Not being familiar with the story, I had to google it.
Presumably your comment is in response to this:
https://medium.com/@martinluiga/the-dissolution-of-the-za-um-cultural-association-779788390a03
(or the story about the post here:
https://www.ign.com/articles/key-members-of-disco-elysium-developer-zaum-have-left-the-company-in-an-involuntary-manner
)
Unfortunately, details of what led to this are rather lacking and
one-sided. "Imagine a kleptomaniac, if you will," Martin Luiga [an
editor who worked on Disco Elysium] said. "Only that instead of
stealing, say, 'A Lolly pop,' they take pains to manipulate dozens of
people to steal, in the end, from themselves, just because they happen
to be very proficient in that kind of an operation." Without more
information, I'm hesitant to cast blame on one side or the other.
While he doesn't paint the investors in a good light, he also admits
that they were crucial to getting the game out at all. And the sad
fact of the matter is that most developers (and artists in general)
are terrible at business, and often lock themselves into contracts
without fully understanding what they are signing themselves up to.
(in fairness, a lot of C-levels often also seem to have only a basic
understanding of business too ;-). But it's easy to paint investors as
'the bad guys' when all their primary interest is more in making money
than making games.
And anyway, I can't see this turnover as necessarily a bad thing.
Sure, it means that the team won't be making Disco Elysium 2, but on
the other hand, with new blood comes new ideas and I always favor new
IPs rather than just rehashing the old. Presumably the developers
didn't walk away empty handed - they made a successful game and
hopefully got paid adequately for their work - so it's not a loss on
their end.
(As said, the story I found is remarkably deficient on details. If
there is evidence the devs were cheated out of pay or something like
that, that's a different story, but Luiga's comments don't seem to
indicate that).
Long story short: I'm going to wait for more details.