On Sat, 5 May 2018 19:16:39 -0000 (UTC), John Doe
<alway...@message.header> wrote:
>I miss Tribes 2.
>So, what is Midair like?
Dunno 'bout Midair; never heard of it. I generally distrust games that
are free-to-play, so I'm in no rush to play it either.
One of the earliest games I ever played featured a jetpack: HERO.
(okay, technically it was a helicopter pack, but the principle is the
same ;-). It's not a game I would recommend today; it is nostalgia and
not the game's quality that makes me remember it. And while on the
subject of ancient games, let's not forget Jetpac either.
Dark Void - an otherwise forgettable B-list FPS from 2010 - big hook
was its jet-pack. Well, that and its pulp sci-fi vibe. As I recall,
the controls of the jetpack were a bit wobbly and the combat was too
arcade for me to find it that enjoyable, but I loved the game's
overall vibe.
The last-gen Star Wars Battlefront games featured classes that had
jetpacks. They were probably better described as rocket-boosters since
it was less maintained flight and more a thrust-accelerated jump. Even
Star Wars Shadow of the Empire had a jetpack (so did that PS2 Boba
Fett game, now that I think of it)
Section 8 was basically a knock-off Tribes game: opposing teams
battling in different weight-classes of powered-armour on far-off
planets, yeah it's Tribes. And yes, they had Jetpacks.
Hell, the various Mechwarrior games all had jetpacks. Well, jump jets
but tomAYto, toMAHto.
Red Faction Guerilla, several of the GTA games, Halo Reach, and a host
of other titles had jetpacks in them too. Gamers like jetpacks, I
guess ;-)