http://drhirudo.hit.bg/apple/Garden.png
The game archive is available from:
http://drhirudo.hit.bg/apple/Garden.zip
The AI is a ML conversion from a BASIC algorithm, which was designed
for speed, not real challenge to the player, but nevertheless it's
still okay for such type of game, and it will give you a hard time.
Most of the time the InGame Engine is doing Delay loops, which means
that there can be added several more pursuers with different AI
tactics (various pathfindings, ala Puckman's Ghosts).
Complete sourcecode is available in the archive in the Source drawer
(or folder in Windows terminology). DASM V2.12.04 was used for
assembling, but I'd guess other assemblers should do the job as well.
Have Fun.
Rich
After almost two hours, I finally got it downloaded. Quite an investment
for 21KB!
I uploaded the file to the ftp://ground.ecn.uiowa.edu/apple2/upload/
directory, and it disappeared. I don't know how Ground works for incoming
files, really, so I don't know if that's normal or not. I thought it might
have been moved, but I haven't seen it appear in
ftp://ground.ecn.uiowa.edu/apple2/upl2005/Jan05/ yet.
Did I do something wrong, or will the file reappear somewhere eventually?
I've relocated my website to drhirudo.pdroms.de and now there shouldn't
be any problems with the download at all.
Now, finally available. Try looking in apple8/Games/ for Garden.zip.
Also available from link in upl2005/Jan05/ .
--Steve
--
--Steve (appl...@ground.ecn.uiowa.edu)