
request.
> we really must stop the decline in pc games and every single one
> of us has a role and together we can stop the "bleeding"
You're a fanatic. Every day, tens of thousands of people die because they
have no food, no water and no medical care. That's a real issue. Computer
games aren't.
> pc games are healthy, what is damaging it is piracy and it must be
> stoped or else our favorite hobby is in danger or total extinction
> long live pc games!
Piracy isn't a bigger problem than it's always been. I haven't possessed
even one pirated copy in at least fifteen years, and yet I spend less money
on PC games now. This lower investment has nothing to do with piracy, but
is simply related to the unacceptable means of fighting piracy (that
negatively effect me as a buyer!), the shoddy production quality and
missing QA of today's PC games, and the plain lack of innovation.
So, now I'm going back to my GBA, trying to beat the Kermit table. Because,
you know, this is actually fun. :)
M.
That's because too many of the games that are being sold are games
that take a long time to play, and an even longer time to replay
multiple times, and there are only so many hours in the day.
I'm still replaying Baldurs Gate. For something like the seventh time.
I'm doing that instead of buying a new game.
There are people who play Diablo 2 for many hours a day *and still do
it*. They'll do that rather than buy a new game.
Jonathan.
and its a good thing we have STEAM to help prevent such piracy! Thanks for
bringing this to our attention
this is why digital downloading is so awesome
and oh by the way you have been reported again to your ISP
have a nice day
>x-no-archive: yes
>pc game sales in 2005 are still falling and it must be stoped now
>http://www.gamespot.com/news/2005/07/28/news_6129940.html
>read this and you will unfortunately learn pc games sales are
>still falling, this time 10% over the same period of last year
>10% is a enormous fall in one year and we must do something
>. actively fight against piracy
>. buy more pc games for yourself
>. buy more pc games to give as gifts to others
>. don't lend, copy or give to others the pc games you own
>. stop pc gamers from leaving the pc to become retard consolists
>. try to bring relatives and friends to pc games turning them into
>pc gamers as well
>we really must stop the decline in pc games and every single one
>of us has a role and together we can stop the "bleeding"
>this is specifically a software problem cause pc game hardware is
>up in sales, just look at this article that says nvidia sold 1.5
>million sli motherboards
>http://www.theinquirer.net/?article=25003
>pc games are healthy, what is damaging it is piracy and it must be
>stoped or else our favorite hobby is in danger or total extinction
>long live pc games!
I have bought zero PC games in 2005. The companies that made the great games
are no longer making them because them either went out of business, or were
bought out and shut down. The few mega-corporations left making games are
mostly making the online multiple player games, which I don't play.
Where are the off-line, single player, CRPGs? Is anyone making anything
comparable to Sir-Tech's Wizardy series, New World Computing's Might & Magic
series, SSI's Gold Box series, Mindcraft's Magic Candle series, Origin's Ultima
series and other great long gone CRPGs?
The Baldur's Gate and Icewind Dale games were great, but it's been three years
since they came out.
I would be glad to buy more PC CRPGs, but where are they?
--
Ken Rice -=:=- kennrice (AT) erols (DOT) com
http://users.erols.com/kennrice - Lego Compatible Flex Track,
Civil War Round Table of DC & Concentration Camp made of Lego bricks
http://members.tripod.com/~kennrice
Maps of Ultima 7 Parts 1 & 2, Prophecy of the Shadow, Savage Empire,
Crusaders of Dark Savant & Others.
> I would be glad to buy more PC CRPGs, but where are they?
Divine Divinity wasn't too bad, but that one is several years old now, too,
and might be too action-orientated for your taste. Heretic Kingdoms was
fun, but it's also an action-RPG (the two dimensions were a nice twist,
though). Hmm, Gothic 1 and 2 are good CRPGs, in spite of using first-person
perspective (I still prefer isometric titles). Jeff Vogel's games aren't
bad, either. Dungeon Lords would have been awesome, had they released a
finished version. It's still very lacking even after a couple of patches.
Arcanum is another good game, but also older now.
Then again, I'm currently playing my first ever Zelda game on the GBA, so,
yeah, I know where you're coming from. This shows me one thing, though:
Games don't need the latest graphics, the most complex rules or the deepest
character development systems in order to be fun. Maybe I'm just on a
retro-trip, but I like "simple & fun" lately. Perhaps "too much fluff" is
killing PC games.
This isn't flamebait: Buying a GBA was one of the better decisions I made
this year in regard to recreation and having fun with games. I would never
have believed that before I tried, but yes, I'm glad I bought the "toy" ...
it was just the price of two PC games, and a third of what a good video
card costs ... and I'm having fun with it. There just isn't much to buy for
the PC right now that interests me.
M.
> read this and you will unfortunately learn pc games sales are
> still falling, this time 10% over the same period of last year
> 10% is a enormous fall in one year and we must do something
>
> . actively fight against piracy
> . buy more pc games for yourself
> . buy more pc games to give as gifts to others
> . don't lend, copy or give to others the pc games you own
> . stop pc gamers from leaving the pc to become retard consolists
> . try to bring relatives and friends to pc games turning them into
> pc gamers as well
Remember, this is what everyone else must do. Steamkiller is excluded from
doing any of this like everything else he tells people to do.
That is a deceptive statistic. PC games are heading to a subscription
model as MMORPG games start to dominate. PC gamers are buying less
games, but paying for monthly online content. I do not mind paying $15
per month for a great game and new content, and I was not willing to do
so before I played World of Warcraft. WOW has broken through and
reached the casual gamers. While the console gamers continue to pay $50
per 3 day game, I will pay $15 per month and enjoy every minute of it.
Regards,
javajeff
You need to live in the real world. Piracy will never go away.
Its like asking people to stop stealing money so that the
banks dont spend money on security.
Regards
> don't you realize the more the piracy the more copy protection
No, I don't realise that. I can see why people pirate software *because*
the copy protection schemes have crossed an ethically acceptable line.
> why wanting other types of copy protection when none is better
> why not end piracy all together?
And while we are at it, let's also do away with hunger, disease and
violence.
> don't you see its the key to everything
No, I don't.
> i find it very hard to believe someone would ever replace a pc
> with a small proprietary gaming platform
I don't replace my PC with the GBA. I use the GBA as an additional source
of entertainment. My concern is the quality of my entertainment, not any
religious considerations. It's simple, really: If PC game companies piss me
off enough by releasing unfinished products, displaying lack of innovation,
offering less value for a higher price (tiny manuals, etc.) and punish me
with unacceptable copy protection systems, then I take my money elsewhere.
It isn't complicated. I don't throw good money out of the window just to
"make a point".
> i don't need to tell you it does damage sales, and sales are
> what keeps developers and publishers in business
Making good, worthwhile, interesting games is what keeps developers in the
business.
> and tell me this, how can you ever criticize publishers for
> including copy protection when YOU lend and copy to others
You quickly went from "if" to "when", in spite of the fact that I never
said I lend games to others. I don't, but if I did, it would not be any of
your concern, as I do with what I bought as I please.
> you don't have any MORAL AUTHORITY to criticize publishers
> for using copy protection cause YOU are the reason they do!
Have you considered therapy?
> for you to then lend it to all your many friends?!?!?!
> oh no! don't count me on to be part of what is destroying
> pc games
Stationary, perhaps?
> let me tell you something... you tried in this post to put
> down pc games but you don't have any solid arguments for it
> so you find shelter in ridiculous excuses
You should follow this newsgroup more closely. I am sure I have purchased
more PC games than you have played. My decision to spend less money on PC
games is a result of having bought too many duds, green bananas, and
severely restricted products.
> first its cause i use the x-no-archive header
You only use that when you post inane messages, not when you post
semi-decent articles. Explain to us why.
> its not only you not "possessing" a pirated copy that makes you
> a pirate, cause if you give to others copies or you lend you are
> also one!
I see you're back to "if". I'm glad the drugs are kicking in.
> and for people like you its only developers and publishers fault
> when the truth is pc games are in a crisis cause of us all
> pc gamers are also to blame, you and me and everyone of us
Blame? What blame? I see no fault in not buying something that I feel
doesn't justify the investment. If you have too much money, fine. I don't,
however.
> copy protection? its piracy fault! and who is to blame for it?
> we! we are! the only people that pirate pc games are pc gamers
You state the obvious. Now don't stop there and ask *why* people do
something. You only look at the symtom, but not at the cause.
> decline is pc games overall? its also our fault!
> let face our share of responsibility!
> lets not run away from it
I shall pray three Father Ours and hope to be forgiven for not buying
crappy games that would only frustrate and annoy me.
> there are always those that leave the sinking ship first and
> those that stay till the end... you already left but i'll be
> with pc games to the end!
You're such a drama queen.
M.
PS. I realise you do this for entertainment, and I don't mind playing
along. When are finished playing, consider writing an article about your
experience with the role of a newsgroup fanatic. You do well at times.
There is hardly any noteworthy PC game ever since 2004 too. Give us
Baldur's Gate 3, Civ 4, Gal Civ 2, Jagged Alliance 3, Starcraft 2. NWN
2 etc and I am sure you will find PC game sales go up. :)
I really don't see the problem here, i'd never download a game (mostly
because it's more work than buying them and i'm a lazy one) but i'm not
masochist and i buy product that i like, WW2 games and FPS make my nose
bleed so i keep them out of my sight and i'm waiting for my fix in
rpg/sim/tactical
If the Industry bite the dust you know what?? I' DON'T CARE you know
darwin and stuff... maybe the future publisher to be will have more
common sense. It's evolution at work!
>
> I really don't see the problem here, i'd never download a game (mostly
> because it's more work than buying them and i'm a lazy one)
This statement totally invalidates the rest of your (first) post.
> Michael Vondung wrote:
>
> > is that copy protection shemes get worse and interferre the
>
> why do you think copy protection exists in the first place?
> why do you think copy protection has gotten worse?
Do you actually realize what you are saying here? It would not
have to get worse if it was working in the first place.
I have and will skip games that have Starforce, for example.
--
Niko Wellingk
>stedinger wrote:
If he's on dialup, his statement is quite true.
Haven't seen a game in 2005 released yet that I have any interest in.
Seems every new game that comes out is just another FPS...while there
are some coming up I want to check out (Civ 4, D&D Online, Jagged
Alliance 3, NWN 2, HOMM 5)....I still have many months to wait for
them. So til then I'm playing Heroes of Might and Magic 3 then once
I finish that I'll work on a few other older titles I missed out on
playing due to a 3 year EQ addiction.
Silt
How? It's no work at all : it might take some time, but its hardly work.
--
Walter Mitty
-
Useless, waste of money research of the day : http://tinyurl.com/3tdeu
" Format wars could 'confuse users'"
http://www.tinyurl.com
>I've stopped buying games completely because of the intrusive copy
>protection schemes being deployed.......and I used to buy a LOT of games.
I play a lot of games and I don't find any of the copy protection
schemes, including Steam, intrusive. I just get on with enjoying the
games.
--
Andrew, contact via interpleb.blogspot.com
Help make Usenet a better place: English is read downwards,
please don't top post. Trim replies to quote only relevant text.
Check groups.google.com before asking an obvious question.
>Kaos wrote:
>> On Mon, 01 Aug 2005 19:36:12 +0200, Walter Mitty <mitt...@gmail.com>
>> dared speak in front of ME:
>>
>>
>>>stedinger wrote:
>>>
>>>
>>>>I really don't see the problem here, i'd never download a game (mostly
>>>>because it's more work than buying them and i'm a lazy one)
>>>
>>>This statement totally invalidates the rest of your (first) post.
>>
>>
>> If he's on dialup, his statement is quite true.
>
>How? It's no work at all : it might take some time, but its hardly work.
Dialup downloads require fairly regular monitoring, due to the
potential for con drops. That, to me, is work; far more than driving
out to a retail outlet and picking up a copy.
> Dialup downloads require fairly regular monitoring, due to the
> potential for con drops. That, to me, is work; far more than driving
> out to a retail outlet and picking up a copy.
In many parts of Europe, such connections also cost money ... by the
minute. Rates like one dollar per hour for dial-up connections aren't
unusual, even today. It's certainly cheaper to buy a DVD game than
downloading it.
Perhaps the solution to piracy is to make internet connectivity more
expensive. ;)
M.
Keep in mind that the patch is 100's of meg. Has anybody ever tried
downloading this amount with a dial up. ?
Regards
>Keep in mind that the patch is 100's of meg. Has anybody ever tried
>downloading this amount with a dial up. ?
I used to download Linux distributions on dial up before I got
broadband, it may be slow, but it doesn't prevent you downloading
large amounts of data.
When I go to a shop and buy a computer game, I do not expect to
spend days downloading a forced patch before I can even start playing it.
Regards
>x-no-archive: yes
>
>pc game sales in 2005 are still falling and it must be stoped now
>
>http://www.gamespot.com/news/2005/07/28/news_6129940.html
>
>read this and you will unfortunately learn pc games sales are
>still falling, this time 10% over the same period of last year
>10% is a enormous fall in one year and we must do something
>
>. actively fight against piracy
>. buy more pc games for yourself
>. buy more pc games to give as gifts to others
>. don't lend, copy or give to others the pc games you own
>. stop pc gamers from leaving the pc to become retard consolists
>. try to bring relatives and friends to pc games turning them into
>pc gamers as well
>
>we really must stop the decline in pc games and every single one
>of us has a role and together we can stop the "bleeding"
>
>this is specifically a software problem cause pc game hardware is
>up in sales, just look at this article that says nvidia sold 1.5
>million sli motherboards
>http://www.theinquirer.net/?article=25003
>
>pc games are healthy, what is damaging it is piracy and it must be
>stoped or else our favorite hobby is in danger or total extinction
>long live pc games!
>
I miss 9/10's of the new releases. Web pages that advertise new
releases are too aggressive with advertising or *memberships*. Click
here 3 times to get the preview, full screen ads, or giving away my
email address is simply unacceptable. Nvidia's site is good,
filerush,Worthplaying (except for the pop-ups) but the rest want me
to pay for something (mostly advertising) that I don't feel I should
be paying for.
Until there's a site that offers reasonable download speeds, objective
reviews/previews, enbedded advertising (that isn't going to eat up
more then 1/5 of my display) and wide spread cover of new and old
releases there will never be a gaming portal(?).
IMO, the Gamespy network killed PC gaming.
>
>"steamKILLER" <sayNO...@yahoo.com> wrote in message
>news:1122703522.5...@g47g2000cwa.googlegroups.com...
>> x-no-archive: yes
>>
>> pc game sales in 2005 are still falling and it must be stoped now
>
>That's because too many of the games that are being sold are games
>that take a long time to play, and an even longer time to replay
>multiple times, and there are only so many hours in the day.
>
>I'm still replaying Baldurs Gate. For something like the seventh time.
>I'm doing that instead of buying a new game.
>
>There are people who play Diablo 2 for many hours a day *and still do
>it*. They'll do that rather than buy a new game.
>
>Jonathan.
>
HL was my first FPS. I'm staying away from HL2 until they fix it cuz
right now it's broken. The most people I've met through clans and in
general doing the same.
>I've stopped buying games completely because of the intrusive copy
>protection schemes being deployed.......and I used to buy a LOT of games.
>
I've blown 150 this year, last year I blew close to 300.
The games I consistently play do not require a CD. The rest get and
sequels are forgotten.
You can already play Doom3 without the CD with a patch from ID
software. Hacked exe's are also fairly common although engaging in
that kind of behavior is considerably promiscuous.
I guess what releases that are coming out in year xx also influences
total yearly sales.
>HL was my first FPS. I'm staying away from HL2 until they fix it cuz
>right now it's broken.
That's funny, I played through it 4 times and I never noticed it was
"broken".
> Where are the off-line, single player, CRPGs? Is anyone making anything
> comparable to Sir-Tech's Wizardy series, New World Computing's Might & Magic
> series, SSI's Gold Box series, Mindcraft's Magic Candle series, Origin's Ultima
> series and other great long gone CRPGs?
>
> The Baldur's Gate and Icewind Dale games were great, but it's been three years
> since they came out.
>
> I would be glad to buy more PC CRPGs, but where are they?
I agree with your sentiment. I recently went to get a new game, and
know what? The only game found that I was at all interested in was a
preowned copy of Dark Stone. There was nothing in recent time available
that I was at all interested in.
Rumor has it that Ubi is producing another Might and Magic universe
title (aside from HOMM5). Hopefully this will be a single-player RPG.
I'd love a new M&M game. HoMM5 is already on my "must have" list. (in
the mean-time, my HoMm gaming continues with H3/WoG)
>On Tue, 02 Aug 2005 19:41:41 +0200, Walter Mitty <mitt...@gmail.com>
>dared speak in front of ME:
>
>>Kaos wrote:
>>> On Mon, 01 Aug 2005 19:36:12 +0200, Walter Mitty <mitt...@gmail.com>
>>> dared speak in front of ME:
>>>
>>>
>>>>stedinger wrote:
>>>>
>>>>
>>>>>I really don't see the problem here, i'd never download a game (mostly
>>>>>because it's more work than buying them and i'm a lazy one)
>>>>
>>>>This statement totally invalidates the rest of your (first) post.
>>>
>>>
>>> If he's on dialup, his statement is quite true.
>>
>>How? It's no work at all : it might take some time, but its hardly work.
>
>Dialup downloads require fairly regular monitoring, due to the
>potential for con drops. That, to me, is work; far more than driving
>out to a retail outlet and picking up a copy.
That's what download managers like Getright are for.
Assuming of course that the patch site doesn't specifically preclude
using a download manager (a lot of demo downloads are like this) or a
product that has it's own half-baked
only-really-works-properly-with-broadband download manager (that does
things like not knowing how to properly resume a download and simply
appends the entire download to the end of the amount already
downloaded.)
Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
Me neither, I stopped playing halfway thru it cause it got boring - not
because it didnt work.
Are you nuts? Oh, wait...
>Kaos <ka...@invalid.xplornet.com> looked up from reading the entrails of
>the porn spammer to utter "The Augury is good, the signs say:
>
>>On Tue, 02 Aug 2005 19:41:41 +0200, Walter Mitty <mitt...@gmail.com>
>>dared speak in front of ME:
>>
>>>Kaos wrote:
>>>> On Mon, 01 Aug 2005 19:36:12 +0200, Walter Mitty <mitt...@gmail.com>
>>>> dared speak in front of ME:
>>>>
>>>>
>>>>>stedinger wrote:
>>>>>
>>>>>
>>>>>>I really don't see the problem here, i'd never download a game (mostly
>>>>>>because it's more work than buying them and i'm a lazy one)
>>>>>
>>>>>This statement totally invalidates the rest of your (first) post.
>>>>
>>>>
>>>> If he's on dialup, his statement is quite true.
>>>
>>>How? It's no work at all : it might take some time, but its hardly work.
>>
>>Dialup downloads require fairly regular monitoring, due to the
>>potential for con drops. That, to me, is work; far more than driving
>>out to a retail outlet and picking up a copy.
>
>That's what download managers like Getright are for.
Last I checked, that was spyware.
Or maybe it was just adware unless paid for.
> And while we are at it, let's also do away with hunger, disease and
> violence.
Hunger and disease, sure. But abolish violence, and most of our PC
action games are gone too.
stePH
--
GoogleGroups licks balls.
Castlecops calls it a "BHO/CLSID/Toolbar Deep Dive"
http://castlecops.com/tk206-msie2gr_dll_xx2gr_dll.html
I sure wouldn't want it.
>On Thu, 04 Aug 2005 16:13:51 -0700, Xocyll <Xoc...@kingston.net> dared
>speak in front of ME:
>
>>Kaos <ka...@invalid.xplornet.com> looked up from reading the entrails of
>>the porn spammer to utter "The Augury is good, the signs say:
>>
>>>On Tue, 02 Aug 2005 19:41:41 +0200, Walter Mitty <mitt...@gmail.com>
>>>dared speak in front of ME:
>>>
>>>>Kaos wrote:
>>>>> On Mon, 01 Aug 2005 19:36:12 +0200, Walter Mitty <mitt...@gmail.com>
>>>>> dared speak in front of ME:
>>>>>
>>>>>
>>>>>>stedinger wrote:
>>>>>>
>>>>>>
>>>>>>>I really don't see the problem here, i'd never download a game (mostly
>>>>>>>because it's more work than buying them and i'm a lazy one)
>>>>>>
>>>>>>This statement totally invalidates the rest of your (first) post.
>>>>>
>>>>>
>>>>> If he's on dialup, his statement is quite true.
>>>>
>>>>How? It's no work at all : it might take some time, but its hardly work.
>>>
>>>Dialup downloads require fairly regular monitoring, due to the
>>>potential for con drops. That, to me, is work; far more than driving
>>>out to a retail outlet and picking up a copy.
>>
>>That's what download managers like Getright are for.
>
>Last I checked, that was spyware.
>Or maybe it was just adware unless paid for.
From what i'd heard it wasn't, then it was, then it wasn't again.
In any case I use a pre-spyware version of getright (3.2).
I may be missing out on some whiz-bang ultra-cool new features, but
frankly I don't care - it does what I need it to, namely get the damn
files.
Must be something that came in after the version I use.
Then again, that url lists it as a BHO, something that seems to be
specific to IE.
How can anyone who even considers security an issue still use IE?
>On Thu, 04 Aug 2005 00:46:19 GMT, The Nut
><BeerDri...@hotmail.com> wrote:
>
>>HL was my first FPS. I'm staying away from HL2 until they fix it cuz
>>right now it's broken.
>
>That's funny, I played through it 4 times and I never noticed it was
>"broken".
>
I was disappointed they choose to do things the way they did, but it's
done and there's no returning. Got my money's worth from the original
Half-Life (probably 1,000's of hours playing) and no game has been
able to replace it (yet).
It's too bad, that's all.
>On Thu, 04 Aug 2005 16:13:51 -0700, Xocyll <Xoc...@kingston.net> dared
>speak in front of ME:
>
>>Kaos <ka...@invalid.xplornet.com> looked up from reading the entrails of
>>the porn spammer to utter "The Augury is good, the signs say:
>>
>>>Dialup downloads require fairly regular monitoring, due to the
>>>potential for con drops. That, to me, is work; far more than driving
>>>out to a retail outlet and picking up a copy.
>>
>>That's what download managers like Getright are for.
>
>Last I checked, that was spyware.
Not any more. They planned to have the product ad-supported, but it turned
out to be problematic later as soon as the Ads were producing too many
popups.
Now, GetRight is simply a shareware product that makes shareware reminders.
Registering lifts some limits on downloads (e.g. can queue >5000 downloads,
5+ segmented downloads, to match most torrents, etc.)
I agree with that statement but dont get caught again.
Regards
Uhhh???
I've got two valid steam accounts, one from the original release and
the other from the game of the year edition (I wanted to support the
company).
>On Sat, 6 Aug 2005 07:27:51 +0100, "Terry"
><te...@tbean.freeserve.co.uk> wrote:
>
>>
>>"The Nut" <BeerDri...@hotmail.com> wrote in message
>>news:3ll7f19cuei6jb0l4...@4ax.com...
>>> On Thu, 04 Aug 2005 07:57:27 +0100, Andrew <spamtrap@localhost.>
>>> wrote:
>>>
>>>>On Thu, 04 Aug 2005 00:46:19 GMT, The Nut
>>>><BeerDri...@hotmail.com> wrote:
>>>>
>>>>>HL was my first FPS. I'm staying away from HL2 until they fix it cuz
>>>>>right now it's broken.
>>>>
>>>>That's funny, I played through it 4 times and I never noticed it was
>>>>"broken".
>>>>
>>> I was disappointed they choose to do things the way they did, but it's
>>> done and there's no returning. Got my money's worth from the original
>>> Half-Life (probably 1,000's of hours playing) and no game has been
>>> able to replace it (yet).
>>>
>>> It's too bad, that's all.
>>
>>I agree with that statement but dont get caught again.
>>
>>Regards
>>
>Uhhh???
>
>I've got two valid steam accounts, one from the original release and
>the other from the game of the year edition (I wanted to support the
>company).
>
Last game of CS I played was just after christmas, too many cheaters.
How's HL2/CS-S for cheaters?
That's a question that might get a more knowledgeable answer in AGHL
>x-no-archive: yes
>
>The Nut wrote:
>
><snip>
>
>so like Terry you were disappointed with the path they choose
>to make things but rather than Terry which complains about it
>you keep silence and quiet and accept it like a done deal?
>do you act like this in other things in your own life?
>suppose you are eating in the restaurant and you see a big
>disgusting fly "swimming" in your soup will you keep quiet
>and act like its a done deal making you eat it all including
>the fly?
>suppose your wife decides to meet other men socially will you
>also keep quiet and act like its a done deal?
>suppose your government mistakenly doubles the amount of taxes
>you have to pay will you also keep quiet and act like its a
>done deal?
>are you this "submissive" in real life?
>do you always accept the rules others try to impose on you?
>rights, respect, dignity, freedom, independence and choice is
>not important to you?
>Terry replied with the obvious... if you didn't like the way
>valve made you buy, play and patch hl2 don't let them do it
>twice but instead you stay quiet and accept it as a done deal
>if all the pc game industry customers are like you its for
>sure developers and publishers will have a "walk in the park"
>when it comes to impose new rules to favour themselves and
>consequentially damage us
>i sincerely hope people like you are the minority in pc games
>
They alienated me as a consumer through choices they thought would be
beneficial to THIER product(s)..
It's their property to do with as they please. It's their property to
do with as they please. It's their property to do with as they please.
Obsessing over the developers' choice and platform instead of the game
itself (cheap plug--like KotOR) seems just a bit too much, RIGHT.
There was plenty of complaints and whinning over THIER choices and I
knew enough not to buy. If you didn't, perhaps look into your rights
as a consumer and get a refund. Pretty gal-darn-doo-diddly simple, eh?
There were....(sry [sp?] cops, won't happen again.)
You've got a point there. If it was just a big disgusting fly then fair
enough, but swimming, well that's taking the piss. I suppose I wouldn't be
too bothered if it were say a school outing of small cute flies having a
swim, but when they bring their parents along then that's beyond a joke.
Have you considered starting another campaign to stamp this sort of thing
out?
> suppose your wife decides to meet other men socially will you
> also keep quiet and act like its a done deal?
No, of course not, I'd beat her and tell her to get back into the kitchen
where she belongs - isn't that what any red blooded male would do? Where the
hell does she get of expecting to have a social life? Can't she be happy
just standing quietly in line with the other women when she does the
shopping? She'll be expecting to vote next.
> On Tue, 02 Aug 2005 19:41:41 +0200, Walter Mitty <mitt...@gmail.com>
> dared speak in front of ME:
>
> >Kaos wrote:
> >> On Mon, 01 Aug 2005 19:36:12 +0200, Walter Mitty <mitt...@gmail.com>
> >> dared speak in front of ME:
> >>
> >>
> >>>stedinger wrote:
> >>>
> >>>
> >>>>I really don't see the problem here, i'd never download a game (mostly
> >>>>because it's more work than buying them and i'm a lazy one)
> >>>
> >>>This statement totally invalidates the rest of your (first) post.
> >>
> >>
> >> If he's on dialup, his statement is quite true.
> >
> >How? It's no work at all : it might take some time, but its hardly work.
>
> Dialup downloads require fairly regular monitoring, due to the
> potential for con drops.
Particularly if your ISP has cutoff periods. I don't know if they still
do it, but BT Openworld (as was) limited dialup connections to two
hours maximum, and dropped the line once this was exceeded. Admittedly,
I used to use Gozilla, so could suspend and resume fetches, but it
still wasn't convenient even if the server supported Resume.
Even if you somehow manage to fluke an actual 56Kbps connection (I've never had
more than 45), you're still pushing it to download a typical commercial
game.
> That, to me, is work; far more than driving out to a retail outlet and
> picking up a copy.
I have bought games online before, but these were shareware games and
weren't all that large. The last shareware PC games I bought and
downloaded online were from Stormcloud Creations (IIRC).
--
Jades' First Encounters Site - http://www.jades.org/ffe.htm
The best Frontier: First Encounters site on the Web.
nos...@jades.org /is/ a real email address!
<snip>
> How can anyone who even considers security an issue still use IE?
Because in a lot of sites, County Durham Libraries for example, you
have no other choice?
>On the 6 Aug 2005, Xocyll <Xoc...@kingston.net> wrote:
>
><snip>
>
>> How can anyone who even considers security an issue still use IE?
>
>Because in a lot of sites, County Durham Libraries for example, you
>have no other choice?
So?
Are you referring to linking into the library, or free internet access
from the library?
In the first case it sounds like the library needs an education, since
there is no reason to limit access to one browser, certainly not the
least secure browser in the world.
In the second case, how many of those people for whom security is a
concern are using free internet at a library?
You aren't going to be installing applications and games on the
library's computers, so the issue isn't relevant.
>On the 3 Aug 2005, Kaos <ka...@invalid.xplornet.com> wrote:
>
>> On Tue, 02 Aug 2005 19:41:41 +0200, Walter Mitty <mitt...@gmail.com>
>> dared speak in front of ME:
>>
>> >Kaos wrote:
>> >> On Mon, 01 Aug 2005 19:36:12 +0200, Walter Mitty <mitt...@gmail.com>
>> >> dared speak in front of ME:
>> >>
>> >>
>> >>>stedinger wrote:
>> >>>
>> >>>
>> >>>>I really don't see the problem here, i'd never download a game (mostly
>> >>>>because it's more work than buying them and i'm a lazy one)
>> >>>
>> >>>This statement totally invalidates the rest of your (first) post.
>> >>
>> >>
>> >> If he's on dialup, his statement is quite true.
>> >
>> >How? It's no work at all : it might take some time, but its hardly work.
>>
>> Dialup downloads require fairly regular monitoring, due to the
>> potential for con drops.
>
>Particularly if your ISP has cutoff periods. I don't know if they still
>do it, but BT Openworld (as was) limited dialup connections to two
>hours maximum, and dropped the line once this was exceeded.
Probably all ISPs still have connection cutoffs for dialup.
Mine started at 8 hours and jumped to 10 hours as cable/dsl became more
prevalent and there were fewer people accessing the dialup pool.
>Admittedly,
>I used to use Gozilla, so could suspend and resume fetches, but it
>still wasn't convenient even if the server supported Resume.
Went with an older version of getright, still using it, since it still
works just fine.
>Even if you somehow manage to fluke an actual 56Kbps connection (I've never had
>more than 45), you're still pushing it to download a typical commercial
>game.
It's almost impossible to get a full 56k connection.
I'm lucky, I get 49.3, but there are people (especially in rural areas)
that will never get more than 28k due to bad/old phone lines - if that
high.
>> That, to me, is work; far more than driving out to a retail outlet and
>> picking up a copy.
>
>I have bought games online before, but these were shareware games and
>weren't all that large. The last shareware PC games I bought and
>downloaded online were from Stormcloud Creations (IIRC).
Not bought online in a true sense, since I like having actual physical
media, manuals etc. That would be true even if I could have broadband
where I live and could download the otherwise excessively large files.
All of the above.
>
>In the first case it sounds like the library needs an education, since
>there is no reason to limit access to one browser, certainly not the
>least secure browser in the world.
There is a reason all public libraries are banned from running
anything but IE. It was called the settlement of the monopoly
case against Microsoft. Part of the settlement was for MS
to provide "free" software to schools and libraries. I
always wondered how those MS lawyers kept the grins off
their faces.
>
>In the second case, how many of those people for whom security is a
>concern are using free internet at a library?
All of them.
>
>You aren't going to be installing applications and games on the
>library's computers, so the issue isn't relevant.
But people do install stuff on those computers. Not only that,
but cookies and everything else gets desposited there, too,
and never gets cleaned up.
I'm talking about the public libraries I go to. Most of their
internet stuff is donated.
/BAH
Subtract a hundred and four for e-mail.
One or two in a month, man that's good. I'm down to a game every 1 to
2 years.
> There are barely any interesting titles coming out these days.
I don't even track anymore. I have no idea what games are in the
pipeline. One of the reasons why is that I read programming journals,
and these days, no game companies advertise on them. Back like in the
80's they did.
Even magazines like PC Magazine, which I browse through, doesn't have
game ads, or barely any. I think this represents a market loss of
casual gamers who aren't so hardcore that they would subscribe or
browse through a game magazine.
> And many of
> those who do come out are terribly unfinished (Dungeon Lords). It's rather
> daring of publishers to throw alpha/beta-state products on the market. I am
> unlikely to buy anything from Dreamcatcher now, unless user feedback is
> overwhelmingly positive. It does not surprise me that sales are shrinking.
>
I don't know what it is for me. I think I've out grown video games.
I don't have the time either. I also think that video games are just
variations on old formulas.
I also think there's just isn't a 'campy side' to video games, which
are just missing these days. I'm not pining for the 'good old days',
but this trend towards realism, in story, and in graphics, makes video
games less imaginative. When I play a game, I want to escape reality
for the time being, so why would I want to play a game emphasizing
realism?
I don't have any market data, so my impressions of things can be
groundless, but the ovwerall attitude in the industry is to make your
Ghost Recon as lifelike as possible, which also means as CHORE-like as
possible, instead of making a cartoonish monkey in a marble
(MonkeyBall) as fun as possible.
I think you can have realism and fun up to a certain point, then after
that, you have to trade one for the other. I think the market chose
realism. So we have only ourselves to blame.
>
> I bought a Gameboy Advance SP this week. It came with Zelda: Minish Cap,
> and I picked up Muppet Pinball Mayhem and Rayman Advance.
>
Fortunately Nintendo chose fun. I almost have to educate my gaming
friends about fun. They've been seduced by the realistic graphics,
realistic physics, realistic scenarios, and grotesque and deformed
political-intrigue loosely based on real life events. I need to get
them back to the 'fun' side of the force. :)
>In article <q4fnf159o3jn2300f...@4ax.com>,
> Xocyll <Xoc...@kingston.net> wrote:
>>Graham Thurlwell <NOS...@jades.org> looked up from reading the entrails
>>of the porn spammer to utter "The Augury is good, the signs say:
>>
>>>On the 6 Aug 2005, Xocyll <Xoc...@kingston.net> wrote:
>>>
>>><snip>
>>>
>>>> How can anyone who even considers security an issue still use IE?
>>>
>>>Because in a lot of sites, County Durham Libraries for example, you
>>>have no other choice?
>>
>>So?
>>
>>Are you referring to linking into the library, or free internet access
>>from the library?
>
>All of the above.
>
>>
>>In the first case it sounds like the library needs an education, since
>>there is no reason to limit access to one browser, certainly not the
>>least secure browser in the world.
>
>There is a reason all public libraries are banned from running
>anything but IE. It was called the settlement of the monopoly
>case against Microsoft. Part of the settlement was for MS
>to provide "free" software to schools and libraries. I
>always wondered how those MS lawyers kept the grins off
>their faces.
Eew. good point, I hadn't considered the "donated" software.
>>In the second case, how many of those people for whom security is a
>>concern are using free internet at a library?
>
>All of them.
Why? It's not their computer so any "security" issues really don't
affect them.
>>You aren't going to be installing applications and games on the
>>library's computers, so the issue isn't relevant.
>
>But people do install stuff on those computers. Not only that,
>but cookies and everything else gets desposited there, too,
>and never gets cleaned up.
Different situation from Libraries I'm used to where you can use the
computers but you can't install your own programs.
I could see cookie hanging about but frankly that's mostly irrelevant to
this discussion.
A cookie isn't going to let someone take control of the computer or
infect it.
>I'm talking about the public libraries I go to. Most of their
>internet stuff is donated.
Sounds like they need someone computer literate to "donate" some time
and get their stuff secured.
Get working on that independant patch you assured us you would write
then Terry.
--
Walter Mitty
-
Useless, waste of money research of the day : http://tinyurl.com/3tdeu
" Format wars could 'confuse users'"
http://www.tinyurl.com