On Mon, 2 May 2022, Your Name wrote:
> On 2022-05-01 18:11:26 +0000, magnusfalkirk said:
>> On Saturday, April 30, 2022 at 11:26:52 PM UTC-5,
giorgio.m...@gmail.com
>> wrote:
>>> Il Sat, 30 Apr 2022 00:41:13 -0700 (PDT), Antoine Vignau>
>>> <
ntn.v...@gmail.com> ha scritto:
>>>> Dear All,> >> >Don Bluthâ??s Dragonâ??s Lair: Escape from Singe's Castle
>>>> for the Apple IIgs is released today. This is our 4th gift for the 30th
>>>> anniversary of Brutal Deluxe Software.> >> >"Dirk, save me...." Leaping
>>>> forward, the brave knight ran through the door, ready to face Singe's
>>>> Castle.> >> >Get it at
>>>>
https://brutaldeluxe.fr/products/apple2gs/dragonslair1/> >> >#AppleII
>>>> forever!> >> >Antoine Vignau & Olivier Zardini
>>> big and fine job!> Thanks Antoine & Olivier.>> Giorgio>> Apple II and
>>> Apple III forever !!!>> --> Questa e-mail è stata controllata per
>>> individuare virus con Avast antivirus.>
https://www.avast.com/antivirus
>>
>> Antoine and Olivier, thanks you so much for these Dragon's Lair games! I
>> remember playing Dragon's Lair in the arcade on laserdisc machines and
>> spending lots of time doing that. I can only hope that there are more games
>> that you'll be porting to the GS.
>
> "Space Ace" would be the next obvious one (if not already done).
>
> None of them are really "games" though. They're more like animated stories
> where you occasionally have to push the correct controller at *precisely* the
> correct time, otherwise you die. They look great, but playability was abysmal
> ... a massive exercise in extreme frustration.
>
>
>
I've thought of trying to do a port of "Cliff Hanger" to Linux but last
time I tried, the FFMPEG libraries for video decoding were in constant
flux.
-uso.