OK and thanks. ;)
David Melik <
dchm...@hipplanet.com> wrote:
> Not yet, but I plan to upload it by about the time of the next issue,
> or just after.
> On Wed, 03 Dec 2014 14:41:19 -0600
>
ANT...@zimage.com (Ant) wrote:
> > Is there an online version for us to read it? ;)
> >
> >
> > David Melik <
dchm...@hipplanet.com> wrote:
> > > I wrote a demoscene article in the current issue (Fall 2014) of
> > > '2600: The Hacker Quarterly', so if you read the magazine or are
> > > interested, you might like that issue, or you could use it to
> > > introduce friends who are into other areas of hacking into the
> > > demoscene. The article has a couple errors, from me, and maybe
> > > editing: citation 11 should have not said it is referencing
> > > Phoenix's texture-mapping code, but HELiX's bump-mapping code (also
> > > on
scene.org/hornet.org), and that code was edited so the set of
> > > comments in the middle look like part of the article, but it is
> > > actually one piece of code. The article was based on my senior
> > > computer science academic paper.
>