On Sunday, December 26, 2021 at 11:05:52 AM UTC-6, Tempest wrote:
> Neat! Can this be applied to other games like Eternal Dagger?
I haven't played Eternal Dagger yet but when I do I'll take a swing at a similar patch. With any luck they kept the same code for parsing the movement keys.
As to any other games, it is certainly worth a try. It all depends on how they parse the keypress. Are there any games in particular you had in mind?