It's been a while so I'll reintroduce this program. Apple Game Server allows you to connect your PC/Mac/Linux machine to an Apple // computer (2, e, c, gs) and send a game over to it for your personal amusement. It can also serve as a serial host for Dos 3.3 titles without much coaxing (just tweak the games.xml file, look at Chipwits and Fishies for examples)
This is a different approach than ADTPro, and is one that lets you jump straight in to playing games.
Home:
https://sourceforge.net/projects/a2gameserver
Download:
https://sourceforge.net/projects/a2gameserver/files/latest/download
+ Better and more reliable startup bootstrap method. Rock solid now, and super-fast!
+ Abandoned Java 5 support to cut download size in half. You must have Java 6 or OpenJDK 6 or better to use this program now, sorry.
+ Added more screenshots for games.
+ Better graphics dithering using Floyd-Steinberg dithering, now screenshots look a little better.
+ Readme file has been updated with more relevant instructions and troubleshooting tips.
+ Example test programs included to demonstrate how to roll your own image conversion. They're example programs, not full-out applications so bear that in mind. A better conversion program will be made later on, just not today.
There is more work I want to do for AGS, but I wanted to get this incremental release out there as I feel it does a major step up in reliability. This is truly how the 3.0 release should have been years ago. There will be more to come, but I need to switch gears to work on more Jace features. :-) Don't complain too much about the download size -- a lot of that is the graphic and game content. :-)
Future planned features, in no particular order:
+ Actual UI for converting image files into various apple formats.
+ ZIP file support to cut down footprint further.
+ Online help feature to provide keyboard hints.
+ About Box, brag page, credits, greets, whatever. Maybe a hidden "FU" page dedicated to Sculley. Haven't really given it much thought yet.
+ Improved HGR dithering logic for more accurate conversions.
+ Prodos support, and better RWTS support for cracked games. (Hey, ]HR I could use some help on that! ;-)
+ Online-based software library that is auto-updated and supports a local data set as well (so you could have user-defined disks and also an online catalog). This might be a long while though...
-B