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FUTURE CREW

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Dan Nicholson

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Sep 14, 1995, 3:00:00 AM9/14/95
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IS THIS WHERE FUTURE CREW HANGS OUT? THERE FISHTRO VGA THING IS SO COOL
ITS BETTER THAN MY MICROSOFT BOB FISHY SCREENSAVER!!!!! I THINK EVERYONE
SHOULD CODE DEMOS FOR MICROSOFT BOB CUZ IT MAKES IT EASY FOR ME TO SEE
THEM!!!! WHAT IS A CONFIG.SYS?!!?

ri...@louie.cc.utexas.edu

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Sep 14, 1995, 3:00:00 AM9/14/95
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In article <DEw4v...@ritz.mordor.com>,

Dan! Dammit, you forgot to hide your password well again and your
stupid little brother made a lame-ass post!!!! :)

I don't know what a CONFIG.SYS is (the female of a CONFIG.BRO?) but I
know what an AUTOEXEC.BAT is...

(...it's what you get when you cross Lee Iacocca with Dracula...)

Okay...enough wasted bandwidth for one lunch break...

--
Jimmy Rimmer, Rimbo / Lucid & ACiD | ri...@ccwf.cc.utexas.edu
| http://ccwf.cc.utexas.edu/~rimbo/
* "If you hide your ignorance, nobody will hit you and you'll never learn." *
* [from Fahrenheit 451] *

Todd M Zimnoch

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Sep 14, 1995, 3:00:00 AM9/14/95
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Excerpts from netnews.comp.sys.ibm.pc.demos: 14-Sep-95 FUTURE CREW by
Dan Nich...@ritz.mordo
> From: mod...@ritz.mordor.com (Dan Nicholson)

>
> IS THIS WHERE FUTURE CREW HANGS OUT?
> [deletia]

Why does that name seem familiar and the post seem so strange?
Drunk? Account broken into? Or just *trying* (and failing) to be funny?

Kneebiter

Trixter / Hornet

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Sep 14, 1995, 3:00:00 AM9/14/95
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In article <UkK2cPm00...@andrew.cmu.edu>,

That's Maelcum / KFMF, silly.
--
Jim Leonard (Trixter / Hornet) Email: tri...@mcs.com
Check out *THE* PC Demo WWW page: http://www.mcs.net/~trixter/html/demos.html
The Hornet Motto: "We don't make history, we just keep track of it."
Make A Computer easy enough for a fool to use, and only fools will use it!

Kvantti Piikkisika

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Sep 14, 1995, 3:00:00 AM9/14/95
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On Thu, 14 Sep 1995, Dan Nicholson wrote:

> IS THIS WHERE FUTURE CREW HANGS OUT? THERE FISHTRO VGA THING IS SO COOL
> ITS BETTER THAN MY MICROSOFT BOB FISHY SCREENSAVER!!!!! I THINK EVERYONE
> SHOULD CODE DEMOS FOR MICROSOFT BOB CUZ IT MAKES IT EASY FOR ME TO SEE
> THEM!!!! WHAT IS A CONFIG.SYS?!!?
>

Either this person is joking or needs a checkup from the neck-up. :)

-----------------\------------------------------------------------------------
Quantum Porcupine \-\ People kept on telling me to get on with it and write
a.k.a. Joshua Shagam > my damn .sig file. Well I finally got around to it
jsh...@nmsu.edu /--/ since I finally got SIG of it all.
----------------/-------------------------------------------------------------
Missing Link / Puuttuva Lenkki


Kvantti Piikkisika

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Sep 14, 1995, 3:00:00 AM9/14/95
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On Thu, 14 Sep 1995, Nobody in particular. wrote:

> I guess you figured it out from the posts...that's just Maelcum /
> KFMF. Who's basically cool. In fact, he's one of the first real
> "Eleet" people I met in the demo scene, years ago...perhaps you've
> played Star Control 2? He did about 75% of the music for that.
>
Well, I've never actually played it but the musics I dl'ed from it
sounded pretty sucky IMO.

Kvantti Piikkisika

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Sep 15, 1995, 3:00:00 AM9/15/95
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On 14 Sep 1995 ri...@louie.cc.utexas.edu wrote:

> In article <Pine.SUN.3.91.950914204949.9931D-100000@verdi>,


> Kvantti Piikkisika <jsh...@nmsu.edu> wrote:
> >On Thu, 14 Sep 1995, Nobody in particular. wrote:
> >Well, I've never actually played it but the musics I dl'ed from it
> >sounded pretty sucky IMO.
>

> The quality of the MODs from SC2 varied wildly...however, most of the
> better ones were his. The only one I thought was good that he didn't
> do was the music when talking to the Earth station commander.
>
Didn't he do the Umgah theme? That one I didn't particularly like (but it
had some good samples... :) However, the hyperspace theme was pretty good.

Mr AC Williams

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Sep 16, 1995, 3:00:00 AM9/16/95
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ri...@louie.cc.utexas.edu writes:

>In article <Pine.SUN.3.91.950914204949.9931D-100000@verdi>,
>Kvantti Piikkisika <jsh...@nmsu.edu> wrote:
>>On Thu, 14 Sep 1995, Nobody in particular. wrote:
>>Well, I've never actually played it but the musics I dl'ed from it
>>sounded pretty sucky IMO.

>The quality of the MODs from SC2 varied wildly...however, most of the
>better ones were his. The only one I thought was good that he didn't
>do was the music when talking to the Earth station commander.

WHO GIVES A FUCK IF IT WAS MAELCUM, IT WAS STILL LAME SO STOP SUCKING
UP HIS ASS YOU LAMERS

S Colacino

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Sep 16, 1995, 3:00:00 AM9/16/95
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Mr AC Williams (acw...@giaec.cc.monash.edu.au) wrote:

Excuse me, I don't think we have met. AND KEEP IT down WILLYA!?

Anyhow, even though it is lame, who said people can't be funny once in a
while? Check #coders on IRC if you need a clearer explanation :)

Mr. P / Power Source
ac...@198.169.128.1
m...@fish.share.net
http://198.169.128.1/~ac054

<Quote-Butcher 0.03 activated, OM>
"Generally speaking, ..." - Generic
"... the Mulroney years ..." - "On The Take: Crime, Corruption..."
"... were similar to the ..." - Generic
"... care and feeding of a fussbudget." - Charles M. Schulz, "Peanuts"
<Quote-Butcher 0.03 finished, 11:33 09/16/1995 NOT FOR RELEASE>

Andrew Wise

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Sep 16, 1995, 3:00:00 AM9/16/95
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Kvantti Piikkisika (jsh...@nmsu.edu) wrote:

: Well, I've never actually played it but the musics I dl'ed from it
: sounded pretty sucky IMO.

Well gee, they were only made about 3-4 years ago. And 4 channel
.MOD format as well. :P The game got voted best music on the year by
some PC gaming mag, but I forgot which one. Oh well. :)

--
(-) Nemesis -/- [Ren95] [iCE] [Kosmic] (-)
email: nem...@crl.com
voice: (415)-382-0161

ri...@huey.cc.utexas.edu

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Sep 17, 1995, 3:00:00 AM9/17/95
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In article <acwil2.811262915@giaec>,

Mr AC Williams <acw...@giaec.cc.monash.edu.au> wrote:
>WHO GIVES A FUCK IF IT WAS MAELCUM, IT WAS STILL LAME SO STOP SUCKING
>UP HIS ASS YOU LAMERS

Why would I want to suck up his ass? I just happen to like the guy.
He's one of the first I met on IRC, he's always been cool to me.

So phbbblblblbt on you.

But yeah, I've seen better jokes on here...such as the one about
Michael Jackson: Only in America can a poor black man become a rich
white woman. :) (I know, it's old...)

ri...@minnie.cc.utexas.edu

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Sep 18, 1995, 3:00:00 AM9/18/95
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In article <43ed8o$b...@remus.reed.edu>, Aaron J. Grier <agr...@reed.edu> wrote:
>In article <43b17v$9...@louie.cc.utexas.edu>,
> <ri...@louie.cc.utexas.edu> wrote:
>Hey hey... I had one song in there, too, ya know. :) (It was used for
>the Supox.)

Hey, that was also one of the better ones. I liked that one...of
course, I also liked the ships themselves a whole lot. Trippin'--just
aim, shoot, and BACK UP.

Maelcum also did the intro music, which gave me chills when I first
heard it...I'd never really heard digital music up until then.

Trixter / Hornet

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Sep 19, 1995, 3:00:00 AM9/19/95
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In article <43kk7h$6...@minnie.cc.utexas.edu>,

<ri...@minnie.cc.utexas.edu> wrote:
>In article <43ed8o$b...@remus.reed.edu>, Aaron J. Grier <agr...@reed.edu> wrote:
>>In article <43b17v$9...@louie.cc.utexas.edu>,
>> <ri...@louie.cc.utexas.edu> wrote:
>>Hey hey... I had one song in there, too, ya know. :) (It was used for
>>the Supox.)
>
>Hey, that was also one of the better ones. I liked that one...of
>course, I also liked the ships themselves a whole lot. Trippin'--just
>aim, shoot, and BACK UP.
>
>Maelcum also did the intro music, which gave me chills when I first
>heard it...I'd never really heard digital music up until then.

I'm sure he cringes when he hears that stuff. :) He can do much better now.

The best SC2 tune of all didn't make it into the game, unfortunately--it
was "sc2combat" by Maruku Barunu (Mark Brown). It's a 60K mod that
is simply a masterpiece for its size. You can find it sometimes
called mod.marucombat or marucmbt.mod; I highly recommend it. (You
might remember the tune techmaru.mod, which is also by him.) He's
sort of a prodigy, as he is much like Skaven--*no* music theory
(or instrument playing ability) at all.

I don't know if he has an email address anymore, but last I spoke
to him he was composing 32-channel tunes with Extreme's Tracker.
I've heard his first one (over a year ago), and it is very good.
Up until that point, he'd been composing 4-channel tunes only.
"Phear!" :)

Craig Venz

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Sep 20, 1995, 3:00:00 AM9/20/95
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ri...@minnie.cc.utexas.edu writes:

] In article <43ed8o$b...@remus.reed.edu>, Aaron J. Grier <agr...@reed.edu> wrote:
] >In article <43b17v$9...@louie.cc.utexas.edu>,
] > <ri...@louie.cc.utexas.edu> wrote:
] >Hey hey... I had one song in there, too, ya know. :) (It was used for
] >the Supox.)
]
] Hey, that was also one of the better ones. I liked that one...of
] course, I also liked the ships themselves a whole lot. Trippin'--just
] aim, shoot, and BACK UP.
]
] Maelcum also did the intro music, which gave me chills when I first
] heard it...I'd never really heard digital music up until then.

]
Star control II was pretty much my first taste of tracked music, and I was
hooked :) I manually ripped all the mods out of the files, wrote C programs
to do it later, and basically enjoyed the game so much more cause practically
all the music was ace!

My favourites were the ones written by the guy from Finland, cant remember his
name, but I recall he wrote the Earth Starbase Commander music and quite a
few other catchy ones...

Just my opinion, but the ones Maelcum did I wasnt really wrapped on. Some were
good, some werent...*shrug*

(Cant wait for SC3... :) )

Anyway, keep up the good work, trackers - I admire the music you can put out
that I wish I could.

Craig

==== ==== ==== ==== ==== ==== ==== ==== ==== ====
Craig Venz: cv...@gucis.cit.gu.edu.au

---- ---- ---- ---- ---- ---- ---- ---- ----
Mulder: Hey Scully, do you believe in an afterlife?
Scully: I'd settle for a life in this one.
-- "The X Files" - 'Shadows'
==== ==== ==== ==== ==== ==== ==== ==== ==== ====


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