On Fri, 24 Mar 2017,
ja...@textfiles.com wrote:
> Steve Nickolas' statement that the important work happens *despite* me;
> I'd be chin-resting-in-hands fascinated to hear the second half of that
> stanza, because if there's something I need to do differently to get out
> of the way of important work, I'm fascinated and ready to hear.
That's not what I meant. I meant that it would go on the same with or
without you -
archive.org vs.
asimov.net makes no real difference to the
fact that a lot of the preservation work is done by others.
(Not to rule out the fewer but larger matters like the Prince of Persia
source release, but that's a different matter, being that the sources
weren't what was commercially released!)
It's not that you don't play an important part - I just feel 4am and
qkumba's role is the role which has been the most essential. (Disclosure:
I, too, have done a couple cracks of programs for the same purpose as 4am
and qkumba, though on a much smaller scale than they. There's a few other
preservationist crackers around here too.)
> The other is the belief stated that web-browser-based emulation in some
> way "hurts" the Apple II community, due to a (made-up) theory that a
> potential future Apple II user would be turned away from the actual
> hardware and contributions to anything Apple II because they were given
> the distilled click-once experience on the Archive and elsewhere and
> wouldn't ever "dig deeper".
I'm going to disagree with this assertion and say that it is my belief
that what hurts the Apple ][ community is the fact that too many people
seem to see dollar signs in it. Granted, there was always that wealthier
hacker contingent who cut their teeth on the Apple ][, but there was also
that contingent whose experience with the ][ was mostly in schools, and
with samizdat software, and who really didn't have that kind of money to
burn, and some of us still don't. It's always been kind-of hard for
someone like me, who has always been on a limited income, to be involved
with the Apple ][ line, although it was a large part of my life for many
years.
The cost of metal is obscene, and a lot of people who would like to be
involved are just priced out of the market. We relive our experiences
through emulation. And Apple ][ emulation has been more than good enough
for a long time now, so even though we may prefer metal, we can make do
quite well without it.
-uso.