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DOOM - Question # 24534232 :)

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D.A. Svendsen

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Jul 21, 1993, 9:37:56 PM7/21/93
to
Some time ago, the specs for DOOM quoted a memory requirement of 2Mb RAM.
Recently, a rumour's been floating around that it in fact requires 4Mb.

Is it 2 or 4? (Please, let it be two! I'm a poor man, and memory upgrades
are so $$$$$expensive$$$$$ :)

==============================================================================
Dean Svendsen : ins...@lindblat.cc.monash.edu.au

"Let the Dragon ride again on the winds of time."
==============================================================================

Shawn Green

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Jul 22, 1993, 1:04:03 PM7/22/93
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In article <1993Jul22.0...@monu6.cc.monash.edu.au>

Sorry, we're at 4MB.

--
-Shawn Green (sh...@idsoftware.com)
Id Software
Send questions about Id software to he...@idsoftware.com
(NeXTmail OK).

ftp.uwp.edu[131.210.1.4] Id "Official" anonymous FTP site
/pub/msdos/games/id Id games

Jay Wilbur

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Jul 22, 1993, 2:01:28 PM7/22/93
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Shawn Green writes

> In article <1993Jul22.0...@monu6.cc.monash.edu.au>
> ins...@lindblat.cc.monash.edu.au (D.A. Svendsen) writes:
> |> Some time ago, the specs for DOOM quoted a memory requirement of 2Mb RAM.
> |> Recently, a rumour's been floating around that it in fact requires 4Mb.
> |>
> |> Is it 2 or 4? (Please, let it be two! I'm a poor man, and memory
upgrades
> |> are so $$$$$expensive$$$$$ :)
<.sig deleted>

>
> Sorry, we're at 4MB.
>
<.sig deleted>

We are sensitive to the rising cost of memory since the resin factory in Japan
blew up. We will make every effort to get DOOM (the release version) to work
in 2MB, but right now it's calling for 4MB.

(Shawn, you were not here when we discussed this.)
---
Jay Wilbur (j...@idsoftware.com) Id Software


Send questions about Id software to he...@idsoftware.com
(NeXTmail OK).

ftp.uwp.edu[131.210.1.4] Id "Official" anonymous FTP site
/pub/msdos/games/id Id games

/pub/msdos/games/id/home-brew Id games' great add-ons
/pub/incoming/id Upload dir

Ken Steele

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Jul 23, 1993, 12:09:59 AM7/23/93
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In <1993Jul22.1...@nntpxfer.psi.com> ja...@idsoftware.com writes:

[discussion of DOOM memory requirements -> /dev/null/my.friend.bill]

>
> We are sensitive to the rising cost of memory since the resin factory in Japan
> blew up. We will make every effort to get DOOM (the release version) to work
> in 2MB, but right now it's calling for 4MB.
>
> (Shawn, you were not here when we discussed this.)
> ---
> Jay Wilbur (j...@idsoftware.com) Id Software
> Send questions about Id software to he...@idsoftware.com
> (NeXTmail OK).

How seriously should we take this? Would you run out out now
and buy some $90 SIMMs or just hunker down for 3 or 4 weeks.

And my pet desire for DOOM is a monochrome switch so that the
palette is suitable for a notebook.


Ken Steele stee...@conrad.appstate.edu
Appalachian State University stee...@appstate.bitnet


Jay Wilbur

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Jul 23, 1993, 6:00:38 PM7/23/93
to
Ken Steele writes

> In <1993Jul22.1...@nntpxfer.psi.com> ja...@idsoftware.com writes:
>
> [discussion of DOOM memory requirements -> /dev/null/my.friend.bill]
>
> >
> > We are sensitive to the rising cost of memory since the resin factory in
Japan
> > blew up. We will make every effort to get DOOM (the release version) to
work
> > in 2MB, but right now it's calling for 4MB.
> >
> > (Shawn, you were not here when we discussed this.)
> > ---
> > Jay Wilbur (j...@idsoftware.com) Id Software
> > Send questions about Id software to he...@idsoftware.com
> > (NeXTmail OK).
>
> How seriously should we take this? Would you run out out now
> and buy some $90 SIMMs or just hunker down for 3 or 4 weeks.

We went to buy some 8 meg simms for the NeXT and found they had doubled in
price since last week and showed no signs of going down. I think it was CNN
that said the resin factory that blew supplied 1/3 resin use in the world's
memory chips.

> And my pet desire for DOOM is a monochrome switch so that the
> palette is suitable for a notebook.

Don't hold your breath. <g>

---
Jay Wilbur (j...@idsoftware.com) Id Software
Send questions about Id software to he...@idsoftware.com
(NeXTmail OK).

ftp.uwp.edu[131.210.1.4] Id "Official" anonymous FTP site

Andy - Patrizio

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Jul 24, 1993, 11:09:42 PM7/24/93
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ja...@idsoftware.com (Jay Wilbur) writes:

>We went to buy some 8 meg simms for the NeXT and found they had doubled in
>price since last week and showed no signs of going down. I think it was CNN
>that said the resin factory that blew supplied 1/3 resin use in the world's
>memory chips.

Can you believe these guys? Memory on the shelf doubles in price because
of a fire in Japan. Damn criminal is what it is.

--
-----------
Andy Patrizio a...@world.std.com
Stamford, CT a...@shell.portal.com
-----------

Tom Sorensen

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Jul 25, 1993, 10:44:04 AM7/25/93
to

>>> We are sensitive to the rising cost of memory since the resin factory in
>>> Japan blew up. We will make every effort to get DOOM (the release version)
>>

>> How seriously should we take this? Would you run out out now
>> and buy some $90 SIMMs or just hunker down for 3 or 4 weeks.

>We went to buy some 8 meg simms for the NeXT and found they had doubled in
>price since last week and showed no signs of going down. I think it was CNN
>that said the resin factory that blew supplied 1/3 resin use in the world's
>memory chips.

The factory that blew up produced 40-50% of the epoxy resin used to coat DRAM
and other chips. This has caused a panic in the SIMM market, doubling prices
on 1M SIMMs and increasing the price on 4M SIMMs by about 50%. However this
panic isn't likely to last more than a couple months- there are MANY other
supplies for resin, most of which were running below capacity (circa 60%).
They'll be able to make up for the loss.

Right now the rise in prices is due to A) price gouging, B) lack of resin to
build more chips in the short term (I suspect many manufacturers just ran
out of resin- the Sumitsu (sp?) plant may've been their only source).
Tom Sorensen
--
Tom Sorensen * gt0...@prism.gatech.edu * Team OS/2
Chairman, Yellow Jacket OS/2 User's Group * Vice President, Georgia Tech ACM
"OS/2 is what DOS and Windows should have been. Windows/NT aspires to become
what OS/2 is." - Lee Reiswig, May, 1993.

Ryan Grant

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Jul 25, 1993, 10:51:59 AM7/25/93
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a...@shell.portal.com (Andy - Patrizio) writes:

>Can you believe these guys? Memory on the shelf doubles in price because
>of a fire in Japan. Damn criminal is what it is.

What the fire? That's called arson.
- Ryan Grant

Robert W. Igo

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Jul 26, 1993, 10:48:10 AM7/26/93
to
Excerpts from netnews.comp.sys.ibm.pc.games.action: 25-Jul-93 Re: DOOM -
Memory Cost & Resin Andy - Patr...@shell.po (515)


> Can you believe these guys? Memory on the shelf doubles in price because
> of a fire in Japan. Damn criminal is what it is.

Remember the gas "shortage" in the 70's? Same thing, wasn't it?

[********************************* Bob Igo ********************************]
Witty and universally-true .sig file under construction.
[***************************** gryp...@cmu.edu ***************************]

tg...@cas.org

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Jul 26, 1993, 5:19:58 PM7/26/93
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In article <1993Jul23....@nntpxfer.psi.com> ja...@idsoftware.com (Jay Wilbur) writes:
>Ken Steele writes
>> In <1993Jul22.1...@nntpxfer.psi.com> ja...@idsoftware.com writes:
>>
[Stuff Omitted]

>> And my pet desire for DOOM is a monochrome switch so that the
>> palette is suitable for a notebook.
>
>Don't hold your breath. <g>
>

Great! Now maybe I can justify the cost of a color laptop to my wife!

================================================================================
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* * * * * * * * * * * * * * * *
* Internet: tg...@cas.org *
* America On-Line: Hitman666 *
* * * * * * * * * * * * * * * *
"I have learned that if I had been allowed to shoot things when I wanted
to shoot them in the first place, we would have significantly fewer problems."
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================================================================================

Andy Burstein

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Jul 26, 1993, 10:29:09 PM7/26/93
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In article <22noan$i...@lester.appstate.edu> STEE...@CONRAD.APPSTATE.EDU (Ken Steele) writes:
>
>And my pet desire for DOOM is a monochrome switch so that the
>palette is suitable for a notebook.
>

Can you imagine someone playing this game on a notebook on an airplane?
They'd probably call in a swat team before you made it to the runway.
I wonder if they'll let you keep your notebook in your cell 8-)


--

Andy Burstein burs...@zabriskie.berkeley.edu

Ron Asbestos Dippold

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Jul 26, 1993, 11:36:06 PM7/26/93
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burs...@waskosim.berkeley.edu (Andy Burstein) writes:
>In article <22noan$i...@lester.appstate.edu> STEE...@CONRAD.APPSTATE.EDU (Ken Steele) writes:
>>And my pet desire for DOOM is a monochrome switch so that the
>>palette is suitable for a notebook.

>Can you imagine someone playing this game on a notebook on an airplane?
>They'd probably call in a swat team before you made it to the runway.
>I wonder if they'll let you keep your notebook in your cell 8-)

With one of those parallel port SoundBlasters, no less! The sound
of automatic fire cuts through the cabin...
--
Go to Heaven for the climate, Hell for the company. -- Mark Twain

Damian Haslam

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Jul 27, 1993, 11:50:37 PM7/27/93
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ja...@idsoftware.com (Jay Wilbur) writes:

>Shawn Green writes
>> In article <1993Jul22.0...@monu6.cc.monash.edu.au>
>> ins...@lindblat.cc.monash.edu.au (D.A. Svendsen) writes:
>> |> Is it 2 or 4? (Please, let it be two! I'm a poor man, and memory

Drg! no! buy some more mem, it'll be worth it-trust me!

>>
>> Sorry, we're at 4MB.

B
yeah! alright!!!!
>>
><.sig deleted>

>We are sensitive to the rising cost of memory since the resin factory in Japan
>blew up. We will make every effort to get DOOM (the release version) to work
>in 2MB, but right now it's calling for 4MB.

arg! are the users of "decent" computers going to be forced to suffer with less-than-perfect games (like civ) because there are still ppl out thre with XT's (or machines with similar power)

>(Shawn, you were not here when we discussed this.)

please keep it at 4! please please please! the worl needs good games that won't run on a 386!


>---
>Jay Wilbur (j...@idsoftware.com) Id Software

--
= u91...@student.canberra.edu.au = Noli disturbare circulos meos - Archimedes
= dam...@cairo.anu.edu.au = I know that you believe you understand what you
= Damian J. K. Haslam = think i said, but I'm not sure you realise that
= Computer Engineering = what you heard is not what i meant. - anon?

Mark Shanks

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Aug 2, 1993, 1:48:11 PM8/2/93
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In article <CB1JC...@avalon.chinalake.navy.mil> dej...@avalon.nwc.navy.mil (Francisco X DeJesus) writes:

>>In article <22noan$i...@lester.appstate.edu> STEE...@CONRAD.APPSTATE.EDU (Ken Steele) writes:
>>Can you imagine someone playing this game on a notebook on an airplane?
>

>I can easily imagine it, as I hope to be doing so myself! I have a 6+ hours
>plane trip in a few months, and expect to have both a notebook and DOOM
>by then. "Can I get you anything sir?" "Yes! More ammo!!!!" BuHahahahahaha...


>
>>They'd probably call in a swat team before you made it to the runway.
>

>Good point... I'll wait 'till we're airborne before letting the action
>begin! I do hope there will be a "no sound" option... Jay? Shawn?

What will probably happen is that the massive amounts of EMI generated
by everyone playing DOOM on their laptops will terminally screw up the
plane's flight control system, sending all aboard to their (wait for it)
....doom. (Just kiddin, folks, don't get antsy :) :) )

---------------------------------------------------------------------
| Mark Shanks \ | / |"Should they be
| Principal Engineer __ ~l~ __ |punished for trying
| 777 Displays -- u -- |to satisfy the hunger
| sha...@saifr00.ateng.az.honeywell.com /-v-\ |of an empty soul?"
| "We have such sights to show you..." | |"Yes. Take them away."
| | "After The Fox"
---------------------------------------------------------------------

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