The march issue of the German PC Games magazine featured an 8 page
preview of Oblivion, a two page Question&Answer feature and a 5:30
minutes video of Oblivion related material, some of which was already
known from the trailer and the E3 demo, and some of which is new. We
have written a summary of the video. This page contains a summary of
the article and the Q&A. It is not a full translation of the article,
but only a gathering of important facts.
System recommendations
The PC Games reviewers played the game on machine with an AMD Athlon 64
FX-55 processor with one GByte of RAM and a NVidia GeForec 7800 GT.
They were suprised the game worked so well with "only" 1 GByte of RAM,
remarking that loading times between areas were almost non-existant
even with that amount.
We've already heard that there are supposed to be several ways to get
the game to perform well on lower-end hardware. According to the
article, there are controls to regulate the view distance for grass,
trees and characters (not sure about that, wording in article is
ambiguous), and shadows can be enabled or disabled.
In the Q&A, the reviewers also speculate on what might be required to
play Oblivion, based on their experiences with the aforementioned
machine:
Recommended (lower end):
* Video: GeForce 6800 GS or equivalent w/ 256 MB
* CPU: AMD Athlon 64 3500+ or equivalent
* RAM: 1 GByte
Recommended (high end):
* Video: GeForce 7800 GTX or equivalent w/ 256 MB
* CPU: AMD Athlon 64 X2 4800+ or equivalent
* RAM: 2 GByte
Now, please keep in mind these recommendations are not official. Also,
one Bethesda Softworks employee had this to say:
Pete might beat me up for posting here, but I will say this without
giving out any real info....
I have one of the oldest systems here at work. Its about 4 years old
and has only had minor upgrades since then. I tested today with
EVERYTHING turned on and maxed out. I didnt think it would do it, but
it worked. And yes, it was higher than 1024x768 on a fairly dated card.
Extremely beautiful. I do recommend something better than what I have
here for "complete" enjoyment, but by knocking down some of the bells
and whistles (and there are MANY options to play with), it is still a
great time while being pretty.
I would love to share my actual system specs with you all to compare,
but that is a no go. Hopefully, you can take my word for it with what I
COULD tell you, so that you know that you dont have to get a 2nd job
flipping burgers just to buy new gear. New gear helps and allows
Oblivion to shine in 100% of it's visual glamour, but lower specs dont
mean you cant enjoy it and have a lot of goods at the same time.
Relax, you all will still be surprised. I am still in awe that it can
run as well is it does and still look insanely beautiful.
Game stability
The two reviewers of PC Games write that they had various problems
playing the game: one had the game crash right in the first dungeon,
the other couldn't do a number of quests because going to a certain
place made the game crash all the time. It would appear that Oblivion
may stay true to the Elder Scrolls motto of "save often, save early".
On the other hand, the two were playing a build from December, and bugs
are removed every day. So the game we will play at some point in the
future may be a lot less buggy. Here's hoping it will :) "
So this is slideshow mode boyz & girlz.
>Recommended (high end):
>
> * Video: GeForce 7800 GTX or equivalent w/ 256 MB
> * CPU: AMD Athlon 64 X2 4800+ or equivalent
> * RAM: 2 GByte
And take this as being the average of course.
>Now, please keep in mind these recommendations are not official. Also,
>one Bethesda Softworks employee had this to say:
>
>Pete might beat me up for posting here, but I will say this without
>giving out any real info....
>
>I have one of the oldest systems here at work. Its about 4 years old
>and has only had minor upgrades since then. I tested today with
>EVERYTHING turned on and maxed out. I didnt think it would do it, but
>it worked. And yes, it was higher than 1024x768 on a fairly dated card.
>Extremely beautiful. I do recommend something better than what I have
>here for "complete" enjoyment, but by knocking down some of the bells
>and whistles (and there are MANY options to play with), it is still a
>great time while being pretty.
>
>I would love to share my actual system specs with you all to compare,
>but that is a no go. Hopefully, you can take my word for it with what I
>COULD tell you, so that you know that you dont have to get a 2nd job
>flipping burgers just to buy new gear. New gear helps and allows
>Oblivion to shine in 100% of it's visual glamour, but lower specs dont
>mean you cant enjoy it and have a lot of goods at the same time.
>
>Relax, you all will still be surprised. I am still in awe that it can
>run as well is it does and still look insanely beautiful.
Sure, so "minor upgrades" means you have an NDA on those 2,3,4 yr old parts
ey? I'm tippin minor means 'watercooled'. Pfft.
>Game stability
>
>The two reviewers of PC Games write that they had various problems
>playing the game: one had the game crash right in the first dungeon,
>the other couldn't do a number of quests because going to a certain
>place made the game crash all the time. It would appear that Oblivion
>may stay true to the Elder Scrolls motto of "save often, save early".
I certainly hope noone is surprised. I'm not. What they forgot to mention is
that you should keep *multiple* saves so you can go back 1,2 or more hours
as the most recent save could be corrupted & not load, or just cause the
same crash at the same point over & over. Wow. Never ceases to amaze how
much stoopid ppl look fwd to being alpha testers AND pay for the privilege
ROFLMAO!
>On the other hand, the two were playing a build from December, and bugs
>are removed every day. So the game we will play at some point in the
>future may be a lot less buggy. Here's hoping it will :) "
>
>http://www.waiting4oblivion.com/pc_games_march_summary.html
Last I saw it was ETA middle of the year, right? Which means they are going
to spend another 6 mths (more like 9+ in time for xmas I reckon) *testing*
code that should already have been fully finished. Guffaw. That's not what
any professional coder would call 'programming', because to program
effectively you need to have completed your planning & design *beforehand* &
not stuff around with this sort of trial & error 'maybe we'll get it right
sooner or later' shit. Oblivion indeed.
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by Monday evening, that recommended high end (average of course) WILL be my
rig.
I think my current kit would keep up with it however. But then, how would
we know?
Oh come on now, it's not out yet!
>
>>On the other hand, the two were playing a build from December, and bugs
>>are removed every day. So the game we will play at some point in the
>>future may be a lot less buggy. Here's hoping it will :) "
>>
>>http://www.waiting4oblivion.com/pc_games_march_summary.html
>
> Last I saw it was ETA middle of the year, right? Which means they are
> going
> to spend another 6 mths
March?
McG.
What sort of game is Oblivion? RPG? Strategy? How does it compare
to things like Morrowind, HOMM4? Might & Magic? Wizardry?
Is it a turn based game or is it a real-time shoot-em-up?
--
R. Dale Shipp
spam_catcher3 (at) _delete_this_comcast (dot) net
>In article <1138481846.1...@g14g2000cwa.googlegroups.com>,
>arcana...@yahoo.com says...
>> "PC Games March -- Article Summary
>>
>> The march issue of the German PC Games magazine featured an 8 page
>> preview of Oblivion, a two page Question&Answer feature and a 5:30
>
> What sort of game is Oblivion? RPG? Strategy? How does it compare
>to things like Morrowind, HOMM4? Might & Magic? Wizardry?
>
> Is it a turn based game or is it a real-time shoot-em-up?
It's an RPG; Elder Scrolls Book 4 as Morrowind was Elder Scrolls Book 3.
Xocyll
--
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FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
I don't take anything seriously that actually recommends them. FX cards
are nothing but a big waste, no games need that kind of power. For oblivion
you'ld be much better off with a dual core processor, even a lower clocked
one, than an FX card.
Oblivion, like Morrowind, is an open world RPG. We should find gameplay
similar to Morrowind, after all, it's the sequel to it.
McG.
> What sort of game is Oblivion? RPG? Strategy? How does it compare
>to things like Morrowind
It's the sequel to Morrowind.
FX-55 card? Do you mean FX-55 CPU? If so why do you say that they suck?
What evidence do you have to back up your claim?
Morgan
I'd say he mistakenly understood that part of the original post as meaning
the older "GeForce FX" line of GPUs rather than AMD's highend deskop CPU
variant.
Oblivion = Elder Scrolls IV
Morrowing = Elder Scrolls III.
You'd think "Thusly R. Dale Shipp " would see both of those on the BOX.
(rolling eyes)
Magnulus' favorite game genre is fighting games. Considering he uses
1337=speak, I'd say he's under 19 and knows about as much about computers as
any other toddler.
* Video: GeForce 6800 GS or equivalent w/ 256 MB
* CPU: AMD Athlon 64 3500+ or equivalent
* RAM: 1 GByte "
Great.....One of the best things about the Fallout 1/2 games is that
even people with lower end PC's could play the game compared to games
like Half-Like/Unreal/Quake 2. That's another reason why Fallout was so
popular. I doubt Fallout 3 will be as popular as Fallout1/2 were on
release.......too bad.
Are you sure that Fallout ran on "low end" machines when it first came
out? Seriously, I don't remember for sure.
What a snobbish thing to say :-(
That thing with high - low spec for me is something which shold be a
part of times long gone. I mean. Here we have machines with 1gb memory
3000 mhz and all -and we still have LOW specs machines. I mean do we
have bad machines or bad programmers? Remember Prince of Persia on,
say Amiga or Atari. It still looks good. If our cool programers could
program in assembler instead in f... C# or what they are using now (ok
i know C++ ) we all should have good specs.
What I want to say. We don't need to upgrade. They (ATi, Nvidia,
Microsoft and other BIG GUYS) want us to upgrade so that they can live
good. And programmers are just their puppets like rest of us.
Real programmer don't need high specs (think tetris)
I can't work out if you're joking or not. A program such at Tetris is
massive orders of magnitude lower than a modern computer game in terms of
graphical realism, complexity, physics, game mechanics etc. Tetris is an
incredibly simple game by modern standards, hell a mobile phone can play it.
Just rendering a simple 3D scene takes a lot more processing power than the
old 16 or 8 bit games.
Morgan.
Recommended:
* 3 Ghz Intel Pentium 4 or equivalent processor
* 1 GB System RAM
* ATI X800 series, Nvidia GeForce 6800 series, or higher video card
Minimum System Requirements:
* Windows XP
* 512MB System RAM
* 2 Ghz Intel Pentium 4 or equivalent processor
* 128MB Direct3D compatible video card and DirectX 9.0 compatible
driver;
* 8x DVD-ROM drive
* 4.6 GB free hard disk space
* DirectX 9.0c (included)
* DirectX 8.1 compatible sound card
* Keyboard, Mouse
Supported Video Card Chipsets:
* ATI X1800 series
* ATI X1300 series
* ATI X850 series
* ATI x800 series
* ATI x700 series
* ATI x600 series
* ATI Radeon 9800 series
* ATI Radeon 9700 series
* ATI Radeon 9600 series
* ATI Radeon 9500 series
* ATI Radeon 9000 series
* NVIDIA Geforce 7800 series
* NVIDIA GeForce 6800 series
* NVIDIA GeForce FX series
"* 128MB Direct3D compatible video card and DirectX 9.0 compatible
driver"
Believe it or not, not that many machines have video cards with 128mb
of vram and are fully DX9 compliant. The memory problem can be solved
by using system ram but the DX9 requirement will really be a hit to the
# of people willing to pay....
Like just about every set of minimum/recommended, those look light to me.
olaf
Oh great, looks like I'm screwed ... I've got an ATI X1600 series
No it won't. It doesn't say DX9 *card*. It says DX9 *driver*. All the
current drivers are DX9 drivers, and they all support the older generation
cards, even back to DX7 cards without HW T&L. DirectX is actually pretty
good and running things through software emulation if the hardware doesn't
do it. What this is saying is that you can't pull out your 3dfx card and use
it, not because the hardware is too old, but because there are no DX9
drivers for it.
Now I doubt that this will really work on DX7 cards without HW T&L, but
don't confuse card generation with driver generation.
i got 6600gt sli, too small for this game
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