I haven't played the game recently, but I have a
question about one of the old Doom cheat codes. While
playing Duke3d and listening to a Smashing Pumpkins CD, it
occurred to me that I had heard something about one of the
Doom cheat codes being about smashing pumpkins. Specifically,
that IDSPISPOPD stood for "ID - smashing pumpkins into
small pieces of putrid debris" [or something similarly
colorful].
Does this cheat code have anything at all to do
with the band? Do both the code and band name come from
the same source? Does this really matter?
-later
-scott
I think a copy of the game is still located somewhere at ftp.pht.com.
Kyle
I don't think that album was out when Idspispopd came along. To my
recollection someone started a joke thread before Doom was officially released
about a game called Idspispopd...it was pretty funny for the first week, but
less so for the following months.
Ron.
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Cheers,
Ralph
DOOM had been out for a while. Some guy got on comp.sys.ibm.pc.games.action
(the only group 'round for DOOM at that time) and posted about how he could
care less about DOOM, and would in fact like to put it in his kill file, but
didn't really want to as the word doom was quite common in the subject lines
of that newsgroup, even when people were not talking about the game, and he
did not want to miss those posts. He suggested (in jest) that ID name thier
next game something not quite so likely to be used in other headers, such as
oh say "Smashing Pumpkins Into Small Piles Of Putrid Debris". One can agree
that the acronym SPISPOPD was not very likely to be commonly used :) Of
course, once the people on Usenet got ahold of this, it got quite out of hand.
Many different names were suggested for ID next game, and some guy evenwent
so far as to write an actual game called SPISPOPD. It was a top view game
remanicant of The Legend of Zelda (if anyone remember THAT old game :)). It
was actually not that bad, especially considering that he wrote it in, no
joke, less than 48 hours (he had a plane to catach :)). This topic became so
rampant that even ID became aware of it, and when the next version of DOOM
came out, they had renamed the no clipping cheat code to IDSPISPOPD (the ID
part is because ALL DOOM cheat codes start with the two letter string ID, like
all Duke Nukem ones start with DN). And that is the short (believe me, back
then MUCH more was written about it) version of the genesis of IDSPISPOPD.
Now you know. :)
Ja ne
Seoman
"You are all individuals!"
"Well, I'm not."
} Ok, just a quick recap for those of you new to this topic (the rest can just
} skip right on by, nothing new here...)
You've got the story about right, but not the chronological order.
} DOOM had been out for a while. Some guy got on comp.sys.ibm.pc.games.action
DOOM wasn't out yet, as this started in October or November 1993.
} (the only group 'round for DOOM at that time) and posted about how he could
} care less about DOOM, and would in fact like to put it in his kill file, but
} didn't really want to as the word doom was quite common in the subject lines
} of that newsgroup, even when people were not talking about the game, and he
} did not want to miss those posts. He suggested (in jest) that ID name thier
} next game something not quite so likely to be used in other headers, such as
upcoming game
} oh say "Smashing Pumpkins Into Small Piles Of Putrid Debris". One can agree
} that the acronym SPISPOPD was not very likely to be commonly used :) Of
} course, once the people on Usenet got ahold of this, it got quite out of hand.
Yeah, many people posted about the "features" of SPISPOPD, which made it
much better than DOOM. :)
} Many different names were suggested for ID next game, and some guy evenwent
} so far as to write an actual game called SPISPOPD. It was a top view game
} remanicant of The Legend of Zelda (if anyone remember THAT old game :)). It
} was actually not that bad, especially considering that he wrote it in, no
} joke, less than 48 hours (he had a plane to catach :)). This topic became so
} rampant that even ID became aware of it, and when the next version of DOOM
} came out, they had renamed the no clipping cheat code to IDSPISPOPD (the ID
David Taylor of id explained the origin of the codes in the first shareware
version, in the third of the famed "idNews" series of posts, and said about
this: 'The "spispopd" is complements of the Usenet. See Seth Cohn's post.'
} part is because ALL DOOM cheat codes start with the two letter string ID, like
} all Duke Nukem ones start with DN). And that is the short (believe me, back
} then MUCH more was written about it) version of the genesis of IDSPISPOPD.
} Now you know. :)
Also, in the RGCD FAQ, posted weekly to r.g.c.d.announce, you'll find:
5I. What does SPISPOPD mean, anyway?
Smashing Pumpkins Into Small Piles Of Putrid Debris. Originally posed
as a pun on DOOM in Fall 1993, it was turned into a real game and made
it into DOOM as a cheat code. The game and its FAQ can be found at:
ftp://ftp.pht.com/pub/msdos/games/other/spispopd.zip
ftp://wcl-l.bham.ac.uk/pub/djh/faqs/SPISPOPD.faq
--
Frans P. de Vries | f...@xymph.iaf.nl | Rec.Games.Computer.Doom FAQ maintainer
Close, but a few minor errors. SPISPOPD started out like you said, except
that the insanity of the posts started almost at once. Being just weeks
before DOOM was relased (November 1993), the tension in c.s.i.p.g.a was almost
too much to bear. Anyway, people started discribing SPISPOPD as a game that
was all we (secretly) hoped DOOM would be (ruby lasers, all kinds of stuff)
with several hundred levels, and boss monsters like Linus Van Pelt and The
Great Pumpkin. Seth Cohn created the SPISPOPD FAQ within a few days,
lampooning Hank Luekart's (even then) bloated FAQ with all kinds of silly
changes to the Name of The Innocent. Dave Taylor at ID software caught wind
of the insanity and included SPISPOPD in the cheat codes of the _first_
release of DOOM (it was changed to IDCLIP for DOOM ][, but is still IDSPISPOPD
in DOOM to this day (even Ultimate DOOM)). As a matter of fact, it was one of
the first cheat codes found (within a day of DOOM's release (Dec 13, 1993).
SPISPOPD (the real thing) was written in 48 hours right before Witer Break
after DOOm came out. (you know, I ought to right a FAQ about this...)
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If I remember correctly, a reason for the ungainly name was that someone
started posting that one of the reasons Doom would be so popular was 'cuz it
had such a cool name...I don't know if it was this person who suggested
SPISPOPD, but generally s/he suggested that a game with such a name would
never make it just because of the name (or rather, if Doom was called
SPISPOPD it would never have made such a splash, no matter what its
other merits). He was probably right. Anyway, the rest of the story goes as
written above; someone made a game called SPISPOPD and for a while, despite
its name, it was quite a hit. Then Doom came out, and all that remains is the
cheat code.
>
>I think a copy of the game is still located somewhere at ftp.pht.com.
>
Pick it up; its nothing hi-tech (and NOTHING, repeat NOTHING like Doom) but
it is fun.
>Kyle
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>DOOM had been out for a while. Some guy got on comp.sys.ibm.pc.games.action
>(the only group 'round for DOOM at that time) and posted about how he could
No, it was in the god-awful hype that iD had built up for DOOM when
all the lusers were salivating and trading beta copies of it.
I remember in a 24 hour period in early December (still about 2 weeks
before Doom 0.9x was released) when there were 900 doom-related messages
in csipga. Remember that this was in late 1993 when the Great
September was only a few months old, so 900 messages was quite a lot.
> Many different names were suggested for ID next game, and some guy evenwent
>so far as to write an actual game called SPISPOPD. It was a top view game
Yeah, that was a fun little game. My brother loved it.
>all Duke Nukem ones start with DN). And that is the short (believe me, back
>then MUCH more was written about it) version of the genesis of IDSPISPOPD.
>Now you know. :)
There used to be a SPISPOPD FAQ, but it probably disappeared into
the bit bucket a long time ago (I remember, I was listed as a contributor
for beta-testing the TI-85 port).
Then there was SPISPOPD II, during the DOOM II build-up. I think that
was when the FAQ came out.
==Jake
There's also a sword called Idspispopd in Master of Magic. I guess we all know
what game those SimTex guys play when they're not working.
Smashing Pumpkins Into Small Piles Of Putrid Debris
It's amazing how a really great game like that can be forgotten so quickly :)
Dirk-Jan out o...@trc.nl
> Smashing Pumpkins Into Small Piles Of Putrid Debris
> It's amazing how a really great game like that can be forgotten so quickly :)
Speaking of SPISPOPD, whatever happened to the guys who made the game?
I'm still waiting for my fighting game, dammit! :) When I get home, I've
got to dig SPISPOPD out of the ol' disk pile and give it a run. *sniff*
Nostalgia don't you know. Narf!
---
.-------------------------------..---------------------------------.
| Steve "The Inquisitor" Abson :: SAb...@CHAT.Carleton.CA |
| Student of Computer Science, :: http://chat.carleton.ca/~sabson |
| Carleton University (CCSS) :: No, I'm not from Keene college! |
`-------------------------------'`---------------------------------'
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CLIP!!!
> Speaking of SPISPOPD, whatever happened to the guys who made the game?
Go to the Official SPISPOPD homepage at Jamul Software (the guys who wrote
the game) at http://ppp110.callamer.com/jamul/spispopd.html.
Spiffo
>Speaking of SPISPOPD, whatever happened to the guys who made the game?
>I'm still waiting for my fighting game, dammit! :)
I go to the University of Portland and one of my good friends
goes there as well. He's from San Diego and good friends with Jamul
(the inventor of SPISPOPD) and he told me (from what he's seen) it's
completely insane! It's supposed to be coming out soon (but we've all
heard that before) and when it does it'll be awesome. Just my $.02
> Narf!
Narf! Narf! Narf!
If I remember correctly... Smashing Pumpkins Into Piles of Putrid Debris???
Geez... it's been awhile...
Chuck
Close. spispopd=smashing pumpkins into small piles of putrid debris.
You can probably still find a copy of SPISPOPD on the major ftp
sites--it started out as a joke but then some folks actually made
a game by that name. It is quite amusing and worth at least a
look... (I don't know exactly where to find it, just check
wuarchive, ftp.uml.edu, etc.)
--
Rob Flax
Department of Religious Studies ()_()
University of Virginia (_)
fl...@virginia.edu