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Strange input devices for Apple II games?

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Costa

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Mar 31, 2003, 8:21:30 PM3/31/03
to
Hi everyone,

I'm trying to compile a list of input devices for Apple II games for an
internet project.

So far:

Keyboard
Mouse
Joystick
Paddles

What I'm not sure about:
Light pen?
Koala Pad?


Have I missed anything else? Thanks in advance for any help you can
provide. :)

-Costa

Obsbedia2

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Apr 1, 2003, 12:52:55 AM4/1/03
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<< Keyboard
Mouse
Joystick
Paddles

What I'm not sure about:
Light pen?
Koala Pad?


Have I missed anything else? Thanks in advance for any help you can
provide. :)

-Costa

>>


1. A trivia game used four hand controller pads, each with four buttons--not
too different than those used by some audience-participation t.v. shows.

2. TouchScreen

3. 10-Key Keypad

Jay Edwards

Steve Jensen

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Apr 1, 2003, 1:55:38 AM4/1/03
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Adaptive Firmware switch
Koala pad

Rob

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Apr 1, 2003, 2:23:26 AM4/1/03
to
There was a custom game controller that came with Track -n- Field.

"Steve Jensen" <sje...@ns.qnisyourknife.net> wrote in message
news:KJaia.30$Jn.154806@nntp...
> Adaptive Firmware switch
> Koala pad
>


Michael J. Mahon

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Apr 1, 2003, 5:20:34 AM4/1/03
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In article <MPG.18f2b3a3b...@news1.qc.sympatico.ca>,
cos...@sympatico.ca (Costa) writes:

Graphics Tablet
Galvanic Skin Response electrodes

-michael

Check out amazing quality 8-bit Apple sound on my
Home page: http://members.aol.com/MJMahon/

Costa

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Apr 1, 2003, 7:57:49 AM4/1/03
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In article <20030401052034...@mb-fh.aol.com>, mjm...@aol.com
says...

> In article <MPG.18f2b3a3b...@news1.qc.sympatico.ca>,
> cos...@sympatico.ca (Costa) writes:
>
> >I'm trying to compile a list of input devices for Apple II games for an
> >internet project.
> >
> > <*snip*>

> >
> >Have I missed anything else? Thanks in advance for any help you can
> >provide. :)
>
> Graphics Tablet
> Galvanic Skin Response electrodes
>
> -michael

So there were games that *specifically* supported graphics tablets? I
know the tablets can act like a joystick, but I'm looking for devices
that would be typically be listed on the game box.

Thanks for your time,
Costa

P.S. This "project" is actually me trying to get the Apple II added to
http://mobygames.com :)

Exegete

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Apr 1, 2003, 9:26:49 AM4/1/03
to
There was a triva game that had four "paddles" each of which had four
large numbered buttons for pressing the "right" answer.

Each pad used a telephone type connector to plug into a little that dock
that then plugged into the game port.

Roy

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Steve Jensen

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Apr 1, 2003, 10:56:46 AM4/1/03
to
Probably never used for game software but some X10 home controllers
had input and there was the Broderbund Science Kit probes.
Input devices would be fun things to collect.

Quadrajet1

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Apr 1, 2003, 8:05:14 PM4/1/03
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I just picked up a stange Apple II joystick, called a UFO Joystick II. Has
the 16 pin DIP header. Has Fire, Speed and Mode switches, 2 buttons, and 2
linear adjustments. In a black metal box with yellow and green silkscreen
lettering. Never seen one before.

Raymond

Jeff Brielmaier

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Apr 1, 2003, 7:13:00 PM4/1/03
to
c >>From: cos...@sympatico.ca (Costa)
c >
c >Hi everyone,
c >
c >I'm trying to compile a list of input devices for Apple II games for an
c >internet project.
c >
c >So far:
c >
c >Keyboard
c >Mouse
c >Joystick
c >Paddles
c >
c >What I'm not sure about:
c >Light pen?
c >Koala Pad?
c >
c >
c >Have I missed anything else? Thanks in advance for any help you can
c >provide. :)

Don't forget the cassette I/O ports.

Various serial I/O add-in cards.

The Gibson Light Pen (Steve Gibson... Spinrite/ShieldsUp fame) was a
popular (but expensive $350) add-on for the Apple ][ - ][+.

The Koala Pad cetainly did exist for the Apple ][ - //e machine. There
was another similar tablet to the Koala Pad but I don't remember what it
was called off-hand.

TG Products sold a trackball for the ][ - //e (plugged into the 16-pin
DIP socket). Very useful when playing Centipede.

Various internal modems (and any number of external modems if the user
had a serial card in their Apple II).

Numeric keypad add-on device (since the ][ and //e didn't have one).


And after breaking out old copies of Call APPLE magazines....

Voice Recognition (Microphone/IO card/software driver) [$800-900]

Apple Graphic Tablet for Apple ][ - //e.

IEEE-488 and Analog-to-Digital add-in card (control/track external
hardware interfaces/hardware).

Various keyboard macro devices (mostly for the Apple ][) that allowed the
user the program buttons/keys to send a fixed string of keystrokes.

Various type-ahead buffers (Apple ][ mostly)

X-10 interface

Bar code wand reader ($150)

Dual Thermometer interface board ($260)

"The Eye" ($199) burglar/fire detection system (Clock / BSR controller /
household light timer to turn lights on/off / Phone dialer to call the
cops/etc)

* KingQWK 1.05 # [PK] * Error finding COLDBEER.CAN User not loaded !!

Exegete

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Apr 2, 2003, 11:47:11 AM4/2/03
to

I've got one.

>
> The Koala Pad cetainly did exist for the Apple ][ - //e machine. There
> was another similar tablet to the Koala Pad but I don't remember what it
> was called off-hand.

The Apple Graphics Tablet. I have the Koala, not the Apple.

>
> TG Products sold a trackball for the ][ - //e (plugged into the 16-pin
> DIP socket). Very useful when playing Centipede.

I've got two trackballs for the early Macs (128/512) and was wondering
how or if I could get them to work with the II

Roy

>
> Various internal modems (and any number of external modems if the user
> had a serial card in their Apple II).
>
> Numeric keypad add-on device (since the ][ and //e didn't have one).
>
>
> And after breaking out old copies of Call APPLE magazines....
>
> Voice Recognition (Microphone/IO card/software driver) [$800-900]
>
> Apple Graphic Tablet for Apple ][ - //e.
>
> IEEE-488 and Analog-to-Digital add-in card (control/track external
> hardware interfaces/hardware).
>
> Various keyboard macro devices (mostly for the Apple ][) that allowed the
> user the program buttons/keys to send a fixed string of keystrokes.
>
> Various type-ahead buffers (Apple ][ mostly)
>
> X-10 interface
>
> Bar code wand reader ($150)
>
> Dual Thermometer interface board ($260)
>
> "The Eye" ($199) burglar/fire detection system (Clock / BSR controller /
> household light timer to turn lights on/off / Phone dialer to call the
> cops/etc)
>
> * KingQWK 1.05 # [PK] * Error finding COLDBEER.CAN User not loaded !!

-----= Posted via Newsfeeds.Com, Uncensored Usenet News =-----

Michael J. Mahon

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Apr 2, 2003, 2:04:14 PM4/2/03
to
>Jeff Brielmaier wrote:

<snip>

>> The Koala Pad cetainly did exist for the Apple ][ - //e machine. There
>> was another similar tablet to the Koala Pad but I don't remember what it
>> was called off-hand.
>
>The Apple Graphics Tablet. I have the Koala, not the Apple.

Actually, the Apple Graphics Tablet precedes the Koala Pad by
several years, and is based on a much more precise technology
than the simple resistive Koala Pad (and was much more expensive
as well). The Graphics Tablet provided a resolution of 200dpi over
an approximately 12"x12" surface, while the Koala Pad provided
only paddle resolution (0..255) over a surface of about 5"x5".

Perhaps what Jeff was referring to was the numerous Asian
knockoffs of the Koala Pad.

Costa

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Apr 2, 2003, 5:13:39 PM4/2/03
to
Thanks for the huge list Jeff :)

-Costa


In article <01d_2003...@juge.com>, Jeff.Br...@juge.com says...

Wayne Stewart

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Apr 2, 2003, 11:14:09 PM4/2/03
to

Exegete wrote:


> The Apple Graphics Tablet. I have the Koala, not the Apple.

I have both, very different devices


> I've got two trackballs for the early Macs (128/512) and was wondering
> how or if I could get them to work with the II

I have version 1 of the Kensington trackball attached to an Apple Mouse
card in my IIe. Version 2 also works but the tracking is a little slow.

Wayne

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