: I think you can do rather fine routines on a 386DX-40, so if you need a
: VLB66, which ISN'T common for most PC-"underdeveloped" countries, maybe
: 10% of the total PCs here, it shows you/they're not a good coder in my
: opinion. Of course design/graphics/music are equally necessary, but I am
: into the coding thing, thats why I care.
true, you can do fine routines with 386DX-40, but atleast FC will use
486/66 VLB to it's FULL potential. You can't do anything REALLY
spectacular on 386. What makes you a bad coder if you use 66VLB to its
extents? Believe me, we don't want to support bad coding.
Then, well, Finland is not undeveloped country (nor is Austria), but
here most new computers NOW are 486/33 or better with VLB. And there are
many faster CPUs than 486/66 nowadays so the prices of 66MHz 486
processors will drop in the 4 months before ASM94.
Why support OLD technology?
(no, I don't have a 486/66 yet, but I will buy one asap)
- Markus Maki (Henchman /FC)
See ya, The Faker
> See ya, The Faker
hey, drop me a mail, your adress bounces...
You know that this is possible (smooth code on slow computers), just take
a look at Tran's releases, Show from Majic 12 and the releases from
Surprise!Productions.
BTW..there are too many BAD demogroups nowadays.
It seems that everybody can make vectors on a black background or a lame
3d starfield...it's nice to show off at school, but we had that years ago
(even on the c-64).
NO! fellow demofreaks....the next step in demo-making is design, and that
is a bit harder than coding....
--
() Name : Roland van Oorschot SnailMail : Acaciastraat 29bis
{ } A.k.a.: Scout/Success PC 3551BE Utrecht
UU Email : o...@bil-5.bouw.tno.nl Holland
II Phone : +31-(0)30-432509
Daar had je het zondag ook over. (You were talking about that sunday too).
Yes. Design is very important and it would be nice to see how the demo-scene
develops. I have a few ideas on the upcoming developments that would be nice
to discuss here:
- When will the first demo come out with a theme / short story ?? People were
writing things on rocks in the stone age (<<<< BC), but short stories and
poetry came much later (<< BC).
- Should we (demofreaks) consider finding out how the human brain with all
its sensory input works to psychologize demos (the eternal question: why
is a tophit a tophit and how can we make one) or should we stay with:
Look what I did with my computer ? I think demo's have to be products of
entertainment, also for non-demo people (people who don't know that it's
impossible to raytrace realtime, people who don't know that it's very good
to show Glenzvectorcubes at 50fps on a 386-25).
Let's make future !
(any opinions ??)
Greetings,
Simm / DVision
. - -- ---++==== I knew this was a one-way ticket ====++--- -- - .
(The Abyss)
Definately... and soon... :) (asm 94 :))
Phil. (aka zoombapup // CodeX)
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| Phil Carlisle - p...@espr.demon.co.uk Hull,England...... |
| aka zoombapup // codex espr development, third eye productions... |
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